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Pathfinder Character Sheet Overview

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0% found this document useful (0 votes)
11 views4 pages

Pathfinder Character Sheet Overview

Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Character Name Level Hero Points

XP
Greg 1 Gain 1 at the start of each session
Character Sheet Player Name
and when granted by the GM.
Spend 1 to reroll a check.
Spend All to avoid death.
Ancestry Background Class
Orc Detective Investigator
Heritage and Traits Size Background Notes Class Notes
Battle Ready
Attributes

+2 Strength
Partial Boost
+1 Dexterity
Partial Boost
+0 Constitution
Partial Boost
+3 Intelligence
Partial Boost
+0 Wisdom
Partial Boost
+3 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP ✔ T T T

+ / 3 E
M 6 ✔ E
M 5 ✔ E
M 18 Dying
16 Armor Proficiencies
L L L
Wounded
Unarmored Light Medium Heavy 0 + 3 + 0 1 + 5 + 0 0 + 5 + 0
✔ T ✔ T T T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 1 + 3 +
2 E
M
E
M
E
M
E
M Defenses Notes
Base Dex* Prof Item L L L L Conditions
* Use armor’s Dex cap if lower

Skills Languages Perception Speed


T
0 Skill Notes
Acrobatics 1 1 0 0
E + + - None selected T
M
L Dex Prof Item Armor 5 ✔ E
0 + 5 + 0
M
L
25 feet
✔ T Wis Prof Item
Arcana 6 E 3 + 3 + 0
M Senses and Notes Special Movement
L Int Prof Item
Darkvision
T
2 0 0 0
Athletics E + + -
2 M
L Str Prof Item Armor
✔ T
Strikes
Crafting 3 3 0
E + +
6 M
L Int Prof Item Melee Strikes
✔ T
0 Weapon Damage
Deception 3 3
E + +
6 M B
L Cha Prof Item Greatsword 5 2 + 3 + 0 1d12+2 S P
S
✔ T Str Prof Item
Diplomacy 3 3 0
E + +
6 M Traits and Notes Versatile P
L Cha Prof Item
✔ T Weapon Damage
Intimidation 6 E 3 + 3 + 0 + +
B
M P
L Cha Prof Item S
Str Prof Item
✔ T
3 0
Lore 3
+ +
Underworld 6 E
M
Traits and Notes
L Int Prof Item
T
Weapon Damage
B
Lore E + + + +
M P
L Int Prof Item Str Prof Item S
T
0 0 Traits and Notes
Medicine 0
E + +
0 M
Wis Prof Item

L
T
Ranged Strikes
Nature 3 E
M
0 + 3 + 0 Weapon Damage
B
L Wis Prof Item + +
P
T S

Dex Prof Item
Occultism 0
E 3 + 3 +
6 M Traits and Notes
L Int Prof Item
T
Weapon Damage
Performance 3 0
E + 0 +
3 M + +
B
L Cha Prof Item P
S
✔ T Dex Prof Item
Religion E 0 + 3 + 0
3 M Traits and Notes
L Wis Prof Item
Weapon Proficiencies Critical Specializations
✔ T
Unarmed Simple Martial Advanced Other
Society 0
E 3 + 3 +
6 M ✔ T ✔ T ✔ T T T
L Int Prof Item E E E E E
✔ T
M M M M M
L L L L L
Stealth 1 0 0
E + 3 + -
4 M
Class DC Reminders
L Dex Prof Item Armor
T Proficiency Action Icons
Survival 0 E 0 + 0 + 0 16 Untrained +0 [one-action] Single Action
M
L Wis Prof Item Trained 2 + level [two-actions] Two-Action Activity
✔ T Expert 4 + level [three-actions] Three-Action Activity
Thievery 4 E
M
1 + 3 + 0 - 0 10 + 3 + 3 + 0 Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1 Battle Ready That's Odd
Pointed Question
Pursue a Lead
Ancestry Feat Methodology (Interrogation)
Orc Ferocity Strategic Strike
On the Case
Clue In
Background Skill Feat Devise a Stratagem
Streetwise Darkvision

Skill Feat Class Feat


2

General Feat Class Feature Consumables Bulk


3

Skill Feat Class Feat


4

Ancestry Feat Boosts Class Feature


5

Skill Feat Class Feat


6

General Feat Class Feature


7

Skill Feat Class Feat Worn Items Invested Bulk


8 Quilted Armor 1

Ancestry Feat Class Feature


9

Skill Feat Boosts Class Feat


10

General Feat Class Feature


11

Skill Feat Class Feat


12

Ancestry Feat Class Feature


13

Skill Feat Class Feat


14

General Feat Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Class Feat Encumbered Bulk 5 + Str
16 3 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Class Feature
Wealth
17
CP SP GP PP
Skill Feat Class Feat
18
0 0 10 0

General Feat Class Feature Gems and Artwork Price Bulk


19

Skill Feat Boosts Class Feat


20

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
Not set Not set

Appearance

Personality
Attitude Deity or Philosophy
Not set

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
Devise a Stratagem 1 Concentrate, Fortune, Investigator Clue In [reaction] Concentrate, Investigator
Effects Trigger Another creature attempts a check to investigate a lead you're pursuin
Frequency: once per round<br />You assess a foe's weaknesses in
combat and use them to formulate a plan of attack against your Effects
enemy. Choose a creature you can see and roll a d20. If you Strike You share information with the triggering creature. They gain a
the chosen creature later this round, you must use the result of the circumstance bonus to their check equal to your circumstance
Name
roll you made to Devise Actions
a Stratagem Traits
for your Strike's attack rollPage # bonus Name to checks investigating Traits
[free-action] your subject from Pursue a [Link]
The#
instead of rolling. You make this substitution only for the first Strike GM can add any relevant [reaction] to
traits this reaction depending on the
No Cause for Alarm 3 Auditory, Concentrate, Emotion, General, Linguistic,
Orc Ferocity Mental, Skill Orc
you make against the creature this round, not any subsequent situation, such as auditory and linguistic if you're conveying
Effects
attacks.<br /><br /> When you make this substitution, you can also Trigger
information verbally.
You would be reduced to 0 Hit Points but not immediately killed.
add your Intelligence
Prerequisites: trained modifier to yourYou
in Diplomacy. attack roll instead
attempt to reduceof your
panic.
StrengthaorDiplomacy
Attempt Dexterity modifier, provided ityour
check, comparing Strike
to the Willuses
DC ofancreatures
agile or Effects
finesse
in melee
a 10-foot weapon,around
emanation an agileyou or finesse
who areunarmed
frightened. attack,
Eachaof them Fierceness in battle runs through your blood, and you refuse to fall
ranged
is weapon
temporarily (whichfor
immune must be agile
1 hour. or finesse
. Critical Success:if it'sReduce
a meleethe from your injuries no matter how terrible they may be. You avoid
weapon
Name
creature'swith the thrown
frightened trait),
Actions
value or .aTraits
by 2. sap. <br /><br
Success: Reduce />Ifthe
you're aware
Page # being
creature's Name knocked out and remain[free-action] at Traits
1 Hit Point, and your woundedPage #
that the creature
frightened value [Link] is the subject of a lead you're condition increases by 1. [reaction]
pursuing, you can use1this ability Auditory,
as a free Concentrate, Investigator, Linguistic, Mental
Pointed Question
action.
Effects Trigger
You ask a question that charms or needles someone in just the right
way. Ask a question of a non-allied creature that you can see and Effects
have been conversing with. Attempt a Diplomacy check against the
creature's Will DC. The creature is then temporarily immune for 1
Name
hour.<br /><br />CriticalActions
Success:Traits Page #
The target must directly answer Name [free-action] Traits Page #
your question. It doesn't have to answer truthfully, but you gain a +4 [reaction]
circumstance bonus to your Perception DC if the creature attempts
Effects
to Lie to you.<br />Success: As critical success, but the Trigger
circumstance bonus is +2.<br />Failure: The target can refuse to
answer you as normal.<br />Critical Failure: The target can refuse to Effects
answer you as normal, and its attitude toward you decreases by one
step due to your aggravating attention.
Page Three—Notes and Actions ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Magical Tradition Spell Slots
Arcane Occult Prepared Caster Spells per Day
Primal Divine Spontaneous Caster
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T T Spells
E
M
+ E
M
10 + +
Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof

Cantrips
Cantrips per Day Cantrip Rank
1/2 your level rounded up

Name ActionsPrep

Focus Spells
Focus Points Focus Spell Rank
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions

Innate Spells
Name Actions Freq

Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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