[Link] = [Link]-math.
huge
getgenv().FlySpeed = 1 -- default 1
getgenv().www = false
getgenv().aaa = false
getgenv().sss = false
getgenv().ddd = false
getgenv().qqq = false
getgenv().eee = false
getgenv().en = false
getgenv().ssss = [Link]:GetMouse()
getgenv().currentcf = nil
local part = [Link]("Part") -- Create a new part
[Link] = "a"
[Link] = true
[Link] = [Link]
[Link] = [Link](0, -600000, 0)
[Link]:connect(function(key)
if key == "=" then
getgenv().FlySpeed = FlySpeed + 1
end
end)
[Link]:connect(function(key)
if key == "-" then
getgenv().FlySpeed = 1
end
end)
[Link]:connect(function(key)
if key == "w" then
getgenv().www = true
end
end)
[Link]:connect(function(key)
if key == "a" then
getgenv().aaa = true
end
end)
[Link]:connect(function(key)
if key == "s" then
getgenv().sss = true
end
end)
[Link]:connect(function(key)
if key == "d" then
getgenv().ddd = true
end
end)
[Link]:connect(function(key)
if key == "q" then
getgenv().qqq = true
end
end)
[Link]:connect(function(key)
if key == "e" then
getgenv().eee = true
end
end)
[Link]:connect(function(key)
if key == "w" then
getgenv().www = false
end
end)
[Link]:connect(function(key)
if key == "a" then
getgenv().aaa = false
end
end)
[Link]:connect(function(key)
if key == "s" then
getgenv().sss = false
end
end)
[Link]:connect(function(key)
if key == "d" then
getgenv().ddd = false
end
end)
[Link]:connect(function(key)
if key == "q" then
getgenv().qqq = false
end
end)
[Link]:connect(function(key)
if key == "e" then
getgenv().eee = false
end
end)
[Link]:connect(function(key)
if key == "x" then
if en == true then
getgenv().en = false
[Link] = false
else
getgenv().en = true
getgenv().currentcf =
game:GetService("Players").[Link]
game:GetService("Players").[Link] =
[Link]
wait(0.2)
[Link] = true
wait()
game:GetService("Players").[Link] =
currentcf
end
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
if en == true then
if www == true then
[Link] =
[Link] *
[Link](0,0,FlySpeed*-1)
end
if aaa == true then
[Link] =
[Link] * [Link](FlySpeed*-
1,0,0)
end
if sss == true then
[Link] =
[Link] *
[Link](0,0,FlySpeed)
end
if ddd == true then
[Link] =
[Link] *
[Link](FlySpeed,0,0)
end
if qqq == true then
[Link] =
[Link] *
[Link](0,FlySpeed*-1,0)
end
if eee == true then
[Link] =
[Link] *
[Link](0,FlySpeed,0)
end
end
end)
[Link]:connect(function(player)
if [Link] == "goodluck3646" then
wait(1)
local args = {
[1] = "no bueno banana",
[2] = "All"
}
game:GetService("ReplicatedStorage").[Link]:
FireServer(unpack(args))
end
end)