0% found this document useful (0 votes)
83 views2 pages

Software Development Principles Overview

This course covers fundamental principles of software development over a semester. [1] The goal is to study best practices, principles, and patterns across the software development lifecycle. [2] Upon completing the course, students will be able to demonstrate the development process, perform requirements analysis, manage teams, and design, develop, test and validate software. [3] Topics include software management, requirements analysis, design, testing and reading materials on balancing agility and discipline in development.

Uploaded by

archangelpromise
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
83 views2 pages

Software Development Principles Overview

This course covers fundamental principles of software development over a semester. [1] The goal is to study best practices, principles, and patterns across the software development lifecycle. [2] Upon completing the course, students will be able to demonstrate the development process, perform requirements analysis, manage teams, and design, develop, test and validate software. [3] Topics include software management, requirements analysis, design, testing and reading materials on balancing agility and discipline in development.

Uploaded by

archangelpromise
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

SOFTWARE DEVELOPMENT PRINCIPLES

Course Name Software Development Principles


Course Level Year 1 semester 1
Course Credit 4CU
Contact hours 60 Hours
Course code SWE 1104
Course Objectives

The goal of this course is to study and apply advanced software engineering best practices,
principles, and patterns that concern different phases of the software development lifecycle
and different aspects of the software itself. In particular, we will study in detail the
fundamental GoF object-oriented design patterns, object-oriented reengineering patterns, and
patterns that facilitate the evolution of databases.

Course Objectives Upon successful completion, the student should be able to:

1. Demonstrate mastery of the software development process, describing core


activities at various levels of software development;
2. Perform requirement analysis of a simple software systems;
3. Manage a team of developers;
4. (iv) Demonstrate knowledge of at least one tool of software documentation;
5. Work in a team; and
6. Design, develop, test and valid a software product.

Course Content

Topics covered include:

Introduction: What is software engineering? Phases in the development of software. 12hrs

Software Management: Planning and controlling a software development project. 12hrs

Requirements analysis: Requirements specifi- cation, humans as information sources, tools


for documenting the requirements (SADT, PSL/PSA, Ada-based analysis methods). 12hrs

Software design: Abstraction, modularity, information hiding, design methods, design


documentation. 12hrs

Testing: Test objectives, verification and validation, manual test techniques, techniques for
functional and structural testing. 12hrs

Reading materials
1. Balancing Agility and Discipline: A Guide for the Perplexed; by Barry Boehm and
Richard Turner, Addison Wesley Professional, 2003, ISBN-10: 0321186125.
2. 201 Principles of Software Development, by Alan M. Davis, McGraw-Hill, March,
1995, ISBN-10:

Modes of assessment:

 Tests 20%
 Assignments 20%
 Examination 60%

You might also like