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Endless Step Pathway Abilities Guide

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0% found this document useful (0 votes)
4 views1 page

Endless Step Pathway Abilities Guide

Uploaded by

acanimal67
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Pathway of the Endless Step

Once per short rest, you can teleport up to 60 feet to a location you can
see, leaving behind a ghostly shimmer of your form.
Gain proficiency in Stealth and can Hide as a bonus action.

Level 6: Whisker’s Sense

You develop an uncanny awareness of danger. Gain a bonus equal to your Wisdom
modifier to Initiative rolls. Additionally, you cannot be surprised while you are
conscious.
Level 9: Explorer’s Resilience

You can reroll a failed Dexterity saving throw once per long rest.
Level 13: Feline Flourish

When you move on your turn, you can increase your movement speed by 10 feet for
that turn. If you move at least 20 feet in a straight line, you can make one melee
weapon attack with advantage as part of the Attack action.
Level 17: Pathway Ascension

Your Pathway gains an empowered feature:

Primal Bond: Your companion evolves, gaining additional health and combat
abilities. It can also make an additional attack on your turn.
Mystic Horizon: You can cast Arcane Gate once per long rest without expending a
spell slot.
Endless Step: You gain the ability to teleport twice per turn as part of your
movement.

Level 20: Legendary Wanderer

Your connection to the mysteries of Fallinthrox is unparalleled:

You have advantage on all Dexterity and Wisdom saving throws.


Choose one ability from another Pathway to gain permanently.

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