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PC Engine Gamer Issue 2

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0% found this document useful (0 votes)
6 views24 pages

PC Engine Gamer Issue 2

Uploaded by

Michael Gann
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

PCEngine

GAMER
ISSUE 2 • OCTOBER 2010 • FREE

REVIEWED
PLATFORM COMBAT
最後の忍道
NINJA SPIRIT
PROVING THAT
EVERYTHING
IS MORE FUN
IN A THREESOME

PLUS
PREHISTORIC SHOOTING
ドラゴンスピリット
DRAGON SPIRIT
WHY THE GIRLS LOVE A GUY WITH THREE HEADS

ALSO IN THIS ISSUE: JOE REVIEWS JOE • FEENA INTERVIEWED


P CE n g
PC Engine Gamer

RIT

4
: N I NJA SP I kill people,
REVIEW s like to flip out and
well k nown that ninja
It is
roug ht his friends.
as b
and this one h

9
TI PS ugh for you,
FISH & nd a random re
a
d screen is not eno
.
If a sound test en game in Mesopotamia
the hidd
also check out
IRIT

10
DR AGO N SP
REVIEW : press, so now is your chance to
lot of bad
Dragons get a ven t some of that anger.
and
take on the role

14
M I NG TO NG UE old) titles
GA out a handful of classic (i.e.
cks gs up.
Joe Redifer che to shake thin
throws in a new one just
and

19
INTERVIEW of gaming’s lovelies for
ith one
We catch up w rview
insight fu l inte
a very

20
FEEDBACK of th ings abou t th e first issue, some
said a lot
You’ve er stand. See it here.
un d
of which I even
WN

22
L CO U N TD O
THE FINA at. Bosses are great. And the most vita
l
re
Shooters are g heck out the top ten.
first level. C
boss is on the
2
n e
giGAMER ISSUE 2
OCT 2010
Issue 2

ns.
Hello ‘Engine fa
lly n ice to be here
It’s jo
. E n ou g h of you
ag a in
e m e d to lik e the first
se
I th re w caution to
iss u e s o
e c id ed to m a ke another.
the wind and d
to th e c re w th is time
dition
We have an ad n upstanding pillar of
f a
in the form o Jo e R e d ife r. Joe has
y, Mr
the communit e G a m in g T ongue
ckle th
decided to ta a ga z in e , a llowing
e m
feature of th o n e th e q u a lity by
to h
me more time V and stuffing my face
eT
watching som
with crisps.
m m e n t s , q u e stions,
ny co
If you have a rs o na l p ro b le ms that
g pe
or embarrassin ss, feel free to email me
cu
you want to dis .[Link]. And maybe the
ine
at paul@pceng sue could be YOU!
t is
star of the nex
b ly w o n’t b e though.
It prob a
sunteam_paul

PC Engine Gamer is a free, non-profit, fan produced digital magazine aimed to spread
the love of NEC’s PC Engine games console. All images/screenshots/artwork used in this publication
are copyright their respective owners/creators/companies and are used here for the purpose of comment, review and parody.
All written text is copyright Paul Weller, or the original author if stated, and is not to be reproduced without prior permission.
Japanese research has concluded that moderate drinking can boost IQ levels.

3
PC Engine Gamer

Ninja Spirit
In the late 1980s, tensions were high and the world was on the brink
of war. Two factions glared at each other across a sea of differences as
their ideologies clashed. It seemed that only bloodshed would answer
that ultimate question: Which is cooler, ninjas or pirates?

When Irem decided to release Ninja Spirit it seemed on the face of it


that ninjas had won, but little would they know that the game would
bring world peace. The pro-ninja camp applauded it for showing
how the skill and tricks of ninjas were just awesome. The
pirate supporters pointed out that the main character
was suspiciously dressed in pirate-like clothing and
spent the whole game killing ninjas, thereby proving
pirate superiority. And so both
sides were quelled and the world
was again at peace. For now...

But let’s get on to the story behind the


game. Using the tried and tested method
of rolling dice with words on, such as
‘girlfriend’, ‘brother’, ‘kidnapped’,
‘killed’ etc, they came up with
the truly unique premise of the
main character’s father being killed
by some beastly ninja person and a quest of
noble revenge. It basically boils down to feudal
Japan’s version of going postal.

Luckily, this ninja *cough* pirate


*cough* has a few skills of his

4 Ninja Spirit ©1990 Irem


Issue 2

own, and much like Michael


Douglas in Falling Down, his
arsenal gets more powerful
as you progress. Moonlight
(for that is the girly name of
the ninja in question) has
a veritable smörgåsbord of
weapons to choose from. His
suspiciously pirate-like curvy
You start out alone and with no friends. Like the fat kid at school.
sword is his primary short
range weapon, exploding
bombs are long range but take valuable time to
throw, the chain-sickle is extendible and can be Hit Me Baby
swung around for maximum damage, and of course One More Time
the ninja’s favourite - the rapid fire shurikens. There are 2 modes to choose
from: PC Engine Mode allows
While all of these are pretty cool, toys are much multiple hits before you die
and Arcade mode is for real
more fun to play with when you have friends round men as one hit will kill you
- which leads us to Ninja Spirit’s main gameplay instantly.
‘gimmick.’ You see, the staff at Irem obviously have
a bit of a fetish for what in Konami terms we would call an ‘option’. But not
content with keeping options in shoot ‘em ups such as R-Type, Irem staff
took a leap of logic and decided to
add them to a platformer. And you
know what? The sheer audacity
of this plan paid off, as once you
are used to your two little spirit-
buddies following you around,
playing alone just never feels the
same again. And it was also a boon
for the marketing department, as
suddenly the name of the game
made sense. Magical sticks of blue exploding dynamite are great for getting rid of
giant zombie ghost samurai or Japanese knotweed in your garden.

5
PC Engine Gamer

Pirates vs Ninjas - The Final Verdict


Captain Jack Sparrow Morgan Adams Captain Pugwash

Captain Jack would craftily She may have sunk a big He would just sit on them, the
weave a web of lies around movie company, but Morgan fat bastard.
the ninjas, confusing them has a fiery temper and boobs.
until their heads exploded. Ninjas have no boobs, so they
lose.
Pirates 1 : Ninjas 0 Pirates 2 : Ninjas 0 Pirates 3 : Ninjas 0

It has to be said that their spark of originality seems to be limited to this


feature, as the game itself is of a fairly regular design. Lots of running, lots
of (very high) jumping with minimal platforming skill required, and an
“Your ears may be a awful lot of slaughtering the hordes
of pesky evil ninjas that just seem
trifle disappointed....” to breed like rabbits in the forests.
I guess there’s nothing better to do on those cold winter evenings.

But that’s not a bad thing really, as the


game itself is jolly good fun. The levels
whip along at a fast pace, looking
atmospherically quite pretty as they
do it, and the action is fairly non-stop.
Your choice of weapon brings in a
small amount of strategy to the game
and also adds some
variety, which is always
Someone’s going to wake up with a headache.
welcome.
YARR!

Your ears may be a trifle disappointed as Irem has the


tendency to use quite thin, weedy sound in their PC

6 Pirates of the Caribbean ©Disney. Cutthroat Island ©1995 Cutthroat Productions LP/Momentum Pictures. Captain Pugwash © 2009 Gullane (Development) Ltd/John Ryan
Issue 2

Engine music. In Ninja Spirit


they just about get away with
it because the composition
suits the period and the mass
of sound effects tends to
cover up any shortcomings in
that area.

The main reason I have to


mark down Ninja Spirit is the
slowdown, which can break
the otherwise fast and fluid One can only wonder why there is a member of the Royal Military Police,
including beret, flying around on a kite in Feudal Japan.
gameplay. It gets really quite
bad in places and like a pickled plum in the centre of a rice ball, it sours
the taste of the experience
somewhat.

But despite all that, this is


a game for lovers of both
ninjas and pirates. Let
us all enjoy it and live in
peace forever.

Pirates are cooler btw.


Shurikens can even take out killer meteors from outer space. Blimey. SP

THE OVERLY COMPLICATED SCORING SYSTEM


GRAPHICS SOUND MUSIC GAMEPLAY POLISH
STAR QUALITY I’m. COOL.
BUT. I.
SPEAK. IN.
A. FUNNY.
WAY.

GRAPH OF PREDICTED INTEREST

801
TOTAL SCORE

/1000
MAKER: IREM • YEAR: 1990 • FORMAT: HUCARD

Star Trek: Deep Space Nine ©2007 CBS Studios Inc/Paramount Pictures 7
PC Engine Gamer

8 Builderland ©1993 Micro World


Issue 2

Fish & Tips


Hints and cheats to help
you stay ahead of the pack

Mesopotamia: Sound Test and Hidden game


If you’re fed up playing the game, why not try this little trick to listen
to the soundtrack or even play a secret shoot ‘em up. It might be
crappy but it’s better than Deep Blue.

At the zodiac select screen, hold UP and RUN


until the screen starts to fade white, then
push I. This can be a bit tricky to pull off, so
persevere.

When you’re done listening to the music


(using I and II to play the tunes), hit SELECT,
UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT,
RIGHT, II, I. This opens a rather pointless
screen that allows you to adjust the
brightness of the red background and the
rate at which it flashes (use SELECT to switch
between controls, while moving them with
LEFT and RIGHT)

SEXY!

Finally, push II, UP, UP, DOWN,


DOWN, LEFT, RIGHT, LEFT, RIGHT, II, I
to activate the graphically amazing
space shoot ‘em up.
Mesopotamia ©1991 Atlus 9
PC Engine Gamer

Dragon Spirit
Shoot ‘em ups eh? All set in space full of ships and lasers, designed to
appeal to the nerdy bespectacled sci-fi geeks. Well not this one, which is
quite clearly a serious paleontological study on the later Mesozoic Era.

Well that’s what I thought before I read the plot. It has something to do
with some butt-ugly demon who has fooled
his prison guards and legged it, then a hero
dude comes along with his shiny sword
and big ideas and gets himself turned into
a dragon to save the world. You know, the
usual stuff.

But the gods have a sense of humour.


Sitting on their big clouds in the sky, they
could have easily given him sixteen heads
Don’t worry, the graphics get better. and molten breath that could destroy a
planet. But nooo, they start him off with the basics and force the poor
guy to fend for himself if he wants his fireballs to be more effective than
spitting peas at hippos.

Much of his extra power comes from destroying giant prehistoric eggs
that litter the landscape, so it’s really no surprise that every dino on the
planet is set on revenge. After
“...having three heads all, if you went into a nursery
might sound awesome...” and started eating babies, I’m
sure you wouldn’t be the most
popular person in the world. But in this case it’s worse. I mean, even the
frikkin’ trees are out to get him.

But nevertheless, these taste pretty good - good enough to increase his
firepower, or even grow an extra head. Naturally, having three heads
might sound awesome, but it also makes him a bigger target, so he has
to keep those six eyes open.

10 Dragon Spirit ©1988 Namco


Issue 2

Of course, being a hero of


worth, our man Amul (for
that is his name) decides
to take the scenic route
to conquer his foes, flying
over mountains, volcanoes
that spew lava high into the
sky, deserts, jungles and so
on, taking in the views and
coming face to face with
the mighty beasts that lay
in wait at the end of each
Be sure to take out ground targets quickly, as they are tricky little area.
buggers to hit when the screen is full of bullets.

At this point you might be wondering what exactly makes this game
stand out from any other vertically scrolling shooter. Well the answer is
not much, but some. And before you try to figure
out if that made any sense, I should probably
elaborate.

Unlike space based shoot ‘em ups, Dragon Spirit


offers both air-to-air and air-to-ground based
attacks. In fact, a lot of your foes are wandering
around on the ground below so proper use of
these attacks is crucial. Personally, I’ve always
With the extra heads, watching your
been in two minds about these systems. On one wingspan is very important to survival.

You’re not the boss of me

Nessie is scary fast but powerful The phoenix has some very hard Destroying the ground pods is
shots take him out easily. to dodge lava rocks. Concentrate! key to snuffing out this plant.

11
PC Engine Gamer

hand, it adds a little more skill and


variety to the gameplay. On the
other hand, it just gets in the way
of the mindless blasting that you
sometimes desire in the genre. It
also reminds me of Xevious, which
is never a good thing.

Aside from that it’s fairly standard


blasting fare. Graphically, it remains
fairly faithful to the look and feel of
the arcade original - which can be a
tad bland and repetitive in places,
Rejects from Galaga ‘88 set out to attack.
but not worryingly so. It generally
looks nice, but somehow lacks any real flair to the presentation.

Audio is a high point however. The sound effects are functional, but
“It’s not a game you the music is just fantastic. The tunes
are catchy without being too twee, the
can rush through.” sound used is buzzy and appealing, and
there are some truly great compositions
here. While taken individually it may have less impact, but as a collection,
the music is some of my favourite chip work on the PC Engine.

In terms of balance and difficulty, it’s probably aimed more at the


moderate shoot ‘em up player rather than the beginner. The size of
your dragon and the two massive wings sticking out the sides can make
dodging enemy fire a little trickier than your average
spacecraft-based game, and there are
times, even fairly early on, where finding
a path between a spray of bullets can
be somewhat challenging.

It’s not a game you can rush


through. Care and practice
are needed to properly
progress, and although
the pace is slower than
12
Issue 2

Good Egg
Everyone knows that eggs are good for your
health, and this is also true in Dragon Spirit.

Red eggs drop items that increase the


power of your flames, whereas blue eggs
drop those essential items that
multiply your heads.

Be on your guard, as getting hit


can not only drop your life meter,
but you can also lose firepower,
so destroy all the eggs you can. With some luck, you might get the uber-weapon that spits
out fireballs like explosive diarrhoea.

many similar titles, that doesn’t mean


the game is easier. In fact, it lulls you into
a false sense of security before squarely
ramming a fireball up your scaly behind.

I find it kind of hard to come down to a


definitive opinion on Dragon Spirit. It’s
good. It provides a challenge. The music
is great. I just feel it needed something
more. Something extra to elevate it to
being an essential purchase. It’s missing
that something, but don’t let that put Take care around things that explode when you shoot
them, leaving multiple objects to dodge.
you off trying it. SP
THE OVERLY COMPLICATED SCORING SYSTEM
GRAPHICS SOUND MUSIC GAMEPLAY POLISH
STAR QUALITY I’m NOT
AS HOT
AS DAX,
BUT I AM
A SOLID
ACTOR

GRAPH OF PREDICTED INTEREST

768
TOTAL SCORE

/1000
MAKER: NAMCO • YEAR: 1988 • FORMAT: HUCARD

Star Trek: Deep Space Nine ©2007 CBS Studios Inc/Paramount Pictures 13
PC Engine Gamer

Gaming Tongue
The world of gaming is not confined to the PC Engine.
Joe Redifer gives you a taste of whatever else is out there.

Kenseiden • Sega • 1988 • Sega Master System


One often overlooked game for the Sega Master System is Kenseiden.
Instead of tiny-looking sprites that we were used to seeing in those days,
it features HUGE characters that make The Kung-Fu look absolutely
pathetic by comparison.

You control a left-handed samurai. That’s right, left handed. No matter


which way he faces, left or right, he swings his sword with his left hand.
Very few game systems throughout history have had the raw power to
do this, normally they just reply on simple sprite-flipping due to lazy or
poor programmers who had no business being in the game industry.
But since Sega had the best programmers ever, they were able to
accomplish this feat. However it is a bit
surprising because there is the phrase
“In Japan, no left hand” which basically
means most if not all peeps over there
are forced to use their right hand as
their primary. That means Ken (which
I presume is the name of the main
character) is a true rebel and lets nobody
control him.
It’s sort of like The Super Shinobi, but with skeletons.

The game features 2 MEGA POWER for some amazing visuals, fantastic
music and lots of different stages. You power up your weapons and
abilities throughout as well as find secret rooms and areas. The game can
seem very difficult, but I managed to be able to beat it regularly without
any cheats back when I was 14. 14 year-olds are teenagers. Teenagers
aren’t even real people, otherwise they’d be adults. If a non-person can
beat it, you stand a chance, too! But you must stick with it. Don’t try
to use the level select, you’ll die really fast since it doesn’t come with
the upgrades you earn throughout the game. A must in anyone’s SMS
collection to be sure. JR

14 Kenseiden ©1988 Sega


Issue 2

GI Joe • Konami • 1992 • Arcade


GI Joe is an arcade game by Konami based
on an elite team of do-gooders whose sole
mission is to fight the world’s most inept
terrorist organization, Cobra. The real
military doesn’t have to fight them because
they are never able to cause anything more
than comical mischief.

The arcade game, which never saw a home Costumes designed by ‘Queer Eye for the Bad Guy’.
version, plays like another arcade game called Devastators, also by
Konami, in which you run forward into the screen with massive amounts
of blocky, scaling objects coming at you. There is a lot more on-screen
this time compared to Devastators, and the game is much zippier. You
basically just move your character left or right while moving an on-screen
cursor around to murder various Cobra soldiers. That’s right, murder.
Cobra, who has never been able to kill even one person in its entire
existence, has earned the death penalty for each and every enlisted
member. You can also shoot a mega-bomb which is different for each
character.

Speaking of characters, Konami has given you the American right to


select from Duke, Roadblock, Scarlett and Snake-eyes. I want to talk
about Snake-eyes. Anyone who is familiar with GI Joe lore knows that
Snake-eyes does not talk. But here
he does. He says “Yo Joe!” What
a jabbermouth! His costume also
looks nothing like what it does
everywhere else. Regardless, the
game is pretty fun for a while
but grows repetitive quickly. The
music is almost noteworthy, but
There’s nothing like a decent bit of desert camouflage. not quite so I’ll stop writing about
And this is nothing like a decent bit of desert camouflage. it now. The graphics are nice, but

very blocky and really show off Cobra’s FABULOUS colour coordination.
Forget about being stealthy, any Cobra vehicle could be seen hundreds
of miles away with the crazy pastel colours they chose to adorn their
vehicles and uniforms with. JR

GI Joe ©1992 Konami 15


PC Engine Gamer

Neo Turf Masters • Nazca • 1996 • Neo-Geo


Hmmm...should this be considered an arcade game? Perhaps, but I have
never played or even seen this in any arcade-type establishment. In fact,
the first time I ever played the game was the port on the Neo-Geo Pocket
Color. It was a fantastic game. But when I
learned that it had a big brother for the REAL
Neo-Geo, I knew I had to have it. So I quickly
bought a Neo-Geo from a thrift store (they
always have a bunch) and I bought the game
at a yard sale.

First of all, many people may pass this game


It mostly looks pleasant enough, though the up simply because it is a golf game or perhaps
overhead graphics are a bit on the dull side. you don’t like any type of sports games at
all. That would be a mistake. This is one of the most arcade-like sports
games ever. It has a fantastic pace, lots of excitement and energy that
can’t even be found in a lot of action games and is truly fun to play, even
if you lose badly… which is likely. The voices in this game are quirky and
immensely entertaining. The scratchy female announcer likes to shout
“On the gweeeeen!” when the ball finally lands on the putting green. If
you make PAR or better, you have a chance to hear your player shout
“BINGO!!!!”. Wrong game, numb-nuts. But it is still enjoyable beyond
belief. This is what arcade-ness is all about in my opinion… the energy
and excitement created that makes you want to keep playing again and
again. Very few games offer this.

The voice casting is also


interesting. The same voice
actor portrays all of the different
characters in the game. He doesn’t
even make an attempt to sound
different for the German dude or
the Japanese dude or anything.
I take it the guy they hired (after
countless auditions, I’m sure) Obviously not a fan of ‘The Maltese Falcon’.
didn’t exactly get straight A’s at drama school. Unfortunately there
seems to be no IMDb information for this person. I’d like to see what
else he’s done. I’m sure he’s a great guy with many friends. JR

16 Neo Turf Masters ©1996 Nazca


Issue 2

Ys Seven • Xseed/Falcom • 2010 • PSP


A few of you might remember a couple of games called “Ys” something-
or-other on the PC Engine. It’s not Mario so you probably haven’t heard
of them. But the 7th game in the series was released on the PSP in August
of 2010 and it prompted me to buy a PSP just to play it. I don’t regret it
at all!

The quest clocks in at just over 20 hours or


so which feels about right. The dialogue
can be a little overdone as seems to be
the case with many games these days.
How I miss the days of limited ROM space
and limited RAM, developers chose their
words wisely. Nowadays we have to read
the equivalent of a novel every 20 minutes.
The combat, for the most part, is excellent,
though when the camera zooms back
it can be difficult to discern who you are
controlling. This can be an issue during the
long boss fights. You can control a whole
mess o’ peeps and Adol is just along for
the ride.

The music is really good for the most


part and you will hear plenty of Falcom
goodness in its composition, so be sure
to illegally pirate it if you can (Um, actually
don’t do that...SP). The graphics are good
and do the job and I didn’t really have It’s Ys Jim, but not as we know it.
any issue with the game using polygons or being in “3D”. Unfortunately
the game does lack in presentation compared to Ys 1-4. There are no
“animated cutscene cinemas” and no voiceovers as was a staple in the
first four games in the series. That made me sad as the game only uses
less than 500MB which is far less than half of the disc space available.
One thing that is refreshing, however, is that you are not fighting to save
the entire world/universe like you usually are in JRPGs. You are fighting
to save an area about the size of Lakewood, Colorado. Pick this game
up, you shouldn’t miss it! JR

Ys Seven ©2010 Xseed/Falcom 17


PC Engine Gamer

18
Issue 2

Interview
Feena • Ys [Link]
PCEG: We’re here today with Feena, a
Goddess of Ys. Thank you for joining us
Feena.

FEENA: You’re welcome.

PCEG: Tell us, what is it like being an actual


Goddess?

FEENA: Well at first I was kind of ‘what-ever’


but my sister, who’s also a goddess you
know, but I have like nicer hair, well she
said that I could get this boy to like me, so I
was like ‘let’s do it’ and she was like ‘OK, get
yourself captured and he can rescue you’
and I did and he like totally fell for me and
it was sooo cool.

PCEG: Err, alright. What do you like to do


when you’re not being a goddess?

FEENA: You know, I like totally strip off and


get this big black pearl and like hold it in
front of me and all the boys like want me and
stuff, but they can’t quite see everything so
they like go mental and that.

PCEG: So are you in a relationship now?

FEENA: Well I thought I was but he like


started seeing this stupid mortal girl with
like totally red hair. She like spent all her
time standing by trees and like crying.
What a bitch.

PCEG: Well thank you for your time, it has


been a most enlightening interview.
Uh, is that a black pearl you have there?

Ys IV ©1993 Hudson Soft/Falcom 19


PC Engine Gamer

Feedback
Good or bad, let’s hear it
(unless it’s bad)

The feedback from the first issue of PCEG has been wonderful, and
although it will probably dry up now and you’ll never see another letters
page again, here is a spattering of what you’ve said so far. And if you want
to get in touch (feel free to comment or ask me about anything) then you
can write to paul@[Link].

Purely fantastic read! Thank you Sunteam Looks great, but isn’t there an easy way to
from the bottom of my stomach lining. download the whole thing?
Mathius ccovell

My spleen says “You’re Welcome.” SP So “online magazine” means we can’t get a


print version? B/c that would be sick.
mobiusclimber
This looks awesome, Paul!!
I would buy a print version. But awesome
What’s with Dr. Polaski and Wes? Though, work! I love it.
I actually preferred Polaski over Crusher. sensei
Gave TNG much needed conflict between
the characters. But I digress... I’m ready to pay my £15 for 13 issues plus
airmail from the UK
Your Bikkuri review has inspired me to nikdog
tackle it again. I was so close to finishing
her off. (No comment...SP) Love it! I would pay for a hardcopy of this
monthly/bi-monthly.
Anyway, I love the format and the layout bernielindell
and look forward to more.
ceti alpha Ah, it is unlikely (and by unlikely I mean Deep-
Blue-getting-a-3D-remake-on-the-Xbox360
Pulaski represents someone who is unfairly unlikely) that you will ever see a print version of
overlooked, despite having some unique PCEG. However, while browsing the issue (via
qualities, much like Bikkuri Man itself. Wesley [Link]), the more eagle-eyed of readers
represents the much hated underdog who may have noticed the big green arrow at the
can be appreciated for what he really is by top with the word DOWNLOAD next to it. This
those who look past the surface - much like gets you a spiffy PDF file that you can take to
The Kung Fu. And I bet you thought I was just your local copy shop and demand they print
being random for the sake of it... SP for free because it’s so awesome. SP

20 Back To The Future ©1985 Universal Pictures/Amblin Entertainment


Issue 2

This is great. The retro theme is perfect. It Hello there!


looks like it came out back in the 80’s. I just wanted to let you know that I’ve just
DJLobo read the first issue of PC Engine Gamer and
I completely loved it. Okay, I mean, the idea
And I thought I was being all modern and of a magazine about PC Engine written
trendy. *sob* SP NOW in 2010 is awesome to begin with -
but it was also the way it was put together.
Nice layout, exciting and at the same time
Great Mag. Definetly a must for every PCE relaxed language, a few jokes here and
owner and to who wants to own one. there..
I’m already a subscriber for a longtime of Maybe a bit on the short side but that’s
sunteam channel on youtube. But this probably just my thirst for PC Engine-stuff
beats everything I could imagine... It so talking. :) Well done, I really must say! If you
beautifully done... should be on paper and decide to make other issues I will download
on the newstands. Awesome articles and and save them as well!
grafx... Congratz... keep it forever coming. Kind regards from Sweden,
WarFado Starfighter

Well thank you sir, particularly for mentioning Hello to you and all the other Euro PC Engine
my YouTube channel, which has lots of yummy Fans. The ‘Engine is often the forgotten
PC Engine goodness. And don’t forget the retro machine and we need to promote its
Facebook page for essential updates on both goodness as much as we can. In fact, anyone
PC Engine Gamer and the PC Engine Software who takes a picture of them holding a sign
Bible site at [Link]. That is the about the PC Engine in an exotic place and
end of this public service announcement. SP sends it in to me will win, erm, nothing. SP

Translation Fun
Thanks to Google Translate, here are some comments from Blog WiiClube
([Link] Thanks guys!
Very crazy the hood! 16 Turbografx 16 was the bit of NEC. It
mark was a great island, with good games and
very nice graphics. He had some games
Mental the pocket! SP that were copies of the successes of other
systems , but had the best of all Bronx too,
I prefer PC same engine (easier to read and just to cite one example. But at that time,
speak) I honestly know very little seobre this war between Sega and Nintendo, NEC did
video game, or knew him, I only know of not have the chops to play the contest.
its existence when I read ROMS PC Engine It is worth quoting the notebook NEC tb.
emulation on a website. But what I know, His performance was equal to the console
he was a oncorrente the SNES and Mega table, and games could be used on both
Drive, also taking their glorious games. But the console and in the laptop. At the time
never played any. my dream was not realized consumption.
THIAGO MARTINS torreal

Well get your finger out and play some! SP I agree (I think). SP

21
PC Engine Gamer

The Final Countdown


A definitive top 10 of PC Engine game features

Level 1 Bosses in shoot ‘em ups


10. L-Dis 9. Cotton
While high on drugs, the creators Worth inclusion for the FX, this spinning head thing
came up with this gem. Its a shoe. makes the screen bounce in a pretty cool way
With fiery hair. And homing lasers. before gobbing out crap at you.
Awesome.

8. Hana Tāka 7. Darius Plus


Daka!? Not just the surprise of a giant blue fossilised
WTF is this? I fish at the end of the level, but the whole
mean, really, Darius boss experience with swirly clouds and
WTF is this? flashing warnings makes this memorable.
It gives me
nightmares.

6. Sapphire
Although pre-rendered sprites are a bit of a lame cop-out, this get points for the nice
animation and tenacity of the boss as it transforms several times before going belly-up in a
lovely looking explosion. Kabloooooey!

22 L-Dis ©1991 NCS/Masaya. Cotton ©1993 Hudson Soft/Success. Hana Taka Daka!? ©1991 Taito. Darius Plus ©1990 NEC Avenue/Taito. Sapphire ©1995 Hudson Soft.
Issue 2

5. The Lost Sunheart


If the initial freaky-ass naked baby-
man climbing a building was not
enough to traumatise you, the
snake-like eyeball-guts surely will.

4. Forgotten Worlds
Paramecium may be a doddle to
kill, but the classic design with ring
3. Aldynes
Just when you think it’s coming up from
of swirling garbage makes this a
behind (fnar), this beast does a jaw dropping
winner.
transformation that you really don’t expect.

2. Spriggan
A wingéd ship may not be
that impressive, but the first
time you see all the tiny
little soldiers rush into it,
it’s just really,
really cool.
Aren’t they
just cute?

1. R-Type
If you looked up ‘boss’ in the
dictionary, this is what you will
see. Accompanied by the most
memorable boss music ever, the
appearance of Dobkeratops is
one that you will never forget.
An all-time classic.

The Lost Sunheart ©1992 Imax. Forgotten Worlds ©1992 NEC Avenue/Capcom. Aldynes ©1991 Hudson Soft. Spriggan ©1991 Naxat/Compile. R-Type ©1988 Hudson Soft/Irem. 23
w w w. p c e n g i n e. c o. u k / s u n t e a m

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