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Multimedia Systems Course Overview

SYLLABUS

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100% found this document useful (1 vote)
219 views3 pages

Multimedia Systems Course Overview

SYLLABUS

Uploaded by

yopax90880
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Course Title: Multimedia System

Course Code: CACS457


Year/Semester: MVIII
Class Load: 5 Hrs. / Week (Theory: 3flrs. Practical: 2 Hrs.)
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This course offers detailed concept and structure of Multimedia system. It includes introduction,
Sound & Audio System,Images and Graphics, Video and Animation, Data Compression,
Abstractions for programming , Multimedia design and applications . It does not entirely focus on
theoretical concept but also strongly focuses on practical skill based learning
Course obiectives
The general objectives of this course are to provide theoretical as well as practical knowledge
of Multimedia System, applications and tools to make students capable of implementing,
managing and developing the issues of multimedia application in their personal as well
professional life.
Course Contents
Unit 1: Introduction (6 Hrs)
1.1 Multimedia and its applications
1.2 Global structure of Multirnedia
1.3 Medium
1.4 Multimedia system and properties
1.5 Characteristics of a [Link] system
1.6 Challenges for Multimedia Systems
1.7 Components of Multimedia System
1.8 Multimedia building blocks
1.9 Scope of Multimedia

Unit 2: Sound / Audio System (5Hrs)


2.1 Overview sound system
2.2 Producing digital audio
2.2 Music and speech
2.3 Speech Generation
2.4 Speech Analysis
2.5 Speech Transmission
2.6 Representation of audio files
2.7 Computer IVIusic -MIDI
\z.g MIDI versus Digital Audio

3: Images and Graphics (5 Hrs)


I Uses of images and Graphics
J Image Representation
3.3 Image and graphics Format
3.4 Working with image and graphics
3.5 Image Synthesis , analysis and Transmission

Unit 4: Yideo and Animation (6


4.l DigitalVideo
4.2 Yideo signal representation
4.3 Computer Video Format
4.4 Computer- Based animation
4.5 Animation Language
4.6 Timeline and ftame based animation
4.7 Timeline and Tween-Based animation

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4.8 Methods of controlling Animation
4.9 Display of Animation
4.10 Transmission of Animation
Unit 5: Data Compression (8 Hrs)
5.1 Need for Data Compression
5.2 Compression Basics
5.3 Storage Space
5.4 Coding Requirements
5.5 Lossless and Lossy Compression techniques
5.6 Source, Entropy and Hybrid Coding
5.7 Lossy Sequential DCT- based Mode
5"8 Expanded Lossy DCT-based Mode
5"9 JPEG and MPEG Compression

Unit 6: Abstractions for programming (6 Hrs)


6"1 Abstractions Levels
6.2 Libraries
6.3 System Software
6.4 Toolkits
6.5 Higher Programming Languages
6.6 Object -oriented approaches

Unit 7: Multimedia design ( 6 Hrs)


7.1 Development phases and development teams
7.2 Analysis phase
7.3 Design Phase
7.4 Development phase
7.5 Implementation Phase
T.6Evalaation and testing phase
7.7 Multimedia User Interface Design

Unit 8 : Multimedia Application (6 Hrs)


8.1 Media preparation and composition
8.2 Media integration and communication
8.2 Media Entertainment
8.4 Telemedicine
8"5 EJearning
8.6 Digital video editing and production systems
8.7 Video conferencing
8.8 Video-on-demand

Laboratory Works
Labs consist of at least 8 practical experiments and two assignments covering the topics of the
syllabus"
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Teaching Methods
The teaching faculties are expected to create environment where students can
upgrade themselves with the current scenario of computing and
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with the help of topics listed in the syllabus. The general teaching pedagogy be .dY
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Evaluation
Examination Scheme
Internal Assessment External Assessment Total
Theory Practical Theory Practical
20 20 (3 Hrs.) 60 (3 Hrs.)

Text Books
1. Ralf Steinmetzand KlaraNahrstedt, Multimedia: Computing, Communications and
Applications, Pearson Education Asia
2. John F. Koegel Buford , Multimedia Systems, Pearson Education Asia

Reference Books
1. Fred Halsall , Multimedia Communications, Applications, Networks, Protocols and Standards,
Pearson Education Asia
2" Ralf Steinmetz and Klara Nahrstedt, Multimedia fundamentals, Pearson Education Asia

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Common questions

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The balanced focus on theory and practical skills prepares students comprehensively, allowing them to understand underlying principles while gaining hands-on experience with multimedia tools. This dual approach enhances adaptability and problem-solving capabilities, crucial for addressing real-world challenges in multimedia careers .

User interface design is crucial for ensuring multimedia systems are intuitive and accessible, affecting user satisfaction and effectiveness. A well-designed interface guides the user through multimedia content seamlessly, enhancing overall usability by aligning with user expectations and reducing the learning curve .

Multimedia systems face several key challenges including synchronization, resource management, and diversity of data types, which can complicate implementation by requiring advanced techniques for data processing and integration to ensure seamless functionality .

The course covers video signal representation and computer video formats to provide students with knowledge of how digital videos are structured and manipulated, enabling them to apply appropriate video encoding techniques and choose suitable formats for multimedia production .

The course emphasizes practical skill-based learning to integrate multimedia applications in professional settings, enhancing communication, entertainment, and educational experiences. Benefits include increased engagement, efficient data dissemination, and the facilitation of remote interactions via telemedicine and video conferencing .

MIDI primarily deals with musical instructions, making it smaller and suitable for creating and modifying music, while digital audio records actual sound waves, providing higher quality but requiring more storage. The choice impacts multimedia projects in terms of file size, sound quality, and flexibility in music editing .

The course covers various abstraction levels including libraries, system software, toolkits, and higher programming languages, which are critical as they allow programmers to manage complex multimedia data and operations with more manageable, higher-level tools, smoothing out the development process and improving efficiency .

The course discusses telemedicine as a multimedia application, highlighting benefits like remote access to healthcare and real-time consultation, alongside challenges such as ensuring data security, managing technical malfunctions, and maintaining connectivity in diverse environments .

Coding requirements are crucial in determining the efficiency of data compression strategies. Lossless compression retains all original data, ensuring accuracy but typically results in less compression, whereas lossy compression reduces file size significantly by eliminating less critical data, affecting quality but improving storage and transmission efficiency .

The phases include analysis, design, development, implementation, and evaluation, each contributing to success by providing a structured workflow: analysis identifies needs, design conceptualizes the solution, development builds it, implementation launches it, and evaluation ensures it meets objectives and user requirements .

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