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RRL2 Program: Group Learning in ICT

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0% found this document useful (0 votes)
19 views3 pages

RRL2 Program: Group Learning in ICT

It is a review related literature
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Measuring the Effectiveness of Group-Based Learning on Programming

Among TVL-ICT Grade 12 Students

Significance of the Study:

Students. This study can help students improve how they learn programming.

Group work allows them to learn from each other, share ideas, and solve

problems together. This can make programming easier to understand and

help students be better prepared for real-world teamwork in the tech industry.

Teachers. The study will guide teachers in using group-based learning to

teach programming more effectively. By understanding how group work

impacts student learning, teachers can adjust their methods to make sure all

students benefit, helping them to succeed in coding and future jobs.

Parents. Parents can understand how group-based learning helps their

children develop teamwork and problem-solving skills. This study will show

how this teaching method prepares students for future careers, making

parents more confident in the quality of education their children receive.

School. This research can help schools improve their ICT programs by

updating the curriculum based on the results. Schools can ensure they are

using teaching methods that work best for students and prepare them for jobs

in the tech industry.

Future Researchers. The study provides a foundation for future research on

the effectiveness of group-based learning in programming. Future researchers


can build on this study to explore other ways to improve teaching methods for

ICT students.

Definition of Terms:

[Link] Based Learning. This is an educational approach where students

work together in groups, the number of members varying, to achieve shared

learning goals. This method improves leadership skills, encourages

collaboration, problem-solving, and peer-to-peer teaching.

[Link]. The process of writing, testing, and maintaining code that

enables computer systems and applications to perform specific tasks. In this

context, it refers to the curriculum focused on teaching students how to write

software.

[Link]-ICT. Refers to the Technical-Vocational-Livelihood track specializing in

Information and Communications Technology, offered to Grade 12 students in

the K-12 curriculum. This track equips students with practical skills in various

technology-related fields.

[Link] 12 Students. Refers to learners in their final year of secondary

education, typically aged 17-18, who are preparing for higher education or

entering the workforce.

[Link]. The degree to which a specific educational intervention,

such as group-based learning, achieves the intended outcomes, such as

improved programming skills among students.


[Link]. The process of evaluating or assessing the success or impact

of an intervention using specific criteria or instruments. In this study, it

involves determining how group-based learning influences programming

proficiency.

Review of Related Literature Links:

[Link]-Enhanced Learning Environments


[Link] Effect of Collaborative Learning on Student Outcomes
3. Examining Group-Based Learning Practices
4. Group Learning Strategies in Education
5. The Benefits of Collaborative Learning
6. Collaborative Learning and Its Impact on Student Achievement
7. Technology in Education: What Works?
8. The Influence of Group-Based Learning on Student Performance
9. Examining the Effectiveness of Mobile Learning
10. Group-Based Learning and Its Impact on Student Engagement
11. Understanding Collaborative Learning
12. The Role of Technology in Enhancing Learning
13. Advanced Learning Technologies
14. The Impact of Technology on Learning Outcomes
15. The Effect of Technology on Student Learning
16. A Study on the Impact of Group-Based Learning on Academic
Performance
17. Investigating the Effectiveness of Learning Analytics in the
Classroom
18. The Effect of Group Work on Student Learning
19. An Evaluation of Collaborative Learning in Mobile Learning
Environments
[Link] Impact of Group-Based Learning on the Performance of
Programming Students

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