Races
1. Human
2. Elf
3. Dwarf
4. Tiefling (Tieflings have an infernal heritage, often with horns, tails, and unusual skin
tones)
5. Half-Orc
Classes
1. Barbarian - the relentless combatant, fueled by fury or its totem bonds with animals. In tune
with the natural order.
2. Bard - a storyteller or musician using his wits, magic, and lore to get out of (or avoid) tight
situations
3. Cleric - a Holy man devoted to a deity. capable of bolstering the party and heal their wounds,
or laying low their enemies with divine wrath.
4. Druid - a nomad devoted to the world and the powers of Nature. Capable of adopting the
form of a beast for battle or utility. capable of bolstering the party and heal their wounds, or
laying low their enemies with nature's wrath
5. Fighter - Skilled combatant or strategist typically relying on his heavy armor and weapons to
cut down their enemies. His training gives him unique abilities
6. Monk - martial artist pulling on the power of his own body to produce impressive results.
7. Paladin - nearly as skilled as the Fighter but bolsters his efforts with divine magic. through his
devotion he gains special boons from his god.
8. Ranger - one who uses a unique blend of wilderness knowledge and martial ability to be a
deadly hunter, with a bow, a pet or melee weapons
9. Rogue - a thief, assassin or stealthy character who has a knack for picking out his enemies
weaknesses and exploiting them.
10. Sorcerer - a magic user who draws his power from within, summoning his innate magical
power and bending it to his will
11. Warlock - pacted to a powerful entity the warlock trades favors for boons and spells.
12. Wizard - keeper of arcane secrets and forgotten knowledge, the wizard manipulates magic
and spells with cunning.