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RADS Error in League of Legends Log

The document appears to be log output from the initialization of a League of Legends game client. It records the startup process, including initializing libraries, loading configuration files, establishing a connection to the game server, and preparing audio and graphics systems. During this process some warnings are logged about missing files but the initialization is ultimately successful and the game client enters the play game state.

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Alejandro Ridao
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0% found this document useful (0 votes)
13 views3 pages

RADS Error in League of Legends Log

The document appears to be log output from the initialization of a League of Legends game client. It records the startup process, including initializing libraries, loading configuration files, establishing a connection to the game server, and preparing audio and graphics systems. During this process some warnings are logged about missing files but the initialization is ultimately successful and the game client enters the play game state.

Uploaded by

Alejandro Ridao
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

000000.000| ALWAYS| Logging started at 2018-05-06T10:51:38.

200
000000.000| OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library
initializing with specified working directory "C:\Riot Games\League of Legends\
RADS\solutions\lol_game_client_sln\releases\[Link]\deploy".
000000.000| OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS
runtime environment: RADS root directory = "C:/Riot Games/League of Legends/RADS"
000000.000| OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/Riot
Games/League of
Legends/RADS/solutions/lol_game_client_sln/releases/[Link]/solutionmanifest")
000000.000| OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/Riot
Games/League of
Legends/RADS/solutions/lol_game_client_sln/releases/[Link]/configurationmanifest
")
000000.001| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot
Games/League of
Legends/RADS/projects/lol_game_client_es_mx/releases/[Link]/releasemanifest")
000000.020| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot
Games/League of
Legends/RADS/projects/lol_game_client/releases/[Link]/releasemanifest")
000000.706| ALWAYS| Begin command line toggles...
000000.706| ALWAYS| -UseNewX3D = 1
000000.706| ALWAYS| -UseNewX3DFramebuffers = 1
000000.706| ALWAYS| End command line toggles.
000000.716| OKAY| Unable to process data overlay file ./[Link],
defaulting to overlay now
000000.716| ALWAYS| Data overlay start folder initialized to DATA, Content/Src
000000.767| ALWAYS| CFG| Command Line: "8394" "[Link]" "/path"
"[Link] 5207 ozps8OtBjDi7tVSn2PMXRQ== 13914565" "-PlayerID=13914565" "-
GameID=575188971" "-UseRads" "-RiotClientPort=57376" "-
RiotClientAuthToken=DWb52BeKHz5rQDmWFbgy6Q"
000000.767| ALWAYS| GameStartData::GameID=575188971
000000.770| ALWAYS| CFG| MultiplayerSettings::EnableLNP = false
000000.774| ALWAYS| Build Version: Version [Link] (May 01 2018/16:17:14)
[PUBLIC] <__MAIN__> ChangeList: 2280506
000000.817| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000002.149| ALWAYS| SYSI| OS Version: 10 Professional, x64 CPU: AMD Athlon(tm) II
X2 250 Processor, 3032Mhz (2 cores) Instruction Set Level 3Physical memory:
8589934592Display info: NVIDIA GeForce GT 1030 2147483648 23.21.13.9101 Driver:
UNKNOWN
000002.159| ALWAYS| Started System Init
000002.164| ALWAYS| LCURemotingClient: Initializing on port 57376
000002.182| ALWAYS| LCURemotingClient: Connected to app process.
000002.193| ALWAYS| CONN| Connecting to address ([Link]) port (5207)
000002.248| ALWAYS| Waiting for response from server...
000002.544| ALWAYS| InitRenderer() enter
000002.545| ALWAYS| r3dRenderLayer::Init(0x003A009A) enter
000002.545| ALWAYS| r3dRenderLayer::Init() exit successfully
000003.207| ALWAYS| Loaded locale es_mx via fontconfig
000003.214| ALWAYS| IME file, 'C:/Riot Games/League of
Legends/RADS/solutions/lol_game_client_sln/releases/[Link]/deploy/Data/Menu/
[Link]', is optional. The following error is expected.
000003.216| ERROR| Missing file on r3dGFile open :C:/Riot Games/League of
Legends/RADS/solutions/lol_game_client_sln/releases/[Link]/deploy/Data/Menu/
[Link]
000003.216| ERROR| Missing file on r3dGFile open :\Bin\Data\C:/Riot Games/League
of Legends/RADS/solutions/lol_game_client_sln/releases/[Link]/deploy/Data/Menu/
[Link]
000003.231| ALWAYS| SharedConfigPath: ../Air/preferences/
000003.234| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1366, YRes = 768, BPP = 32)
enter
000003.234| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000003.487| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000003.609| ALWAYS| r3dRenderLayer::InitResources exit successfully
000003.721| ALWAYS| Waiting for client ID
000003.822| ALWAYS| SEJ-87F08QPG
000003.923| ALWAYS| SEJ-87081023
000003.923| ALWAYS| SEJ-87081023
000003.923| ALWAYS| SEJ-87081023
000003.923| ALWAYS| SEJ-87081023
000003.923| ALWAYS| SEJ-87081023
000003.923| ALWAYS| SEJ-87081023
000003.923| ALWAYS| SEJ-87081023
000003.924| ALWAYS| SEJ-87081023
000003.924| ALWAYS| SEJ-87081023
000003.924| ALWAYS| SEJ-87081023
000003.924| ALWAYS| CONN| ALE-19B55FCA
000003.924| ALWAYS| CONN|
{"messageType":"riot__game_client__connection_info","message_body":"Hard Connect"}
000003.924| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) F3R0YV -
Champion(LeeSin) SkinID(1) TeamBuilderRole(NONE) PUUID(5ebee6cd-adc4-5464-a77f-
86b16d90a47c) ConnectionState(Connected)
000003.924| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) Yisó **LOCAL** -
Champion(Sivir) SkinID(0) TeamBuilderRole(NONE) PUUID(eb60959e-bf76-56cf-9d67-
62ccf884e4b1) ConnectionState(Connected)
000003.924| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) LordPicon -
Champion(Zyra) SkinID(0) TeamBuilderRole(NONE) PUUID(f3b395f6-5be1-5d07-b214-
1591512e19b9) ConnectionState(Connected)
000003.924| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) prockjm -
Champion(Lissandra) SkinID(0) TeamBuilderRole(NONE) PUUID(0d7c202f-47ed-5d2e-8b2d-
79a287e65444) ConnectionState(Connected)
000003.924| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) Regigigas -
Champion(Urgot) SkinID(0) TeamBuilderRole(NONE) PUUID(37d327de-3a1f-5892-adc8-
d3be0f9d6ca8) ConnectionState(Connected)
000003.924| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) reydelperreo -
Champion(Teemo) SkinID(0) TeamBuilderRole(NONE) PUUID(c4e134b1-c086-529d-b774-
fcca10150996) ConnectionState(Connected)
000003.924| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) JMSA4909 -
Champion(Brand) SkinID(0) TeamBuilderRole(NONE) PUUID(4734f5f9-78b1-549b-ba0c-
562eab9d821b) ConnectionState(Connected)
000003.924| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) SPD JUANSE -
Champion(Tristana) SkinID(0) TeamBuilderRole(NONE) PUUID(e4cb3e8f-0f36-580e-aa59-
c9d9fcbd15ee) ConnectionState(Connected)
000003.924| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) AsasinCap -
Champion(Poppy) SkinID(0) TeamBuilderRole(NONE) PUUID(cd544663-9227-5768-9015-
bda9180ee573) ConnectionState(Connected)
000003.924| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) nitram0192 -
Champion(Jax) SkinID(0) TeamBuilderRole(NONE) PUUID(9ee3bd08-c083-5e88-8be7-
6d0bcc5eb92e) ConnectionState(Connected)
000003.925| ALWAYS| Server Connection Established.
000003.926| ALWAYS| Set focus to app
000004.057| ALWAYS| Waiting for server response...
000004.172| ALWAYS| PlayGame Started
000004.172| ALWAYS| r3dRenderLayer::InitDefaultShaders: Initialize shaders for
current rendering path
000004.958| ALWAYS| LCUChatClientAsync: Worker thread created.
000004.958| ALWAYS| LCURemotingClient: Initializing on port 57376
000004.958| ALWAYS| LCURemotingClient: Initializing on port 57376
000004.958| ALWAYS| LCUChatClientAsync: Worker thread connecting.
000004.979| ALWAYS| LCURemotingClient: Connected to app process.
000004.987| ALWAYS| LCURemotingClient: Connected to app process.
000004.987| ALWAYS| LCUChatClientAsync: Waiting for active chat session.
000004.987| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at
startup
000005.088| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000005.188| ALWAYS| LCUChatClientAsync: Performing post-connect init.
000005.189| ALWAYS| LCUChatClientAsync: Setup the subscriptions.
000005.189| ALWAYS| LCUChatClientAsync: Initiated retrieval of my friends list.
000005.189| ALWAYS| LCUChatClientAsync: Initiated retrieval of my blocked-players
list.
000005.189| ALWAYS| LCUChatClientAsync: Post-connect init complete.
000005.290| ALWAYS| LCUChatClientAsync: Retrieved my friends list.
000005.290| ALWAYS| LCUChatClientAsync: Retrieved my blocked-players list.
000007.214| WARN| Could not find a tip chooser.
000007.222| WARN| Could not find a tip chooser.
000009.382| ALWAYS| PlayGame Entered
000009.383| ALWAYS| CreateParticleSystemManager
000009.391| ALWAYS| CreateAudioManager: Create audio manager Wwise.
000009.393| ALWAYS| AudioManager: Wwise Version v2017.1.6 initialized.
000010.582| ERROR| Crash Occurred

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