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Advanced Artificial Intelligence Course

This document outlines the course code, outcomes, units, and textbooks for an Artificial Intelligence II course. The 5 units cover probabilistic reasoning and Bayesian networks, multi-agent decision making using game theory, knowledge representation techniques like frames and scripts, fuzzy logic and genetic algorithms, and expert systems and robotics. Students will apply probabilistic reasoning, examine decision making, develop neuro-fuzzy systems, and illustrate applications of expert systems and robotics by the end of the course. The course uses two textbooks and provides web references for additional information.

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0% found this document useful (0 votes)
9 views2 pages

Advanced Artificial Intelligence Course

This document outlines the course code, outcomes, units, and textbooks for an Artificial Intelligence II course. The 5 units cover probabilistic reasoning and Bayesian networks, multi-agent decision making using game theory, knowledge representation techniques like frames and scripts, fuzzy logic and genetic algorithms, and expert systems and robotics. Students will apply probabilistic reasoning, examine decision making, develop neuro-fuzzy systems, and illustrate applications of expert systems and robotics by the end of the course. The course uses two textbooks and provides web references for additional information.

Uploaded by

sushmitha2684
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

ARTIFICIAL INTELLIGENCE-II

CourseCode:20CM1106 L T P C
3 0 0 3
Course Outcomes: At the end of the course,a student will be able to:
CO1: Apply probabilistic reasoning to solve uncertainty problems. (L3)
CO2: Examine simple, complex and multi agent decision making. (L3)
CO3: Outline various slot and filler structures. (L2)
CO4: Develop Neuro fuzzy systems and Genetic models in the real world. (L3)
CO5: Illustrate applications of expert systems and robotics. (L3)

UNIT-I: (10 Lectures)


Quantifying Uncertainty: Acting under Uncertainty, Basic Probability Notation, Inference using
Full Joint Distributions, Bayes’ Rule and its use.
Probabilistic Reasoning: Representing Knowledge in Uncertain Domain, Semantics of Bayesian
Networks, Efficient Representation of Conditional Distributions, Exact Inference in Bayesian
Networks. (TEXTBOOK-1)
Learning Outcomes: At the end of the unit, student will be able to
1. Explain basic probability notation. (L2)
2. Apply probabilistic reasoning on real time applications. (L3)
3. Illustrate inferences using bayesian network.(L2)

UNIT-II: (10 Lectures)


Probabilistic Reasoning Over Time: Time and Uncertainty, Hidden Markov Models, Dynamic
Bayesian Networks.
Decisions with Multiple Agents: Game Theory.
Multi-Agent Decision Making: Properties of Multiagent Environments, Non-Cooperative Game
Theory, Cooperative Game Theory, Making Collective Decisions. (TEXTBOOK-1)
Learning Outcomes: At the end of the unit, student will be able to
1. Demonstrate Hidden Markov Models.(L2)
2. Discuss Real time applications using Decision Networks.(L2)
3. Apply Game theory on a multi-agent environment. (L3)

UNIT-III: (10 Lectures)


Advanced Knowledge Representation:
Weak Slot-and-Filler Structures: Semantic Nets, Frames, Strong Slot-and-Filler Structures:
Conceptual Dependency, Scripts, Knowledge Representation Summary: Syntactic Semantic
Spectrum of Representation, Logic and Slot-and-Filler Structures, Other Representational
Techniques. (TEXTBOOK-2)
Learning Outcomes: At the end of the unit, student will be able to
1. Explain weak slot and filler structures. (L2)
2. Explain strong slot and filler structures.(L2)
3. Discuss about other representational techniques.(L2)
UNIT-IV: (10 Lectures)
Fuzzy Logic: Introduction, Fuzzy Sets, Fuzzy Terminology, Fuzzy Logic Control, Fuzzy
Inference Processing, Neuro Fuzzy Systems.
Genetic Algorithms: Introduction to GA, Significance of Genetic Operators, Termination
parameters, Evolving Neural Networks. (TEXTBOOK-2)
Learning Outcomes: At the end of the unit, student will be able to
1. Discuss various fuzzy logic operations.(L2)
2. Develop Neuro fuzzy systems(L3)
3. Demonstrate different Genetic operations.(L2)

UNIT-V: (10 Lectures)


Expert Systems: Definition – Features of an expert system, Organization, Characteristics,
Prospector, Knowledge Representation in expert systems, Expert system tools-MYCIN-EMYCIN.
(TEXTBOOK-2)
Introduction to Robotics: Robot Hardware, Robot Perception, Planning to move, Planning
Uncertain movements, Moving, Robotic Software Architectures, Application Domains.
(TEXTBOOK-1)
Learning Outcomes: At the end of the unit, student will be able to
1. Demonstrate knowledge representation in expert systems.(L3)
2. Discuss applications of expert systems (L2)
3. Explain various robotic software architectures(L2)

TEXT BOOKS:
1. Stuart J. Russell and Peter Norvig, Artificial Intelligence: A Modern Approach, Fourth
Edition, Pearson, 2020.
2. Elaine Rich, Kevin Knight and Shivashankar B. Nair, Artificial Intelligence, Third
Edition, Mcgraw Hill, 2017.

REFERENCE BOOKS:
1. [Link], Artificial Intelligence: Making System Intelligent, Wiley Publications,
1st Edition, 2019.

WEB REFERENCES:
1. [Link]
2. [Link]
n-ai
3. [Link]

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