Measuring the Effectiveness of Group-Based Learning on Programming
Among TVL-ICT Grade 12 Students
Significance of the Study:
Students. This study can help students improve how they learn programming.
Group work allows them to learn from each other, share ideas, and solve
problems together. This can make programming easier to understand and
help students be better prepared for real-world teamwork in the tech industry.
Teachers. The study will guide teachers in using group-based learning to
teach programming more effectively. By understanding how group work
impacts student learning, teachers can adjust their methods to make sure all
students benefit, helping them to succeed in coding and future jobs.
Parents. Parents can understand how group-based learning helps their
children develop teamwork and problem-solving skills. This study will show
how this teaching method prepares students for future careers, making
parents more confident in the quality of education their children receive.
School. This research can help schools improve their ICT programs by
updating the curriculum based on the results. Schools can ensure they are
using teaching methods that work best for students and prepare them for jobs
in the tech industry.
Future Researchers. The study provides a foundation for future research on
the effectiveness of group-based learning in programming. Future researchers
can build on this study to explore other ways to improve teaching methods for
ICT students.
Definition of Terms:
[Link] Based Learning. This is an educational approach where students
work together in groups, the number of members varying, to achieve shared
learning goals. This method improves leadership skills, encourages
collaboration, problem-solving, and peer-to-peer teaching.
[Link]. The process of writing, testing, and maintaining code that
enables computer systems and applications to perform specific tasks. In this
context, it refers to the curriculum focused on teaching students how to write
software.
[Link]-ICT. Refers to the Technical-Vocational-Livelihood track specializing in
Information and Communications Technology, offered to Grade 12 students in
the K-12 curriculum. This track equips students with practical skills in various
technology-related fields.
[Link] 12 Students. Refers to learners in their final year of secondary
education, typically aged 17-18, who are preparing for higher education or
entering the workforce.
[Link]. The degree to which a specific educational intervention,
such as group-based learning, achieves the intended outcomes, such as
improved programming skills among students.
[Link]. The process of evaluating or assessing the success or impact
of an intervention using specific criteria or instruments. In this study, it
involves determining how group-based learning influences programming
proficiency.
Review of Related Literature Links:
[Link]-Enhanced Learning Environments
[Link] Effect of Collaborative Learning on Student Outcomes
3. Examining Group-Based Learning Practices
4. Group Learning Strategies in Education
5. The Benefits of Collaborative Learning
6. Collaborative Learning and Its Impact on Student Achievement
7. Technology in Education: What Works?
8. The Influence of Group-Based Learning on Student Performance
9. Examining the Effectiveness of Mobile Learning
10. Group-Based Learning and Its Impact on Student Engagement
11. Understanding Collaborative Learning
12. The Role of Technology in Enhancing Learning
13. Advanced Learning Technologies
14. The Impact of Technology on Learning Outcomes
15. The Effect of Technology on Student Learning
16. A Study on the Impact of Group-Based Learning on Academic
Performance
17. Investigating the Effectiveness of Learning Analytics in the
Classroom
18. The Effect of Group Work on Student Learning
19. An Evaluation of Collaborative Learning in Mobile Learning
Environments
[Link] Impact of Group-Based Learning on the Performance of
Programming Students