SEMINAR ABSTRACT
TOPIC : 3D Internet
Submitted by, Sijoy.K.S S7-CS Roll no : 56
3D Internet
The Internet is evolving to become the virtual environment facilitating communication, business and entertainment on a global scale. Virtual worlds are increasingly seen as more than game and interpreted within a business context rather than entertainment. The concept of 3D Internet seems incremental in the sense that it merely adds 3D graphics to the current Web , it is in fact revolutionary for it provides a complete virtual environment that facilitates services, interaction, and communication. From this perspective, the 3D Internet can be seen as the evolutionary end point of ongoing efforts such as Web 2.0 and Semantic Web. The main objective in this paper is to define the 3D Internet concept and discuss why it is a goal worth pursuing, what it does entail, and how one can realize it. Another goal in this paper is to discuss a research agenda and raise interest in networking, security, distributed computing, and machine learning communities. This paper explores first the motivation for the 3D Internet and the possibilities it brings. Subsequently, investigate the specific system level and research challenges that need to be addressed in order to make the 3D Internet a reality. At this point in time we are facing a unique opportunity for the evolution of the Internet towards a much more versatile, interactive, and usable version: the 3D Internet. The emerging 3D applications and desktop paradigms, increasingly interactive nature of the Web 2.0, the Semantic Web efforts, widespread availability of powerful GPUs, popularity of novel input devices, and changing demographics of Internet users towards the younger, computer-literate generations, all provide the basis for the 3D Internet evolution. However, to make the 3D Internet a reality it is necessary and important to start and continue multidisciplinary research.