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Valentines Math

Valentine's day is february 14th. Students scoop candy hearts into groups of tens and ones. First player to get all of the candy hearts and clear the other players' 100's chart is the winner.
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100% found this document useful (1 vote)
9 views11 pages

Valentines Math

Valentine's day is february 14th. Students scoop candy hearts into groups of tens and ones. First player to get all of the candy hearts and clear the other players' 100's chart is the winner.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd



15

14

13

12

11

10

Yellow Green White Purple Pink Orange


Name____________________________________________________________











Tally Graph



 Color Tally Number


 Yellow


 Green


 White


 Purple


 Pink


Orange









Write 2 sentences about the data you collected:

//////////////////////////
//////////////////////////
//////////////////////////

Name____________________


Candy Heart Patterns


Create a pattern using candy hearts. Color the hearts to show your pattern and label the pattern.

______ ______ ______ ______ ______ ______ ______ _____

______ ______ ______ ______ ______ ______ ______ _____

______ ______ ______ ______ ______ ______ ______ _____

______ ______ ______ ______ ______ ______ ______ _____

Name______________________________________
Dip and Record
Supplies:

*Candy hearts

*Measuring cups (1/2 cup)

*Recording sheet

The students will use measuring cups (the Dollar

Tree has heart shaped ones) to scoop out the

candy hearts from the bag. After the student

dumps the hearts onto their desk, the student

will separate the candy hearts into groups of

tens and ones. The student will then record

their findings on the “dip and record” sheet.

[Link]
Dip and Record
____ groups of tens ____ groups of ones

Tens Ones

I scooped ____ candy hearts

____ groups of tens ____ groups of ones

Tens Ones

I scooped ____ candy hearts

Name____________________
Valentines BATTLESHIP!
Supplies:
*Candy Hearts
*100’s chart
The students are placed in pairs. Without letting their
partner see, each student puts 10 candy hearts on
different numbers on their 100’s chart {students are
sitting back to back}. Player 1 tells player 2 a number.
If player 2 has that number covered by a candy heart,
he/she has to give that heart to Player 1 (they can say
“hit”). If it is not a number covered, the next player
takes a turn (they can say “miss”). The first player to
get all of the candy hearts and clear the other players’
100’s chart is the winner.

Extensions:
• Have the students use words like 10 more or 10 less when asking their
partner. (ex: do you have a candy heart on the number that is 10 more
than 24?- the actual number is 34)
• Have the students use words like 1 more or 1 less when asking their
partner. (ex: do you have a candy heart on the number that is 1 less that
99?- actual number is 98)
[Link]
Valentines BATTLESHIP!
1 2 3 4 5 6 7 8 9 10

11 12 13 14 15 16 17 18 19 20

21 22 23 24 25 26 27 28 29 30

31 32 33 34 35 36 37 38 39 40

41 42 43 44 45 46 47 48 49 50

51 52 53 54 55 56 57 58 59 60

61 62 63 64 65 66 67 68 69 70

71 72 73 74 75 76 77 78 79 80

81 82 83 84 85 86 87 88 89 90

91 92 93 94 95 96 97 98 99 100
My heart skips a Beat
Skip count by 5’s

Name_______________
Roll and color
----------------------------------------------------
Supplies:
*Crayons
*Recording sheet
*Roll and color key
*Dice

In partners, the students will take turns rolling


the dice. Depending on the coin rolled and using
the “roll and color” key, the students will color
each coin according to the key. The first
student to color all of their coins in is the
winner.

Example: If a player rolls and one, they need to


use the key to find out which coin they can
color and what color it needs to be (1=color the
penny red)

[Link]
Name__________________
Roll and color
Key

IF you roll:

- Penny (1 cent)

- Nickel (5 cents)

- Dime (10 cents)

- Quarter (25 cents)

- Roll Again

- Lose a turn

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