da hood:
loadstring(game:HttpGetAsync("[Link]
Arctic/main/Arctic"))()
DH: loadstring(game:HttpGet("[Link]
Funky friday: loadstring(game:HttpGet("[Link]
rblx/funky-friday-autoplay/main/[Link]",true))()
Da hood Silent aim:
loadstring(game:HttpGet("[Link]
main/YesEpic"))()
Unfair hub:
loadstring(game:HttpGet(('[Link]
main/[Link]'),true))()
Thunder Client (ARSENAL):
loadstring(game:HttpGet("[Link]
main/Main", true))()
Be a Parkour Ninja Script:
loadstring(game:HttpGet("[Link]
[Link]"))()
Strongest battlegrounds script:
loadstring(game:HttpGet("[Link]
main/[Link]"))()
Bloxfruits: loadstring(game:HttpGet("[Link]
VCK-jf-3HDM/Products/main/Old-BloxFruit"))()
Blox Fruits (Zen Hub):
loadstring(game:HttpGet("[Link]
main/Loader",
true))()
Blox Fruits (Relz Hub):
loadstring(Game:HttpGet"[Link]
Blox Fruits (Mukuro):
loadstring(game:HttpGet"[Link]
Script/main/[Link]")()
Lux Hub: loadstring(game:HttpGet('[Link]
Bloxburg:
loadstring(game:HttpGet("[Link]
Roblox/main/Scar%20Hub"))()
Brookhaven (Icehub):
loadstring(game:HttpGet("[Link]
main/Brookhaven"))()
Combat Warriors:
loadstring(game:HttpGet("[Link]
main/Script"))()
Faded: --Faded listed
_G.Toggles = "V" -- You can put any keybind
loadstring(game:HttpGet("[Link]
YesEpic", true))()
--Faded grid
_G.Toggles = "V" -- You can put any keybind
loadstring(game:HttpGet("[Link]
main/YesEpic", true))()
Swag Mode: loadstring(game:HttpGet('[Link]
lua-projects/master/SwagModeV002'))()
Rename Script: Go down to line 4 and put your name where it says "YOUR NAME HERE"
and replace anything you want your name to be in line 4 where it says "YOUR NEW
NAME HERE"
local You = "ericthefabulous" local head = workspace[You].Head:Clone() local model
= [Link]("Model",workspace) local humanoid = [Link]("Humanoid",model)
[Link] = model [Link] = You.." YOUR NEW NAME HERE" [Link] = 0
local w = [Link]("Weld",model) w.Part0,w.Part1 = workspace[You].Head,head
Universal Aimbot:
loadstring(game:HttpGet(('[Link]
[Link]'),true))()
Anti-Lag: local ToDisable = {
Textures = true,
VisualEffects = true,
Parts = true,
Particles = true,
Sky = true
}
local ToEnable = {
FullBright = false
}
local Stuff = {}
for _, v in next, game:GetDescendants() do
if [Link] then
if v:IsA("Part") or v:IsA("Union") or v:IsA("BasePart") then
[Link] = [Link]
[Link](Stuff, 1, v)
end
end
if [Link] then
if v:IsA("ParticleEmitter") or v:IsA("Smoke") or v:IsA("Explosion") or
v:IsA("Sparkles") or v:IsA("Fire") then
[Link] = false
[Link](Stuff, 1, v)
end
end
if [Link] then
if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("DepthOfFieldEffect") or
v:IsA("SunRaysEffect") then
[Link] = false
[Link](Stuff, 1, v)
end
end
if [Link] then
if v:IsA("Decal") or v:IsA("Texture") then
[Link] = ""
[Link](Stuff, 1, v)
end
end
if [Link] then
if v:IsA("Sky") then
[Link] = nil
[Link](Stuff, 1, v)
end
end
end
game:GetService("TestService"):Message("Effects Disabler Script : Successfully
disabled "..#Stuff.." assets / effects. Settings :")
for i, v in next, ToDisable do
print(tostring(i)..": "..tostring(v))
end
if [Link] then
local Lighting = game:GetService("Lighting")
[Link] = [Link](255, 255, 255)
[Link] = [Link]
[Link] = [Link]
[Link] = [Link](255, 255, 255)
[Link] = 5
Lighting.ColorShift_Bottom = [Link](255, 255, 255)
Lighting.ColorShift_Top = [Link](255, 255, 255)
[Link] = [Link](255, 255, 255)
[Link] = true
end
Da Hood animation pack+:
-- Credit for Zackary#1011 for making animation pack/++
-- and credit for ilovebee#6666 for giving animations id
repeat
wait()
until game:IsLoaded() and
[Link]:FindFirstChild("FULLY_LOADED_CHAR") and
[Link]:FindFirstChild("AnimationPack")
and
[Link]:FindFirstChild("AnimationPlusPack"
)
if [Link]:FindFirstChild("Lean") then
[Link]:Destroy()
end
if [Link]:FindFirstChild("Lay") then
[Link]:Destroy()
end
if [Link]:FindFirstChild("Dance1") then
[Link].Dance1:Destroy()
end
if [Link]:FindFirstChild("Dance2") then
[Link].Dance2:Destroy()
end
if [Link]:FindFirstChild("Greet") then
[Link]:Destroy()
end
if [Link]:FindFirstChild("Chest Pump") then
[Link]["Chest Pump"]:Destroy()
end
if [Link]:FindFirstChild("Praying") then
[Link]:Destroy()
end
if [Link]:FindFirstChild("TheDefault") then
[Link]:Destroy()
end
if [Link]:FindFirstChild("Sturdy") then
[Link]:Destroy()
end
if [Link]:FindFirstChild("Rossy") then
[Link]:Destroy()
end
if [Link]:FindFirstChild("Griddy") then
[Link]:Destroy()
end
if [Link]:FindFirstChild("TPose") then
[Link]:Destroy()
end
if [Link]:FindFirstChild("SpeedBlitz") then
[Link]:Destroy()
end
local Animations = [Link]
local LeanAnimation = [Link]("Animation", Animations)
[Link] = "Lean"
[Link] = "rbxassetid://3152375249"
local LayAnimation = [Link]("Animation", Animations)
[Link] = "Lay"
[Link] = "rbxassetid://3152378852"
local Dance1Animation = [Link]("Animation", Animations)
[Link] = "Dance1"
[Link] = "rbxassetid://3189773368"
local Dance2Animation = [Link]("Animation", Animations)
[Link] = "Dance2"
[Link] = "rbxassetid://3189776546"
local GreetAnimation = [Link]("Animation", Animations)
[Link] = "Greet"
[Link] = "rbxassetid://3189777795"
local ChestPumpAnimation = [Link]("Animation", Animations)
[Link] = "Chest Pump"
[Link] = "rbxassetid://3189779152"
local PrayingAnimation = [Link]("Animation", Animations)
[Link] = "Praying"
[Link] = "rbxassetid://3487719500"
local TheDefaultAnimation = [Link]("Animation", Animations)
[Link] = "TheDefault"
[Link] = "rbxassetid://11710529975" -- FIX THIS
local SturdyAnimation = [Link]("Animation", Animations)
[Link] = "Sturdy"
[Link] = "rbxassetid://11710524717"
local RossyAnimation = [Link]("Animation", Animations)
[Link] = "Rossy"
[Link] = "rbxassetid://11710527244"
local GriddyAnimation = [Link]("Animation", Animations)
[Link] = "Griddy"
[Link] = "rbxassetid://11710529220"
local TPoseAnimation = [Link]("Animation", Animations)
[Link] = "TPose"
[Link] = "rbxassetid://11710524200"
local SpeedBlitzAnimation = [Link]("Animation", Animations)
[Link] = "SpeedBlitz"
[Link] = "rbxassetid://11710541744"
function AnimationPack(Character)
Character:WaitForChild'Humanoid'
repeat
wait()
until [Link]:FindFirstChild("FULLY_LOADED_CHAR")
and
[Link]:FindFirstChild("AnimationPack")
and
[Link]:FindFirstChild("AnimationPlusPack"
)
local AnimationPack =
game:GetService("Players").[Link]
local AnimationPackPlus =
game:GetService("Players").[Link]
local ScrollingFrame = [Link]
local CloseButton = [Link]
local ScrollingFramePlus = [Link]
local CloseButtonPlus = [Link]
local Lean =
game:GetService("Players").[Link]:LoadAnimation(LeanAnimati
on)
local Lay =
game:GetService("Players").[Link]:LoadAnimation(LayAnimatio
n)
local Dance1 =
game:GetService("Players").[Link]:LoadAnimation(Dance1Anima
tion)
local Dance2 =
game:GetService("Players").[Link]:LoadAnimation(Dance2Anima
tion)
local Greet =
game:GetService("Players").[Link]:LoadAnimation(GreetAnimat
ion)
local ChestPump =
game:GetService("Players").[Link]:LoadAnimation(ChestPumpAn
imation)
local Praying =
game:GetService("Players").[Link]:LoadAnimation(PrayingAnim
ation)
local TheDefault =
game:GetService("Players").[Link]:LoadAnimation(TheDefaultA
nimation)
local Sturdy =
game:GetService("Players").[Link]:LoadAnimation(SturdyAnima
tion)
local Rossy =
game:GetService("Players").[Link]:LoadAnimation(RossyAnimat
ion)
local Griddy =
game:GetService("Players").[Link]:LoadAnimation(GriddyAnima
tion)
local TPose =
game:GetService("Players").[Link]:LoadAnimation(TPoseAnimat
ion)
local SpeedBlitz =
game:GetService("Players").[Link]:LoadAnimation(SpeedBlitzA
nimation)
[Link] = true
[Link] = true
[Link] = [Link]
[Link] = [Link]
for i,v in pairs(ScrollingFrame:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Lean" then
[Link] = "LeanButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Lay" then
[Link] = "LayButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Dance1" then
[Link] = "Dance1Button"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Dance2" then
[Link] = "Dance2Button"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Greet" then
[Link] = "GreetButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Chest Pump" then
[Link] = "ChestPumpButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Praying" then
[Link] = "PrayingButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "The Default" then
[Link] = "TheDefaultButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Sturdy" then
[Link] = "SturdyButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Rossy" then
[Link] = "RossyButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Griddy" then
[Link] = "GriddyButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "T Pose" then
[Link] = "TPoseButton"
end
end
end
for i,v in pairs(ScrollingFramePlus:GetChildren()) do
if [Link] == "TextButton" then
if [Link] == "Speed Blitz" then
[Link] = "SpeedBlitzButton"
end
end
end
function Stop()
Lean:Stop()
Lay:Stop()
Dance1:Stop()
Dance2:Stop()
Greet:Stop()
ChestPump:Stop()
Praying:Stop()
TheDefault:Stop()
Sturdy:Stop()
Rossy:Stop()
Griddy:Stop()
TPose:Stop()
SpeedBlitz:Stop()
end
--credit Zackary#1011 (again cuz someone might skid this to their script)
local LeanTextButton = [Link]
local LayTextButton = [Link]
local Dance1TextButton = ScrollingFrame.Dance1Button
local Dance2TextButton = ScrollingFrame.Dance2Button
local GreetTextButton = [Link]
local ChestPumpTextButton = [Link]
local PrayingTextButton = [Link]
local TheDefaultTextButton = [Link]
local SturdyTextButton = [Link]
local RossyTextButton = [Link]
local GriddyTextButton = [Link]
local TPoseTextButton = [Link]
local SpeedBlitzTextButton = [Link]
AnimationPack.MouseButton1Click:Connect(function()
if [Link] == false then
[Link] = true
[Link] = true
[Link] = false
end
end)
AnimationPackPlus.MouseButton1Click:Connect(function()
if [Link] == false then
[Link] = true
[Link] = true
[Link] = false
end
end)
CloseButton.MouseButton1Click:Connect(function()
if [Link] == true then
[Link] = false
[Link] = false
[Link] = true
end
end)
CloseButtonPlus.MouseButton1Click:Connect(function()
if [Link] == true then
[Link] = false
[Link] = false
[Link] = true
end
end)
LeanTextButton.MouseButton1Click:Connect(function()
Stop()
Lean:Play()
end)
LayTextButton.MouseButton1Click:Connect(function()
Stop()
Lay:Play()
end)
Dance1TextButton.MouseButton1Click:Connect(function()
Stop()
Dance1:Play()
end)
Dance2TextButton.MouseButton1Click:Connect(function()
Stop()
Dance2:Play()
end)
GreetTextButton.MouseButton1Click:Connect(function()
Stop()
Greet:Play()
end)
ChestPumpTextButton.MouseButton1Click:Connect(function()
Stop()
ChestPump:Play()
end)
PrayingTextButton.MouseButton1Click:Connect(function()
Stop()
Praying:Play()
end)
TheDefaultTextButton.MouseButton1Click:Connect(function()
Stop()
TheDefault:Play()
end)
SturdyTextButton.MouseButton1Click:Connect(function()
Stop()
Sturdy:Play()
end)
RossyTextButton.MouseButton1Click:Connect(function()
Stop()
Rossy:Play()
end)
GriddyTextButton.MouseButton1Click:Connect(function()
Stop()
Griddy:Play()
end)
TPoseTextButton.MouseButton1Click:Connect(function()
Stop()
TPose:Play()
end)
SpeedBlitzTextButton.MouseButton1Click:Connect(function()
Stop()
SpeedBlitz:Play()
end)
game:GetService("Players").[Link]:Connect(function(
)
Stop()
end)
game:GetService("Players").[Link]:Connect(function()
Stop()
end)
end
AnimationPack([Link])
[Link]:Connect(AnimationPack)