--[[
╭━━━╮╱╱╱╱╭╮╱╱╱╱╱╱╱╭╮
┃╭━━╯╱╱╱╱┃┃╱╱╱╱╱╱╭╯╰╮
┃╰━━┳━━┳━╯┣━━┳━┳━┻╮╭╋╮╭┳╮╭╮
┃╭━━┫┃━┫╭╮┃╭╮┃╭┫╭╮┃┃┃┃┃┃╰╯┃
┃┃╱╱┃┃━┫╰╯┃╰╯┃┃┃╭╮┃╰┫╰╯┃┃┃┃
╰╯╱╱╰━━┻━━┻━━┻╯╰╯╰┻━┻━━┻┻┻╯
RayBeam Fling V2 (FE)
Official name of this Script.
Wear trench coat, and any layered clothing pants to make this script work better.
--]]
-- + UpdateLog of V2 +
-- Added UpdateLog (explainable)
-- Added R15 Detection (so you know)
-- Added DeleteArm (prevent exploiters)
-- Added SayDramaticStuff (explainable)
-- R15 Detection
if [Link] == [Link].R6
then
local m = [Link]("Message", [Link])
[Link] = "You are in R6, this script will not work"
wait(4)
m:Destroy()
[Link]()
return
end
--[[
(I will never obsfucate this, as it would make me claim this as my own code, all
the code cut is from Infinite Yield and other sources i have forgotten.)
Don't use this with games that has a kill block because you're gonna touch that
kill block easier and kill yourself.
--]]
-- Respect to Digitality
-- For creating Leg Resize.
-----
-- INFO TO KNOW
-----
--[[
Noclip : Automatically On
Fly : Automatically On
Fly is mobile supported, which means you can move with fly in mobile
(Mobile users with executors wont be strugglin pressing a fake keyboard)
Wear layered clothing when on a nocollide game (to only annoy people)
--]]
TypeOfFling = 1 -- Default
-- 1 is SpreadRadius
-- 2 is FocusOneRadius
-- Any random number is still 2
-- if you dont know how to script
-- true is on
-- false is off
DeleteArm = true
-- Prevent killing from other exploitors
SayDramaticStuff = true
-- Say dramatic stuff like in anime lol
-- Meaning of the option TypeOfFling
-- SPREAD RADIUS
--[[
This will reduce the effectiveness of flinging more harder but spreads the fling of
radius even more.
--]]
-- FOCUS ONE RADIUS
--[[
This will increase effectiveness of flinging more harder but reduces the radius of
flinging.
--]]
-- OPTION FOR FLING VELOCITY
--[[
Set your fling velocity, the higher the better, but the more broken it is. (This
means you are going to get fling off because of the map parts or either bug out)
--]]
FlingVelocity = 9000 -- Default
-- Set to 0 if you want it to not spin
-- Script will start now
-- You can notice familliar code cuts.
local function Notif(txt)
[Link]:SetCore("SendNotification",{
Title = "Fling Notification";
Text = txt;
Icon = "rbxassetid://7772906436";
Duration = 5;
})
end
Notif("Running the script please wait")
local Player = [Link]
if DeleteArm then
[Link]:Destroy()
end
local P2 = game:GetService("Players").LocalPlayer
local Noclipping = nil
local Clip = true
local RunService = game:GetService("RunService")
wait(0.1)
local function NoclipLoop()
if Clip then
if [Link] ~= nil then
for _, child in pairs([Link]:GetDescendants()) do
if child:IsA("BasePart") and [Link] == true then
[Link] = false
end
end
end
end
end
Noclipping = [Link]:Connect(NoclipLoop)
wait(0.3)
for i, x in pairs([Link]:GetDescendants()) do
if x:IsA("BasePart") and not [Link] then
[Link] = true
end
end
if SayDramaticStuff then
-- I watch anime so i know
[Link]:FireServer("TH
E POWER OF HEAVEN CHEATS.","All")
wait(3)
[Link]:FireServer("PO
WER OF DIMENSIONAL DIVERSION.","All")
wait(2.3)
[Link]:FireServer("UL
TIMATE SKILL, SUPERNOVA!!","All")
end
local IsFlying = true
local flyv
local flyg
local Speed = 70
local LastSpeed = Speed
local IsRunning = false
local f = 1
flyv = [Link]("BodyVelocity")
[Link] = [Link]:FindFirstChild('Torso') or
[Link]:FindFirstChild('UpperTorso')
[Link] = [Link]([Link],[Link],[Link])
flyg = [Link]("BodyGyro")
[Link] = [Link]:FindFirstChild('Torso') or
[Link]:FindFirstChild('UpperTorso')
[Link] = [Link](9e9,9e9,9e9)
flyg.P = 1000
flyg.D = 50
[Link]:WaitForChild('Humanoid').PlatformStand = true
spawn(function()
while true do
wait()
if IsFlying then
[Link] = [Link] * [Link](-
[Link]((f+0)*50*Speed),0,0)
[Link] = [Link] * Speed
else
f = 0
end
if IsRunning then
Speed = LastSpeed
else
if not Speed == 0 then
LastSpeed = Speed
end
Speed = 0
end
end
end)
[Link]:Connect(function()
if [Link] == 0 then
if IsFlying then
Noclipping:Disconnect()
Clip = false
flyg:Destroy()
flyv:Destroy()
end
end
end)
[Link]:Connect(function()
if isFlying then
Noclipping:Disconnect()
Clip = false
flyg:Destroy()
flyv:Destroy()
end
end)
[Link]:Connect(function(Prop)
if [Link] == [Link](0,0,0) then
IsRunning = false
else
IsRunning = true
end
end)
wait(0.3)
local char = [Link]
function helpmeget(char)
local c4 = char:FindFirstChild('HumanoidRootPart') or char:FindFirstChild('Torso')
or char:FindFirstChild('UpperTorso')
return c4
end
local Spin = [Link]("BodyAngularVelocity")
[Link] = "SpinnerVelocity"
[Link] = helpmeget([Link])
[Link] = [Link](0, [Link], 0)
[Link] = [Link](0,FlingVelocity,0)
wait(0.3)
[Link]:SetStateEnabled([Link],false)
if TypeOfFling == 1 then
[Link]:SetStateEnabled([Link],false)
[Link]:SetStateEnabled([Link],false)
[Link]:ChangeState([Link])
elseif TypeOfFling == 2 then
[Link]:ChangeState([Link])
else
[Link]:ChangeState([Link])
end
loadstring(game:HttpGet('[Link]
roblox-scripts/main/Leg Resize'))()
wait(0.4)
for i, x in pairs([Link]:GetDescendants()) do
if x:IsA("BasePart") and [Link] then
[Link] = false
end
end
Notif("Finished at loading the script")