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This page is about the premium fighter P-47D-27 (USSR). For other versions, see P-47 (Family).
P-47D-27
USSR III Rank
Battle rating: Class:
PREMIUM Fighter
AB RB SB
3.7 4.3 3.7
Description
Purchase:
The P-47D-27 Thunderbolt is a
premium rank III Soviet fighter with a
1 900
battle rating of 3.7 (AB/SB) and 4.3 (RB).
It was introduced in Update 1.43. This Show in game
aircraft is a Soviet lend-lease version of the
iconic American P-47D-25, with only
minor differences including a camouflage colour scheme
and Russian forged and welded FAB bombs weighed in
kilograms instead of the American bombs AN-M series Contents
bombs weighed in pounds.
The fighter does, however, retain the eight deadly 12.7 mm 1 Description
M2 Browning machine guns which this fighter is renowned 2 General info
for, easily ripping off wings and also setting fuel tanks 2.1 Flight performance
ablaze. The fighter's overall good energy retention makes 2.1.1 Details
this an excellent Boom & Zoom fighter but is restricted by 2.2 Survivability and armour
its slow initial climbing ability. To counter the slow climb, 2.3 Modifications and economy
side climbing at the start is recommended if looking for an 3 Armaments
altitude advantage to make the most use out of Boom & 3.1 Offensive armament
Zoom. This fighter also doubles as a great ground attacker, 3.2 Suspended armament
mounting an impressive payload (1,250 kg total!), 4 Usage in battles
unfortunately, the US did not include HVAR rockets with 4.1 Ground realistic battles
the lend-lease package, thus they are not available for the 4.2 Simulator / EC
Soviet version. 4.3 Manual Engine Control
4.4 Pros and cons
General info 5 History
6 Media
Flight performance 7 See also
8 External links
Max speed
at 9 144 m 700 km/h
at 9 144 m 700 km/h
Turn time 25 s
Max altitude 12 200 m
Engine Pratt & Whitney R-2800-
63
Type Radial
Cooling system Air
Take-off weight 10 t
Max
Speed Max Turn time Rate of climb Take-
Characteristics (km/h at altitude (seconds) (metres/second) off run
9,144 m) (metres) (metres)
AB RB AB RB AB RB
Stock 676 657 26.2 27.2 7.3 7.3
12200 600
Upgraded 729 700 23.8 25.0 15.0 10.6
Details
Features
Combat Take-off Landing Air Arrestor
flaps flaps flaps brakes gear
✓ ✓ ✓ X X
Limits
Max
Flaps (km/h)
Wings Gear Static G
(km/h) (km/h) Take-
Combat Landing + -
off
885 450 498 469 320 ~13 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 402 < 420 < 470 > 335
Survivability and armour
Crew 1 person
Crew 1 person
Speed of destruction
Structural 885 km/h
Gear 450 km/h
38 mm of bulletproof glass in cockpit
9.5 mm steel under bulletproof glass in cockpit
9.5 mm steel behind pilot's seat
Modifications and economy
Repair cost
AB 2 400
RB 2 800
SB 710
Crew training 10 000
Experts 210 000
Aces 590
Research Aces 710 000
Reward for battle AB / RB / SB
2 × 60 / 160 / 270 %
2 × 148 / 148 / 148 %
Modifications
Armaments
Offensive armament
Weapon 1 8 x 12.7 mm M2 Browning machine gun
Ammunition 3 400 rounds
Fire rate 750 shots/min
The P-47D-27 (USSR) is armed with:
8 x 12.7 mm M2 Browning machine guns, wing-mounted (425 rpg = 3,400 total)
Suspended armament
List of setups (3)
The P-47D-27 (USSR) can be outfitted with the following ordnance:
Without load
1 x 250 kg FAB-250sv bomb (250 kg total)
2 x 500 kg FAB-500sv bombs (1,000 kg total)
2 x 500 kg FAB-500sv bombs + 1 x 250 kg FAB-250sv bomb (1,250 kg total)
Usage in battles
As with the normal P-47D-25, the D-27 can be used one of two modes, first as an excellent Boom & Zoom
fighter, using its great energy retention and amazing armament against high flying bombers and fighters.
Another option is as a fighter bomber, utilising the impressive payload and adequate diving characteristics of
the P-47 (be aware of dropping order of the bombs, the 500 kg bombs drop first and then the 250 kg under
the fuselage is dropped). The 500 kg bombs are able to make short work of any tank whether light or heavy
in its tier, but the 250 kg bomb can only provide enough explosive power to destroy softer targets, like
armoured cars and SPAA. The way both 500 kg bombs drop should either be used against a group of tanks
(combined battles) or against large pillboxes. Other than that, the P-47 can be used in multiple roles,
unfortunately, using bombs restricts flight to only staying at a low level where the P-47's engine is less
effective.
If using it as a high altitude fighter initially side climbing is recommended, as it gains a vast advantage over
other enemies. The hit and run tactics work best for the P-47, singling out a lone fighter below the P-47,
diving towards them and a 2-second burst from the M2 Brownings will most likely destroy them. Always try
to avoid a head-on engagement, as the engine is large and exposed from the front and most likely break
down if something manages to hit it. If willing to engage a heavy bomber main targets should be the wings
and elevators, as they are easy targets for the P-47.
Ground realistic battles
Ground strike
The Soviet P-47 can provide lethal ground support, but crucial life-saving decisions should be applied by
the pilot.
Once in the air, is prudent to scan the air for targets (check six first), if none are present, the P-47 can
proceed to the battlefield and find a bombing target. If there's one or more enemy aircraft in the combat
zone. The pilot is advised to immediately release all bombs; these bombs will only reduce the
manoeuvrability of the P-47 if combat actions are to be taken. With all the altitudes disadvantage and
dogfight manoeuvres, a P-47 with full bomb load only will be an easy target. Soviet pilots should keep the
discipline of bomb disposing once air combat is about to occur. Pilots could also retain their bombs anyway,
but then they would be forced to engage in Boom and zoom tactics due to the weight of the plane.
If there's no enemy aircraft, the P-47 can continue to use the powerful ordnance. Once the payload is
disposed of, is recommendable to leave the combat zone and return to the airfield for rearming. If the P-47
stays at low altitude and near the battlefield, is likely to be engaged by the rear, leading to a disadvantageous
duel.
Using the Ground target belt helps for this purpose as the Armour piercing capacity can help
against light targets.
Interceptor / Air defence
Oppositely, the P-47 can be cleared from all drag weight and be used as an interceptor and air defence
fighter. Don't forget to get some altitude once in the air; sideclimbing will allow to check the enemy air-
spawn zone and plan combat tactics accordingly. The eight Browning machine guns will provide adequate
damage, enemy planes regularly won't resist a lot of bullets from them.
Enemy bombers and attackers are amongst the easiest to destroy using this tactic. Which also helps to
protect the allied tanks fighting on the ground.
Using the Stealth belt helps for this purpose as the bullets are not visible to the enemy and they
often won't react until damaged.
Simulator / EC
In Simulator / Enduring Confrontation, bulkier planes that suffer in AB & RB shine and that of course
includes the P-47. Sitting at BR 3.7, the lowest BR for rank 3 EC, it can respawn infinitely which makes it a
great learning platform for new EC players. In Sim, the P-47 has stable control handling, all-round
unobstructed vision and fast speed, and it offers a wide range of additional armaments of bombs plus the
original 8 x .50 calibre, meaning it is an excellent multi-role aircraft. It can perform base-bombing, ground
pounding, bomber intercepting and traditional Boom and Zoom fighting.
Ground strike
For base bombing, choose the maximum setup of 1 x 250 kg, and 2 x 500 kg bombs to maximise the
damage. The fastest way to get to a base is to remain at tree-top level upon taking off. This way there is no
need to climb so the P-47 can pick up quite some speed like that, even with the full bombload. It is also
harder to be seen, since the P-47's dark colour will blend in with the ground for some maps. When
approaching the base, check its position with the minimap to ensure it's the right target. When the base fills
up the gunsight, pull up to around 500 m and then dive at the base at a rather shallow angle. When the
gunsight slices past the furthest edge of the base, release all the bombs, bank to the direction of the nearest
friendly airfield, descend back to tree-top level and fly back. If lucky, P-47 might even catch some enemy
bombers that just took-off from a nearby airfield; they will be some nice RP. Overall, base bombing is the
safest way to get rewards.
For ground pounding, pilots can choose to take the full bombload if desired. Use the bombs and rockets to
take out pillboxes and tanks. The aiming method for bombs is pretty similar to base bombing, but there are
differences for the 250 kg and 500 kg, as their drop are different and because now the targets are much
smaller. Dive at a shallow angle to approach the target, try to get as close as possible but avoid crashing into
the ground. When the gunsight slices through and just above the target, drop the 500 kg bombs. When the
target is at the centre of the gunsight and fills up around 1/3 of it, release the 250 kg. The 8 MGs are perfect
for killing trucks, AA guns and artilleries as they have plenty of ammo.
Constantly watch the surrounding, especially the rear for any incoming enemies.
Interception
Be more careful when hunting bombers, since with the Sim control (whether it be mouse joystick or a real
stick) the plane will manoeuvre much more gently, making itself a great target for the bomber's gunners.
Don't follow behind a bomber's rear unless sure that its tail gunners are unconscious. Chasing behind a
bomber makes the P-47 pretty much stationary for the tail gunners, bullets will shower. The big radial engine
of the P-47 will usually get damaged. Instead, before launching an attack, get an altitude advantage over the
bomber by flying around 2 km above it.
The bomber should only fill up about 1/6 of the gunsight. The best position for an attack is at the bomber's
high 6 so the P-47 can adjust the lead much easier. Dive at the bomber, but not directly at it. To maximise the
damage it is better to aim for their wings and engines, as the fuselage usually soaks up quite some bullets.
Only fire when the bomber is about to pass in front of the guns. This short window might seems inadequate
to do anything, but the 8 MG on the P-47 are actually quite destructive, as sometimes it only takes one bullet
to set the target aflame.
Air combat
As for dogfighting, because almost all aerial battles in Sim occurs at below 3,000 m, the P-47 can easily
climb to this altitude and gather up lots of speed before engaging a battle. The tactic is similar to the RB one
above. If unfortunately, P-47 finds itself being chased , do a large and smooth turn towards the nearest
friendly airfield to avoid bleeding too much speed. Then shallow-dive towards allied airfields. The P-47 can
quite easily outrun opponents like the A6M2 or Bf-109 E-1, but struggles to outrun Bf-109 F/G, FW-190 A-
1or other P-47s, like the German P-47▀. Another way of disengaging is to do a sudden Split-S to dodge
under the chaser. The average Sim players will now try and see where the P-47 went. P-47 can then run for
to the airfield or shallow climb for another attack.
Enemies worth noting:
Me 264: This giant is one of the few bombers who get air spawns in Sim, so it usually flies
higher than thought. On top of this, the Me 264 is armed with large calibre MG and cannons all
over it, therefore tailing a 264 is basically suicide unless all of their gunners are knocked out. P-
47 can treat the 264 almost like a B-29 or B-17 as they are very similar in both design and
defensive capabilities. It is best to head-on the 264 if possible, since then is easy to knock out
the pilots due to its glazed nose while also taking minimal damage. However the bomber lacks a
ventral turret on its belly, making it easy to deal damage from below, but be wary of the
downwards facing rear 20 mm cannon near the tail. The safest way to attack is from a higher
altitude, dive at an oblique angle and focus fire on the wings and nose. Never engage if P-47
does not have no altitude advantage.
Bf 110, Ki-45, A-26: As mentioned before, those twin engine aircraft are a big threat since their
lack of manoeuvrability comparing to single engine fighters are minimised in Sim. They are
usually armed with heavy guns & cannons in the nose, so an accurate burst will tear any plane
apart, including the P-47. The P-47 manoeuvres rather sluggishly and might get out-turned from
even those heavy fighters, so engage them with either altitude or speed advantage to avoid being
targeted. If they are not manoeuvring aggressively, aim for their wings or engines. If the fight is
intense, just burst anywhere as long some bullets hit them; the 12.7 mm bullets will damage
their flight performance quite a bit.
Manual Engine Control
MEC elements
Radiator
Mixer Pitch Supercharger Turbocharger
Oil Water Type
Controllable Controllable Controllable
Controllable Auto
Controllable Auto control Not auto Not auto Separate
1 gear controlled
available controlled controlled
Pros and cons
Pros:
Excellent multi-role fighter in the Soviet tree
Outstanding payload (1,250 kg total!)
4 x Browning M2's on each wing will make short work of any fighter/attacker
Plenty of ammo provides 33 seconds of sustained fire
Bubble canopy provides excellent view (SB)
Amazing energy retention makes it an excellent diver
Cons:
Heavy fighter, sluggish and difficult to manoeuvre at slow speeds
Bad turning ability; even with low-speed
Engine performance is worse in low altitudes
Worse performance when mounting bombs
Slow climbing without use of MEC
Larger than the average fighter
Bomb drop order makes it less viable for prolonged ground attacking
History
The Soviet Union received numerous aircraft through the Lend-Lease program, the P-47 being one of them.
By the end of the war, the Union had 118 P-47s.
Media
Skins
Skins and camouflages for the P-47D-27 (USSR) from [Link]. ([Link]
[Link]/feed/camouflages/?vehicleCountry=ussr&vehicleType=aircraft&vehicleClass=fighter
&vehicle=p-47d_ussr)
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
reference to the series of the aircraft;
links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
topic on the official game forum;
other literature.
Republic Aviation Corporation [Expand]
USSR fighters [Expand]
USSR premium aircraft [Expand]
Retrieved from "[Link]
This page was last edited on 12 May 2021, at 19:30.
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