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Builder Design Pattern

les design patterns

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0% found this document useful (0 votes)
7 views6 pages

Builder Design Pattern

les design patterns

Uploaded by

eliancra
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF or read online on Scribd
Builder Pattern Real-World Example Imagine you're a custom home builder who creates personalized houses. Each client has specific desires for their ideal home, from the number of bedrooms to the presence of a garage, or the inclusion of luxurious amenities. Traditional construction processes often struggle to efficiently accommodate these varied demands. This is where the Builder design pattern steps in as a solution. To address this, you begin by creating a House class that serves as the blueprint for the final product. To streamline the construction process, you introduce the HouseBuilder interface, which defines methods for configuring different aspects of the house. With the HouseBuilder interface in place, you proceed to implement concrete builder classes like the Luxury House Builder and the Eco-Friendly House Builder. Now, clients who aspire to build their custom dream homes can interact with the builder system to specify their unique needs and preferences. They have the option to choose the builder that aligns with their vision, set the desired features, and then request the final house product. Fun fact it's employed in the construction of complex objects like StringBuilder in Java and StringBuilder in C#, allowing for efficient string manipulation. O00 POU RC Tm MCL oer as public class House a ae public int Bedrooms { get; set; } public bool HasGarage { get; set; } public List Amenities { get; set; } public void Display() a //Print house details public class HouseDirector a public void Construct(IHouseBuilder builder, int bedrooms, bool hasGarage, List amenities) builder .BuildBedrooms (bedrooms) ; builder. BuildGarage(hasGarage) ; PTA Rel Same TEM Ee UCR et AE Pa TO TL Cee erat Paes bd pata S a private House house = new House(); PAS Reme PRM TP AC: 1-1: del SOU bao Paced a Ce ec Deter a ere 5 for configuring ECE Peta SMEAR (cc be CMCC Pet) ae [Link] = hasGarage; PAS t RMU PAR Ube tT Lim tea Cees t ae Pests 8) i [Link] = amenities; public House GetHouse() { peta CIEL bea lkdr a bed dS aL LG IHouseBuilder luxuryBuilder = new(); SOE Sate oC Lee AR ae LOH List luxAmenities = new { "Swimming pool", "Home theater" };Col List ecoAmenities = new { “Energy-efficient appliances" } i Crecateac eed stata rae aero ria CSCO ae House luxuryHouse = [Link](); [Link](ecoFriendlyBuilder, 3, false, ecoFriendlyAmenities) ; House ecoFriendlyHouse = [Link]() ; a Taree Oe Cosette rece Lee PROS Simplifies Complex Objects: Breaks down complex object creation into manageable steps. Parameterized Construction: Supports flexible object creation with optional parameters. qua» Fluent Interface: Allows for a clear and expressive way to build objects. Reusability: Same builder can create different object configurations. Use the Builder... CONS when you need your code fo construct various DO Coed versions of a product, such Veena ome ee cd as stone and wooden Tele houses, with different attributes. tect RO Ne Or een een eee cea when you want to Cee ces : assemble intricate objects like composite trees or other complex structures. Lie Seg Uren) Re) ca XX) If used incorrectly, may create idee ke ee Ae el ee SL REPOST IT! PY ue

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