local Namecall
Namecall = hookmetamethod(game, '__namecall', function(self, ...)
local Caller = tostring(getcallingscript())
local Method = getnamecallmethod()
if Caller == 'ClientMover' and Method == 'GetService' then
return
end
return Namecall(self, ...)
end)
warn('[Adonis Autobypass]: this game is running with autobypass!')