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AME Configuration Settings Overview

This document contains over 100 configuration settings for an Adobe video editing application. The settings control features like hardware acceleration, encoding presets, memory usage, logging and more. Many relate to enabling or disabling debugging, experimental features, and optimizations. Default values are provided for most settings.

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0% found this document useful (0 votes)
11 views4 pages

AME Configuration Settings Overview

This document contains over 100 configuration settings for an Adobe video editing application. The settings control features like hardware acceleration, encoding presets, memory usage, logging and more. Many relate to enabling or disabling debugging, experimental features, and optimizations. Default values are provided for most settings.

Uploaded by

rwrqqwef
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

AME.

EnableFeatureMaximumFileSize false false


[Link] false false
[Link] true true
[Link] false false
[Link] false false
[Link] true true
AddTimestampToLogFileNames false false
AddUTCTimestampToTraces false false
AdobeCleanFontSize 12 12
ApplicationLanguageBilingual false false
AudioAsioEnabled true true
AudioIOPreventSuspending false false
AudioOutputOnlyUI false false
AudioPrefetchDefaultTime 2 2
[Link] false false
[Link] false false
[Link] false false
CloseAlwaysTimeoutInSeconds 300 300
CloseIfContentionTimeoutInSeconds 15 15
CodeProfiler_AutoStart false false
CodeProfiler_InitialVolume 5 5
[Link] 4 4
[Link] false false
[Link] false false
CompareMediaNodeRenderers false false
CreateLogFilesThatDoNotExist false false
[Link] true true
[Link] false false
[Link] 200 200
[Link] false false
[Link] false false
[Link] false false
[Link] false false
[Link] 0 0
[Link] 11000 11000
[Link] false false
DS.disable_WGL_INTEL_cl_sharing true true
[Link] false false
[Link] false false
[Link] false false
[Link] true true
DVAUI::TraceDesignInformationOnControlEvents false false
DVA_syncWindowEnablement false false
[Link] true true
[Link] 16 16
DisableGPUMediaNode false false
DisableHighQualityAVCHDPlayback false false
DisableMainConceptDolby false false
DistanceFromLastStateToNeedANewMPEGInfo 20 20
DumpProject false false
DvaMarshalRPCLogging false false
[Link] 0 0
[Link] false false
[Link] 20 20
[Link] 2000 2000
[Link] false false
EnableDogEars false false
EnableExportNowButton false false
EnableGPUDebayer true true
EnableMatchSequence false false
EnableMatchSourceForAll false false
EnableQueueButton false false
EnableSrcDropDown false false
Enable_HW_Decode_3GP false false
Enable_HW_Decode_M4V false false
[Link] 0 0
[Link] true true
ExporterMPEG.Simulate_Bad_HW_Driver_For_Export false false
[Link] false false
[Link].Allow_AMD_HW_Export true true
[Link].Allow_Intel_HW_Export true true
[Link].Allow_Nvidia_HW_Export true true
ExporterMPEG4.HEVC_REC2020_HDR_HW_Encode false false
ExporterMXF.ShowJ2KTileControl false false
ExporterMXF_CanSmartRenderJ2K_PQ true true
[Link] true true
[Link] true true
GF.CL_CONTEXT_INTEROP_USER_SYNC true true
[Link] false false
[Link] false false
[Link] false false
[Link] false false
[Link] false false
[Link] false false
[Link] true true
[Link] false false
[Link] false false
[Link] true true
[Link] true true
[Link] true true
[Link] false false
[Link] false false
[Link] 10 10
[Link] true true
[Link].IntelDiscrete_UseForceSPM true true
[Link] false false
[Link] true true
[Link] true true
[Link] false false
[Link] 0 0
HighlightPNGImageDrawing false false
[Link] false false
[Link] false false
[Link] false false
[Link] true true
[Link] false false
IR.disableAVX2 false false
IVMetadata.TestV1Only false false
[Link] false false
ImporterDebugStrings false false
[Link] false false
ImporterMP3.EnableLegacyMP3Decoder true true
[Link] true true
[Link] false false
[Link] true true
[Link] false false
ImporterMPEG.Simulate_HW_Decoder_error false false
ImporterMPEG.UseBiPlanarFor8bSWDecode true true
ImporterMPEG.UseBiPlanarPixelFormat_10b_2020 true true
ImporterMPEG.UseBiPlanarPixelFormat_10b_709 true true
ImporterMPEG.UseBiPlanarPixelFormat_8b true true
[Link] false false
[Link](0-default, 1-ForceHW, 2-ForceSW 1 1
ImporterMPEG.decoder_pref (default/hw/sw/native_sw) default default
ImporterMPEG.enable_cs_HEVC_decode true true
ImporterMPEG.enable_cs_NV12_decode false false
ImporterMPEG.enable_cs_rez_decode true true
ImporterMPEG.hw_min_repo_dist 61 61
[Link] 4404 4404
[Link] 4 4
[Link] true true
InstrumentationAndLogging true true
[Link] true true
[Link] 2 2
LogTimeInTicks true true
[Link] 200 200
[Link] true true
[Link] true true
[Link] false false
[Link] 5 5
[Link] true true
[Link] true true
[Link] true true
[Link] true true
[Link] 10 10
[Link] true true
[Link] false false
[Link] false false
[Link] false false
[Link] false false
[Link] 32 32
[Link] false false
[Link] true true
MPEGAACAudioRandomAccess true true
MPEGAllAudioRandomAccess true true
MPEGDisableMainConceptIndexing false false
MPEGDisableMultipleOpens true true
MPEGStampWithFrameNumber false false
MediaManagerPurgeLogging false false
MediaManagerVerboseLogging false false
MinimumDelayBetweenFlushesInSeconds 1 1
NumberOfInstancesBeforeContention 5 5
[Link] false false
[Link] false false
[Link] 1 1
[Link] 1 1
[Link] true true
[Link] false false
[Link] true true
[Link] false false
REDRocketCompletelyDisabled false false
REDRocketMaximumNumberOfCardsToUse 0 0
ScratchDiskHistoryLength 10 10
Show Windows Console false false
ShowHDRModeInLumetriEffect false false
SmartRenderTestAVCLG false false
[Link] true true
Use D2D Supplier false false
UseAdobeCleanFont true true
[Link] false false
[Link] false false
[Link] false false
ame.EnableTestingMunu_LegacyItems false false
[Link] false false
[Link] true true
[Link] false false
[Link] false false
[Link] false false
[Link] true true
[Link] false false
[Link] false false
[Link] false false
[Link] false false
[Link] false false
[Link] true true
[Link] false false
[Link] false false
[Link] false false
[Link] false false
[Link] false false
[Link] 0 0
[Link] false false
[Link]-4226182 false false
[Link] false false
[Link].UseV7SkinOverride false false
[Link] debug file path debug file path
[Link] true true
[Link] false false
[Link] false false

Common questions

Powered by AI

Enabling GPU Bypassing specifically for UHD content allows for certain rendering tasks to be processed on the GPU, bypassing CPU involvement to potentially increase processing speed and efficiency. The application of this feature might be driven by the need to handle more complex and resource-intensive UHD media which demands higher computational power and faster processing to maintain performance without overloading the CPU .

The "DvaGUI::TraceDesignInformationOnControlEvents" setting is likely used for internal debugging and development purposes, providing detailed logging information related to GUI events. This helps developers understand the interaction patterns within the software, allowing for more effective troubleshooting and optimization of the UI design, ultimately improving software stability and user experience .

The use of BiPlanar Pixel Format 10-bit with Rec. 709 (ImporterMPEG.UseBiPlanarPixFormat_10b_709) impacts video processing by supporting high dynamic range imaging, enhancing color precision and visual quality. This enables more detailed color representation essential for high-quality video production, but it may also demand more processing power and memory, potentially reducing efficiency if system resources are inadequate .

Setting "DVA.UI.SimulateHWEnc.HWEnabled" to both true and false could be a documentation error. However, in context, it might be used for debugging purposes where simulation and actual hardware encoding capabilities are toggled for testing different hardware configurations or to ensure the software behaves correctly under various conditions. This can help developers identify issues in the software's ability to leverage hardware acceleration .

Limiting the number of Sony Raw Decoder Threads, as done here with a cap of 4, controls the number of concurrent processes assigned to decode Sony Raw video files. This configuration can prevent system resource saturation and ensure stability and performance consistency, particularly on systems that must handle multiple operations simultaneously or that have limited processing capacity .

Enabling OpenCLMode for Sony Raw codec support theoretically enhances video processing by allowing the use of OpenCL-compatible hardware to share workload across available computational resources, thereby optimizing the performance for rendering and editing tasks. This could improve processing speed and overall efficiency, especially for hardware that supports OpenCL computing .

Enabling the "MF.MemoryControlLoop.Config.EnableCacheLimitPolicy" affects memory management by instituting constraints on how much memory can be used for caching purposes, potentially reducing excessive memory use which can lead to system instability. This policy ensures that the application does not exceed specific memory thresholds, enabling smoother performance and reducing the risk of memory leaks in media-heavy applications, crucial in high-load editing environments .

The setting to "DumpProject," if enabled, might provide a means to export complete project data for troubleshooting or archival purposes. This capability would be beneficial in environments where maintaining comprehensive records or backups of project data is important for recovery or analysis. However, this could also pose challenges related to data security and storage requirements, particularly with large projects .

Disabling MainConcept Indexing for MPEG files could reduce processing time and resource use during video playback and editing, potentially speeding up workflows. However, it might also lead to less efficient video file access, negatively impacting the precise seeking and management of MPEG media, which can be detrimental in professional editing environments where precise editing functionality is crucial .

Enabling Dynamic Link UI interaction allows Adobe applications, such as Premiere Pro and After Effects, to seamlessly integrate, offering a more interactive and fluid user experience by allowing real-time updates and media interchange without need for intermediate rendering. This can facilitate more efficient workflows, reducing time lost to exporting and re-importing materials, thus promoting a streamlined creative process .

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