Ex1
Ex2
Ex3
#include <stdio.h>
int main(void) {
int dice1;
int dice2;
int product;
scanf("%d %d", &dice1, &dice2);
if (dice1<6 && dice1>1 && dice2<6 && dice2>1)
product=dice1*dice2;
if (product>13)
printf("You win");
else
printf("You loose");
else
if (dice1==1 || dice2==1)
printf("Tie");
else
printf("Invalid Input");
}
Ex4
#include <stdio.h>
int main(void) {
int x;
int answer;
int answer2;
scanf("%d", &x);
if (x<=-2)
answer=x*x*x + 3*x + 4;
if (x>-2 && x<=1)
answer2=x*x-4*x;
if (answer2>=0)
answer=7*x*answer2;
else if (answer2<0)
answer2=answer2*-1;
answer=7*x*answer2;
else if (x>1)
answer=x*x*x+5;
printf("%d",answer);
}
Ex5
#include <stdio.h>
#include <math.h>
int main(void) {
float coeff;
int expo;
double sum1;
double sum2;
scanf("%f %d", &coeff, &expo);
sum1=pow(10,expo);
sum2=sum1*coeff;
if (sum2<3*pow(10,9))
printf("Radiowaves");
if (sum2>3*pow(10,9) && sum2<3*pow(10,12))
printf("Microwaves");
if (sum2>3*pow(10,12) && sum2<4.3*pow(10,14))
printf("Infrared Lights");
if (sum2>4.3*pow(10,14) && sum2<7.5*pow(10,14))
printf("Visible Light");
if (sum2>7.5*pow(10,14) && sum2<3*pow(10,17))
printf("Ultraviolet Light");
if (sum2>3*pow(10,17) && sum2<3*pow(10,19))
printf("X-Rays");
if (sum2>3*pow(10,19))
printf("Gamma Rays");
Trace example1
Trace example2;
Trace example3;