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ICT Unit 1: Computer System Components

IGCSE Notes For ICT Unit 1

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100% found this document useful (2 votes)
108 views14 pages

ICT Unit 1: Computer System Components

IGCSE Notes For ICT Unit 1

Uploaded by

rizlo.contact
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Unit 1 – Types and Components of a

Computer system
Hardware
Hardware is a general term for physical components which make up a
computer.
There are 2 types of hardware known as Internal and External

Internal consists of Motherboard, central processing unit (CPU), random


access memory (RAM), read-only memory (ROM), video cards, sounds cards,
internal storage devices like hard disk drive (HDD) and solid state drive (SSD),
network interface card (NIC)
External consists of Keyboard, mouse, printer, speakers

Software
Software is the general term used for the programs that control the computer
system and process data. The software considered in this book falls into two
categories:
• applications
• system.

Application software provides service to the user to solve a given task.


Eg: Database, Spread sheet

System software provides a platform where all other platforms can run.
Eg: Compliers, operating systems, device drivers
ADC and DAC
Computers can only understand data in binary format. This is known as Digital
Data. So when real world data(Analogue) is sent to the computer it needs to
be converted an ADC. This applies in the opposite way using a DAC.
Components of a computer
The 4 most important internal hardware devices are:
-CPU
-HDD
-RAM
-ROM
-BIOS
CPU
The CPU(also known as microprocessor) interprets and executes instructions
sent from hardware and software. It is a single integrated circuit.
Main parts include the Control Unit, ALU and registers.
Internal Memory
RAM (Random Access Memory) is where data is stored temporarily when
applications are being run.
It is volatile therefore contents are lost when computer is turned off.
ROM (Read Only Memory) is where permanent information is stored.
-Contains configuration data.
-Cannot be altered only read.
-Non-volatile.
Input and Output devices
Input device-device used to input data into computer.
Output device-device used to output information/device that you use to
receive data from the computer.

Backing storage
Permanent store of data
-HDD and SDD
Used to sore application softwares and files.
-Non-volatile
Advantages
-Faster data transfer then USB DVD and Cd
-Large data storage
-Permanent storage

Disadvantages
-Not directly addressable by CPU

Operating Systems
To enable computer systems to function and allow users to communicate with
the computer system.
Tasks
-Control operation of input output devices and backing storage.
-supervising with running/loading of application programs.
-dealing with errors
-maintaining security
User Interfaces
CLI- Command Line interface requires users to type in instructions to choose
options from menus, open software etc… Commands need to me manually
typed in. Programmers and technicians would most likely use this.
GUI- Graphical User interface allows user to interact with computer using
picture of icons. Uses various technologies such as WIMP (windows on icon
menu pointing device). Person who doesn’t have to know any great knowledge
to use a computer would use this.

Dialogue Based user interface- Uses human voice to give commands to a


computer system. Eg: Voice recognition in cars.
Lots of company makes personal assistant devices like Siri and Alexa that
recognise verbal commands and are able to interact.
Gesture based interface- Uses human gestures (usually hand, head or even
feet) to interact with the computer. This allows a more natural fashion of
interaction without mechanical devices.
Uses techniques known as computer vision and image processing.
Types of computers
PC/desktop computers uses:
-Office and Business work (word processing, spreadsheets etc…)
-Educational use (interactive software to teach or learn) (Mr Shahab)
-Used for gaming
-Entertainment(Tv etc…)
MOBILE COMPUTERS
A group of computers which are more portable then PC.
-Laptops
-Smartphones
-Tablets
-Phablets
Laptops(Notebooks)
Is a type of computer where monitor, keyboard, pointing device and processor
are all together in one unit,
-Light weight
-Low power consumption
-Lower heat generated
Uses:
-Office and business
-Educational use
-Used for gaming
-Entertainment
-Control and monitoring

Smartphones
Allow normal phone calls but also have an operating system allowing them to
run a number of computer applications. They access the internet via WIFI.
Apps can be used for:
-Send and receive emails
-Surf the net
-GPS
-Calander
-Stream videos
-Stream music
-Social networks
-Instant messaging
Features of smartphones:

Adv and Disadv

Tablets
Uses of Smartphones, Tablets and Phablets

IMERGING TECHNOLOGIES
Artificial Intelligece
AI is a machine or application which can arry out a task which requires some
degree of intelligence like using language, recognising someone’s face,
operating machinery, analysing data etc…
3 laws of robotics-
1)Robots may not injure human
2)Robots must obey orders given by humans
3)Robot must protect itself unless contradicting laws above
Impacts of AI

Negative Impacts of AI
-Can Lead to job losses in area of work
-Dependency on technology could be a problem
-Humans may lose skills in the process above
EXTENDED REALITY
Refers to the real and virtual combined environment, and is a “catch all” term
for immersive technology.
-Augmented reality (AR)
-Virtual reality (VR)
-Mixed reality (MR)
AR
Features:
-Allow users to experience the relationship between digital and physical world.
-Virtual information and objects are overlaid into real world scenarios.
-Real-world details are enhanced with animation, images and text.
-User can experience this via special goggles.
Eg: Pokemon Go
AR in the future can impact:
-Safety and rescue operations (by helping make 3d images of the rescue area)
-Entertainment (make you go into a virtual environment where you can
interact with fictional characters)
-Shopping (can use this to see how products look like on you before you
actually buy something)

VR
Features:
-Ability to take user into a digital environment.
-User is fully immersed into digital world.
-Users must use VR headset which allow 360 view of world.
VR in the future can impact:
-Military (training to use equipment)
-Education (looking at artifacts for history)
-Entertainment (games which use equipment can be won making it feel more
realistic)
-Sport (sportsman can improve his ability virtually)

Common questions

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User interfaces play a crucial role in enhancing interaction between users and computer systems by providing different methods of communication. Command Line Interface (CLI) requires users to type commands, suitable for advanced users like programmers who need precise control. Graphical User Interface (GUI) uses visual elements such as windows and icons, making it easier for average users to interact without in-depth technical knowledge. Dialogue-based interfaces, such as voice recognition systems, allow interactions through spoken commands, offering hands-free operations and making technology accessible to those who may struggle with traditional interfaces. Each interface type serves different user needs, balancing complexity and user-friendliness .

AR and VR offer distinct applications in the entertainment industry. AR enhances real-world experiences by overlaying digital content in real time, such as in games like Pokémon Go, where it places virtual items within real-world settings. This integration can transform everyday environments into interactive platforms. In contrast, VR offers fully immersive experiences, placing users inside a completely virtual world, which can enhance gaming realism by allowing full 360-degree interaction and a sense of presence within the digital environment. Future impacts may include more interactive storytelling in movies, live events, and gaming experiences that blend physical and digital worlds or provide full immersion for a more engaging experience .

Analog-to-Digital Converters (ADCs) convert real-world analogue signals into digital data that computers can process, as computers only understand binary format. Conversely, Digital-to-Analog Converters (DACs) transform digital data from the computer back into analogue form for real-world applications. This conversion allows computers to interact with the physical world, enabling applications such as audio and video playback and sensor data processing .

Extended Reality (XR), including augmented reality (AR) and virtual reality (VR), offers significant potential for education and training by providing immersive learning experiences. In education, VR can enable students to explore historical sites or engage with complex scientific concepts in a virtual environment, enhancing understanding and retention. For training, such as military applications, VR allows personnel to practice using equipment safely in a risk-free setting. AR can overlay information onto physical objects, useful in fields like medicine for anatomical studies. These technologies can improve engagement and efficacy in educational and training environments by providing experiential learning opportunities .

Operating systems perform several critical tasks to manage computer systems, including controlling the operation of input, output devices, and backing storage. They supervise the running and loading of application programs, deal with system errors, and maintain security. By serving as an interface between the user and the hardware, operating systems allow users to communicate with the computer easily and efficiently .

Gesture-based interaction enhances user experience by providing a more natural and intuitive way to communicate with computers, eliminating the need for traditional mechanical input devices. This interface supports interactions using hand, head, or body movements through computer vision and image processing technologies. These techniques offer seamless control and can be particularly beneficial in scenarios demanding rapid responses or for users with physical disabilities who might find conventional input methods challenging. By mimicking human gestures, this interaction form promotes a more engaging and accessible digital experience .

AI has broad implications for the job market and human skills. Positively, AI can create new job opportunities in tech development, data analysis, and maintenance of AI systems. It can also lead to increased efficiency and productivity in workplaces. However, negatively, AI has the potential to displace jobs, particularly in sectors like manufacturing and services, leading to job losses. This shift may result in a decreased need for certain human skills, as tasks become automated. Overdependence on AI might lead to a loss of skills and critical thinking in the workforce. Balancing AI advancement with workforce development is crucial to mitigate these impacts .

Laptops offer several advantages over desktop computers, such as portability, allowing users to work from anywhere, and lower power consumption, making them more energy-efficient. They also generate less heat compared to desktops. These features are beneficial for business and educational purposes, as they provide flexibility and mobility. However, disadvantages include potentially lower performance due to compact component designs and higher costs for similar specifications compared to desktops. Desktops may offer more power and expandability but lack the portability of laptops .

Internal hardware consists of components such as the motherboard, CPU, RAM, ROM, and storage devices like HDDs and SSDs. These components are crucial for processing, storing, and managing data within the computer, and they impact the computer's performance and capabilities significantly. External hardware, on the other hand, includes devices like keyboards, mice, printers, and speakers, which provide ways for users to interact with the computer and output data. The functionality of a computer depends on the internal components for processing and memory tasks, while the external components facilitate input and output operations .

The Basic Input/Output System (BIOS) is crucial for booting a computer and initiating hardware before the operating system loads. When a computer starts, the BIOS performs a Power-On Self-Test (POST) to check all hardware components, ensuring they function correctly. It then loads the bootloader, which starts the operating system. BIOS provides low-level control for all hardware components, including managing keyboard input/output and configuring system settings before handing over to the operating system. This initial role is critical for the smooth operation of the computer system as it ensures all components are ready and operational .

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