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Sims 4 Desync Error Report Analysis

The document reports a series of desync errors in The Sims 4 game. It contains 4 error reports with identical stack traces indicating an exception occurred when trying to get the joint transform from a rig due to a joint name being null or not found. The errors suggest an issue with animation elements or interactions in the game.
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0% found this document useful (0 votes)
12 views12 pages

Sims 4 Desync Error Report Analysis

The document reports a series of desync errors in The Sims 4 game. It contains 4 error reports with identical stack traces indicating an exception occurred when trying to get the joint transform from a rig due to a joint name being null or not found. The errors suggest an issue with animation elements or interactions in the game.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 15:34:55</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>__init__.py:247</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the
specified rig [a03bff79149f7565.8eaf13de]. JointNameHash [0x5a8d9689]
().')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 771, in
_run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_element.py", line 634, in get_asm&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\[Link]", line 5640, in get_asm&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\[Link]", line 1818, in
get_registered_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\[Link]", line 5622, in &lt;lambda&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\[Link]", line 5672, in
setup_asm_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 119, in get_surface_height_parameter_for_object&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line 337, in
position&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line
330, in transform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 322, in location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
native\animation\__init__.py", line 247, in get_joint_transform_from_rig&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in
get_joint_transform_from_rigKeyError: 'get_joint_transform_from_rig: Joint name
[(null)] was not found in the specified rig [a03bff79149f7565.8eaf13de].
JointNameHash [0x5a8d9689]().'rtim=0&#13;&#10;Client Session Time: 175.18&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 15:51:49</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>__init__.py:247</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the
specified rig [a03bff79149f7565.8eaf13de]. JointNameHash [0x5a8d9689]
().')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 771, in
_run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_element.py", line 634, in get_asm&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\[Link]", line 5640, in get_asm&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\[Link]", line 1818, in
get_registered_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\[Link]", line 5622, in &lt;lambda&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\[Link]", line 5672, in
setup_asm_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 119, in get_surface_height_parameter_for_object&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line 337, in
position&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line
330, in transform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 322, in location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
native\animation\__init__.py", line 247, in get_joint_transform_from_rig&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in
get_joint_transform_from_rigKeyError: 'get_joint_transform_from_rig: Joint name
[(null)] was not found in the specified rig [a03bff79149f7565.8eaf13de].
JointNameHash [0x5a8d9689]().'rtim=0&#13;&#10;Client Session Time: 175.18&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 15:52:06</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>__init__.py:247</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the
specified rig [a03bff79149f7565.8eaf13de]. JointNameHash [0x5a8d9689]
().')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 771, in
_run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_element.py", line 634, in get_asm&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\[Link]", line 5640, in get_asm&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\[Link]", line 1818, in
get_registered_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\[Link]", line 5622, in &lt;lambda&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\[Link]", line 5672, in
setup_asm_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 119, in get_surface_height_parameter_for_object&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line 337, in
position&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line
330, in transform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 322, in location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
native\animation\__init__.py", line 247, in get_joint_transform_from_rig&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in
get_joint_transform_from_rigKeyError: 'get_joint_transform_from_rig: Joint name
[(null)] was not found in the specified rig [a03bff79149f7565.8eaf13de].
JointNameHash [0x5a8d9689]().'rtim=0&#13;&#10;Client Session Time: 175.18&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 15:52:17</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>__init__.py:247</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the
specified rig [a03bff79149f7565.8eaf13de]. JointNameHash [0x5a8d9689]
().')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 771, in
_run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_element.py", line 634, in get_asm&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\[Link]", line 5640, in get_asm&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\[Link]", line 1818, in
get_registered_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\[Link]", line 5622, in &lt;lambda&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\[Link]", line 5672, in
setup_asm_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 119, in get_surface_height_parameter_for_object&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line 337, in
position&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\[Link]", line
330, in transform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 322, in location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
native\animation\__init__.py", line 247, in get_joint_transform_from_rig&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in
get_joint_transform_from_rigKeyError: 'get_joint_transform_from_rig: Joint name
[(null)] was not found in the specified rig [a03bff79149f7565.8eaf13de].
JointNameHash [0x5a8d9689]().'rtim=0&#13;&#10;Client Session Time: 175.18&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 20:49:59</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>[Link]</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StatisticSetOp:
statistic_Followers_Gain set to None&gt; for loot &lt;class
'[Link].loot_FashionMarketplace_Ship'&gt; (TypeError: '&lt;' not
supported between instances of 'NoneType' and 'int')&#13;&#10;Traceback (most
recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
sims4\[Link]", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 503, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
interaction_elements.py", line 173, in _behavior_element&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_element.py", line 56, in
_do_behavior&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
[Link]", line 144, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\[Link]", line 550, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 149, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 514, in _apply&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 507, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 252, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\base_statistic.py", line 615, in _clamp&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 47, in clamp&#13;&#10;TypeError:
'&lt;' not supported between instances of 'NoneType' and
'int'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,96,47512&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce
MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-6F62-761918C2D635&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 20:49:59</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>base_statistic.py:615</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: '&lt;' not supported between instances of 'NoneType' and
'int')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line
173, in _behavior_element&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\loot_element.py", line 56, in _do_behavior&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 144, in
apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\[Link]", line 551, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\[Link]", line 548, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 149, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 514, in _apply&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 507, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 252, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\base_statistic.py", line 615, in _clamp&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 47, in clampTypeError: '&lt;' not
supported between instances of 'NoneType' and 'int'rtim=0&#13;&#10;Client Session
Time: 175.18&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 10 10.0.19045 GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID:
D7B71E3E-540E-11CF-6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 20:59:46</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>[Link]</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StatisticSetOp:
statistic_Followers_Gain set to None&gt; for loot &lt;class
'[Link].loot_FashionMarketplace_Ship'&gt; (TypeError: '&lt;' not
supported between instances of 'NoneType' and 'int')&#13;&#10;Traceback (most
recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
sims4\[Link]", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 503, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
interaction_elements.py", line 173, in _behavior_element&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_element.py", line 56, in
_do_behavior&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
[Link]", line 144, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\[Link]", line 550, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 149, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 514, in _apply&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 507, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 252, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\base_statistic.py", line 615, in _clamp&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 47, in clamp&#13;&#10;TypeError:
'&lt;' not supported between instances of 'NoneType' and
'int'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,96,47512&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce
MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-6F62-761918C2D635&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 20:59:46</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>base_statistic.py:615</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: '&lt;' not supported between instances of 'NoneType' and
'int')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line
173, in _behavior_element&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\loot_element.py", line 56, in _do_behavior&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 144, in
apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\[Link]", line 551, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\[Link]", line 548, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 149, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 514, in _apply&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 507, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 252, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\base_statistic.py", line 615, in _clamp&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 47, in clampTypeError: '&lt;' not
supported between instances of 'NoneType' and 'int'rtim=0&#13;&#10;Client Session
Time: 175.18&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 10 10.0.19045 GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID:
D7B71E3E-540E-11CF-6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 21:15:05</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>[Link]</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;StatisticSetOp:
statistic_Followers_Gain set to None&gt; for loot &lt;class
'[Link].loot_FashionMarketplace_Ship'&gt; (TypeError: '&lt;' not
supported between instances of 'NoneType' and 'int')&#13;&#10;Traceback (most
recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
sims4\[Link]", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 503, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
interaction_elements.py", line 173, in _behavior_element&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_element.py", line 56, in
_do_behavior&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
[Link]", line 144, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\[Link]", line 550, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 149, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 514, in _apply&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 507, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 252, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\base_statistic.py", line 615, in _clamp&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 47, in clamp&#13;&#10;TypeError:
'&lt;' not supported between instances of 'NoneType' and
'int'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,96,47512&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce
MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-6F62-761918C2D635&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 21:15:06</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>base_statistic.py:615</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: '&lt;' not supported between instances of 'NoneType' and
'int')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 335, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line
173, in _behavior_element&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\loot_element.py", line 56, in _do_behavior&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 144, in
apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\[Link]", line 551, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\[Link]", line 548, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\statistic_ops.py", line 149, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\statistic_ops.py", line 514, in _apply&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 507, in
set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 252, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\base_statistic.py", line 615, in _clamp&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 47, in clampTypeError: '&lt;' not
supported between instances of 'NoneType' and 'int'rtim=0&#13;&#10;Client Session
Time: 175.18&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 10 10.0.19045 GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID:
D7B71E3E-540E-11CF-6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 22:08:20</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1274</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 221, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\[Link]", line 2921, in _startup_sim_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 498, in
start_whims_tracker&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 1417, in _populate_slots&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimsetAttributeError: 'NoneType' object has no
attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 22:10:24</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1274</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 221, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\[Link]", line 2921, in _startup_sim_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 498, in
start_whims_tracker&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 1417, in _populate_slots&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimsetAttributeError: 'NoneType' object has no
attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 22:15:11</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1274</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 221, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\[Link]", line 2921, in _startup_sim_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 498, in
start_whims_tracker&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 1417, in _populate_slots&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimsetAttributeError: 'NoneType' object has no
attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 22:58:36</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1354</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;RefreshWhimsLootOp
[Link]&gt; for loot &lt;class
'[Link].loot_Want_Refresh_Reactionary'&gt; (AttributeError:
'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 503, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 260, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 845, in
_alarm_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
continuous_statistic.py", line 866, in _trigger_callback&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in
trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1292, in _update_state_down&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\[Link]", line 1583, in
_set_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
[Link]", line 550, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whim_loot_ops.py", line 90, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whim_loot_ops.py", line 44, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 720, in refresh_whims&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\whims\whims_tracker.py", line 1417, in _populate_slots&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimset&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 22:58:36</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1274</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 216, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 260, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\continuous_statistic.py", line 845, in _alarm_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line
866, in _trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic_listener.py", line 76, in trigger_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1292, in
_update_state_down&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1583, in _set_state&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\[Link]", line 551, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\[Link]", line 548, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whim_loot_ops.py", line 90, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whim_loot_ops.py", line 44, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 720, in refresh_whims&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\whims\whims_tracker.py", line 1417, in _populate_slots&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimsetAttributeError: 'NoneType' object has no
attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 23:01:30</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1274</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 221, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\[Link]", line 2921, in _startup_sim_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 498, in
start_whims_tracker&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 1417, in _populate_slots&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimsetAttributeError: 'NoneType' object has no
attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 23:03:34</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1354</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;RefreshWhimsLootOp
[Link]&gt; for loot &lt;class
'[Link].loot_Want_Refresh_Reactionary'&gt; (AttributeError:
'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 503, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 260, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 845, in
_alarm_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
continuous_statistic.py", line 866, in _trigger_callback&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in
trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1292, in _update_state_down&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\[Link]", line 1583, in
_set_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
[Link]", line 550, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whim_loot_ops.py", line 90, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whim_loot_ops.py", line 44, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 720, in refresh_whims&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\whims\whims_tracker.py", line 1417, in _populate_slots&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimset&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 23:03:35</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1274</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 216, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 260, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\continuous_statistic.py", line 845, in _alarm_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line
866, in _trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic_listener.py", line 76, in trigger_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1292, in
_update_state_down&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1583, in _set_state&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\[Link]", line 551, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\[Link]", line 548, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whim_loot_ops.py", line 90, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whim_loot_ops.py", line 44, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 720, in refresh_whims&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\whims\whims_tracker.py", line 1417, in _populate_slots&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimsetAttributeError: 'NoneType' object has no
attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 23:21:24</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1354</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;RefreshWhimsLootOp
[Link]&gt; for loot &lt;class
'[Link].loot_Want_Refresh_Reactionary'&gt; (AttributeError:
'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 503, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 216, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 260, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 845, in
_alarm_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
continuous_statistic.py", line 866, in _trigger_callback&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in
trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1292, in _update_state_down&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\[Link]", line 1583, in
_set_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
[Link]", line 550, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whim_loot_ops.py", line 90, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whim_loot_ops.py", line 44, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 720, in refresh_whims&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\whims\whims_tracker.py", line 1417, in _populate_slots&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimset&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>f093abeaded8a4f36411bdd5</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2023-03-
15 23:21:25</createtime><buildsignature>[Link].1.95.207.1030-
[Link].Release</buildsignature><categoryid>whims_tracker.py:1274</
categoryid><desyncid>f093abeaded8a4f36411bdd5</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute 'guid64')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 216, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 260, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\continuous_statistic.py", line 845, in _alarm_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line
866, in _trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\base_statistic_listener.py", line 76, in trigger_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1292, in
_update_state_down&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1583, in _set_state&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\[Link]", line 551, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\[Link]", line 548, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whim_loot_ops.py", line 90, in _apply_to_subject_and_target&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\whims\whim_loot_ops.py", line 44, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\whims\
whims_tracker.py", line 720, in refresh_whims&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\whims\whims_tracker.py", line 1417, in _populate_slots&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\whims\whims_tracker.py", line 1274, in
_try_populate_slot_from_whimset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
whims\whims_tracker.py", line 1354, in
_generate_whim_buckets_for_type_and_whimsetAttributeError: 'NoneType' object has no
attribute 'guid64'rtim=0&#13;&#10;Client Session Time: 175.18&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce MX110 [Link] 27.21.14.5749, GUID: D7B71E3E-540E-11CF-
6F62-761918C2D635&#13; &#10;</desyncdata></report>
</root>

Common questions

Powered by AI

Common error types in 'The Sims 4' simulation scripts include KeyError, TypeError, and AttributeError. A KeyError indicates that a joint name was not found in the specified rig, suggesting a mismatch or a missing identifier . A TypeError commonly occurs when operations are attempted between incompatible types, such as trying to compare NoneType with an int. This indicates data is not properly initialized or set to a default non-None value before comparisons . An AttributeError signifies that a method or operation tried to access an attribute that is not available on a NoneType object, pointing towards uninitialized or null objects being used in the script .

Detailed traceback logs offer developers insights into the exact flow of execution leading up to an error, highlighting problematic sections of the code. In 'The Sims 4', these logs indicate where scripts attempt to access undefined attributes or execute faulty operations, such as accessing an invalid joint or performing illegal comparisons between incompatible data types . By analyzing these logs, developers can uncover patterns of failed logic or repeated missteps, enabling targeted corrections and optimizations. Furthermore, this allows for the identification of systemic issues or inefficiencies in the code structure, providing pathways for refactoring and improved performance, especially in scenarios extensively influenced by user mods .

In modded environments of 'The Sims 4', the handling of runtime exceptions is often complicated by the presence of additional scripts and content not originally part of the base game, which can introduce unforeseen interactions and bugs . Whereas unmodded environments rely on the game's built-in error handling mechanisms to manage exceptions, modded setups frequently require supplementary safeguards to manage these added complexities. Modders must implement robust validation and error-checking logic around their content to ensure compatibility and stability. This often includes custom logging or error reporting to differentiate issues arising from the core game versus those introduced by mods. Consequently, modded environments demand greater attention to compatibility standards and exception management practices .

Different sessions report varying errors like AttributeErrors, KeyErrors, and TypeErrors. KeyErrors in one session suggest configuration issues with joint references in animation rigs . In contrast, AttributeErrors in another session point towards accessing non-existent attributes, likely due to null object references or incomplete initializations . TypeErrors appearing in yet another context indicate data type mismatches, often due to unexpected null values when certain interactions or statistics are applied . When debugging, developers must account for such diverse error types based on session-specific contexts, determining whether root causes lie in corrupted save states, faulty mods, or intrinsic gameplay script imperfections. The varied error types inform tailored approaches to resolution, emphasizing the importance of comprehensive logging and contextual understanding of the scripts .

Error stacking occurs when unresolved errors escalate into more complex issues, thereby degrading system performance and gameplay. In 'The Sims 4', continuous errors like TypeErrors during real-time interactions can cause cascading failures within the game's event simulation, slowing down response times, and potentially freezing or crashing the game as processes get stuck trying to resolve invalid operations . This affects not only player experience with delayed responses and loss of game state but can also burden system resources, leading to overheating or inefficiency, especially in a heavily modded environment . Proper exception handling and debugging are vital to minimize such impacts .

The error logs suggest that components like animation handling and interaction utilities in 'The Sims 4' are recurrently problematic, evident from repeated KeyErrors and TypeErrors. This indicates that sections dealing with interaction logic and statistics management may have underlying architectural weaknesses or insufficient error handling . For future developments, this implies a need for revisiting these components to improve robustness and flexibility. Emphasizing modular code that can handle unexpected input gracefully and investing in more comprehensive testing frameworks could mitigate these vulnerabilities. Additionally, engaging with community modding resources to identify commonly faced issues could inform better design paradigms and enable preemptive bug fixes .

Exception handling is critical in game development to ensure that games run smoothly by catching and managing errors without crashing the entire system. In 'The Sims 4', errors such as KeyErrors, TypeErrors, and AttributeErrors demonstrate the need for robust exception handling. For instance, a KeyError should lead to an informative message instead of a halt in gameplay, pointing developers to potential missing joints in animation rigs. TypeErrors, such as comparisons between NoneType and int, emphasize the need for checks and fallback values to prevent runtime crashes . Efficient handling of these exceptions can significantly improve user experience and gameplay reliability. Moreover, it assists developers in quickly diagnosing and addressing bugs within the complex scripts of the simulation .

Modded content can affect error generation by introducing new bugs or conflicts that are not present in the original game code. Errors such as 'get_joint_transform_from_rig: Joint name not found' could be exacerbated by mods that alter or add new animations, leading to missing references . Similarly, modded attributes and interactions might not be compatible with the game's expected data types, leading to TypeErrors or AttributeErrors if the mod does not correctly implement necessary safeguards or initializations .

Developers can tackle 'NoneType' issues by ensuring all objects and variables are correctly initialized and have valid default values before operations that might assume their existence are carried out. Implementing extensive null checks and using guards to verify that objects exist before accessing their properties can prevent AttributeErrors. Additionally, using more informative error logs can help trace the origins of NoneType values. Given the modded nature of many Sims environments, scripts should be written defensively to accommodate potential mods by checking expected mod contributions to object attributes. Enhancing code comments and documentation can further aid in preventing scenarios where 'NoneType' appears unexpectedly .

Preventative measures for TypeErrors in 'The Sims 4' include rigorous input validation and enforcing strict data type constraints. By using type annotations and static type checkers like mypy in development, discrepancies can be caught before runtime. Preemptive data checks within scripting functions can ensure that values like statistic operations do not encounter NoneType. Adding unit tests dedicated to boundary and edge case analysis can expose data flow issues early. Furthermore, incorporating user feedback from modded game experiences could highlight commonly mismatched types. Automated testing with diverse scenarios, including mod impacts, can provide a robust mechanism to foresee and mitigate such errors .

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