#W#47#EmuMain#TraitManager: Cannot find VK_KHR_uniform_buffer_standard_layout,
assuming implicit support
#I#50#EmuMain#ApplyDriverPatches: Applied BCeNabler patch
#I#50#EmuMain#ApplyDriverPatches: Applied GPU memory import patch
#I#50#EmuMain#CreateDevice: Vulkan Device:
Name: Adreno (TM) 650
Type: IntegratedGpu
Driver ID: QualcommProprietary
Vulkan Version: 1.1.128
Driver Version: 0.502.0
Queues:
* 3xGC--P: TSB48 MIG(1x1x1) <--
Extensions:
* VK_KHR_incremental_present (v0.0.1)
* VK_EXT_hdr_metadata (v0.0.1)
* VK_KHR_shared_presentable_image (v0.0.1)
* VK_GOOGLE_display_timing (v0.0.1)
* VK_EXT_subgroup_size_control (v0.0.2)
* VK_KHR_external_memory (v0.0.1)
* VK_EXT_pipeline_creation_feedback (v0.0.1)
* VK_KHR_shader_float16_int8 (v0.0.1)
* VK_KHR_get_memory_requirements2 (v0.0.1)
* VK_KHR_spirv_1_4 (v0.0.1)
* VK_EXT_fragment_density_map (v0.0.1)
* VK_KHR_external_semaphore_fd (v0.0.1)
* VK_QCOM_render_pass_store_ops (v0.0.2)
* VK_EXT_astc_decode_mode (v0.0.1)
* VK_KHR_external_memory_fd (v0.0.1)
* VK_QCOM_render_pass_shader_resolve (v0.0.4)
* VK_KHR_maintenance1 (v0.0.1)
* VK_KHR_maintenance2 (v0.0.1)
* VK_KHR_maintenance3 (v0.0.1)
* VK_KHR_separate_depth_stencil_layouts (v0.0.1)
* VK_EXT_queue_family_foreign (v0.0.1)
* VK_KHR_bind_memory2 (v0.0.1)
* VK_KHR_external_semaphore (v0.0.1)
* VK_EXT_scalar_block_layout (v0.0.1)
* VK_KHR_sampler_ycbcr_conversion (v0.0.1)
* VK_EXT_vertex_attribute_divisor (v0.0.3)
* VK_KHR_variable_pointers (v0.0.1)
* VK_KHR_push_descriptor (v0.0.1)
* VK_EXT_device_memory_report (v0.0.1)
* VK_KHR_device_group (v0.0.2)
* VK_KHR_relaxed_block_layout (v0.0.1)
* VK_KHR_external_fence (v0.0.1)
* VK_EXT_host_query_reset (v0.0.1)
* VK_EXT_index_type_uint8 (v0.0.1)
* VK_KHR_multiview (v0.0.1)
* VK_KHR_storage_buffer_storage_class (v0.0.1)
* VK_EXT_pipeline_creation_cache_control (v0.0.1)
* VK_EXT_separate_stencil_usage (v0.0.1)
* VK_IMG_filter_cubic (v0.0.1)
* VK_EXT_filter_cubic (v0.0.3)
* VK_KHR_image_format_list (v0.0.1)
* VK_EXT_sampler_filter_minmax (v0.0.1)
* VK_KHR_16bit_storage (v0.0.1)
* VK_QCOM_render_pass_transform (v0.0.1)
* VK_KHR_create_renderpass2 (v0.0.1)
* VK_EXT_transform_feedback (v0.0.1)
* VK_KHR_depth_stencil_resolve (v0.0.1)
* VK_KHR_shader_float_controls (v0.0.4)
* VK_EXT_texture_compression_astc_hdr (v0.0.1)
* VK_EXT_global_priority (v0.0.2)
* VK_KHR_shader_draw_parameters (v0.0.1)
* VK_KHR_vulkan_memory_model (v0.0.3)
* VK_EXT_line_rasterization (v0.0.1)
* VK_KHR_descriptor_update_template (v0.0.1)
* VK_KHR_draw_indirect_count (v0.0.1)
* VK_KHR_driver_properties (v0.0.1)
* VK_ANDROID_external_memory_android_hardware_buffer (v0.0.3)
* VK_KHR_dedicated_allocation (v0.0.1)
* VK_EXT_sample_locations (v0.0.1)
* VK_KHR_swapchain (v0.0.70)
* VK_KHR_sampler_mirror_clamp_to_edge (v0.0.1)
* VK_KHR_external_fence_fd (v0.0.1)
Traits:
* Supports U8 Indices: true
* Supports Sampler Mirror Clamp To Edge: false
* Supports Sampler Reduction Mode: true
* Supports Custom Border Color (Without Format): false
* Supports Anisotropic Filtering: true
* Supports Last Provoking Vertex: false
* Supports Logical Operations: false
* Supports Vertex Attribute Divisor: true
* Supports Vertex Attribute Zero Divisor: true
* Supports Push Descriptors: false
* Supports Imageless Framebuffers: false
* Supports Global Priority: true
* Supports Multiple Viewports: false
* Supports Shader Viewport Index: false
* Supports SPIR-V 1.4: true
* Supports Shader Invocation Demotion: false
* Supports 16-bit FP: true
* Supports 8-bit Integers: true
* Supports 16-bit Integers: true
* Supports 64-bit Integers: false
* Supports Atomic 64-bit Integers: false
* Supports Floating Point Behavior Control: true
* Supports Image Read Without Format: true
* Supports List Primitive Topology Restart: false
* Supports Patch List Primitive Topology Restart: false
* Supports Transform Feedback: true
* Supports Geometry Shaders: true
* Supports Vertex Pipeline Stores and Atomics: true
* Supports Fragment Stores and Atomics: true
* Supports Shader Storage Image Write Without Format: true
*Supports Subgroup Vote: true
* Subgroup Size: 64
* BCn Support: 1111111
Quirks:
* Needs Individual Texture Binding Writes: true
* VkImage Mutable Format is costly: true
* Adreno Relaxed Format Aliasing: true
* Adreno Broken Format Reporting: true
* Broken Descriptor Aliasing: true
* Relaxed Render Pass Compatibility: true
* Max Subpass Count: 64
* Max Global Queue Priority: High
#I#378#EmuMain#PipelineManager: Loaded 218 graphics pipelines in 160ms
#I#384#EmuMain#NPDM Metadata:
Title: ID: 100ED400EEC2000, Version: 0
Main Thread: Priority: 44, Stack Size: 0x100000
Scheduler: Ideal Core: 0, Core Mask: 0111, Priority: 28 - 59
Kernel Version: v9.1
#I#408#EmuMain#LoadExeFs: Loaded '[Link]' at 0x800000000 (.text @ 0x800001000)
#I#493#EmuMain#LoadExeFs: Loaded '[Link]' at 0x800005000 (.text @ 0x800007000)
#I#588#EmuMain#LoadExeFs: Loaded '[Link]' at 0x865418000 (.text @ 0x86541A000)
#I#588#EmuMain#Starting "STORY OF SEASONS: Friends of Mineral Town"
(0100ED400EEC2000) v1.0.2 by "XSEED Games / Marvelous USA, Inc."
#I#588#EmuMain#Execute: Starting main HOS thread