Study Protocol
Evaluating Smartwatch-based Sound Feedback for Deaf and
Hard-of-hearing Users Across Contexts
(CHI 2020; Goodman, et al.)
Pre-study Questionnaire 1
Lab Study 3
Setup 3
Introduction 3
Part 1: Lab-based design probe (30 min) 4
Part 1.1: Initial Questions 4
Part 1.2: Design Probes 4
Introduction 4
Condition 1: Visual only 6
Condition 2: Visual + Simple Vibration 7
Condition 3: Visual + Tacton 7
Part 1.3: Follow-up questions 11
Part 2: Contextual design probe (25 min) 13
Introduction 14
Location #1: Going to the student lounge 15
Location #2: Going to [cafe name] 16
Location #3: Going to the bus stop 17
Part 3: Semi-structured interview (20 min) 18
Pre-study Questionnaire
(Distributed online prior to the study)
Before your study appointment with us in the lab, we would like to ask you to fill out a
questionnaire about some background information and your current experience with and use of
technology to support sound awareness. This will help us understand different preferences and
needs when it comes to designing technology for augmenting sound perception. Please
remember that there are no right or wrong answers. We value any feedback you are willing to
share.
Please enter the 4-digit code we sent you here:
What’s your age? (free text)
What’s your gender? (free text)
What would you say is your level of hearing in your best ear?
● Profound: 91 dB or more
● Severe: 71-90 dB
● Moderately severe: 51-70 dB
● Moderate: 31-50 dB
● Mild: <30 dB
● No hearing loss
● Don’t know
I identify as
● Deaf
● deaf
● Hard of hearing
● Hearing
● Other (please specify): ________
What kind of technology do you currently use to support sound awareness? Please check all
that apply.
● Cochlear implants
● Hearing aids
● Captioning (please specify)
● Mobile phone, e.g. app (please describe)
● Other (please describe)
What sounds are you interested in knowing about? Please check all that apply [ANSWER
ORDER RANDOMIZED]
● Urgent alerts (e.g. alarms, safety-critical sounds, honking)
1
● Non-urgent alerts (e.g. public announcements, non safety-critical sounds)
● Voices directed at you (e.g. somebody calling your name)
● Presence of people (e.g. background conversations, people laughing, people coughing,
people crying, people shouting)
● Nature background (e.g. birds chirping, leaves rustling)
● Outdoor background (e.g. traffic, construction)
● Voices not directed at you (e.g. passing conversation)
● Indoor mechanical (e.g. person typing, door)
● Other (please specify):
If you would have to pick 3 sounds that are most important to you, which ones would you pick?
You can pick from the sounds listed above or choose your own.
To what extent are you interested in using a new device specifically for sound awareness? For
example, imagine wearing glasses that show you the direction of loud sounds or a watch that
notifies you when your name is spoken.
● Not at all interested
● Slightly interested
● Somewhat interested
● Very interested
● Extremely interested
2
Lab Study
Setup
The participant sits in line with the door in front of the window, facing the door. The study
coordinator sits right of the participant, together with the ASL interpreter/captioner. The wizard
sits left of the participant at the other end of the table. It is important that the research
coordinator who is mainly communicating with the participant is always facing the participant
when speaking and not the ASL interpreter/captioner, when they give their answers. The study
coordinator is in charge of leading the conversation, asking probing questions and acting out the
door knock and calling name sound. The wizard is in charge of controlling the Wizard-of-Oz
system and acting out the phone call sound.
Introduction
Thank you for agreeing to participate in our study. My name is [RESEARCHER’S NAME] and I
am [ROLE] in the Inclusive Design Lab here at the University of Washington. I am here today
with my colleague [NAME] who will help me with recording and data collection as well as our
captioner/interpreter [NAME]. As mentioned in our previous email and consent form, we are
interested in your feedback on a wearable sound awareness system.
Just to remind you, the study will consist of 3 parts:
1. First, we will show you how a smartwatch can provide you with information about a
sound that is happening around you and ask you for your feedback.
2. In the second part, we will walk to a few nearby locations to discuss the use of the
smartwatch in different settings.
3. After we return to the lab, we have some follow-up questions about the experience
We estimate the study to take around 1.5 hours. Please remember that your participation in this
study is voluntary and you have the right to stop at any point. We will ask for your contact
information at the end of the study and you will receive a digital Amazon gift card worth $40 as
compensation in a few days.
Before we start, I would like to ask for your permission to record this session. The recording will
only be used for research purposes. Would you be ok with that?
We sent you the consent form via email. Would you like to review it before you sign it?
Please go ahead and sign the consent form. We have an additional copy for your records.
Do you have any questions before we begin?
3
Part 1: Lab-based design probe (30 min)
I have a few quick questions about your experience with the technology you use to support
sound awareness. When answering our questions, please keep in mind that there are no right
or wrong answers. Please answer the questions one by one.
Part 1.1: Initial Questions
1. In the survey you mentioned using [participant’s current device]. If you could change
anything about this technology, what would it be?
2. Today we will introduce you to the idea of using a smartwatch for sound awareness. Do
you have any thoughts on how a smartwatch can be used to support sound awareness?
3. Where do you see the potential of a smartwatch, and its limitations?
Part 1.2: Design Probes
By using a variety of speech and non-speech sounds, we introduce the participant to different
visual and haptic feedback options on a smartwatch for sound characteristics in a Wizard of Oz
way. We will focus on displaying location, loudness and identity. We record the participant’s
initial reaction to our design suggestion of pairing vibrational and visual feedback. We
encourage participants to sketch ideas and will ask them a few follow-up questions as well as to
rate the utility/ease of use for each design. The order in which the participants are asked to give
feedback on the different conditions is counterbalanced.
3 sounds that differ regarding direction, sound identity and loudness
- Study coordinator knocks on door (front)
- Study coordinator plays phone ringing noise on computer and picks up phone (left)
- Name being called (right)
Introduction
Here is the smartwatch we will be using today, please go ahead and put it on your preferred
wrist.
As this is a prototype, please avoid touching the screen or any buttons on the smartwatch as
this might interfere with the functionality of the system. [GIVE PARTICIPANT SMARTWATCH]
For this part of the study, we will present you 3 different sounds repeatedly.
While sound awareness systems in the future might be able to identify a lot of different sounds,
we want you to imagine that the smartwatch you are using is able to identify three specific
sounds. For the purpose of the study, I will knock on the door, call your name and a phone will
ring, which are the 3 sounds that the smartwatch can identify. It will display different information
4
about these sounds, e.g. what they are, how loud they are and where the sounds are coming
from.
In order to display sound information, we created three different designs that we would like to
introduce to you. One design shows only visual information and the other two designs combine
visual information and vibration. When presenting the designs to you, please feel free to share
your thoughts as they come to your mind. However, we will ask you to compare the different
designs and answer a few questions after we have introduced you to all of them.
Please keep in mind that the designs we are showing you today are just examples of how the
smartwatch might provide you with information about sound. When giving us feedback, we want
you to focus on the general idea of using vibration and visuals to display sound information and
not on the quality of the designs.
Last but not least we want to point out that we will be showing you today is a prototype and not
a final product, so we want to ask for your understanding if there are technical difficulties.
Do you have any questions? Ok, let’s start.
5
Condition 1: Visual only
For this part we will be showing the participant a design that displays all three sound
characteristics visually on the smartwatch and then ask for their feedback.
First, we will show you a visual design that will tell you what sound happened, that is, its identity,
where it came from and how loud it was. The identity will be visualized as text, the loudness will
be visualized through 3 arcs that will fill depending on the loudness of the sound (low, medium,
high) and the direction will be visualized by these arcs pointing either in front, right, behind or
left of you. Here are two examples.
Direction: right front
Loudness: medium low
Study Coordinator:
Please look at the watch while I present the sounds.
6
Condition 2: Visual + Simple Vibration
For this part we will be showing the participant a design that displays all three sound
characteristics visually on the smartwatch and then asks for their feedback.
For the next design, we will show you the same visual information for each sound combined
with a vibration that notifies you about the sound occurring. This time I want you to rotate your
arm, so the smartwatch display is facing away from you. After you feel the vibration, you can
look at the smartwatch.
Condition 3: Visual + Tacton
For this condition, we will show the participant a design that displays all sound characteristics
visually and one sound characteristic using vibration on the smartwatch, then ask for their
feedback. The order in which different sound characteristics are being displayed as Tactons will
be counterbalanced.
For our last design, we will show you the same visual information for each sound but will also
add vibrational patterns that will tell you something about the sound. For example, the
smartwatch will vibrate differently if a sound is happening in front of you compared to behind
you, so it gives you a sense of direction. We will present the same sounds as before. Please
rotate your wrist again so the display is facing away from you. After you feel the vibration
pattern, you can look at the watch.
7
Tacton for Direction
For the [first, next, last] set of designs, the vibration pattern will tell you where a sound
happened. You will still see the visual information you saw before. We will now show you the
different patterns for the 4 directions on the smartwatch so you get a chance to feel them.
Study Coordinator:
If a sound happens in front, there are two short taps [PLAY TACTON FOR FRONT]. If a sound
happens right of you, there is a short tap followed by a long tap [PLAY TACTON FOR RIGHT].
If a sound happens behind you, there are three short taps [PLAY TACTON FOR BEHIND]. And
if a sound happens left of you, there is a long tap followed by a short tap. [PLAY TACTON FOR
LEFT].
I will present the sounds again with these tactons. [PLAY SOUNDS IN ORDER BELOW]
Tacton for front Tacton for left Tacton for right
+ + +
8
Tacton for Loudness
For the [first, next, last] set of designs, the vibration pattern will tell you how loud a sound is.
You will still see the visual information you saw before. We will now show you the different
patterns for the 3 levels of loudness on the smartwatch so you get a chance to feel them.
Study Coordinator:
If the loudness of the sound is high, there are two taps and the second tap is longer than the
first one [PLAY TACTON FOR HIGH]. If the loudness of the sound is medium, there are two
taps of equal length [PLAY TACTON FOR MEDIUM]. And if the loudness of the sound is low,
there are two taps and the second tap is shorter than the first one [PLAY TACTON FOR LOW].
I will present the sounds again with these tactons. [PLAY SOUNDS IN ORDER BELOW]
Tacton for high Tacton for medium Taction for low
+ + +
9
Tacton for Identity
For the [first, next, last] set of designs, the vibration pattern will tell which sound happened.
You will still see the visual information you saw before. We will now show you the different
patterns for the identity of the 3 sounds on the smartwatch so you get a chance to feel them.
Study Coordinator:
For the door knock, the there are three short taps [PLAY TACTON FOR DOOR KNOCK]. For
the phone ringing, there are three long taps [PLAY TACTON FOR PHONE]. And for calling
your name, there are three taps, first a short tap, then a long tap and then a short tap again.
[PLAY TACTON FOR NAME].
I will present the sounds again with these tactons. [PLAY SOUNDS IN ORDER BELOW]
Tacton for door knock Tacton for phone Tacton for name call
+ + +
10
Part 1.3: Follow-up questions
Rating scales answered on printout
Questions on iPad
Now we would like to ask you a few questions about your experience.
[PRESENT FIRST HANDOUT]
1. To what extent do you agree with the following statements (7 point Likert scale from
1=strongly disagree to 7=strongly agree):
a. I am interested in being aware of where a sound happened
b. I am interested in being aware of how loud a sound is
c. I am interested in being aware of which sound happened
2. We presented you different ways to display information about what sound happened
(identity), where it happened (direction) and how loud it was (loudness). Is there
anything else you would like to know about a sound that happens around you?
[ORDER OF 4, 5 AND 6 COUNTERBALANCED]
Now we want you to think about the different design suggestions we just presented you.
3. There was the option where we only used visual information to display sound information
but no vibration.
What do you think about this design?
4. There was the option where we combined visual information with a single vibration to
display sound information.
What do you think about this design?
5. There was the option where we combined visual information with a vibrational pattern to
display sound information.
What do you think about this design?
6. We would like to ask you to rate the different design categories using these forms
[HANDOUT WITH COUNTERBALANCED ORDER]
a. Please think about when we only used visual information to display sound
information but no vibration. To what extent do you agree with the following
statements (7 point Likert scale from 1=strongly disagree to 7=strongly agree):
i. This design would be useful in my everyday life
b. Please think about when we combined visual information with a single vibration
to display sound information. To what extent do you agree with the following
statements (7 point Likert scale from 1=strongly disagree to 7=strongly agree):
i. This design would be useful in my everyday life
c. Please think about when we combined visual information with a vibrational
pattern to display sound information. To what extent do you agree with the
following statements (7 point Likert scale from 1=strongly disagree to 7=strongly
agree):
i. This design would be useful in my everyday life
11
7. Going through the ratings one by one, we ask
a. Why did you choose this rating?
8. Let’s look back at the designs where we used vibrational patterns for sound information.
What do you think the idea of using vibrational patterns in addition to visual information
for showing you information about? [ORDER OF a, b, c, COUNTERBALANCED]
a. The direction of a sound?
b. The loudness of a sound?
c. What sound happened, that is, its identity?
9. A sound awareness system likely can’t support too many vibrational patterns. For
example, the vibrational pattern wouldn’t be able to tell you about sound direction,
loudness, AND the identity of the sound. If you had to choose only one, would you want
vibrational patterns for direction, loudness, or identity? Or for none of these? Please
explain why?
10. Study Coordinator: IF ANSWER IS IDENTITY: If a sound awareness system wouldn’t
be able to support showing information about the identity of a sound, what option would
you choose then?
11. Now we would like to invite you to think about other ways of displaying sound
information visually and/or using vibration. We prepared some paper for you to share
your ideas with us.
12
Part 2: Contextual design probe (25 min)
We introduce the participant to an overall scenario that combines three sub-scenarios that the
participant experiences in a set order. The scenario is meant to have the participant engage in
the mobile use of the smartwatch. Each sub-scenario will be paired with a different filtering
condition (counterbalanced). In each condition, 3 out of the 10 sounds are emphasized by using
a short and simple vibration. The sounds are picked according to loudness, direction and
identity. The goal is to have participants experience potential ways on how a sound awareness
system could work and see if there are preferences for filtering.
Filtering Conditions
LOUDNESS: visuals for all 10 sounds displaying loudness and direction, 3 loudest sounds are
introduced with vibration
DIRECTION: visuals for all 10 sounds displaying loudness and direction, 3 sounds that are
happen behind participant are introduced with vibration
IDENTITY: visuals for all 10 sounds displaying loudness and direction, 3 sounds are introduced
with vibration according to their identity
Scenario
Imagine you are on your way home but forgot your water bottle in the student lounge. After you
pick it up, you go to the [cafe name] in the building next door to pick up some coffee and then go
to the bus stop to catch the next bus home.
Sub-Scenario #1: Going to the student lounge
Imagine you are here to pick up your water bottle that you left earlier.
Sub-Scenario #2: Going to [cafe name]
Imagine you are here to get some coffee.
Sub-Scenario #3: Going to the bus stop
Imagine you are here to wait for you bus to arrive.
13
Introduction
Thank you for your feedback so far. Now we want to go outside with you and have you
experience the smartwatch in different settings. Before we go out, I want to give you some
information on what is going to happen.
Imagine that a sound awareness system would be able to filter information about sounds and
display that information to you. For example, it could vibrate for loud sounds but not for quiet
ones. Or it vibrates if a sound is happening behind you but not in front of you. We want to show
you different possibilities of filtering sounds by having you imagine a scenario.
Imagine you are on your way home but you forgot your water bottle in a room upstairs. After you
pick it up, you go to the [cafe name] in the building next door to pick up some coffee and then go
to the bus stop to catch the next bus home.
We will now go and visit these three locations I just described to you. In each location I will show
you a list of 10 sounds that COULD potentially happen around you but are not ACTUALLY
happening. After that, we will show you an example of how the smartwatch can display
information about these 10 sounds. Some of the 10 sounds will be displayed together with a
single vibration depending on their identity, loudness and direction. This will be different for each
location.
As mentioned before, while sound awareness systems in the future might be able to identify a
lot of different sounds, we want you to imagine that the smartwatch you are using is only able to
identify a small set of sound.
We will ask you for your feedback after we visited all 3 locations but want to encourage you to
think about what you liked and didn’t like in each scenario and memorize it for later.
Do you have any questions? Ok, let’s go.
14
Location #1: Going to the student lounge
Imagine you are here to pick up your water bottle that you left earlier. The map below shows
you where around you different sounds could POTENTIALLY happen (red circles). The list on
the right is telling you which sounds they are.
Study Coordinator: In order for you to get oriented, here is where you are [POINTING TO
PURPLE SMILEY], here is the window [POINTING TOWARDS WINDOW], here is the
microwave [POINTING TOWARDS MICROWAVE].
Sample sounds
1. Microwave running
2. Someone’s phone ringing
3. Water dripping
4. People talking
5. Microwave alert
6. Door opening
7. Bird chirping
8. Door knock
9. Printer running
10. Music playing
SHOW PROMPT DEPENDING ON IF FILTERING ACCORDING TO
- LOCATION: For each of the 10 sounds, the smartwatch will visually display how loud
these sounds would be and where they would happen using the same visual designs we
showed you previously except that it doesn’t display the identity. In order to filter out
sounds, imagine that you programmed the watch so it adds a vibration only to sounds
that are happening behind you.
- LOUDNESS: For each of the 10 sounds, the smartwatch will visually display how loud
these sounds would be and where they would happen using the same visual designs we
showed you previously except that it doesn’t display the identity. In order to filter out
sounds, imagine that you programmed the watch so it adds a vibration only to sounds
that are very loud (high).
- IDENTITY: For each of the 10 sounds, the smartwatch will visually display how loud
these sounds would be and where they would happen using the same visual designs we
showed you previously except that it doesn’t display the identity. In order to filter out
sounds, imagine that you programmed the watch so it can identify specific sounds
and add a vibration to them.
15
Location #2: Going to [cafe name]
Imagine you are here to get some coffee from [cafe name]. The map below shows you where in
the room different sounds could POTENTIALLY happen (red circles). The list on the right is
telling you which sounds they are.
Study Coordinator: In order for you to get oriented, here is where you are [POINTING TO
PURPLE SMILEY], here is the [cafe name] counter [POINTING TOWARDS STARBUCKS],
and here are the tables [POINTING TOWARDS TABLES]
Sample sounds
1. Conversations
2. Someone’s phone ringing
3. Somebody asking if you are in line
4. Paper rustling
5. Your name being called
6. Sound of door opening and closing
7. Appliance sounds at coffee shop
8. Music playing
9. Glass being shattered
10. Person shouting
SHOW PROMPT DEPENDING ON IF FILTERING ACCORDING TO
- LOCATION: For each of the 10 sounds, the smartwatch will visually display how loud
these sounds would be and where they would happen using the same visual designs we
showed you previously except that it doesn’t display the identity. In order to filter out
sounds, imagine that you programmed the watch so it adds a vibration only to sounds
that are happening behind you.
- LOUDNESS: For each of the 10 sounds, the smartwatch will visually display how loud
these sounds would be and where they would happen using the same visual designs we
showed you previously except that it doesn’t display the identity. In order to filter out
sounds, imagine that you programmed the watch so it adds a vibration only to sounds
that are very loud (high).
- IDENTITY: For each of the 10 sounds, the smartwatch will visually display how loud
these sounds would be and where they would happen using the same visual designs we
showed you previously except that it doesn’t display the identity. In order to filter out
sounds, imagine that you programmed the watch so it can identify specific sounds
and add a vibration to them.
16
Location #3: Going to the bus stop
Imagine you are to wait for the next bus to go home. The map below shows you where these
different sounds could POTENTIALLY happen (red circle). The list on the right is telling you
which sounds they are.
Study Coordinator: In order for you to get oriented, here is where you are [POINTING TO
PURPLE SMILEY], here is the bus stop [POINTING TOWARDS BUS STOP].
Sample sounds
1. Bus arriving
2. Siren
3. Bird chirping
4. Honking
5. People talking
6. Person shouting for the bus to
stop
7. Footsteps
8. Dog barking
9. Plane passing
10. Bike bell
SHOW PROMPT DEPENDING ON IF FILTERING ACCORDING TO
- LOCATION: For each of the 10 sounds, the smartwatch will visually display how loud
these sounds would be and where they would happen using the same visual designs we
showed you previously except that it doesn’t display the identity. In order to filter out
sounds, imagine that you programmed the watch so it adds a vibration only to sounds
that are happening behind you.
- LOUDNESS: For each of the 10 sounds, the smartwatch will visually display how loud
these sounds would be and where they would happen using the same visual designs we
showed you previously except that it doesn’t display the identity. In order to filter out
sounds, imagine that you programmed the watch so it adds a vibration only to sounds
that are very loud (high).
- IDENTITY: For each of the 10 sounds, the smartwatch will visually display how loud
these sounds would be and where they would happen using the same visual designs we
showed you previously except that it doesn’t display the identity. In order to filter out
sounds, imagine that you programmed the watch so it can identify specific sounds
and add a vibration to them.
17
Part 3: Semi-structured interview (20 min)
After having experienced the smartwatch both in the lab as well as while mobile, we conduct a
semi-structured interview on the participant’s overall experience with the device and its system
preferences. We will incorporate some of the experiences of the participants in the lab and
outside to enrich the questions.
Instructions
In the last part of our study, we would like to ask you for some overall feedback about your
experience with the smartwatch. I will show you the questions on the iPad and ask you to fill out
some ratings on paper
Rating scales answered on printout
Questions on iPad
In-Situ experience
First, we would like to ask you about your experience with the smartwatch in different locations.
1. Now that you have experienced the potential smartwatch system for sound awareness in
a variety of contexts, what do you think of the idea? Did anything stand out to you? If
yes, please explain why.
2. When walking around campus, you were confronted with a lot of different sounds
happening around you in a short time. How do you feel about the smartwatch potentially
displaying all these sounds to you?
[PRESENT SECOND HANDOUT]
3. In the first location (student lounge), we added vibrations to sounds according to [where
they happened; how loud they were, which sounds they were]. To what extent do you
agree with the following statements (7 point Likert scale from 1=strongly disagree to
7=strongly agree):
a. This way of sound filtering would be useful in my everyday life
4. In the second location ([cafe name]), we added vibrations to sounds according to [where
they happened; how loud they were, which sounds they were]. To what extent do you
agree with the following statements (7 point Likert scale from 1=strongly disagree to
7=strongly agree):
a. This way of sound filtering would be useful in my everyday life
5. In the third location (bus stop), we added vibrations to sounds according to [where they
happened; how loud they were, which sounds they were]. To what extent do you agree
with the following statements (7 point Likert scale from 1=strongly disagree to 7=strongly
agree):
a. This way of sound filtering would be useful in my everyday life
18
6. Going through the ratings one by one, we ask
a. Why did you choose that rating?
7. Ideally, how would you like a sound awareness system to filter sound information?
8. Earlier, we showed you different designs on how to display sound information and asked
you to rate them. Please take a look again at the designs and your preference. [SHOW
THEM PRINTOUT]. After you have experienced the potential smartwatch system in
different contexts, how do you think about these designs now?
Social acceptability
For the next few questions, we would like to ask you about social acceptability
1. Please think of specific contexts where you would want to use a sound awareness
system. What thoughts to do you have about using a sound awareness system around
other people in these contexts?
2. Do you feel that a smartwatch system would support or hinder your social interaction
with other people and why?
Interaction with the smartwatch
Now we would like you to think about the interaction with the smartwatch.
1. You might not always want others to notice that you are using a sound awareness
system. Are there situations in which you would want to be able to use a sound
awareness tool discreetly? If so, please describe.
2. Thinking about the visual and vibrational options to for sound information and filtering we
showed you earlier. Do you think these options can be useful for offering discreet
feedback? If yes, how do you envision the smartwatch to work?
3. Are there situations in which you would want to use visual feedback rather than
vibrational feedback or vice versa?
Level of notification
For the next few questions, we would like to talk about how the smartwatch notifies you of
sounds happening around you.
1. Vibrational feedback can occur automatically when a sound is sensed or can occur only
after you manually provide some input to the smartwatch, like a tap or swipe. What do
you think of the manual versus automatic options? Do you prefer one over the other, or
some combination of the two? Please think about what would influence your preference,
such as specific contexts or sound types.
2. Visual feedback can occur automatically when a sound is sensed or can occur only after
you manually provide some input to the smartwatch, like a tap or swipe. What do you
think of the manual versus automatic options? Do you prefer one over the other, or some
19
combination of the two? Please think about what would influence your preference, such
as specific contexts or sound types.
Privacy and supporting context dependent needs
For the last set of questions, we want you to think about privacy and supporting context
dependent needs.
1. Please think about your experience with the smartwatch in different locations such as
the ones we walked through together and other settings. Do you have any privacy
concerns?
2. Imagine your smartwatch can adapt to your context specific needs e.g. filtering out
sounds or turning off sound sensing capabilities completely depending on audio context,
location or physical state.
a. Can you think of any examples where this would be of interest to you?
b. How would you want to use the device and which information would you want to
be displayed in what form?
Thank you. These are all the questions I have for you today. Is there anything else you would
like to add or feel like we should have discussed?
Thank you! We greatly appreciate your feedback and taking the time to support our research.
20