Mixed-Strategy Nash Equilibria Practice
Mixed-Strategy Nash Equilibria Practice
Strategies
Vera Sharunova
This time we will dedicate the entire lecture to solving various practice problems so
that you can get more comfortable with finding mixed-strategy Nash equilibria. We will
revisit the crush game and consider examples of games when players have more than
two strategies.
Your Crush
q 1−q
McElroy Corcoran
McElroy p 3, 2+ 1, 1
You
Corcoran 1−p 0, 0 2, 3+
(a) If you and your crush were trying to play it “safe” and choose strategies that maxi-
mize your payoffs in the worst-case scenario, which strategies would you choose? What
would the outcome be in this case?
You may want to choose a strategy that maximizes the payoff you will get in the worst-
case scenario. For instance, if your crush goes to McElroy, the worst-case scenario is
for you to end up at Corcoran and get a payoff of 0. However, if your crush goes to
Corcoran, the worst-case scenario is for you to end up at McElroy and get a payoff of
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ECON3308.01: Game Theory in Economics Summer 2021
1. In this case, you may want to choose McElroy and guarantee yourself a minimum
payoff of 1, as opposed to going to Corcoran and risking to get a payoff of zero. If your
crush acts as cautiously as you are, they will choose to go to Corcoran and guarantee
themselves a payoff of 1.
Let us start by finding expected payoff from your pure strategies McElroy and Corcoran,
given that the crush is choosing a mixture q between their pure strategies.
EUY (McElroy, q) = 3q + (1 − q) = 2q + 1
EUY (Corcoran, q) = 2(1 − q) = 2 − 2q
Recall that maximization of a player’s expected payoff from the entire game is equivalent
to setting the two payoffs from pure strategies, given the actions of the opponent, equal
to each other. This is because the FOCs that come out of the maximization problem
can be rearranged to represent the opponent’s indifference property.
So, by the opponent’s indifference property, the crush’s optimal mixture should make
you indifferent between going to McElroy or Corcoran.
1
EUY (McElroy, q) = EUY (Corcoran, q) = 2q + 1 = 2 − 2q ⇒ q ∗ =
4
You could think of the opponent’s indifference property this way: For the mixture be-
tween two pure strategies to be a best response to the other player’s strategy, both of the
pure strategies have to be best responses to the other player’s strategy and, therefore,
deliver equal payoffs. If they do not deliver equal payoffs, one of the strategies is not a
best response and should not be used. But if that is the case, the player should choose
a pure strategy, and not a mixture. Thus, the opponent’s indifference property
is an intrinsic characteristic of mixed-strategy Nash equilibria.
(c) Calculate the expected payoffs in the mixed-strategy equilibrium. Are you better off
playing the “safe” equilibrium from (a) or the mixed-strategy Nash equilibrium? What
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ECON3308.01: Game Theory in Economics Summer 2021
Let us calculate the expected payoffs in the equilibrium. There are two ways of doing
this: (i) calculating the probability that the game ends up in a given outcome and
multiplying it by the corresponding payoff, or (ii) simply plugging q ∗ and p∗ in one of
the pure strategy payoffs, since the opponent’s indifference property holds in equilibrium.
3 1 3 3 1 1 1 3
EUY (p∗ , q ∗ ) = · ·3+ · ·1+ · ·0+ · · 2 = 1.5
4 4 4 4 4 4 4 4
3 1 3 3 1 1 1 3
EUC (p∗ , q ∗ ) = · ·2+ · ·1+ · ·0+ · · 3 = 1.5
4 4 4 4 4 4 4 4
or
1 1
EUY (p∗ , q ∗ ) = EUY (McElroy, q ∗ ) = EUY (Corcoran, q ∗ ) = 2 · + 1 = 2 − 2 · = 1.5
4 4
3 3
EUC (p∗ , q ∗ ) = EUC (McElroy, p∗ ) = EUY (Corcoran, p∗ ) = 2 · = 3 − 2 · = 1.5
4 4
As you can see, it is very hard to meet your crush at a dining hall, since the probability
of you two meeting is only 2 · 43 · 14 = 83 . But you guarantee yourself a higher expected
payoff of 1.5 by playing the MSNE relative to the “safe” choice of always going to McEl-
roy.
(d) Graph yours and crush’s best responses on a p-q coordinate plane. Label all Nash
equilibria.
See Figure ??. The two best responses intersect in three points: (i) (0,0) which represents
the pure-strategy Nash equilibrium (Corcoran, Corcoran); (ii) (1,1) which represents the
pure-strategy Nash equilibrium (McElroy, McElroy); and (iii) (1/4, 3/4) which represents
the mixed-strategy Nash equilibrium we have just found.
In this game, there are no pure-strategy Nash equilibria and strategy E is never a best
response to any of the pure actions of Player 2. However, it may be a best response
to a mixed strategy of Player 2. Let us verify this fact by graphing Player 1’s expected
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ECON3308.01: Game Theory in Economics Summer 2021
p = Pr(You go to McElroy)
(McElroy, McElroy)
1
Your best response
3
(p∗ , q ∗ )
4
Crush’s best response
Player 2
q 1−q
A B
|
C 50, 50 80, 20−
−
Player 1 D 90, 10 20, 80|
E 70, 30 60, 40|
(b) Suppose that Player 2 chooses to play a mixture q between her pure strategies A and
B, assigning a probability of q towards playing A. What are Player 1’s expected payoffs
from his pure strategies as a function of q?
(c) Graph Player 1’s expected payoffs in a EU1 -q plane. Does Player 1 have a strategy
that is never a best response to any mixture of the opponent q?
See Figure 2 below. There is no strategy of Player 1 that would not be a best response
to a potential mixture q of Player 2. In fact, the best response of Player 1 is given as
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ECON3308.01: Game Theory in Economics Summer 2021
follows:
C if q < q̃
C, E if q = q̃
BR1 = E if q̃ < q < qb
E, D if q = qb
D if q > qb
EU1 EU1
C
E
q
0 1 2 1
2 3
Let’s start by finding the values of the two thresholds q̃ and qb. Mixture q̃ involves pure
strategies C and E, therefore set EU1 (C, q) equal to EU1 (E, q):
1
EU1 (C, q̃) = EU1 (E, q̃) ⇒ 80 − 30q = 60 + 10q ⇒ q̃ =
2
Mixture qb involves pure strategies E and D, therefore set EU1 (E, q) equal to EU1 (D, q):
2
EU1 (E, qb) = EU1 (E, qb) ⇒ 20 + 70q = 60 + 10q ⇒ qb =
3
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ECON3308.01: Game Theory in Economics Summer 2021
Now we can calculate Player 1’s expected payoffs from choosing their pure strategies if
Player 2 chooses q̃ or qb:
1 1
EU1 (C, q̃) = EU1 (E, q̃) = 80 − 30q̃ = 60 + 10q̃ = 80 − 30 · = 60 + 10 · = 65
2 2
2 2
EU1 (E, qb) = EU1 (D, qb) ⇒ 20 + 70b q = 20 + 70 ·
q = 60 + 10b = 60 + 10 · ≈ 66.67
3 3
(e) Given the zero-sum nature of the game, which mixture will be optimal for Player 2,
q̃ or qb? Given this observation, which pure strategy of Player 1 will not be used in his
optimal mixture p∗ ?
The choice between mixtures q̃ and qb is under Player 2’s control. They will choose
whichever mixture gives them a higher payoff. Given that the game is basically a zero-
sum game (a constant-sum game summing up to 100), we can calculate the payoffs of
Player 2 as:
EU2 (·, q̃) = 100 − EU1 (·, q̃) = 100 − 65 = 35
EU2 (·, qb) = 100 − EU1 (·, qb) = 100 − 66.67 = 33.33
Therefore, Player 2 will choose mixture q̃, and Player 1 will not be using D in their
optimal mixture, since q̃ only has them mixing between C and E.
(f ) Using your answer in (e), reduce the game to 2×2. What is the optimal mixture p∗
of Player 1 in this reduced game?
Player 2
q 1−q
A B
C p 50, 50| 80, 20−
Player 1
E 1−p 70, 30− 60, 40|
By the opponent’s indifference property, Player 1’s optimal mixture will make Player 2
indifferent between playing pure strategies A or B:
1
EU2 (p, A) = EU2 (p, B) = 50p+30(1−p) = 20p+40(1−p) ⇒ 30+20p = 40−20p ⇒ p∗ =
4
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ECON3308.01: Game Theory in Economics Summer 2021
(g) For the reduced game, graph the best responses of the two players in a p-q plane.
Mark the MSNE.
We already know that Player 2’s optimal mixture q̃ involves mixing between C and E
with probability 1/2. Therefore, the best response of Player 2 in the reduced game is:
C if q < 12
BR1 = C, E if q = 12
E if q > 12
Now we are ready to graph the two best responses in the reduced game. See Figure 3
below.
p
(C,A)
1
3
(p∗ , q ∗ )
4
(E,B) q
1 1
2
Figure 3: Player 1’s and Player 2’s best responses as a function of each other’s mixtures.
(h) Does Player 1 have an incentive to deviate from p∗ if Player 2 uses her optimal
mixture? Verify if there are profitable pure-strategy deviations.
In order to see whether Player 1 has an incentive to deviate from mixture p∗ (when Player
2 keeps using q̃), we need to see if deviating to any of the pure strategies available to
Player 1 achieves a higher payoff than the mixture p∗ . If there are no profitable deviations
to pure strategies, there can be no profitable deviations to any mixed strategy, because
alternative mixtures will involve mixing over pure strategies that we have shown to
achieve a lower payoff than p∗ .
1 1
EU1 (C, q̃) = 50 · + 80 · = 65
2 2
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ECON3308.01: Game Theory in Economics Summer 2021
1 1
EU1 (E, q̃) = 70 · + 60 · = 65
2 2
1 3
EU1 (p∗ , q̃) = p∗ EU1 (C, q̃) + (1 − p∗ )EU1 (E, q̃) = · 65 + · 65 = 65
4 4
1 1
EU1 (D, q̃) = 90 · + 20 · = 55
2 2
Therefore, there is no incentive for Player 1 to deviate to any of the pure strategies and,
as a consequence, to any alternative mixture. Assuming that Player 2 keeps playing q̃,
deviating to a different mixture between C and E will achieve the payoff of 65 as well.
Similarly, choosing a mixture that assigns a positive probability to strategy D, can only
decrease the payoff.
Goalie
qL qC qR
Left Center Right
Left pL 45, 55 90, 10 90, 10
Kicker Center pC 70, 30 0, 100 70, 30
Right pR 95, 5 95, 5 60, 40
(a) Find the goalie’s equilibrium mixture, assuming that he mixes over all of his pure
strategies.
Notice that we cannot easily graph the expected payoffs of any of the players in this
game, since it would require us to use a three-dimensional coordinate plane: one di-
mension for the expected payoffs and two dimensions for probabilities qL and qC in the
mixture. Therefore, we must start by assuming that both players will use all three
strategies in their equilibrium mixtures.
In order to find the goalie’s equilibrium mixture, we must make the kicker indifferent
between choosing Left, Center, or Right, given that the goalie chooses mixture q =
(qL , qC , qR ). Substitute qC = 1 − qL − qR .
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ECON3308.01: Game Theory in Economics Summer 2021
(b) In light of your findings in (a), what should the goalie’s probability of using Center,
qC , be in the equilibrium mixture? Would the kicker be willing to use Center in this case?
The best the goalie can do is to set qC as low as possible – namely, to zero. But then
the kicker would not use Center, since it will never be a best response to any mixture of
the goalie. See Figure 4 below. Therefore, if the goalie does not use Center, the kicker
will not do so as well.
EU2 EU2
95
90 ght
Lef
t Ri
Center
70 70
60
45
p = Pr(goalie chooses Left)
Figure 4: Expected payoffs of the kicker from choosing either Left, Center, or Right as
a function of his belief about the goalie’s actions.
(c) Given your answer in (b), what is the mixed-strategy Nash equilibrium in this game?
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ECON3308.01: Game Theory in Economics Summer 2021
Now we must check if both players mixing only over Left and Right is a mixed-strategy
equilibrium.
Again, start with the kicker’s payoffs. Substitute for qR = 1 − qL , since we set qC = 0.
Are we done? Not yet. We need to verify that none of the player’s wants to bring Center
back into the mix, keeping the mixture of the opponent fixed.
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ECON3308.01: Game Theory in Economics Summer 2021
7 9
EUG (Right, p∗ ) = · 10 + · 40 = 26.875
16 16
3 5
EUG (q ∗ , p∗ ) = · EUG (Left, p∗ ) + · EUG (Right, p∗ ) = 73.125
8 8
7 9
EUG (Center, p∗ ) = · 10 + · 5 = 7.1875
16 16
Similarly, the payoff from deviating to pure Center is less then the payoff from using
pure Left or Right or any other mixture over these three strategies. Therefore, the goalie
has no incentive to deviate from his mixed strategy q ∗ as well.
7 9
Therefore, ( 16 Left + 16 Right, 38 Left + 58 Right) is indeed a mixed-strategy Nash equilib-
rium of the original 3 × 3 game.
It is not easy to find mixed-strategy Nash equilibria in general cases. An entire subfield
of computer science, called algorithmic game theory, studies the problems of finding
various Nash equilibria, including mixed-strategy ones.
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Expected payoff calculations involve determining the weighted sum of payoffs for each strategy based on the probabilities from the opponent’s mixed strategies. For instance, the expected payoffs for the strategies (McElroy and Corcoran) are calculated using the opponent's choice probabilities (q) and adjusted to make players indifferent, thus revealing the Nash equilibrium .
Players exclude strategies in their equilibrium mixtures when those strategies do not lead to consistent indifference with the rest of the strategies, as they fail to maximize the player’s expected payoff. In the penalty kick game, the strategy of choosing Center is excluded since it never achieves equal payoff under the goalie’s mixed strategy distribution .
The opponent's indifference property states that for a player to be indifferent between two pure strategies, the expected payoffs from these strategies must be equal, given the opponent’s mixed strategy. In the mixed-strategy Nash equilibrium, this means equating the expected payoffs, allowing one to solve for the probabilities of the opposing player's actions that achieve indifference .
Multiple pure-strategy Nash equilibria in a game create uncertainty and make it difficult to predict outcomes. Players may make different assumptions about which equilibrium will be reached, leading to mismatches that are not equilibria. This uncertainty highlights the potential value in exploring mixed strategies or communication to coordinate expectations .
Strategy E is never a best response because its expected payoffs are always lower than those of other strategies against any pure strategies of the opponent. It fails to achieve the conditions required for indifference, thus excluding it from potential equilibria in player strategy mixes .
Algorithmic game theory explores methods to efficiently compute Nash equilibria, addressing the complexity and computational challenges presented by multiple possible strategies and payoff variations in mixed-strategy games. This field develops algorithms capable of solving for equilibria where traditional analytical methods might be computationally prohibitive .
The equilibrium mixture calculations for the goalie show that using all strategies leads to negative probabilities for some strategy components, violating the non-negativity constraint for probabilities. This impossibility necessitates abandoning the use of all strategies and focusing on a subset that maintains valid probabilities .
The mixed-strategy Nash equilibrium provides a higher expected payoff of 1.5, compared to playing the ‘safe’ pure strategy, which only guarantees a minimum payoff. This suggests that the mixed strategy better balances the uncertainties and potential risks involved in the game, reflecting a more strategic approach to maximizing outcome rather than minimizing potential losses .
Comparing expected payoffs shows that mixed strategies yield higher expected values than the 'safe' choice of a pure strategy, indicating that it is in both players' interest to adopt a strategy that accounts for theoretical expectations over several possible outcomes rather than focusing solely on minimizing risk .
Graphical representations allow visualization of intersections where players' best responses meet. This intersection suggests Nash equilibria by showing how players adjust their mixed strategy probabilities to achieve equal payoffs across options, clearly identifying strategic balances .