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DEV9 HDD Configuration Settings

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therevh30
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0% found this document useful (0 votes)
28 views5 pages

DEV9 HDD Configuration Settings

Uploaded by

therevh30
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

[UI]

SettingsVersion = 1
PerformancePreset = unsafe

[EmuCore]
CdvdVerboseReads = false
CdvdDumpBlocks = false
CdvdShareWrite = false
EnablePatches = true
EnableCheats = false
EnablePINE = false
EnableWideScreenPatches = true
EnableNoInterlacingPatches = false
EnableRecordingTools = true
EnableGameFixes = true
SaveStateOnShutdown = false
EnableDiscordPresence = false
InhibitScreensaver = true
ConsoleToStdio = false
HostFs = false
BackupSavestate = false
SavestateZstdCompression = true
McdEnableEjection = true
McdFolderAutoManage = true
WarnAboutUnsafeSettings = true
AffinityControlMode = 0
GzipIsoIndexTemplate = $(f).[Link]
BlockDumpSaveDirectory =
EnableFastBoot = true

[EmuCore/Speedhacks]
EECycleRate = -3
EECycleSkip = 2
fastCDVD = false
IntcStat = true
WaitLoop = true
vuFlagHack = true
vuThread = true
vu1Instant = true

[EmuCore/CPU]
[Link] = true
[Link] = true
[Link] = 3
[Link] = true
[Link] = true
[Link] = 3
[Link] = true
[Link] = true
[Link] = 3
[Link] = 0

[EmuCore/CPU/Recompiler]
EnableEE = true
EnableIOP = true
EnableEECache = false
EnableVU0 = true
EnableVU1 = true
EnableFastmem = true
FPUClampMode = 0
VU0ClampMode = 1
VU1ClampMode = 1
fpuCorrectAddSub = false
VUClampMode = 1

[EmuCore/GS]
VsyncQueueSize = 2
FrameLimitEnable = true
VsyncEnable = false
FramerateNTSC = 59.94
FrameratePAL = 50
SyncToHostRefreshRate = false
AspectRatio = 16:9
FMVAspectRatioSwitch = Off
ScreenshotSize = 0
ScreenshotFormat = 0
ScreenshotQuality = 50
StretchY = 100
CropLeft = 0
CropTop = 0
CropRight = 0
CropBottom = 0
pcrtc_antiblur = true
disable_interlace_offset = false
pcrtc_offsets = false
pcrtc_overscan = false
IntegerScaling = false
disable_shader_cache = false
ThreadedPresentation = false
SkipDuplicateFrames = true
OsdShowSettings = false
OsdShowInputs = false
OsdShowFrameTimes = false
HWSpinGPUForReadbacks = false
HWSpinCPUForReadbacks = false
paltex = false
autoflush_sw = true
preload_frame_with_gs_data = false
mipmap = true
UserHacks_align_sprite_X = false
UserHacks_AutoFlush = false
UserHacks_CPU_FB_Conversion = false
UserHacks_DisableDepthSupport = false
UserHacks_DisablePartialInvalidation = false
UserHacks_Disable_Safe_Features = false
UserHacks_merge_pp_sprite = false
UserHacks_WildHack = false
UserHacks_TextureInsideRt = false
fxaa = false
ShadeBoost = false
DumpReplaceableTextures = false
DumpReplaceableMipmaps = false
DumpTexturesWithFMVActive = false
DumpDirectTextures = true
DumpPaletteTextures = true
LoadTextureReplacements = false
LoadTextureReplacementsAsync = true
PrecacheTextureReplacements = false
linear_present_mode = 1
deinterlace_mode = 0
osd_scale = 100
upscale_multiplier = 1.000000
mipmap_hw = -1
accurate_blending_unit = 1
CRCHackLevel = 4
filter = 2
texture_preloading = 2
GSDumpCompression = 2
HWDownloadMode = 2
CASMode = 1
CASSharpness = 50
dithering_ps2 = 2
MaxAnisotropy = 0
extrathreads = 2
extrathreads_height = 4
TVShader = 0
UserHacks_SkipDraw_Start = 0
UserHacks_SkipDraw_End = 0
UserHacks_Half_Bottom_Override = -1
UserHacks_HalfPixelOffset = 0
UserHacks_round_sprite_offset = 0
UserHacks_TCOffsetX = 0
UserHacks_TCOffsetY = 0
UserHacks_CPUSpriteRenderBW = 0
UserHacks_CPUCLUTRender = 0
UserHacks_TriFilter = -1
OverrideTextureBarriers = -1
OverrideGeometryShaders = -1
ShadeBoost_Brightness = 50
ShadeBoost_Contrast = 50
ShadeBoost_Saturation = 50
png_compression_level = 1
VideoCaptureContainer = mp4
VideoCaptureCodec =
VideoCaptureBitrate = 6000
Adapter =
HWDumpDirectory =
SWDumpDirectory =
disable_hw_readbacks = true
UserHacks_CPUFBConversion = false
Renderer = 13
OsdShowFPS = true
OsdShowVersionInfo = true
UserHacks = true

[SPU2/Debug]
Global_Enable = false
Show_Messages = false
Show_Messages_Key_On_Off = false
Show_Messages_Voice_Off = false
Show_Messages_DMA_Transfer = false
Show_Messages_AutoDMA = false
Show_Messages_Overruns = false
Show_Messages_CacheStats = false
Log_Register_Access = false
Log_DMA_Transfers = false
Log_WAVE_Output = false
Dump_Info = false
Dump_Memory = false
Dump_Regs = false

[SPU2/Mixing]
Interpolation = 5
FinalVolume = 100

[SPU2/Output]
OutputModule = aaudio
BackendName =
DeviceName =
Latency = 100
OutputLatency = 20
OutputLatencyMinimal = false
SynchMode = 1
SpeakerConfiguration = 0
DplDecodingLevel = 0

[DEV9/Eth]
EthEnable = false
EthApi = Unset
EthDevice =
EthLogDNS = false
InterceptDHCP = false
PS2IP = [Link]
Mask = [Link]
Gateway = [Link]
DNS1 = [Link]
DNS2 = [Link]
AutoMask = true
AutoGateway = true
ModeDNS1 = Auto
ModeDNS2 = Auto

[DEV9/Eth/Hosts]
Count = 0

[DEV9/Hdd]
HddEnable = false
HddFile = [Link]
HddSizeSectors = 83886080

[EmuCore/Gamefixes]
VuAddSubHack = false
FpuMulHack = false
FpuNegDivHack = false
XgKickHack = false
SoftwareRendererFMVHack = false
SkipMPEGHack = false
OPHFlagHack = false
DMABusyHack = false
VIFFIFOHack = false
VIF1StallHack = false
GIFFIFOHack = false
GoemonTlbHack = false
IbitHack = false
VUSyncHack = false
BlitInternalFPSHack = true
FullVU0SyncHack = false
EETimingHack = false

[EmuCore/Profiler]
Enabled = false
RecBlocks_EE = true
RecBlocks_IOP = true
RecBlocks_VU0 = true
RecBlocks_VU1 = true

[EmuCore/Debugger]
ShowDebuggerOnStart = false
AlignMemoryWindowStart = true
FontWidth = 8
FontHeight = 12
WindowWidth = 0
WindowHeight = 0
MemoryViewBytesPerRow = 16

[EmuCore/TraceLog]
Enabled = false
[Link] = 0
[Link] = 0

[USB1]
Type = None

[USB2]
Type = None

[Achievements]
Enabled = false
TestMode = false
UnofficialTestMode = false
RichPresence = true
ChallengeMode = false
Leaderboards = true
Notifications = true
SoundEffects = true
PrimedIndicators = true

[Filenames]
BIOS =

[Framerate]
NominalScalar = 1
TurboScalar = 100

[Logging]
EnableSystemConsole = false
EnableFileLogging = false
EnableTimestamps = true
EnableVerbose = false
EnableEEConsole = false
EnableIOPConsole = false
EnableInputRecordingLogs = true
EnableControllerLogs = false

Common questions

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Synchronization settings are handled through options like SyncToHostRefreshRate set to false and EECycleRate and EECycleSkip under [EmuCore/Speedhacks], which modify CPU operation timing relative to host capabilities. Such settings optimize emulation speed by skipping unnecessary cycles while maintaining synchronization with the hardware's actual frame rate .

The settings concerning input and output operations include EnableIOP for input/output processor emulation and EnableInputRecordingLogs, which allows tracking of input data. Additionally, under [SPU2/Output], OutputModule is set to 'aaudio,' with other audio-related latency settings, affecting sound output .

The document specifies several settings for floating-point operations in the emulation process: FPU.DenormalsAreZero, FPU.FlushToZero, and FPU.Roundmode set to 3. These settings are designed to handle denormal floating-point numbers as zero, flush to zero, and specify the rounding mode to ensure compatibility and performance of the emulation .

The document indicates potential instability and security risks with 'UserHacks' enabled by suggesting features like UserHacks_Disable_Safe_Features. These settings typically bypass protective checks, introducing risks of graphical glitches or crashes albeit offering higher speed or graphical fidelity; thus, the implications stress the importance of considering hardware capability and stability when opting to use them .

Asynchronous operations in the emulation settings allow for texture replacements to be loaded asynchronously with the setting LoadTextureReplacementsAsync enabled, meaning texture data can be loaded separately from the main processing thread to potentially improve performance without stalling the CPU .

Graphical output and quality are controlled through settings like IntegerScaling, pcrtc_antiblur, and OverrideTextureBarriers. Options such as MaxAnisotropy and CRCHackLevel influence textures and rendering, enhancing the visual fidelity. Performance and quality are balanced through mipmap and aspect ratio settings, effective in adjusting clarity and sharpness of the graphics while maintaining optimal performance on varied hardware capabilities .

'Speedhacks' play a role in enhancing emulation performance by modifying timing mechanisms, evident in settings such as EECycleRate and EECycleSkip. They directly influence how cycles are processed, thus allowing more resource-efficient emulation by shortening the CPU cycle length or skipping cycles, and balance the emulation's accuracy with execution speed .

The document handles aspect ratios by specifying settings such as AspectRatio at 16:9 and FMVAspectRatioSwitch set to 'Off,' indicating a default widescreen mode. Rendering choices also include pcrtc_antiblur and various overscan and interlace settings, affecting the visual output to maintain consistent and modern display standards .

Debugging is facilitated by settings like ShowDebuggerOnStart under [EmuCore/Debugger] that can show the debugger interface when starting. Logging functionalities include EnableSystemConsole, EnableFileLogging, EnableTimestamps, and various flags under [Logging] sections to control verbosity and ensure that developers can monitor system behavior effectively under different debugging scenarios .

Disabling safe features via UserHacks_Disable_Safe_Features can potentially enhance performance but at the risk of reducing reliability and accuracy in emulation. The document suggests proceeding with caution as enabling such features typically bypasses certain emulation checks that could prevent crashes or graphical glitches, thereby improving speed but potentially compromising the emulation's integrity .

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