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Half-Elf Paladin Character Sheet

This document provides character details for a level 2 half-elf paladin. It includes ability scores, proficiencies, equipment, hit points, spells, and other character details.

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emilytrujis
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0% found this document useful (0 votes)
7 views4 pages

Half-Elf Paladin Character Sheet

This document provides character details for a level 2 half-elf paladin. It includes ability scores, proficiencies, equipment, hit points, spells, and other character details.

Uploaded by

emilytrujis
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Paladin 2 KingOfEizagar

CLASS & LEVEL PLAYER NAME


KingOfEizagar's Character
Half-Elf Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+2 Constitution +0 19 20 --
+3 -1 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
16
• +5 Charisma
Total 2d10 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+2 P +2

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

15 P +5 Athletics STR === TOOLS ===


ABILITY SAVE DC Smith's Tools, Vehicles (Land)
+3 Deception CHA
-1 History INT === LANGUAGES ===
INTELLIGENCE
P +2 Insight WIS Common, Dwarvish, Elvish
30 ft. (Walking)
-1 +3 Intimidation CHA
-1 Investigation INT
8 +0 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +2 Perception WIS


+3 Performance CHA === ACTIONS === You have a pool of healing power that can restore
+0 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
10 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
Help, Hide, Ready, Search, Use an Object, pool, or 5 HP to either cure a disease or neutralize a
-1 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise, poison affecting the creature.
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
=== SPECIAL ===
+0 Stealth DEX Divine Sense • 4 / Long Rest Divine Smite
CHARISMA As an action, you can detect good and evil. Until When you hit with a melee weapon attack, you can
P +2 Survival WIS
the end of your next turn, you can sense anything expend one spell slot to deal 2d8 extra radiant
damage to the target plus 1d8 for each spell level
+3 affected by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 4 times per long
higher than 1st (max 5d8) and plus 1d8 against
undead or fiends.
rest.
16
Lay on Hands Pool • 10 / Long Rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Battleaxe +5 1d8+3 Slashing Martial, Versatile

Javelin +5 1d6+3 Piercing Simple, Thrown, Range (30/120)


12 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +5 4 Bludgeoning


9 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 2 KingOfEizagar
CLASS & LEVEL PLAYER NAME
KingOfEizagar's Character
Half-Elf Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than
1st (max 5d8) and plus 1d8 against undead or fiends
* Hit Points • PHB 84 (max 6d8 total).

* Proficiencies • PHB 84 | Special

* Divine Sense • PHB 84


As an action, you can detect good and evil. Until the === HALF-ELF RACIAL TRAITS ===
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Ability Score Increase • BR 39
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 4 times per long * Darkvision • BR 39
rest. You can see in darkness (shades of gray) up to 60 ft.

| 4 / Long Rest • 1 Action * Fey Ancestry • BR 39


You have advantage on saving throws against being
* Lay on Hands • PHB 84 charmed, and magic can’t put you to sleep.
You have a pool of healing power that can restore 10
HP per long rest. As an action, you can touch a * Skill Versatility • BR 39
creature to restore any number of HP remaining in the You gain proficiency in two skills of your choice.
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature. * Languages • BR 39

| Lay on Hands Pool: 10 / Long Rest • 1 Action

* Fighting Style • PHB 84


You adopt a style of fighting as your specialty.

| Defense • PHB
While you are wearing armor, you gain a +1 bonus to
AC.

* Spellcasting • PHB 84
You can cast prepared paladin spells using CHA as
your spellcasting modifier (Spell DC 13, Spell Attack
+5). You can use a holy symbol as a spellcasting
focus.

* Divine Smite • PHB 85


When you hit with a melee weapon attack, you can
expend one spell slot to deal 2d8 extra radiant damage

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Torch 10 10 lb.

Chain Mail 1 55 lb. Waterskin 1 5 lb.

SP 0 Javelin 5 10 lb.

Battleaxe 1 4 lb.
EP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


GP 20 Pot, Iron 1 10 lb.

Shovel 1 5 lb.
PP 0 Smith's Tools 1 8 lb.

Holy Symbol 1 --
WEIGHT CARRIED

160 lb. Bedroll 1 7 lb.

ENCUMBERED Mess Kit 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Rations (1 day) 10 20 lb.

PUSH/DRAG/LIFT Rope, Hempen (50 feet) 1 10 lb.

480 lb. Tinderbox 1 1 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
KingOfEizagar's Character Chaotic Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I judge people by their


actions, not their words.

PERSONALITY TRAITS

Destiny. Nothing and no one can steer me away


from my higher calling. (Any)

IDEALS

I have a family, but I have no idea


where they are. One day, I hope to
see them again.
BONDS

The people who knew me when I


was young know my shameful
secret, so I can never go home
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 13 +5
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 2 Slots OO

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 13 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

SPELLS

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