local players = game:GetService("Players")
local plr = [Link]
local tween = game:GetService("TweenService")
[Link] = 0.5 -- reduces glitchiness
function main()
local humroot = [Link]:WaitForChild("HumanoidRootPart")
local startTween = tween:Create(humroot, [Link](4,
[Link], [Link], 0, false, 0), {CFrame =
[Link](-51.3946571, 67.3164978, 814.888123, -0.999501824, -0.00451373775,
0.0312365349, -8.62000427e-09, 0.989720345, 0.14301616, -0.0315609723, 0.142944917,
-0.989227295)})
startTween:Play()
[Link]:Wait()
local mainTween = tween:Create(humroot, [Link](20.50,
[Link], [Link], 0, false, 0), {CFrame =
[Link](-77.0485153, 82.6013031, 8625.86719, -0.995574772, 0.022579968, -
0.0912195817, -4.97565011e-09, 0.970703065, 0.240282282, 0.0939726979, 0.23921898,
-0.966407478)})
mainTween:Play()
[Link]:Wait()
local endTween = tween:Create(humroot, [Link](4,
[Link], [Link], 0, false, 0), {CFrame =
game:GetService("Workspace").[Link]
ame})
endTween:Play()
[Link]:Wait()
end
main()
[Link]:Connect(function(char)
char:WaitForChild("HumanoidRootPart")
main()
end)