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Character

The document provides character details for a half-orc ranger named Luwis Louis including stats, proficiencies, equipment, appearance, and background. It lists abilities, traits, and spells known for the ranger class. The character sheet gives a full accounting of the character's attributes and possessions.

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0% found this document useful (0 votes)
11 views6 pages

Character

The document provides character details for a half-orc ranger named Luwis Louis including stats, proficiencies, equipment, appearance, and background. It lists abilities, traits, and spells known for the ranger class. The character sheet gives a full accounting of the character's attributes and possessions.

Uploaded by

FluffyCat7125
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Ranger (2) Outlander Nova

CLASS & LEVEL BACKGROUND PLAYER NAME


Luwis Louis Half-Orc Chaotic Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13 +2 30
0 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

10 PERSONALITY TRAITS

Hit Point Maximum 20



+2 Strength
DEXTERITY ●
+4 Dexterity

+2 +2 Constitution
+1 Intelligence
CURRENT HIT POINTS IDEALS

15 +2 Wisdom
-1 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+2 +2 Acrobatics (Dex) SUCCESSES


2x(1d10+2)
14 +2 Animal Handling (Wis) FAILURES

+1 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ●
+2 Athletics (Str)

+1 -1 Deception (Cha)
+1 History (Int)
NAME ATK BONUS DAMAGE/TYPE

12 +2 Insight (Wis)
Longbow +6 1d8+2 piercing
Arrow x20
WISDOM

+1 Intimidation (Cha)
+1 Investigation (Int)
Shortsword +4 1d6+2 piercing
Backpack
+2 Medicine (Wis) Bedroll
+2 ●
+3 Nature (Int)
Clothes, traveler’s

+4 Perception (Wis) Number of
15
-1 Performance (Cha)
Attacks: 1 Hunting trap
CHARISMA
-1 Persuasion (Cha)
+1 Religion (Int)
Leather
-1 +2 Sleight of Hand (Dex) Mess kit
8

+4 Stealth (Dex) Pouch
+4 Survival (Wis)
Quiver

SKILLS ATTACKS & SPELLCASTING


Rations (1 day)
14 PASSIVE WISDOM (PERCEPTION)
CP x10
SP
Rope, hempen
Tool Proficiencies: Horn
Tinderbox
Weapon Proficiencies:
Martial; Simple
EP
Torch x10
GP
10 Waterskin
Armor Proficiencies: Light;
Medium; Shields PP

Language Proficiencies:
Common; Druidic; Elvish; Orc
OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
26 200,5 cm 102 kg
AGE HEIGHT WEIGHT
Luwis Louis Orange Grey Black
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

TREASURE CHARACTER BACKSTORY

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Ranger Wisdom 12 +4
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 2 7
EPAR
SPELL NAME
ED
PR

Goodberry

Hunter's Mark
4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS

Darkvision: 60 ft.

-----------Other Traits------------
Archery Fighting Style. You gain a +2 bonus to attack rolls you
make with ranged weapons.

Equipment. You possess a staff and a trophy from an animal


you killed. Enter these manually as custom items.

Favored Enemy. You have advantage on survival checks to


track fey creatures and on INT checks to recall info about them.

Natural Explorer. Your favored terrain type is forest. Related to


the terrain type: 2X proficiency bonus for INT and WIS checks
for which you are proficient, difficult terrain doesn't slow your
group, always alert for danger, can move stealthily alone at
normal pace, 2x food when foraging, while tracking learn exact
number, size, and when they passed through.

Relentless Endurance. Drop to 1 hp instead of being reduced to


0.

Savage Attacks. On critical hit, add additional damage dice roll.

Wanderer. You have an excellent memory for maps and


geography, and you can always recall the general layout of
terrain, settlements, and other features around you. in addition,
you can find food and fresh water for yourself and up to five
other people each day, provided that the land offers berries,
small game, water, and so forth. .
Page 1

Goodberry Hunter's Mark


Ranger Level 1 Transmutation DC 12 Spell Mod +4 Ranger Level 1 Divination DC 12 Spell Mod +4
1 Act. Touch V,S,M Inst 1 B.A. 90 ft V Conc, 1 hr
A sprig of mistletoe

Up to ten berries appear in your hand and are You choose a creature you can see within
infused with magic for the duration. A range and mystically mark it as your quarry.
creature can use its action to eat one berry. Until the spell ends, you deal an extra 1d6
Eating a berry restores 1 hit point, and the damage to the target whenever you hit it with
berry provides enough nourishment to sustain a weapon attack, and you have advantage on
a creature for one day. The berries lose their any Wisdom (Perception) or Wisdom
potency if they have not been consumed (Survival) check you make to find it. If the
within 24 hours of the casting of this spell. target drops to 0 hit points before this spell
ends, you can use a bonus action on a
subsequent turn of yours to mark a new
creature. At Higher Levels: When you cast this
spell using a spell slot of 3rd or 4th level, you
can maintain your concentration on the spell
for up to 8 hours. When you use a spell slot of
5th level or higher, you can maintain your
concentration on the spell for up to 24 hours.
Page 1 (reverse)

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