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Roblox Script Collection Guide

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liam.232156
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0% found this document useful (0 votes)
86 views11 pages

Roblox Script Collection Guide

Uploaded by

liam.232156
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

da hood:

loadstring(game:HttpGetAsync("[Link]
Arctic/main/Arctic"))()

DH: loadstring(game:HttpGet("[Link]

Funky friday: loadstring(game:HttpGet("[Link]


rblx/funky-friday-autoplay/main/[Link]",true))()

Da hood Silent aim:


loadstring(game:HttpGet("[Link]
main/YesEpic"))()

Unfair hub:
loadstring(game:HttpGet(('[Link]
main/[Link]'),true))()

Thunder Client (ARSENAL):


loadstring(game:HttpGet("[Link]
main/Main", true))()

Be a Parkour Ninja Script:


loadstring(game:HttpGet("[Link]
[Link]"))()

Strongest battlegrounds script:


loadstring(game:HttpGet("[Link]
main/[Link]"))()

Bloxfruits: loadstring(game:HttpGet("[Link]
VCK-jf-3HDM/Products/main/Old-BloxFruit"))()

Blox Fruits (Zen Hub):


loadstring(game:HttpGet("[Link]
main/Loader",
true))()

Blox Fruits (Relz Hub):


loadstring(Game:HttpGet"[Link]

Blox Fruits (Mukuro):


loadstring(game:HttpGet"[Link]
Script/main/[Link]")()

Lux Hub: loadstring(game:HttpGet('[Link]

Bloxburg:
loadstring(game:HttpGet("[Link]
Roblox/main/Scar%20Hub"))()

Brookhaven (Icehub):
loadstring(game:HttpGet("[Link]
main/Brookhaven"))()

Combat Warriors:
loadstring(game:HttpGet("[Link]
main/Script"))()
Faded: --Faded listed
_G.Toggles = "V" -- You can put any keybind
loadstring(game:HttpGet("[Link]
YesEpic", true))()

--Faded grid
_G.Toggles = "V" -- You can put any keybind
loadstring(game:HttpGet("[Link]
main/YesEpic", true))()

Swag Mode: loadstring(game:HttpGet('[Link]


lua-projects/master/SwagModeV002'))()

Rename Script: Go down to line 4 and put your name where it says "YOUR NAME HERE"
and replace anything you want your name to be in line 4 where it says "YOUR NEW
NAME HERE"

local You = "ericthefabulous" local head = workspace[You].Head:Clone() local model


= [Link]("Model",workspace) local humanoid = [Link]("Humanoid",model)
[Link] = model [Link] = You.." YOUR NEW NAME HERE" [Link] = 0
local w = [Link]("Weld",model) w.Part0,w.Part1 = workspace[You].Head,head

Universal Aimbot:
loadstring(game:HttpGet(('[Link]
[Link]'),true))()

Anti-Lag: local ToDisable = {


Textures = true,
VisualEffects = true,
Parts = true,
Particles = true,
Sky = true
}

local ToEnable = {
FullBright = false
}

local Stuff = {}

for _, v in next, game:GetDescendants() do


if [Link] then
if v:IsA("Part") or v:IsA("Union") or v:IsA("BasePart") then
[Link] = [Link]
[Link](Stuff, 1, v)
end
end

if [Link] then
if v:IsA("ParticleEmitter") or v:IsA("Smoke") or v:IsA("Explosion") or
v:IsA("Sparkles") or v:IsA("Fire") then
[Link] = false
[Link](Stuff, 1, v)
end
end

if [Link] then
if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("DepthOfFieldEffect") or
v:IsA("SunRaysEffect") then
[Link] = false
[Link](Stuff, 1, v)
end
end

if [Link] then
if v:IsA("Decal") or v:IsA("Texture") then
[Link] = ""
[Link](Stuff, 1, v)
end
end

if [Link] then
if v:IsA("Sky") then
[Link] = nil
[Link](Stuff, 1, v)
end
end
end

game:GetService("TestService"):Message("Effects Disabler Script : Successfully


disabled "..#Stuff.." assets / effects. Settings :")

for i, v in next, ToDisable do


print(tostring(i)..": "..tostring(v))
end

if [Link] then
local Lighting = game:GetService("Lighting")

[Link] = [Link](255, 255, 255)


[Link] = [Link]
[Link] = [Link]
[Link] = [Link](255, 255, 255)
[Link] = 5
Lighting.ColorShift_Bottom = [Link](255, 255, 255)
Lighting.ColorShift_Top = [Link](255, 255, 255)
[Link] = [Link](255, 255, 255)
[Link] = true
end

Da Hood animation pack+:

-- Credit for Zackary#1011 for making animation pack/++


-- and credit for ilovebee#6666 for giving animations id

repeat
wait()
until game:IsLoaded() and
[Link]:FindFirstChild("FULLY_LOADED_CHAR") and
[Link]:FindFirstChild("AnimationPack")
and
[Link]:FindFirstChild("AnimationPlusPack"
)

if [Link]:FindFirstChild("Lean") then
[Link]:Destroy()
end

if [Link]:FindFirstChild("Lay") then
[Link]:Destroy()
end

if [Link]:FindFirstChild("Dance1") then
[Link].Dance1:Destroy()
end

if [Link]:FindFirstChild("Dance2") then
[Link].Dance2:Destroy()
end

if [Link]:FindFirstChild("Greet") then
[Link]:Destroy()
end

if [Link]:FindFirstChild("Chest Pump") then


[Link]["Chest Pump"]:Destroy()
end

if [Link]:FindFirstChild("Praying") then
[Link]:Destroy()
end

if [Link]:FindFirstChild("TheDefault") then
[Link]:Destroy()
end

if [Link]:FindFirstChild("Sturdy") then
[Link]:Destroy()
end

if [Link]:FindFirstChild("Rossy") then
[Link]:Destroy()
end

if [Link]:FindFirstChild("Griddy") then
[Link]:Destroy()
end

if [Link]:FindFirstChild("TPose") then
[Link]:Destroy()
end

if [Link]:FindFirstChild("SpeedBlitz") then
[Link]:Destroy()
end

local Animations = [Link]

local LeanAnimation = [Link]("Animation", Animations)


[Link] = "Lean"
[Link] = "rbxassetid://3152375249"

local LayAnimation = [Link]("Animation", Animations)


[Link] = "Lay"
[Link] = "rbxassetid://3152378852"

local Dance1Animation = [Link]("Animation", Animations)


[Link] = "Dance1"
[Link] = "rbxassetid://3189773368"

local Dance2Animation = [Link]("Animation", Animations)


[Link] = "Dance2"
[Link] = "rbxassetid://3189776546"

local GreetAnimation = [Link]("Animation", Animations)


[Link] = "Greet"
[Link] = "rbxassetid://3189777795"

local ChestPumpAnimation = [Link]("Animation", Animations)


[Link] = "Chest Pump"
[Link] = "rbxassetid://3189779152"

local PrayingAnimation = [Link]("Animation", Animations)


[Link] = "Praying"
[Link] = "rbxassetid://3487719500"

local TheDefaultAnimation = [Link]("Animation", Animations)


[Link] = "TheDefault"
[Link] = "rbxassetid://11710529975" -- FIX THIS

local SturdyAnimation = [Link]("Animation", Animations)


[Link] = "Sturdy"
[Link] = "rbxassetid://11710524717"

local RossyAnimation = [Link]("Animation", Animations)


[Link] = "Rossy"
[Link] = "rbxassetid://11710527244"

local GriddyAnimation = [Link]("Animation", Animations)


[Link] = "Griddy"
[Link] = "rbxassetid://11710529220"

local TPoseAnimation = [Link]("Animation", Animations)


[Link] = "TPose"
[Link] = "rbxassetid://11710524200"

local SpeedBlitzAnimation = [Link]("Animation", Animations)


[Link] = "SpeedBlitz"
[Link] = "rbxassetid://11710541744"

function AnimationPack(Character)
Character:WaitForChild'Humanoid'
repeat
wait()
until [Link]:FindFirstChild("FULLY_LOADED_CHAR")
and
[Link]:FindFirstChild("AnimationPack")
and
[Link]:FindFirstChild("AnimationPlusPack"
)

local AnimationPack =
game:GetService("Players").[Link]
local AnimationPackPlus =
game:GetService("Players").[Link]
local ScrollingFrame = [Link]
local CloseButton = [Link]
local ScrollingFramePlus = [Link]
local CloseButtonPlus = [Link]

local Lean =
game:GetService("Players").[Link]:LoadAnimation(LeanAnimati
on)

local Lay =
game:GetService("Players").[Link]:LoadAnimation(LayAnimatio
n)

local Dance1 =
game:GetService("Players").[Link]:LoadAnimation(Dance1Anima
tion)

local Dance2 =
game:GetService("Players").[Link]:LoadAnimation(Dance2Anima
tion)

local Greet =
game:GetService("Players").[Link]:LoadAnimation(GreetAnimat
ion)

local ChestPump =
game:GetService("Players").[Link]:LoadAnimation(ChestPumpAn
imation)

local Praying =
game:GetService("Players").[Link]:LoadAnimation(PrayingAnim
ation)

local TheDefault =
game:GetService("Players").[Link]:LoadAnimation(TheDefaultA
nimation)

local Sturdy =
game:GetService("Players").[Link]:LoadAnimation(SturdyAnima
tion)

local Rossy =
game:GetService("Players").[Link]:LoadAnimation(RossyAnimat
ion)

local Griddy =
game:GetService("Players").[Link]:LoadAnimation(GriddyAnima
tion)

local TPose =
game:GetService("Players").[Link]:LoadAnimation(TPoseAnimat
ion)
local SpeedBlitz =
game:GetService("Players").[Link]:LoadAnimation(SpeedBlitzA
nimation)

[Link] = true

[Link] = true

[Link] = [Link]

[Link] = [Link]

for i,v in pairs(ScrollingFrame:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Lean" then
[Link] = "LeanButton"
end
end
end

for i,v in pairs(ScrollingFrame:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Lay" then
[Link] = "LayButton"
end
end
end

for i,v in pairs(ScrollingFrame:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Dance1" then
[Link] = "Dance1Button"
end
end
end

for i,v in pairs(ScrollingFrame:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Dance2" then
[Link] = "Dance2Button"
end
end
end

for i,v in pairs(ScrollingFrame:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Greet" then
[Link] = "GreetButton"
end
end
end

for i,v in pairs(ScrollingFrame:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Chest Pump" then
[Link] = "ChestPumpButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Praying" then
[Link] = "PrayingButton"
end
end
end

for i,v in pairs(ScrollingFramePlus:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "The Default" then
[Link] = "TheDefaultButton"
end
end
end

for i,v in pairs(ScrollingFramePlus:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Sturdy" then
[Link] = "SturdyButton"
end
end
end

for i,v in pairs(ScrollingFramePlus:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Rossy" then
[Link] = "RossyButton"
end
end
end

for i,v in pairs(ScrollingFramePlus:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Griddy" then
[Link] = "GriddyButton"
end
end
end

for i,v in pairs(ScrollingFramePlus:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "T Pose" then
[Link] = "TPoseButton"
end
end
end

for i,v in pairs(ScrollingFramePlus:GetChildren()) do


if [Link] == "TextButton" then
if [Link] == "Speed Blitz" then
[Link] = "SpeedBlitzButton"
end
end
end

function Stop()
Lean:Stop()
Lay:Stop()
Dance1:Stop()
Dance2:Stop()
Greet:Stop()
ChestPump:Stop()
Praying:Stop()
TheDefault:Stop()
Sturdy:Stop()
Rossy:Stop()
Griddy:Stop()
TPose:Stop()
SpeedBlitz:Stop()
end

--credit Zackary#1011 (again cuz someone might skid this to their script)

local LeanTextButton = [Link]


local LayTextButton = [Link]
local Dance1TextButton = ScrollingFrame.Dance1Button
local Dance2TextButton = ScrollingFrame.Dance2Button
local GreetTextButton = [Link]
local ChestPumpTextButton = [Link]
local PrayingTextButton = [Link]
local TheDefaultTextButton = [Link]
local SturdyTextButton = [Link]
local RossyTextButton = [Link]
local GriddyTextButton = [Link]
local TPoseTextButton = [Link]
local SpeedBlitzTextButton = [Link]

AnimationPack.MouseButton1Click:Connect(function()
if [Link] == false then
[Link] = true
[Link] = true
[Link] = false
end
end)
AnimationPackPlus.MouseButton1Click:Connect(function()
if [Link] == false then
[Link] = true
[Link] = true
[Link] = false
end
end)
CloseButton.MouseButton1Click:Connect(function()
if [Link] == true then
[Link] = false
[Link] = false
[Link] = true
end
end)
CloseButtonPlus.MouseButton1Click:Connect(function()
if [Link] == true then
[Link] = false
[Link] = false
[Link] = true
end
end)
LeanTextButton.MouseButton1Click:Connect(function()
Stop()
Lean:Play()
end)
LayTextButton.MouseButton1Click:Connect(function()
Stop()
Lay:Play()
end)
Dance1TextButton.MouseButton1Click:Connect(function()
Stop()
Dance1:Play()
end)
Dance2TextButton.MouseButton1Click:Connect(function()
Stop()
Dance2:Play()
end)
GreetTextButton.MouseButton1Click:Connect(function()
Stop()
Greet:Play()
end)
ChestPumpTextButton.MouseButton1Click:Connect(function()
Stop()
ChestPump:Play()
end)
PrayingTextButton.MouseButton1Click:Connect(function()
Stop()
Praying:Play()
end)
TheDefaultTextButton.MouseButton1Click:Connect(function()
Stop()
TheDefault:Play()
end)
SturdyTextButton.MouseButton1Click:Connect(function()
Stop()
Sturdy:Play()
end)
RossyTextButton.MouseButton1Click:Connect(function()
Stop()
Rossy:Play()
end)
GriddyTextButton.MouseButton1Click:Connect(function()
Stop()
Griddy:Play()
end)
TPoseTextButton.MouseButton1Click:Connect(function()
Stop()
TPose:Play()
end)
SpeedBlitzTextButton.MouseButton1Click:Connect(function()
Stop()
SpeedBlitz:Play()
end)

game:GetService("Players").[Link]:Connect(function(
)
Stop()
end)
game:GetService("Players").[Link]:Connect(function()
Stop()
end)
end
AnimationPack([Link])
[Link]:Connect(AnimationPack)

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