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Ren'Py 8.1.3 Android Save Log

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edwinrid6
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0% found this document useful (0 votes)
12 views4 pages

Ren'Py 8.1.3 Android Save Log

Uploaded by

edwinrid6
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Mon Aug 12 12:44:49 2024

Alternative_Saves_Android_Port
Ren'Py 8.1.3.23091805

Bootstrap to the start of [Link]. took 0.00s


Bootstrap to the start of [Link]. took 0.00s

Manufacturer HONOR Model CRT-LX3


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 4.9734363818635945 inches.


Version: Ren'Py 8.1.3.23091805
Early init. took 0.13s
Early init. took 0.13s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/[Link]/
files/../../../../HotZone/RenPy_Saves/[Link]/
game /data/user/0/[Link]/files/game
Loader init. took 0.33s
Loader init. took 0.33s
Loading error handling. took 1.83s
Loading error handling. took 1.83s
Loading script. took 13.03s
Loading script. took 13.03s
Saving to
/storage/emulated/0/Android/data/[Link]/
files/../../../../Documents/RenPy_Saves/[Link]
Loading save slot metadata. took 4.55s
Loading save slot metadata. took 4.55s
Loading persistent. took 0.11s
Loading persistent. took 0.11s
Set script version to: (7, 4, 6)
- Init at [Link] took 0.44870 s.
Running init code. took 1.97s
Running init code. took 1.97s
Loading analysis data. took 0.22s
Loading analysis data. took 0.22s
Analyze and compile ATL. took 0.44s
Analyze and compile ATL. took 0.44s
Reloading save slot metadata. took 2.12s
Reloading save slot metadata. took 2.12s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 1.65s
Initial gc. took 1.65s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 1.63s
Init translation took 1.63s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.18s
Load screen analysis took 0.18s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.42s
Prepare screens took 0.42s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start. took 1.87s
Interface start. took 1.87s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2164, 1008)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G52 MC2'
Version: b'OpenGL ES 3.2 v1.r32p1-01eac0.772b29e55e583fe7189a9a2413786846'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 31.069772005081177s.
Hid presplash.
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2164, 1008) drawable=(2164, 1008)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2164, 1008) drawable=(2164, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'The specified window has not been made current')
Screen sizes: virtual=(1920, 1080) physical=(2164, 1008) drawable=(2164, 1008)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096

Full traceback:
File "[Link]", line 7226, in script call
File "[Link]", line 187, in script
File "renpy/[Link]", line 2259, in execute
File "renpy/[Link]", line 2241, in call
File "renpy/[Link]", line 342, in call
File "renpy/common/[Link]", line 670, in execute_call_screen
File "renpy/[Link]", line 3347, in call_screen
File "renpy/[Link]", line 299, in interact
File "renpy/display\[Link]", line 3582, in interact
File "renpy/display\[Link]", line 4055, in interact_core
File "renpy/display\[Link]", line 684, in visit_all
File "renpy/display\[Link]", line 684, in visit_all
File "renpy/display\[Link]", line 684, in visit_all
[Previous line repeated 1 more time]
File "renpy/display\[Link]", line 476, in visit_all
File "renpy/display\[Link]", line 4055, in <lambda>
File "renpy/display\[Link]", line 487, in per_interact
File "renpy/display\[Link]", line 680, in update
File "game/[Link]", line 269, in execute
File "game/[Link]", line 269, in execute
File "game/[Link]", line 270, in execute
File "game/[Link]", line 276, in execute
File "game/[Link]", line 277, in execute
File "game/[Link]", line 278, in execute
File "game/[Link]", line 279, in execute
File "renpy/common/00action_other.rpy", line 563, in __eq__
File "renpy/[Link]", line 1266, in __call__
Exception: Character expects its what argument to be a string, got ().

While running game code:


File "renpy/common/[Link]", line 670, in execute_call_screen
File "game/[Link]", line 269, in execute
File "game/[Link]", line 269, in execute
File "game/[Link]", line 270, in execute
File "game/[Link]", line 276, in execute
File "game/[Link]", line 277, in execute
File "game/[Link]", line 278, in execute
File "game/[Link]", line 279, in execute
File "renpy/common/00action_other.rpy", line 563, in __eq__
Exception: Character expects its what argument to be a string, got ().

Full traceback:
File "[Link]", line 7226, in script call
File "[Link]", line 187, in script
File "renpy/[Link]", line 2259, in execute
File "renpy/[Link]", line 2241, in call
File "renpy/[Link]", line 342, in call
File "renpy/common/[Link]", line 670, in execute_call_screen
File "renpy/[Link]", line 3347, in call_screen
File "renpy/[Link]", line 299, in interact
File "renpy/display\[Link]", line 3582, in interact
File "renpy/display\[Link]", line 4055, in interact_core
File "renpy/display\[Link]", line 684, in visit_all
File "renpy/display\[Link]", line 684, in visit_all
File "renpy/display\[Link]", line 684, in visit_all
File "renpy/display\[Link]", line 476, in visit_all
File "renpy/display\[Link]", line 4055, in <lambda>
File "renpy/display\[Link]", line 487, in per_interact
File "renpy/display\[Link]", line 680, in update
File "game/[Link]", line 269, in execute
File "game/[Link]", line 269, in execute
File "game/[Link]", line 270, in execute
File "game/[Link]", line 276, in execute
File "game/[Link]", line 277, in execute
File "game/[Link]", line 278, in execute
File "game/[Link]", line 279, in execute
File "renpy/common/00action_other.rpy", line 563, in __eq__
File "renpy/[Link]", line 1266, in __call__
Exception: Character expects its what argument to be a string, got ().

While running game code:


File "renpy/common/[Link]", line 670, in execute_call_screen
File "game/[Link]", line 269, in execute
File "game/[Link]", line 269, in execute
File "game/[Link]", line 270, in execute
File "game/[Link]", line 276, in execute
File "game/[Link]", line 277, in execute
File "game/[Link]", line 278, in execute
File "game/[Link]", line 279, in execute
File "renpy/common/00action_other.rpy", line 563, in __eq__
Exception: Character expects its what argument to be a string, got ().
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2280, 1080) drawable=(2280, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2164, 1008) drawable=(2164, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(2164, 1008) drawable=(2164, 1008)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')

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