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Amazing Race Guidelines for Students

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25 views2 pages

Amazing Race Guidelines for Students

game
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Bautista National High School

Bautista, Pangasinan
S.Y. 2024 - 2025

AMAZING RACE
MECHANIC AND GUIDELINES

1. The competition is open to all the Bonafide SHS students at Bautista National High
School.
2. Each group/camp must be composed of seven (7) members. Each player shall have
ribbons/bandanas/shirt (as decided by the team, with each team’s designated color)
attached to their bodies.
3. Each team shall be given a road map before the game starts.
4. Team members must remain together throughout the race and must check in at a team
at every station.
5. Team members shall gather in their designated areas. The game starts upon the signal
of the facilitator.
6. The team shall accomplish the tasks given in the following stations:

Road to First Station: “Can’t take my feet off you” (____________________)


Each team shall form a horizontal line. They shall put a straw on their feet and
walk until they reach the first station (walking steps shall be synchronized).

First Station: “Twisted me”


The team captain shall line up his/her members horizontally. He/she shall have
an assistant for this game. The facilitator shall provide one lipstick per team to be given to
the captain. The team captain shall be blindfolded by the assistant. When everything is set,
the team captain shall put lipstick (as an eyeshadow, blush-on, nose line, and lipstick) to the
faces of his/her member as instructed by the assistant.
The facilitator shall check the faces of the members. The team captain shall then
take the blindfold and pick a tongue twister. The team shall recite the tongue twister in
unison three (3) times.

Road to Second Station: “Sidewalk” (_____________________________)


Team shall form a horizontal line (alternately facing front and back). They shall
hold and walk sideways (walking steps shall be synchronized).

Second Station:

Road to Third Station: “Kapit-Bisig” (_____________________________)


Each team shall do the kapit-bisig forming a single line. The players shall remain
intact up to the third station.

Third Station: “Blowing the Flour”


Each of the member shall be blowing the flour until the peso coin is found.

Road to Fourth Station: “Blindfold” (________________________)


The players shall line up and hold the shoulders of the person in front of him/her.
The member shall be blindfolded while the team captain will command the direction of
station four. No peeking.

Fourth Station: “Four Pics One Word”


Each team shall gather in a designated area. There shall be four pictures on the
board to be analyzed by the whole team. The captain shall be given a paper where the
team shall write answer. Each team shall be given three (3) chances only. The verification
of the correct answer shall be signified by the flag given to the team.
Road to Fifth Station: “Station Hopping” (______________________________)
The player shall line up and hold shoulders of the person in front of him/her. They
shall hop and walk sideways (walking steps shall be synchronized).

Fifth Station: “Sharades”


The facilitator shall give a certain word to the team captain. The team captain
shall act what the word is without saying anything and the members shall guess the word.

Road to Sixth Station: “Sack Race”


Each member shall put a sack and shall be having a sack race until they reach
the sixth station. If one of the member stumble and fall, the whole team shall start again.

Sixth Station:

7. After each team finish the task given in every station, they shall receive flag from the
facilitator.
8. Teams shall follow the instructions given as to how they shall reach the subsequent
destination. Failure to fulfill shall cause the team to return the preceding station.
9. Please read the activity challenge description carefully as some challenges are group
activities and others are individual’s activities.
10. Activity challenges must be completed and certified by the activity facilitator.
11. The first team to give the complete set of flags to the facilitator assigned shall be
declared winner.
12. Only concerns and complaints from the team captain/adviser shall be entertained during
the game.
13. Teams caught skipping a challenge will be disqualified.
14. Violation from guidelines and mechanics terminates the team from the games.

EMERGENCIES
1. If at any time a member of your team gets hurt, take appropriate action by calling for
help.
2. If possible, please let the facilitator know what happened.
3. If at anytime on your team or your whole team decides to not finish the race, please
inform any facilitator of the activity.

Prepared by:

LOVERNE C. ESCAÑO

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