0% found this document useful (0 votes)
8 views7 pages

Emu Log

The document details the initialization of various plugins and components when launching an emulator called PCSX2. It shows the emulator loading plugins, initializing the graphics plugin and checking for controller input before launching the Persona 3 FES game ISO.

Uploaded by

Ramses Castillo
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
8 views7 pages

Emu Log

The document details the initialization of various plugins and components when launching an emulator called PCSX2. It shows the emulator loading plugins, initializing the graphics plugin and checking for controller input before launching the Persona 3 FES game ISO.

Uploaded by

Ramses Castillo
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

PCSX2 1.6.

0-20200506140834- compiled on May 6 2020


Savestate version: 0x9a0e0000

Host Machine Init:


Operating System = Microsoft Windows 10 Enterprise 2015 LTSB (build 19044),
64-bit
Physical RAM = 2037 MB
CPU name = Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz
Vendor/Model = GenuineIntel (stepping 06)
CPU speed = 2.666 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0008e39d
x86EFlags = 20100000

x86 Features Detected:


SSE2.. SSE3.. SSSE3.. SSE4.1

Reserving memory for recompilers...

Loading plugins from C:\Users\Ram\Documents\PCSX2 1.6.0\plugins...


(GameDB) 9858 games on record (loaded in 346ms)
Bound GS: [Link] [GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41)
1.2.0]
Bound PAD: [Link] [LilyPad (20200506140834) 0.12.1]
Bound SPU2: [Link] [SPU2-X 20200506140834 2.0.0]
Bound CDVD: [Link] [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: [Link] [USBnull Driver 20200506140834 0.7.0]
Bound FW: [Link] [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: [Link] [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\Ram\Documents\roms\Persona 3 FES (Europe).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2244256 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D 11 (Hardware renderer)
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(pxActionEvent) GS plugin failed to open!(thread:MTGS)(thread:EE Core)
[wx] Failed to load shared library 'C:\Users\Ram\Documents\PCSX2 1.6.0\Plugins\
[Link]' (error 1114: error en una rutina de inicialización de biblioteca
de vínculos dinámicos (DLL).)

Loading plugins from C:\Users\Ram\Documents\PCSX2 1.6.0\plugins...


Bound GS: [Link] [GSdx 20200506140834 (MSVC 19.25 SSE2/SSE41)
1.2.0]
Bound PAD: [Link] [LilyPad (20200506140834) 0.12.1]
Bound SPU2: [Link] [SPU2-X 20200506140834 2.0.0]
Bound CDVD: [Link] [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: [Link] [USBnull Driver 20200506140834 0.7.0]
Bound FW: [Link] [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: [Link] [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

HLE Notice: ELF does not have a path.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\Ram\Documents\roms\Persona 3 FES (Europe).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2244256 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D 11 (Hardware renderer)
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(pxActionEvent) GS plugin failed to open!(thread:MTGS)(thread:EE Core)
[wx] Failed to load shared library 'C:\Users\Ram\Documents\PCSX2 1.6.0\Plugins\
[Link]' (error 1114: error en una rutina de inicialización de biblioteca
de vínculos dinámicos (DLL).)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\Ram\Documents\roms\Persona 3 FES (Europe).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2244256 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Ram\Documents\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Ram\Documents\PCSX2 1.6.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.50(15/04/2010) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2010-0415, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20100415-124238,ROMconf,[Link]>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08


CPUID=2e20, BoardID=0, ROMGEN=2010-0415, 32M

Patches: No CRC found, using 00000000 instead.


([Link]) Detected PS2 Disc = cdrom0:\SLES_553.54;1
([Link]) Software version = 1.00
([Link]) Disc region type = PAL
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the
Plugin settings and setup new controls.
ELF (cdrom0:\SLES_553.54;1) Game CRC = 0xF64A6AE5, EntryPoint = 0x00100008
([Link]) Detected PS2 Disc = cdrom0:\SLES_553.54;1
([Link]) Software version = 1.00
([Link]) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000585c4 ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..


ROM directory not found

PlayStation 2 ======== Update reboot complete


cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0:PS1ID flag 1 data 4aa78
open fd = 2
open name rom0:PS1VERE flag 1 data 4aa78
open fd = 2
open name rom1:DVDID flag 1 data 4aa78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
([Link]) Detected PS2 Disc = cdrom0:\SLES_553.54;1
([Link]) Software version = 1.00
([Link]) Disc region type = PAL
([Link]) Detected PS2 Disc = cdrom0:\SLES_553.54;1
([Link]) Software version = 1.00
([Link]) Disc region type = PAL
open name cdrom0:¥[Link];1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥[Link];1 flag 5 data 4aa78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
([Link]) Detected PS2 Disc = cdrom0:\SLES_553.54;1
([Link]) Software version = 1.00
([Link]) Disc region type = PAL
([Link]) Detected PS2 Disc = cdrom0:\SLES_553.54;1
([Link]) Software version = 1.00
([Link]) Disc region type = PAL
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 000172c0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
open name cdrom0:¥[Link];1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SLES_553.54
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...

Common questions

Powered by AI

PS2 Disc detection and region type confirmation are crucial in PCSX2 as they ensure the software correctly emulates the game according to its regional specifications. This affects the game’s display format (PAL or NTSC), language settings, and compatibility, which are vital for authentic emulation experiences and legal considerations .

The "Get Reboot Request From EE" message indicates that the emulator's Execution Engine (EE) has triggered a system reboot request. This is part of handling specific game scenarios or system states where a reboot is necessary, and its implementation is crucial for accurately replicating the PS2's behavior during such sequences .

The GSdx plugin is crucial for the PCSX2 emulator as it handles the graphical output, effectively translating the PlayStation 2's Graphics Synthesizer instructions into compatible commands for the user's graphics hardware. This involves managing rendering techniques and graphical settings, directly affecting the emulator's ability to display games accurately .

The initialization of plugins in PCSX2 involves several steps: initializing GS, PAD, SPU2, CDVD, USB, FW, and DEV9. This process is significant because the successful initialization of these plugins ensures that various components of the PS2 emulator are correctly configured and ready to emulate the PlayStation 2 hardware, managing tasks such as graphics rendering, audio processing, and handling input/output .

An "error 1114" typically indicates a problem with the library initialization routine, possibly due to incompatible or missing dependencies in the operating environment. To address it, one could ensure that the correct version of the library is being loaded, that the necessary dependencies are installed, and that system settings such as power options or environmental variables are not interfering with dynamic linking .

The Direct3D 11 (Hardware renderer) setting is likely used because it leverages the computer's GPU to emulate the PS2's graphics rendering process more efficiently, providing better performance and potentially higher graphical fidelity compared to a software renderer .

The warning "No controls are bound to a currently attached device" implies that the emulator cannot detect any input configurations for a connected game controller. This would prevent the user from effectively interacting with the games, thus requiring the user to go into the plugin settings to bind controls or confirm that a properly configured device is connected .

The message "Restart Without Memory Clear" means that the emulator is performing a system restart without clearing the RAM, simulating a warm reboot. This is significant for debugging or development purposes, where maintaining the state of the memory is crucial for analyzing program behaviors and testing specific functionalities without reinitializing the entire system .

BIOS detection and initialization are critical for PCSX2 as they replicate the PlayStation 2's firmware, which is responsible for hardware initialization, system checks, and launching games. Without a correct BIOS, the emulator would not accurately simulate the PS2 environment, leading to potential incompatibilities and failures in game execution .

The CDVD plugin emulates the PlayStation 2's optical drive, allowing the emulator to read disc images. Detecting the DVD type, such as single or dual-layer, is important for accurate emulation, as it affects how the data is processed and loaded, ensuring compatibility with various PS2 game formats .

You might also like