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INNOVATION MODELS
TYPE OF INNOVATIONS
The major types of innovations are:
i. Products innovations
ii. Process innovation
iii. management innovation
iv. organization innovation
v. marketing innovation
i. Product innovation:
One that results into new or improved products or service e.g.
mobile phones, automobile (Toyota Lexus). Computers, tooth
brushes, soft drinks, clothing, wireless communication, M-Pesa,
online services, on line programmers
ii. Process innovation:
Results in improved processes in organization and they lead to
efficiencies in operations. They are found in all sectors of an
organization i.e. Human resources, manufacturing, financing and
the management department e.g. improved communication
system/improved processes of communication system e.g.
database of employees i.e. human resources information system
that will give information of the employees, manufacturing –
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automation, computer aided design, computer aided
manufacturing, manufacturing assemblies, remote systems,
Finance system accounting packages , automation receipting
Organization system
iii. Management innovation:
Innovation aimed at improving organization management system.
They include implementation of total quality management, JIT
business re-engineering (BPR)
Sources of Innovation
The unexpected success/failure includes
i. Incongruities
ii. Process needs
iii. Changes in demographics
iv. Changes in perception
v. New knowledge
The unexpected
The unexpected success or unexpected failure can be a
source of major innovations. Unexpected success occurred
in IBM when they design machines basically meant to be
accounting machines for banks but they did not buy the
machines at all but there was unexpected success when New
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York library bought several of those machines and put them
into several users. From there business showed a lot of
interest in the computers and IBM started producing
computers for business systems.
Most of the work changed and hence the computer systems came
available for the end-users i.e. market push model
Unexpected failure occurred when ford motor company was
a highly innovative companies but at one time the company
brand vehicle. Model failed in the market miserably.
They produce a huge vehicle in mass production but no one
wanted to buy it. The company learnt that they needed to
segment their markets and really produce cars that suited
different people i.e. production based on customer needs.
1) Incongruities
That is things are not really in harmony or when things do not
work in expectation or when there is dissonance.
In many firms when incongruities occur people begin to question
the common knowledge.
For instance, medical technology in removal of age citrates.
Doctors knew that there was an enzyme that could dissolve the
citrate but this enzyme could also dissolve other ligaments
meaning the enzyme could not be used. Therefore, they used to
remove the eye, dissolve the cotterate and then fixed it back.
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This caused a lot of questions. The doctors researched because
of the questioning of common knowledge and came-up with a
new enzyme.
2) Process needs
It is also a source of innovation and occurs when conditions in the
process dictates that something new has to be created in order to
solve a problem. For instance, American telephone and
telegraph, the company used manual switchboard for a long time
which caused a lot of traffic such that companies could not cope
and was thus branded as inefficient. The company had to
innovate an automatic switchboard other examples include;
automatic vehicles.
3) Changes in demographics
Study of world's human population characteristics e.g. income,
age for instance, Japanese robotic industry was a reaction to
change in population since young people stayed long in schools.
They had to innovate for labor and had foretold that
manufacturing industries had to suffer and therefore came-up
with robots to do the work.
4) Changes in perception
This occurs when consumer perceptions about certain
products/services charges completely e.g. viewing a glass ½ full
½ empty.
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For instance, innovations in food industries are just reactions to
consumer perception immediately every food that is seems to
cause degenerative diseases disorder, and has led to organic
foods herbal foods.
5) New knowledge
New knowledge is perhaps what many people think about or
mean when they talk about or mean when they talk about
innovation because new knowledge innovative are history
making, money making and tend to stat longer in the market they
any other innovation.
New knowledge innovations are usually research based and they
lead in the production of new products, new services, new
systems etc.
NB: Not all new knowledge innovation are large some can be
trivial and small.
Now knowledge innovations result from invention. New
knowledge based innovations have a longer lead time i.e. from
when they are developed and take to 50 years to diffuse into the
market a period that technology has not changed e.g. computers.
The above sources can be categorized into two parts i.e.
A flash of genius i.e. people who are able to come up with
new much effort ideas with
Purposive search i.e. firms look for opportunities to innovate
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Models of innovations
A model is a visual representation of an entity or a replica of an
actual product/service/issue
Development of innovation process models
A body of literature exists on innovation processes describing the
management and the phases of the process from idea to
commercialized product.
The innovation process models have evolved in five generations
from simple linear models to increasingly complex interactive
models (Rothwell 1992).
The five generations innovation models includes
Technology push and market pull models are the first and the
second generation models with a simple and linear sequential
process. The third generation model, the coupling model, already
recognizes interactions and feedback loops between different
elements. The fourth generation interactive model combines the
technology push and the market pull models and emphasizes also
the external linkages. The fifth-generation innovation models
perceive the innovation process as a multi-factor process, which
requires high level of interaction, networking and knowledge.
Although fifth generation models are more complex, they still
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have the same basic processes as the earlier models. (Trott 2005,
Tidd et al. 1998, Rothwell 1992).
i. Technology push
The first generation innovation process models are grounded on
the research of Joseph Schumpeter, so called godfather of
innovation studies. He states that technological innovations
introduced through new products and processes lead to
economical development (Schumpeter 1934). His view of the
innovation process is linear: it begins with inventions and ends
with innovations with monetary profits (Schumpeter 1934). These
ideas form the foundation for the linear technology push model,
also known as the science push model, illustrated in figure 6
(Roberts 1998).
ii. Market pull
The second generation innovation models challenged the
Schumpeterian linear technology push model. According to
the studies of Schmookler (1966), demand forces within
markets pulled the inventions and the innovations. The
views of Schmookler and others led to the second linear
model illustrated in figure 6, the market pull model of
innovation, which is also known as demand-led model
(Roberts 1998).
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Technology Push
Basic Technol Manufact Marketin
Science ogical uring g Sales
Develop
ment
Demand Pull
Develop Manufact
Market ment uring Sales
Needs
Figure 1 Linear models of innovation process
iii. Coupling model
A simultaneous coupling model, the third generation innovation
model, was created during 1970s, when many studies showed
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that the innovation process was much more complex than
previous linear models had described (Trott 2005, Figueroa &
Conceicao 2000). The simultaneous coupling model suggests that
the innovation process is the result of simultaneous coupling of
knowledge within all three functions: R&D manufacturing and
marketing (Trott 2005).
iv. Interactive model
The fourth generation is innovation process model, it is also refers
to as the chain-link model presented by Kline and Rosenberg), is a
modification of the previous linear models and combines both the
technology push and the market pull views (Rothwell & Zegveld
1985). It also contains similar elements as the simultaneous
coupling model (Kline & Rosenberg 1986). The model is a logically
sequential – though not necessarily continuous – process that can
be divided into functionally distinct but interacting stages
(Rothwell & Zegveld 1985). Although this interactive model
resemble the linear models, the flow of information is not
necessary linear. There are complex links and feedback
relationships within the company and also between the company
and the surrounding science - technology system (Roberts 1998).
The generation of ideas is based on three basic components:
organization capabilities, needs of the market, and science and
technology. The overall process is complicated and through
efficient management companies will be able to create successful
innovations. (Trott 2005, Rothwell & Zegveld 1985).
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v. Network model
The network models, the fifth generation models, attempt to
explain the complexity of the innovation process. One illustration
of these models is a network model introduced by Trott (2005). In
this model emphasis is put on the effective management of
different activities in the innovation process in order to manage
complexity and uncertainty. The model identifies three main
functions in an organization: marketing, research and technology,
and business planning. These are also seen as the most influential
in the innovation process. Major characteristics of the network
model are the influence of external environment and the effective
communication with external environment. Other models
representing the fifth generation models are e.g. cycle model of
Padmore et al. (1998). These fifth generation models underline
also strategic elements such as total quality control, emphasis on
flexibility and responsiveness, and faster and efficient
development (Rothwell 1994). Although the fifth-generation
models seem very complex, they still involve the same basic
elements as the previous model generations. (Trott 2005).
Innovation models have been subject to criticism. Utterback
(1986) stated that “no single set of variables will suffice to
provide a workable model or a predictive understanding of
innovation. A wider, more holistic appreciation is required of the
phenomena involved.” Also Forrest (1991) has stated that
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“innovation appears to be highly situation-related and precludes a
single theory of innovation.” Some of the presented innovation
models are better to certain industries and contexts than others.
For example, the simple technology push model can be
distinguished on the pharmaceutical industry, whereas innovation
action in the food industry would be better represented by the
demand pull models (Trott 2005). But in most organizations the
innovation process is more or less a mixture of these two. Despite
the criticism Tidd et al. (2003) argues that it is possible to find an
underlying pattern of successful innovations from different
contexts. According to the Minnesota studies of Van de Ven et al.
(2000), unpredictable setbacks and surprises are inevitable in
innovation management. Learning occurs, as the innovation
process continues, and systematic learning is a better
management method than trying to avoid setbacks altogether
(Van de Ven et al. 2000). In summary, the innovation is mostly a
management question: Success in innovation process depends
mainly on the available resources and the capabilities in the
organization to manage them (Trott 2005, Van de Ven et al. 2000,
Tidd et al. 1998).
To summarize, the innovation process models have evolved from
the simple linear models to the more complex network models.
These innovation models are general and they contain important
sub processes. For example, in the early phases of the innovation
process the idea, invention, and commercial concept is
developed. Thereafter follows new product development.
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Innovation Process
Innovation is really believed to operate in a stage like process i.e.
i. Idea generation
ii. Idea implementation
iii. Idea diffusion
The process of innovation occurs in organizations that purposely
search for innovation. It could be any organization including
research institutions.
Idea generation: this stage starts with creating ideas and in
particular the techniques of generating those ideas.
Innovating organizations go through processes of innovation
using the following techniques.
i. Brainstorming
ii. Synthetics
iii. Attributes listing
iv. Forced relations
v. Check lists
vi. Morphological analysis
Brainstorming
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A problem/issue is presented for discussion and the group
members are supposed to solve the problem
What are the guidelines to effective brainstorming?
Synthetics
It is a brainstorming but more complex because it means/involves
bring different things into a unified connection or joining together
apparently unrelated ideas. It uses analogy and metaphor in
problem identification and analysis. The forces of synthetic are to
make the strange to look familiar and familiar to look strange.
Attributes listing
It involves listing the main attributes of an object, idea system or
even a process and then examining each of these to see how they
can be changed.
The list of attributes is used as a forecast for new ideas, vehicle
sensors, automatic gears, low emitting automobiles etc.
The method is suitable for tangible products rather that intangible
products e.g. services.
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It ensures that all possible aspects of a product are examined for
improvement.
Forced relations
It is about combining unrelated ideas or things that have nothing
in common e.g. a book and a bed led to sofa beds.
The technique takes different ideas or objects and asks question
like in how many ways can they be combined to give a new idea
or object.
Check list
Almost similar to attribute listing based on adding a set of
questions to spur creativity. Questions like where, why, how,
what etc may be asked concerning a particular problem or
product for instance.
For instance;
i. Can we adapt? Where, how who
ii. Can it be modified?
iii. Can it be substituted?
iv. Can it be magnified?
v. Can it be minimized?
vi. Can it be re arranged?
vii. Can it be reversed?
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viii. Can it be combined?
A list is usually generated for a particular problem or product.
Morphological analysis
Similar to attribute listing but it provides alternative ideas in a
matrix set. For instance, the following is a matrix generating
ideas for transport system.
New transport system
Variables Alternatives
Travel in Air, water, land
Travel out wheels, magnetic
cussions
Travel path
reserved/shared
Energy source
fuel, gas, electricity,
Control
steam, petrol
remote/under operator
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The technique sets all variables in a matrix and tries to combine
them in a new way
Practical combinations are identified and they become source of
new ideas or solutions for innovation idea.
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