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Learner Analysis for Online Mandarin Classes

This document provides a learner analysis for online Mandarin language classes conducted using Zoom. It examines the entry behaviors, prior knowledge, attitudes, academic motivation, education/ability levels, and learning preferences of the students. Regarding entry behaviors, it notes students need technical proficiency with Zoom and may have different learning styles. It describes the attitudes, knowledge, and motivation of one particular third-grade student. The analysis considers the diverse backgrounds and needs of students in the one-on-one online classroom. Data sources included student surveys, observations, assessments, and work samples. Implications are that instruction needs to be tailored to meet individual learner needs and incorporate technology appropriately.

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0% found this document useful (0 votes)
88 views4 pages

Learner Analysis for Online Mandarin Classes

This document provides a learner analysis for online Mandarin language classes conducted using Zoom. It examines the entry behaviors, prior knowledge, attitudes, academic motivation, education/ability levels, and learning preferences of the students. Regarding entry behaviors, it notes students need technical proficiency with Zoom and may have different learning styles. It describes the attitudes, knowledge, and motivation of one particular third-grade student. The analysis considers the diverse backgrounds and needs of students in the one-on-one online classroom. Data sources included student surveys, observations, assessments, and work samples. Implications are that instruction needs to be tailored to meet individual learner needs and incorporate technology appropriately.

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api-634793721
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

CUIN 7390: Instructional Design University of Houston

Learner Analysis
Ai Li 2023
Entry behaviors: What behaviors do learners have that could influence your
instructional design?
For online Mandarin classes conducted using Zoom, the following entry behaviors of
students could influence my instructional design:
[Link] proficiency: Students need to have a basic understanding of how to use
Zoom, including how to annotate on the virtual whiteboard, share their screen, and
mute themselves when necessary. In case of any technical issues, students should know
how to rejoin the meeting if the conference ends unexpectedly.

[Link] preferences: Online students may have different learning preferences, such
as visual, auditory, or kinesthetic learning styles. Novice Mandarin learners require
visual aids to assist with learning, and audio-only input may not be sufficient. For
instance, providing visual aids like pictures and videos may help to improve
understanding. For example, in the case of my Grade 3 student, he may prefer auditory
learning to memorize Chinese characters by listening to stories.

[Link] and interruptions: The online learning environment is more prone to
distractions and interruptions, such as sometimes my students like to annotate
randomly on the teacher's screen or make noise. It is important to minimize these
disruptions during instruction by providing clear guidelines for classroom etiquette and
minimizing unnecessary interruptions.


Prior knowledge of topic area: What do your learners already know about your topic?
This student is well-versed in gaming and has significant experience playing games. He is
familiar with the Scratch website from school and enjoys playing Minecraft, which bears
some similarities to Scratch. However, he needs help introducing these games in
Chinese.

Attitudes toward content: How do your learners feel about your topic?
Based on my observations of this learner's behavior and participation in class and
activities, I suspect he will be very interested in the topic. They used to share their
games in English but struggled to express themselves in Chinese. This topic presents an
excellent opportunity for learning and growth for him.

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CUIN 7390: Instructional Design University of Houston

Attitudes towards the delivery system: How do your learners feel about how the
instruction will be delivered?
The student enjoys showcasing newly acquired skills and discussing their games. They
also enjoy watching the teacher model tasks or concepts. He isn't fond of mechanical
rote memorization but enjoys memory techniques involving stories and games. His
suggestion: Hope for more gaming activities

Academic motivation (ARCS): In general, what characteristics do your learners have in


terms of attention, relevance, confidence, and satisfaction? (For more about ARCS, see
[Link]

Attention: The learner shows his interest and focus on the learning material. He is is
very focused, he has the advantage of delayed gratification, I respect his hobbies (watch
his games at the beginning of class or before the class ends), and actively participate in
the class the rest of the time, he respects the teacher and learning. He is interested in
stories, challenging games.
Relevance: The student is well-versed in gaming and has significant experience playing
games. He is familiar with the Scratch website from school and enjoys playing Minecraft,
which bears some similarities to Scratch. He understands the relevance and importance
of the material being taught. And he can share his game in Chinese with his
grandmother after the class.
Confidence: He feels confident in his ability to understand, to make a Scratch game and
to introduce it in Chinese. He is willing to try new things in the Scratch game (to record
his own voice). He is willing to talk about his lovely games in Chinese.
Also, the teacher always gives him positive feedback and he is confident.
Satisfaction: He feel satisfied with our past classes, and he is motivated to continue
learning and applying what he has learned.

Education and ability levels: Do your learners have the same general education level
and abilities or are they diverse? What is their range of education and ability levels?

My one-on-one online classroom consists of students with diverse ages, grade levels,
prior knowledge and skills, learning styles, and special needs. After understanding their
individual needs, I utilize various educational technologies to enhance their learning
efficiency.
As this is a one-on-one Chinese course, the above student situation analysis is targeted
toward my third-grade students with a higher level of Chinese proficiency. If the
students have lower Chinese proficiency, each individual's situation would be different.
They are located in other geographic locations, have different Chinese language

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CUIN 7390: Instructional Design University of Houston

environments at home, and attend schools with different language environments.


Additionally, their foreign language proficiency levels vary. Though their learning goals
differ, Scratch can still be used to facilitate teaching.
For my one-on-one adult students, I wouldn't use Scratch as a teaching tool as it may
seem too juvenile. However, in the context of family language education, I could use
Scratch as a teaching tool so that my adult student (who is also a parent) can teach it to
their child. He has a degree, his Chinese is at a high level, he has communication needs,
and his topics are more profound. Naturally, language courses based on books are not
acceptable. He can quickly understand the content of my course, and when he
encounters something, he doesn't understand, he quickly searches it with a search
engine and solves this difficulty by himself. Also, this adult student has a need for
Business Chinese, therefore I design courses tailored to their specific needs. For some
other minor learners, in Mandarin learning, they do not have the ability and spirit to
learn actively after class. They have online search capabilities. There are two who have
just learned the ability to take screenshots.

General learning preferences: How do your learners prefer to learn?


Primary school students like to learn easily through online games. They are sometimes
tiring to study online, so they like to share something about themselves. They prefer
visual aids such as images, sounds and videos.

Attitudes toward class, group, or organization: What attitudes do your learners have
about the class, group, or organization to which they belong?
For my one-on-one class, there is only me and the student, but the learners have
positive attitudes towards our class. They enjoy the atmosphere I create in the class,
and the adult learners cherish the opportunity to learn with me. The young learner loves
sharing his online games with me, and I am seeking ways to make my class even more
engaging and to improve its overall efficiency.

Group characteristics: What are the overall characteristics of the group in terms of
heterogeneity? How large is the group? What are your overall impressions of the group?
NA.

What data sources did you use for your responses to the previous questions?
I used sources such as student surveys (oral surveys), classroom observations,
assessments, and student work samples, to gather information and insights about her
students' learning preferences, attitudes, and behaviors. I have a teaching record file
(Excel sheet) and a teaching folder for each student. I record the teaching and learning
problems I find in each class.

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CUIN 7390: Instructional Design University of Houston

What implications do these answers in your learner analysis have for the way you
design your instruction?
The answers in the learner analysis have important implications for the way instruction
is designed. Based on the diverse ages, prior knowledge, and skills, learning styles,
special needs, and attitudes towards the class, group, or organization, I should be
tailored to meet the individual needs of each learner.
I understand the learner’s characteristic and needs is essential for effective instructional
design. When incorporating technology and multimedia elements into instruction, I
need to consider learner’s needs.

Description of learner interview


(Your description should include who you interviewed, why you selected them, the
length of the interview, what questions you asked, and at least one thing that you
discovered through the interview that you did not now before or that surprised you.)

I interviewed one of my one-to-one online tutoring students with strong verbal


communication skills (in Chinese or English). He is a third-grade student studying with
me for three years. Currently, we have two classes per week. During the interview, I
discovered that he had been introduced to Scratch software at school but had yet to
learn how to record sound.

Common questions

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Strategies to minimize distractions and interruptions in online classrooms include establishing clear participation guidelines, incorporating interactive and captivating content, and explicitly defining classroom etiquette. These strategies are critical for effective learning because they create an environment conducive to focus and concentration, essential elements for processing new information and skills acquisition . For example, discouraging unnecessary annotations on shared screens and setting norms around muting microphones can help maintain lesson flow and engagement . By reducing distractions, students are more likely to remain attentive, leading to higher retention and comprehension rates .

Using Scratch in instructional design allows for flexibility in catering to diverse educational needs as it can be tailored to individual learner abilities, prior knowledge, and learning goals. For younger learners and those new to the language, Scratch can be used to create interactive, game-based learning experiences that engage them visually and auditorily . Conversely, for adult learners with advanced Chinese proficiency, Scratch is less appropriate, although it can be beneficial in family language education scenarios where learning through teaching is applied . This differentiation in instructional strategies highlights the adaptability of Scratch to meet varying educational needs .

Educators can enhance motivation using the ARCS model by focusing on Attention, Relevance, Confidence, and Satisfaction. Attention can be captured by using multimedia elements such as engaging videos or interactive content . Relevance is fostered by connecting lessons to students' interests, such as digital storytelling or discussions about gaming trends familiar to them . Confidence can be nurtured by offering positive reinforcement and creating opportunities for students to demonstrate skills in safe environments, while Satisfaction is achieved by aligning learning outcomes with personal goals, like facilitating conversations in Mandarin with family members . These strategies together create a motivated and conducive learning atmosphere.

Understanding students' learning preferences aids in designing online education by allowing educators to tailor instructional methods that resonate with how students best process information. For Mandarin learning, recognizing preferences such as visual and auditory styles means incorporating tools like videos, images, and storytelling to create a coherent and meaningful learning experience . Acknowledging these preferences ensures that the instruction is engaging and effective, reduces cognitive load, and helps students retain new language skills . For instance, visual aids are critical for novice Mandarin learners to memorize characters and improve comprehension .

Students' attitudes towards their learning environment significantly influence their educational experience and outcomes. A positive attitude can enhance motivation, focus, and willingness to participate actively, leading to better engagement and higher retention of material . For instance, learners who enjoy the classroom atmosphere and the activities presented are more likely to participate and apply themselves . Conversely, negative views towards technological tools or delivery methods can cause disengagement and hinder progress, underscoring the necessity for educators to create supportive, stimulating learning environments .

Instructional design can adapt to meet the diverse needs and motivations of individual learners by employing personalized learning strategies that consider each student's background, interests, and learning goals. Services such as tailored lesson plans based on learner motivation (like game-based learning for those interested in gaming) and integrating cultural relevance (teaching language through culturally significant narratives or games) can enhance engagement . By using diagnostics to understand each student's proficiency level and personal objectives, educators can craft bespoke educational experiences that promote both engagement and efficacy in Mandarin learning . Incorporating varied interactive elements and feedback mechanisms further supports diverse communicative needs and keeps motivation high .

Instructional design can effectively address different learner attitudes towards content delivery by integrating engaging and interactive elements that align with student preferences and motivations. For instance, incorporating storytelling and game-like activities can engage students who dislike rote memorization but enjoy dynamic learning experiences . Additionally, offering opportunities for learners to showcase their skills and contributions within the class capitalizes on their enthusiasm for sharing accomplishments and participating actively in discussions . By aligning instructional methods with learners' attitudes and preferences, educators can enhance motivation and engagement, thereby improving learning outcomes .

Educators can assess learners' prior knowledge through diagnostic tools such as surveys, interviews, or formative assessments. Leveraging this data allows instructors to tailor content to bridge knowledge gaps and build on existing skills, thereby enhancing instructional effectiveness . For example, students familiar with games like Minecraft and Scratch can benefit from parallel real-life applications in storytelling or software design, facilitating learning through familiar contexts . Understanding learners' areas of expertise allows educators to craft lessons that are relevant and challenging, fostering deeper engagement and ensuring more effective language acquisition .

Cultural relevance plays a critical role in engaging learners as it helps bridge the connection between language study and real-world use. By integrating culturally relevant content, such as Chinese traditions, games, and stories, educators can make learning more meaningful and enjoyable. This approach stimulates interest and fosters deeper understanding of the Mandarin language in context . Teachers can effectively incorporate cultural elements by designing lessons that include cultural stories, festivals, or utilizing traditional music and art to stimulate curiosity and promote discussion, enhancing linguistic and cultural proficiency simultaneously .

Learners' technical proficiency in Zoom has significant implications for online Mandarin classes, as it affects their ability to engage effectively with digital tools. Students are expected to have basic skills such as screen sharing, muting during sessions, and rejoining meetings if disconnected. Technical proficiency impacts instructional design by necessitating resources and support to address potential technical issues, ensuring smooth class operations, and minimizing disruptions . These skills enhance the learning experience by enabling students to focus more on the content than on navigating technical challenges .

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