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Class 10 Lesson Plan: Virtually True

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100% found this document useful (1 vote)
369 views2 pages

Class 10 Lesson Plan: Virtually True

Uploaded by

Jyothish KB
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
  • Lesson Overview
  • Lesson Details

Gulf Indian High School, Dubai

Lesson Plan 2015 – 2016


Subject: English Grade: X Section: B
Teacher: VASANTHI Date: 07/12/15

Unit/Topic: Virtually True


Subtopic: Reading & Writing (para 63-96)
Students’ prior knowledge (What the teacher thinks the students know already – use the information from prior assessments):

- Students are familiar with virtual world and online gaming.

Differentiated Expected Learning Outcomes (What the students will learn from Key Words: Use of ICT:
this lesson – Knowledge, Skills and Attitudes, and also Real Life Application): Chopper
Multiplayer
Starters: students will be able to understand the theme of the story. Game addiction
Virtual world
Movers: students will be able to analyse and comprehend the story. Plot twist

Flyers: will be able to develop and organize ideas creatively.

Skills practised to meet PISA and TIMSS targets (Write at least one PISA Question for the topic or subtopic and at least one
TIMSS question for everyday lesson):

Framing sentences using the keywords.

Learning Skills (The kind of learning skills/knowledge the students will acquire – Tick or Underline the intended ones)
o Engagement o Interaction o Enquiry o Critical thinking o Real Life Application
o Responsibility o Collaboration o Research o Making Connection (CCL) o Innovation
Assessment Methods (How the teacher will know what the students have understood against the intended learning outcomes)
Questioning (Critical thinking questions) You may use prompts from Bloom’s Taxonomy:

How different is real life from the virtual life?

Application of skills to Real Life Situation (RLS) and /or Cross Curricular Links (CCL) if any:

Students will be able to use understand that ability to imagine one's self in another person's place is very
important to social relations and understanding.

Regular Mini Plenaries and checking for student’s understanding:

Asking students to guess the next part of the story


Parts of the Lesson
Introduction / WOW factor:

- Recap of the previous class

Approved by:
Main part of the Lesson:

Teacher Activity Learner Activity


(What the teacher will be doing to support individual and group (What the students will be doing including extension activities and deep
learning including SEN) learning for HA and G&T if any)

LA: Questions LA: Silent reading and discussion

AA: Plot analysis AA: Analyse the plot through graphic organisers

HA: Critical writing HA: Extended writing

SEN: SEN:

Plenary: (Consolidation / checking of the day’s learning and the new learning)

Explaining how real life doesn’t get second chances often unlike virtual life.

Home Learning / Extra Learning (This must be beyond the Text Book and more of enquiry/investigation and research type)

Write an article on evolution of video games.

Approved by:

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