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Affect Region Modifier in 3ds Max 2016

The document discusses the Affect Region Modifier in 3ds Max 2016. It describes how to access the modifier through the modifier list and its parameters like Falloff, which sets the radius of affected vertices, and Pinch, which affects the tangency of the curve at the tip of the modifier's gizmo arrow. It also mentions that the modifier works similarly to the Soft Selection tool and affects vertex positions based on the position and settings of the gizmo arrow.

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0% found this document useful (0 votes)
10 views4 pages

Affect Region Modifier in 3ds Max 2016

The document discusses the Affect Region Modifier in 3ds Max 2016. It describes how to access the modifier through the modifier list and its parameters like Falloff, which sets the radius of affected vertices, and Pinch, which affects the tangency of the curve at the tip of the modifier's gizmo arrow. It also mentions that the modifier works similarly to the Soft Selection tool and affects vertex positions based on the position and settings of the gizmo arrow.

Uploaded by

pulkit sharma
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

1/6/23, 11:13 AM 3ds Max 2016 Help: Affect Region Modifier Reference

Affect Region Modifier Reference

The parameters of this modifier are similar to those of the Soft Selection function of an editable mesh or ed

Modify panel > Optionally make a vertex sub-object selection. > Modifier List > Object-Space Mod
Standard menu: Optionally make a vertex sub-object selection. > Modifiers menu > Parametric > Affec
Enhanced menu: Optionally make a vertex sub-object selection. > Modifiers menu > Geometry (Param

Modifier Stack

Points sub-object level


At this sub-object level, you can select the base and tip of the gizmo arrow. You can translate and an
individually to adjust the effect of the modifier.

Parameters rollout

Falloff
Sets the radius of affected vertices, in units, from the base of the gizmo arrow. (Spinner value range: floa

Ignore Back Facing


When on, affects only those vertices whose face normals are in the same general direction as the gizmo
the Falloff range are affected.

Pinch
Affects the tangency of the curve where it meets the gizmo arrow tip. Positive values produce a pointed t
dimple. (Spinner value range: float, –999,999.0 to 999,999.0)

Bubble
Changes the curvature of the affected vertices. A value of 1.0 produces a half-dome. As you reduce this v
more steeply. Negative values lower the base of the curve below the base of the arrow gizmo. (Spinner v
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1/6/23, 11:13 AM 3ds Max 2016 Help: Affect Region Modifier Reference

999,999.0)

Parent topic: To Use the Affect Region Modifier

Related Information
Modifier Stack Controls
Soft Selection Rollout

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