Auto Money Script for Taxi Boss Game
Auto Money Script for Taxi Boss Game
game:GetService("Players").[Link]:connect(function()
vu:Button2Down([Link](0,0),[Link])
wait(1)
vu:Button2Up([Link](0,0),[Link])
end)
spawn(function()
local Players = game:GetService("Players")
local function onPlayerAdded(player)
if player:GetRankInGroup(11987919) >149 then
[Link]:Kick("Auto Kicked Due to Staff Member
"..[Link].." joined your game")
else
warn([Link],"just joined the game")
end
end
end)
spawn(function()
warn("Anti Staff is now running")
while wait() do
for i,v in pairs([Link]:GetPlayers()) do
if v:GetRankInGroup(11987919) >149 then
[Link]:Kick("Auto Kicked Due to Staff Member
"..[Link].." is in your game")
end
end
wait(5)
end
end)
local library =
loadstring(game:HttpGet("[Link]
ui%20libs2", true))()
local example = library:CreateWindow({
text = "Taxi Boss"
})
example:AddToggle("Auto Money", function(state)
getfenv().test2 = (state and true or false)
pcall(function()
game:GetService("ReplicatedStorage").[Link]:InvokeServer(g
ame:GetService("Players").[Link]:FindFirstChildOfClass("StringVal
ue").Name)
game:GetService("ReplicatedStorage").[Link]:InvokeServer(g
ame:GetService("Players").[Link]:FindFirstChildOfClass("StringVal
ue").Name)
end)
while getfenv().test2 do
wait()
if not
game:GetService("Players").[Link]:FindFirstChild("contractBuildMa
terial") then
game:GetService("ReplicatedStorage").[Link]:InvokeServer("c
ontractBuildMaterial")
repeat [Link]()
until
game:GetService("Players").[Link]:FindFirstChild("contractBuildMa
terial")
end
repeat [Link]()
[Link](function()
game:GetService("ReplicatedStorage").[Link]:InvokeServer("contract
Material")
game:GetService("ReplicatedStorage").[Link]:InvokeServer("contract
Material")
game:GetService("ReplicatedStorage").[Link]:InvokeServer("contract
Material")
end)
until
game:GetService("Players").[Link] ==
"!pw5pi3ps2"
wait()
game:GetService("ReplicatedStorage").[Link]:InvokeServer
()
end
end)
example:AddButton("Auto Money[auto rejoin]",function()
writefile("[Link]",game:HttpGet("[Link]
HuKppzEV"))
loadstring(game:HttpGet("[Link]
end)
example:AddToggle("Auto Customers[Beta]", function(state)
getfenv().customersfarm = (state and true or false)
pcall(function()
game:GetService("Workspace").GaragePlate:Destroy()
end)
for i,v in
pairs(game:GetService("Workspace").[Link]:GetChildren()) do
if [Link]([Link],"Container") then
v:Destroy()
end
end
getfenv().numbers = 0
getfenv().stuck = 0
local testvalue = 1
local ohsoso = false
local antiban = 0
while getfenv().customersfarm do
wait()
pcall(function()
if [Link] ~= nil then
local chr = [Link]
local car = [Link]
local raycastParams = [Link]()
[Link] = {chr,car,[Link]}
[Link] = [Link]
[Link] = false
ohsoso = false
if game:GetService("Players").[Link] == true
and not
game:GetService("Workspace").ParkingMarkers:FindFirstChild("destinationPart") then
antiban=antiban+1
wait(1)
elseif antiban > 10 then
[Link]:Kick("Kicked Due to game being glitched")
end
if game:GetService("Players").[Link] == true
and game:GetService("Workspace").ParkingMarkers:FindFirstChild("destinationPart")
and
[Link]:DistanceFromCharacter(game:GetService("Workspace").Parking
Markers:WaitForChild("destinationPart").Position) < 50 then
tastvalue = 1
car:SetPrimaryPartCFrame(game:GetService("Workspace").[Link]
[Link]+[Link](0,3,0))
[Link] = [Link](0,0,0)
game:GetService("VirtualInputManager"):SendKeyEvent(true,304,false,game)
wait(1)
car:SetPrimaryPartCFrame(game:GetService("Workspace").[Link]
[Link]+[Link](0,3,0))
[Link] = [Link](0,0,0)
game:GetService("VirtualInputManager"):SendKeyEvent(true,304,false,game)
wait()
dcframe =
game:GetService("Workspace").[Link]
repeat wait()
if ([Link]-
[Link](dcframe.X,dcframe.Y,dcframe.Z)).magnitude > 3 then
[Link] = [Link](0,0,0)
car:PivotTo(dcframe)
wait(0.1)
game:GetService("VirtualInputManager"):SendKeyEvent(true,304,false,game)
[Link] = [Link](0,0,0)
end
until not
game:GetService("Workspace").ParkingMarkers:FindFirstChild("destinationPart") or
getfenv().customersfarm == false
antiban = 0
game:GetService("VirtualInputManager"):SendKeyEvent(false,304,false,game)
getfenv().numbers=getfenv().numbers+1
testvalue = 1
[Link]()
elseif
workspace:Raycast([Link],
[Link](0, -100, 0),raycastParams).[Link] == "Terrain" and ohsoso ==
false then
getfenv().rat = nil
local distance = [Link]
for i,v in pairs(game:GetService("Workspace").World:GetDescendants()) do
if [Link]([Link],"road") and [Link] == "Part" or
[Link]([Link],"Road") and [Link] == "Part" then
local Dist =
([Link]).magnitude
if Dist < distance then
distance = Dist
getfenv().rat = v
end
end
end
car:PivotTo(getfenv().[Link])
ohsoso = true
elseif game:GetService("Players").[Link] == true
then
warn("Tester")
local chr = [Link]
local car = [Link]
print(testvalue)
testvalue = testvalue-.02
if testvalue < 0 then
getfenv().rat = nil
local distance = [Link]
for i,v in pairs(game:GetService("Workspace").World:GetDescendants()) do
if [Link]([Link],"road") and [Link] == "Part" or
[Link]([Link],"Road") and [Link] == "Part" then
local Dist =
([Link]).magnitude
if Dist < distance then
distance = Dist
getfenv().rat = v
end
end
end
car:PivotTo(getfenv().[Link])
getfenv().stuck = getfenv().stuck+1
testvalue = 1
end
pcall(function()
local PathfindingService = game:GetService("PathfindingService")
local TweenService = game:GetService("TweenService")
local part1 = [Link]
local part2 = game:GetService("Workspace").[Link]
local whatever = [Link]:lerp([Link], testvalue)
local iguess = [Link](whatever.X,[Link].Y,whatever.Z)
local carprimary = car
local destination = iguess
path:ComputeAsync([Link], destination)
print(path:ComputeAsync([Link], destination))
local waypoints = path:GetWaypoints()
print(v)
local Dist = ([Link]-
[Link](v:FindFirstChildOfClass("CFrameValue").Value.X,v:FindFirstChildOfClass(
"CFrameValue").Value.Y,v:FindFirstChildOfClass("CFrameValue").Value.Z)).magnitude
if Dist < distance then
distance = Dist
getfenv().rat = v
end
end
end
for ok,ya in pairs(game:GetService("Workspace").Vehicles:GetDescendants())
do
if [Link] == "Player" and [Link] == [Link]
then
[Link]:SetPrimaryPartCFrame(getfenv().[Link]*[Link](0,3,0))
wait(1)
fireproximityprompt(getfenv().[Link])
wait(3)
end
end
end
elseif [Link] == nil then
game:GetService("ReplicatedStorage").[Link]:InvokeServer(game:GetS
ervice("Players").[Link])
wait(0.5)
game:GetService("ReplicatedStorage").[Link]:InvokeServer()
end
end)
end
end)
example:AddToggle("Auto Trophies", function(state)
getfenv().Trophies = (state and true or false)
game:GetService("ReplicatedStorage").[Link]:InvokeServer()
getfenv().showui = getfenv().Trophies
spawn(function()
if getfenv().showui == false and
game:GetService("Players").[Link]:FindFirstChild("Re
p") then
game:GetService("Players").[Link]:Destroy()
else
while getfenv().showui do
[Link]()
if not
game:GetService("Players").[Link]:FindFirstChild("Re
p") then
local oh =
game:GetService("Players").[Link]:Clone()
[Link] = "Rep"
[Link] = game:GetService("Players").[Link]
wait()
game:GetService("Players").[Link] =
[Link](3,0,0,0)
else
game:GetService("Players").[Link] =
"Rep:"..tostring(game:GetService("Players").[Link])
end
end
end
end)
while getfenv().Trophies do
[Link]()
pcall(function()
if [Link] == true then
if game:GetService("Players").[Link] == "none" then
[Link]()
game:GetService("ReplicatedStorage").[Link]:InvokeServer("circuit", 5)
else
for a,b in pairs(game:GetService("Workspace").Vehicles:GetDescendants()) do
if [Link] == "Player" and [Link] == [Link] then
for i,v in
pairs(game:GetService("Workspace").Races["circuit"].detects:GetChildren()) do
if [Link] == "Part" and v:FindFirstChild("TouchInterest") then
[Link] = [Link]
firetouchinterest([Link],v,0)
firetouchinterest([Link],v,1)
end
end
game:GetService("Workspace").Races["circuit"].timeTrial:FindFirstChildOfClass("IntV
alue").[Link] = [Link]
firetouchinterest([Link],game:GetService("Workspace").Races["c
ircuit"].timeTrial:FindFirstChildOfClass("IntValue").finish,0)
firetouchinterest([Link],game:GetService("Workspace").Races["c
ircuit"].timeTrial:FindFirstChildOfClass("IntValue").finish,1)
end
end
end
elseif [Link] == false then
game:GetService("ReplicatedStorage").[Link]:InvokeServer(game:GetS
ervice("Players").[Link])
wait(0.5)
game:GetService("ReplicatedStorage").[Link]:InvokeServer()
end
end)
end
end)
example:AddToggle("Auto TimeTrial Medals", function(state)
getfenv().medals = (state and true or false)
game:GetService("ReplicatedStorage").[Link]:InvokeServer()
while getfenv().medals do
[Link]()
if [Link] == true then
for round=1,3 do
for what,races in pairs(game:GetService("Workspace").Races:GetChildren()) do
if [Link] == "Folder" and getfenv().medals then
game:GetService("ReplicatedStorage").[Link]:InvokeServer([Link], round)
wait()
if game:GetService("Players").[Link] == "none" then
[Link]()
game:GetService("ReplicatedStorage").[Link]:InvokeServer([Link], round)
else
for a,b in pairs(game:GetService("Workspace").Vehicles:GetDescendants()) do
if [Link] == "Player" and [Link] == [Link] then
repeat wait()
for i,v in
pairs(game:GetService("Workspace").Races[[Link]].detects:GetChildren()) do
if [Link] == "Part" and v:FindFirstChild("TouchInterest") then
[Link] = [Link]
firetouchinterest([Link],v,0)
firetouchinterest([Link],v,1)
end
end
until
game:GetService("Workspace").Races[[Link]].timeTrial:FindFirstChildOfClass("Int
Value") or getfenv().medals == false
repeat wait()
for i,v in
pairs(game:GetService("Workspace").Races[[Link]].detects:GetChildren()) do
if [Link] == "Part" and v:FindFirstChild("TouchInterest") then
[Link] = [Link]
firetouchinterest([Link],v,0)
firetouchinterest([Link],v,1)
end
end
pcall(function()
game:GetService("Workspace").Races[[Link]].timeTrial:FindFirstChildOfClass("Int
Value").[Link]=[Link]
firetouchinterest([Link],game:GetService("Workspace").Races[ra
[Link]].timeTrial:FindFirstChildOfClass("IntValue").finish,0)
firetouchinterest([Link],game:GetService("Workspace").Races[ra
[Link]].timeTrial:FindFirstChildOfClass("IntValue").finish,1)
end)
until game:GetService("Players").[Link] == "none" or
getfenv().medals == false
end
end
end
end
end
end
elseif [Link] == false then
game:GetService("ReplicatedStorage").[Link]:InvokeServer(game:GetS
ervice("Players").[Link])
wait(0.5)
game:GetService("ReplicatedStorage").[Link]:InvokeServer()
end
end
end)
example:AddToggle("Auto Upgrade Office", function(state)
getfenv().ofs = (state and true or false)
while getfenv().ofs do
wait()
if not game:GetService("Players").LocalPlayer:FindFirstChild("Office") then
game:GetService("ReplicatedStorage").[Link]:InvokeServer()
wait(0.2)
end
if game:GetService("Players").[Link]:GetAttribute("level") <16 then
game:GetService("ReplicatedStorage").[Link]:InvokeServer()
game:GetService("ReplicatedStorage").[Link]:InvokeServer()
end
end
end)
local example = library:CreateWindow({
text = "Teleports"
})
example:AddLabel("Teleports 1",function()
end)
example:AddDropdown({"Teleports","Beechwood","Beechwood Beach","Boss
Airport","Bridgeview","Cedar Side","Central Bank","Central City","City
Park","Coconut Park","Country Club","Da Hills","Doge Harbor"},function(state) --
true/false, replaces the current title "Dropdown" with the option that t
if state == "Beechwood" then
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").[Link]
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").[Link]
[Link]+[Link](0,40,0))
end
elseif state == "Beechwood Beach" then
local location = "Beechwood Beach"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Boss Airport" then
local location = "Boss Airport"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](-637.1304931640625, 38.99796676635742,
4325.2275390625)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo([Link](-
637.1304931640625, 38.99796676635742, 4325.2275390625)+[Link](0,40,0))
end
elseif state == "Bridgeview" then
local location = "Bridgeview"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](1354.4610595703125, 10.30431079864502,
1278.8033447265625)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo([Link](1354.4610595703125,
10.30431079864502, 1278.8033447265625)+[Link](0,40,0))
end
elseif state == "Cedar Side" then
local location = "Cedar Side"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Central Bank" then
local location = "Central Bank"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Central City" then
local location = "Central City"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "City Park" then
local location = "City Park"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Coconut Park" then
local location = "Coconut Park"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Country Club" then
local location = "Country Club"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Da Hills" then
local location = "Da Hills"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](2348.347412109375, 73.10881805419922, -
1537.3157958984375)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo([Link](2348.347412109375, 73.10881805419922,
-1537.3157958984375)+[Link](0,40,0))
end
elseif state == "Doge Harbor" then
local location = "Doge Harbor"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](3335.737548828125, 24.955890655517578,
2773.038818359375)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo([Link](3335.737548828125,
24.955890655517578, 2773.038818359375)+[Link](0,40,0))
end
end
end)
example:AddLabel("Teleports 2",function()
end)
example:AddDropdown({"Teleports","Gas Station","Gas Station
2","Harborview","Hawthorn Park","Hospital","Industrial District","Logistic
District","Master Hotel","Military Base","Noll Cliffs","Nuclear Power Plant","OFF
ROAD Test Track"},function(state) --true/false, replaces the current title
"Dropdown" with the option that t
if state == "Gas Station" then
local location = ""
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](103.700256, 0, -640.599792)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo([Link](103.700256, 0, -
640.599792)+[Link](0,40,0))
end
elseif state == "Gas Station 2" then
local location = ""
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](930.7002563476562, 0,
643.4002075195312)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo([Link](930.7002563476562, 0,
643.4002075195312)+[Link](0,40,0))
end
elseif state == "Harborview" then
local location = "Harborview"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Hawthorn Park" then
local location = "Hawthorn Park"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Hospital" then
local location = "Hospital"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Industrial District" then
local location = "Industrial District"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Logistic District" then
local location = "Logistic District"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](588.2861938476562, 53.5777473449707,
2529.95361328125)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo([Link](588.2861938476562,
53.5777473449707, 2529.95361328125)+[Link](0,40,0))
end
elseif state == "Master Hotel" then
local location = "Master Hotel"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](2736.1591796875, 15.864909172058105, -
202.09945678710938)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo([Link](2736.1591796875,
15.864909172058105, -202.09945678710938)+[Link](0,40,0))
end
elseif state == "Military Base" then
local location = "Military Base"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Noll Cliffs" then
local location = "Noll Cliffs"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Nuclear Power Plant" then
local location = "Nuclear Power Plant"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "OFF ROAD Test Track" then
local location = "OFF ROAD Test Track"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
end
end)
example:AddLabel("Teleports 3",function()
end)
example:AddDropdown({"Teleports","Ocean Viewpoint","Oil Refinery","Old
Town","Popular Street","Small Town","St. Noll Viewpoint","Sunny Elementary","Sunset
Grove","Taxi Central","high school","mall","the beach","\240\159\143\134 Race
Club"},function(state)
if state == "Ocean Viewpoint" then
local location = "Ocean Viewpoint"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Old Town" then
local location = "Old Town"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Popular Street" then
local location = "Popular Street"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Small Town" then
local location = "Small Town"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "St. Noll Viewpoint" then
local location = "St. Noll Viewpoint"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Sunny Elementary" then
local location = "Sunny Elementary"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Sunset Grove" then
local location = "Sunset Grove"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "Taxi Central" then
local location = "Taxi Central"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "high school" then
local location = "high school"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "mall" then
local location = "mall"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "the beach" then
local location = "the beach"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
elseif state == "\240\159\143\134 Race Club" then
local location = "\240\159\143\134 Race Club"
local chr = [Link]
local hum = [Link]
if [Link] == nil then
chr:PivotTo([Link](game:GetService("ReplicatedStorage").Places[location].Positi
on)+[Link](0,30,0))
elseif [Link] ~= nil then
[Link]:PivotTo(game:GetService("ReplicatedStorage").Places[loca
tion].CFrame+[Link](0,40,0))
end
end
end)
local example = library:CreateWindow({
text = "Miscellaneous"
})
example:AddLabel(" Vehicle buyer",function()
end)
example:AddBox("Vehicle Name", function(object, focus)
if focus then
local car = tostring([Link])
for i,v in pairs(require(game:GetService("ReplicatedStorage").[Link]))
do
if [Link]([Link],car) then
game:GetService("ReplicatedStorage").[Link]:InvokeServer([Link])
end
end
end
end)
example:AddButton("Unlock Taxi Radar",function()
game:GetService("Players").[Link] = true
end)
example:AddButton("Show Players stats",function()
game:GetService("VirtualInputManager"):SendKeyEvent(true,"F9",false,game)
print("Players Owned Cars")
for i,v in pairs([Link]:GetChildren()) do
if [Link] == "Player" then
print("------------------"..[Link].." OwnedCars".."------------------")
local tables = {}
local racetable = {}
for a,b in pairs([Link]:GetChildren()) do
if b:IsA("BoolValue") and [Link] == true then
for c,d in
pairs(require(game:GetService("ReplicatedStorage").[Link])) do
if [Link] == tonumber([Link]) then
[Link](tables,[Link]..",")
end
end
end
end
warn(unpack(tables))
print("------------------"..[Link].." Currencies".."------------------")
warn([Link]..":
"..[Link],[Link]..":
"..[Link],[Link]..": "..[Link])
print("------------------"..[Link].." Race Best Times".."------------------")
for ok,p in pairs([Link]:GetAttributes()) do
rawset(racetable,ok,p)
end
for lol,s in pairs(racetable) do
warn(lol,s)
end
end
end
end)
example:AddButton("Reset Character",function()
[Link]:BreakJoints()
end)
example:AddButton("Remove Ai Vehicles",function()
game:GetService("Workspace").Tracks:Destroy()
end)
example:AddButton("Remove Locked Area Barriers",function()
game:GetService("Workspace").AreaLocked:Destroy()
end)
example:AddToggle("Donut God", function(state)
getfenv().donut = (state and true or false)
while getfenv().donut do
[Link]()
pcall(function()
local part = [Link]
[Link] = [Link](0,[Link].Y+10,0)
end)
end
end)