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Reviz Admin Commands Interface

The document contains code for creating a GUI in Roblox Studio using Lua scripting. It defines various UI elements like frames, text labels, text boxes etc. and positions them on the screen. It also includes code for functions like minimizing/closing the GUI, entering text commands and displaying notifications. The GUI allows users to search, execute and get feedback on commands in a Roblox game.

Uploaded by

gian
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
67 views278 pages

Reviz Admin Commands Interface

The document contains code for creating a GUI in Roblox Studio using Lua scripting. It defines various UI elements like frames, text labels, text boxes etc. and positions them on the screen. It also includes code for functions like minimizing/closing the GUI, entering text commands and displaying notifications. The GUI allows users to search, execute and get feedback on commands in a Roblox game.

Uploaded by

gian
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

--[[ Script made by

Discord : LocalPlayer#7434
Youtube : CXZ NAME_R
I allowed you to use and copy my scripts and paste it into your scripts
]]

local CmdGui = [Link]("ScreenGui")


local Background = [Link]("Frame")
local CmdName = [Link]("TextLabel")
local FindCmd = [Link]("TextBox")
local CmdHandler = [Link]("ScrollingFrame")
local CmdText = [Link]("TextButton")
local UIListLayout = [Link]("UIListLayout")
local Background2 = [Link]("Frame")
local Label = [Link]("TextLabel")
local Execute = [Link]("TextBox")
local Minimum = [Link]("TextButton")
local Close = [Link]("TextButton")
local Background3 = [Link]("Frame")
local Topbar = [Link]("TextLabel")
local CmdTitle = [Link]("TextLabel")
local Background4 = [Link]("Frame")
local Notify6 = [Link]("TextLabel")
local Notify5 = [Link]("TextLabel")
local Notify4 = [Link]("TextLabel")
local Notify3 = [Link]("TextLabel")
local Notify2 = [Link]("TextLabel")
local Notify1 = [Link]("TextLabel")
local CloseBar = [Link]("TextButton")
local TransparencyBar = [Link]("TextButton")
local Prefix = ";"

[Link] = "CmdGui"
[Link] = game:GetService("CoreGui")
[Link] = [Link]

[Link] = "Background"
[Link] = CmdGui
Background.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 0
[Link] = [Link](0.368556708, 0, 0.11490047, 0)
[Link] = [Link](0, 350, 0, 350)
[Link] = true
[Link] = true

[Link] = "CmdName"
[Link] = Background
CmdName.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 0
[Link] = [Link](0, 350, 0, 25)
[Link] = [Link]
[Link] = "Commands"
CmdName.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "FindCmd"
[Link] = Background
FindCmd.BackgroundColor3 = [Link](50, 50, 50)
FindCmd.BorderColor3 = [Link](0, 255, 0)
[Link] = 0
[Link] = [Link](0.0714285746, 0, 0.0702347234, 0)
[Link] = [Link](0, 300, 0, 20)
[Link] = [Link]
FindCmd.PlaceholderColor3 = [Link](255, 255, 255)
[Link] = "Search For Command"
[Link] = ""
FindCmd.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
[Link] = true

[Link] = "CmdHandler"
[Link] = Background
[Link] = true
CmdHandler.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = 0
[Link] = "Y"
[Link] = [Link](0.0714285746, 0, 0.142857149, 0)
[Link] = [Link](0, 300, 0, 290)
[Link] = 2

[Link] = "CmdText"
[Link] = nil
CmdText.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 300, 0, 25)
[Link] = [Link]
[Link] = "Text"
CmdText.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = CmdHandler
[Link] = [Link]

[Link] = "Minimum"
[Link] = Background
Minimum.BackgroundColor3 = [Link](0, 155, 155)
[Link] = 0
[Link] = [Link](0.842857122, 0, 0.00571428565, 0)
[Link] = [Link](0, 20, 0, 20)
[Link] = [Link]
[Link] = ""
Minimum.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
Minimum.MouseButton1Click:Connect(function()
if [Link] == 0 then
[Link] = 1
[Link] = [Link](0, 350, 0, 25)
[Link] = false
[Link] = false
elseif [Link] == 1 then
[Link] = 0
[Link] = [Link](0, 350, 0, 350)
[Link] = true
[Link] = true
end
end)

[Link] = "Close"
[Link] = Background
Close.BackgroundColor3 = [Link](155, 0, 0)
[Link] = 0
[Link] = [Link](0.928571403, 0, 0.00571428565, 0)
[Link] = [Link](0, 20, 0, 20)
[Link] = [Link]
[Link] = ""
Close.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
Close.MouseButton1Click:Connect(function()
[Link] = false
end)

-- New

[Link] = "Background"
[Link] = CmdGui
Background2.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 0
[Link] = [Link](0.012, 0, 0.807, 0)
[Link] = [Link](0, 250, 0, 80)
[Link] = true
[Link] = true

[Link] = "Label"
[Link] = Background2
Label.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 0
[Link] = [Link](0, 0, 0, 0)
[Link] = [Link](0, 250, 0, 25)
[Link] = [Link]
[Link] = "Execute Bar"
Label.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "Execute"
[Link] = Background2
Execute.BackgroundColor3 = [Link](50, 50, 50)
Execute.BorderColor3 = [Link](0, 255, 0)
[Link] = [Link](0.097, 0, 0.436, 0)
[Link] = [Link](0, 200, 0, 30)
[Link] = [Link]
Execute.PlaceholderColor3 = [Link](255, 255, 255)
[Link] = "Press "..Prefix.." To Enter"
[Link] = ""
Execute.TextColor3 = [Link](255, 255, 255)
[Link] = 16.000
[Link] = true

[Link] = "Background3"
[Link] = CmdGui
Background3.BackgroundColor3 = [Link](50, 50, 50)
[Link] = 0
[Link] = [Link](0.306701034, 0, 0.288421065, 0)
[Link] = [Link](0, 200, 0, 100)
[Link] = true
[Link] = false

[Link] = "Topbar"
[Link] = Background3
Topbar.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 0
[Link] = [Link](0, 200, 0, 25)
[Link] = [Link]
[Link] = ""
Topbar.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "CmdTitle"
[Link] = Background3
CmdTitle.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0.0500000007, 0, 0.379999995, 0)
[Link] = [Link](0, 180, 0, 40)
[Link] = [Link]
[Link] = ""
CmdTitle.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
[Link] = true

[Link] = "Background4"
[Link] = CmdGui
Background4.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 0
[Link] = [Link](0.0154639352, 0, 0.519107938, 0)
[Link] = [Link](0, 250, 0, 119)
[Link] = true
[Link] = true

[Link] = "Notify6"
[Link] = Background4
Notify6.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, -0.00512820482, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify6.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "Notify5"
[Link] = Background4
Notify5.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.162939027, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify5.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "Notify4"
[Link] = Background4
Notify4.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.331006259, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify4.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "Notify3"
[Link] = Background4
Notify3.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.499073505, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify3.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "Notify2"
[Link] = Background4
Notify2.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.667140722, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify2.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "Notify1"
[Link] = Background4
Notify1.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.835207999, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify1.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "CloseBar"
[Link] = Background4
CloseBar.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 0
[Link] = [Link](0.899999976, 0, -0.210084036, 0)
[Link] = [Link](0, 25, 0, 25)
[Link] = [Link]
[Link] = "X"
CloseBar.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
CloseBar.MouseButton1Click:Connect(function()
[Link] = false
end)

[Link] = "TransparencyBar"
[Link] = Background4
TransparencyBar.BackgroundColor3 = [Link](0, 255, 255)
[Link] = 0
[Link] = [Link](0.799999952, 0, -0.210084036, 0)
[Link] = [Link](0, 25, 0, 25)
[Link] = [Link]
[Link] = "="
TransparencyBar.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
TransparencyBar.MouseButton1Click:Connect(function()
if [Link] == "=" then
[Link] = 0.750
[Link] = 0.750
[Link] = 0.750
[Link] = "+"
else
[Link] = 0.000
[Link] = 0.000
[Link] = 0.000
[Link] = "="
end
end)

local Versions = "5.0"


local Cmd = {}

Cmd[#Cmd + 1] = {Text = "versions "..Versions,Title = "Script versions"}


Cmd[#Cmd + 1] = {Text = "script by LocalPlayer#7434",Title = "Script owner"}
Cmd[#Cmd + 1] = {Text = "cmd / cmds",Title = "Show commands bar"}
Cmd[#Cmd + 1] = {Text = "rejoin / rj",Title = "Rejoin the game"}
Cmd[#Cmd + 1] = {Text = "leave / leaveserver / quit",Title = "Leave the server"}
Cmd[#Cmd + 1] = {Text = "admin / giveadmin [plr]",Title = "Give a commands to
player"}
Cmd[#Cmd + 1] = {Text = "unadmin / removeadmin [plr]",Title = "Remove a commands
from player"}
Cmd[#Cmd + 1] = {Text = "kill [plr]",Title = "Kill the player"}
Cmd[#Cmd + 1] = {Text = "killall",Title = "Kill all players"}
Cmd[#Cmd + 1] = {Text = "killguard / killsguard",Title = "Kill all guards"}
Cmd[#Cmd + 1] = {Text = "killinmate / killsinmate",Title = "Kill all inmates"}
Cmd[#Cmd + 1] = {Text = "killcriminal / killscriminal",Title = "Kill all
criminals"}
Cmd[#Cmd + 1] = {Text = "tase [plr]",Title = "Tase the player"}
Cmd[#Cmd + 1] = {Text = "loopkill / loopkills [plr]",Title = "Loop kills player"}
Cmd[#Cmd + 1] = {Text = "unloopkill / unloopkills [plr]",Title = "Unloop kills
player"}
Cmd[#Cmd + 1] = {Text = "loopkillall / loopkillsall",Title = "Loop kills all
players"}
Cmd[#Cmd + 1] = {Text = "loopkillguard / loopkillsguard",Title = "Loop kills all
guards"}
Cmd[#Cmd + 1] = {Text = "loopkillinmate / loopkillinmates",Title = "Loop kills
all inmates"}
Cmd[#Cmd + 1] = {Text = "loopkillcriminal / loopkillcriminals",Title = "Loop
kills all criminals"}
Cmd[#Cmd + 1] = {Text = "unloopkillall / unloopkillsall",Title = "Unloop kills
all players"}
Cmd[#Cmd + 1] = {Text = "unloopkillguard / unloopkillsguard",Title = "Unloop
kills all guards"}
Cmd[#Cmd + 1] = {Text = "unloopkillinmate / unloopkillinmates",Title = "Unloop
kills all inmates"}
Cmd[#Cmd + 1] = {Text = "unloopkillcriminal / unloopkillcriminals",Title =
"Unloop kills all criminals"}
Cmd[#Cmd + 1] = {Text = "inmate / inmates / prisoner / prisoners",Title = "Become
inmate team"}
Cmd[#Cmd + 1] = {Text = "guard / guards / cop / polices",Title = "Become guard
team"}
Cmd[#Cmd + 1] = {Text = "crim / criminals / criminal",Title = "Become criminal
team"}
Cmd[#Cmd + 1] = {Text = "neutral / neutrals",Title = "Become neutral team"}
Cmd[#Cmd + 1] = {Text = "re / refresh",Title = "Respawn on old position"}
Cmd[#Cmd + 1] = {Text = "res / respawn",Title = "Respawn on respawn pads"}
Cmd[#Cmd + 1] = {Text = "goto / to [plr]",Title = "Teleports to the player"}
Cmd[#Cmd + 1] = {Text = "bring [plr]",Title = "Teleports player to you"}
Cmd[#Cmd + 1] = {Text = "tp / teleport [plr] [plr2]",Title = "Teleports player to
another player"}
Cmd[#Cmd + 1] = {Text = "arrest [plr] [time]",Title = "Arrest player that is a
criminal"}
Cmd[#Cmd + 1] = {Text = "arrestall / arrestothers",Title = "Arrest all
criminals"}
Cmd[#Cmd + 1] = {Text = "spamarrest / looparrest [plr]",Title = "Spam arrest
player & lag player and server"}
Cmd[#Cmd + 1] = {Text = "unspamarrest / unlooparrest [plr]",Title = "Stop spam
arrest player"}
Cmd[#Cmd + 1] = {Text = "clearloopkill / clearloopkills",Title = "clear all loop
kills table"}
Cmd[#Cmd + 1] = {Text = "auto / autore / autorefresh",Title = "Auto respawn on
old position when died"}
Cmd[#Cmd + 1] = {Text = "unauto / unautore / unautorefresh",Title = "Stop auto
respawn on old position when died"}
Cmd[#Cmd + 1] = {Text = "killaura",Title = "Activate kill aura"}
Cmd[#Cmd + 1] = {Text = "nokillaura / unkillaura",Title = "Unactivate kill aura"}
Cmd[#Cmd + 1] = {Text = "antifling",Title = "Activate anti fling"}
Cmd[#Cmd + 1] = {Text = "unantifling",Title = "Unactivate anti fling"}
Cmd[#Cmd + 1] = {Text = "god",Title = "Become a god mode"}
Cmd[#Cmd + 1] = {Text = "ungod",Title = "Unbecome a god mode"}
Cmd[#Cmd + 1] = {Text = "view / spectate / watch [plr]",Title = "Spectates the
player"}
Cmd[#Cmd + 1] = {Text = "unview / unspectate / stopwatch",Title = "Unspectates
the player"}
Cmd[#Cmd + 1] = {Text = "fastpunch / speedpunchh",Title = "Activate fast punch"}
Cmd[#Cmd + 1] = {Text = "slowpunch / nofastpunch / normalspeedpunch",Title =
"unactivate fast punch"}
Cmd[#Cmd + 1] = {Text = "superpunch / onepunch",Title = "Activate super punch"}
Cmd[#Cmd + 1] = {Text = "nosuperpunch / normalpunch",Title = "Unactivate super
punch"}
Cmd[#Cmd + 1] = {Text = "prefix / newprefix / changeprefix [prefix text]",Title =
"Changes prefix"}
Cmd[#Cmd + 1] = {Text = "red",Title = "Changes name tag color to red color"}
Cmd[#Cmd + 1] = {Text = "antilag / boostfps",Title = "Boost a little fps"}
Cmd[#Cmd + 1] = {Text = "unantilag",Title = "Stop boost the fps"}
Cmd[#Cmd + 1] = {Text = "noclip / noclips",Title = "Activate no clips"}
Cmd[#Cmd + 1] = {Text = "clip / clips",Title = "Unactivate no clips"}
Cmd[#Cmd + 1] = {Text = "orange",Title = "Changes name tag color to orange
color"}
Cmd[#Cmd + 1] = {Text = "blue",Title = "Changes name tag color to blue color"}
Cmd[#Cmd + 1] = {Text = "black",Title = "Changes name tag color to black color"}
Cmd[#Cmd + 1] = {Text = "purple",Title = "Changes name tag color to purple
color"}
Cmd[#Cmd + 1] = {Text = "brown",Title = "Changes name tag color to brown color"}
Cmd[#Cmd + 1] = {Text = "white",Title = "Changes name tag color to white color"}
Cmd[#Cmd + 1] = {Text = "pink",Title = "Changes name tag color to pink color"}
Cmd[#Cmd + 1] = {Text = "grey",Title = "Changes name tag color to grey color"}
Cmd[#Cmd + 1] = {Text = "green",Title = "Changes name tag color to green color"}
Cmd[#Cmd + 1] = {Text = "yellow",Title = "Changes name tag color to yellow
color"}
Cmd[#Cmd + 1] = {Text = "getpos",Title = "Prints positions"}
Cmd[#Cmd + 1] = {Text = "unload / destroygui",Title = "Unload the scripts"}
Cmd[#Cmd + 1] = {Text = "reload / update",Title = "Reload the script to new
version"}
Cmd[#Cmd + 1] = {Text = "How to open console?",Title = "To open console chat
/console or press F9 or Fn + F9"}
Cmd[#Cmd + 1] = {Text = "lagserver / disconnect",Title = "Lag server and
disconnect after 5 minutes of lagging"}
Cmd[#Cmd + 1] = {Text = "unlagserver / undisconnect",Title = "Stop lag server"}
Cmd[#Cmd + 1] = {Text = "speed / setspeed / walkspeed [count]",Title = "Changes
walk speeds"}
Cmd[#Cmd + 1] = {Text = "jumppower / setjumppower [count]",Title = "Changes jump
powers"}
Cmd[#Cmd + 1] = {Text = "hipheight / sethipheight [count]",Title = "Changes hip
heights"}
Cmd[#Cmd + 1] = {Text = "gravity / setgravity [count]",Title = "Changes gravity"}
Cmd[#Cmd + 1] = {Text = "resetspeed / resetwalkspeed",Title = "Reset walk
speeds"}
Cmd[#Cmd + 1] = {Text = "resetjumppower / rejumppower",Title = "Reset jump
powers"}
Cmd[#Cmd + 1] = {Text = "resethipheight / rehipheight",Title = "Reset hip
heights"}
Cmd[#Cmd + 1] = {Text = "resetgravity / regravity",Title = "Reset gravity"}
Cmd[#Cmd + 1] = {Text = "makecrim [plr]",Title = "Make the player become a
criminal"}
Cmd[#Cmd + 1] = {Text = "makecrimall",Title = "Make all players become a
criminals"}
Cmd[#Cmd + 1] = {Text = "loopbring [plr]",Title = "Loop bring player"}
Cmd[#Cmd + 1] = {Text = "unloopbring ",Title = "Unloop bring player"}
Cmd[#Cmd + 1] = {Text = "baseballbat / bat",Title = "Gets bat"}
Cmd[#Cmd + 1] = {Text = "superknife",Title = "Gets super knife"}
Cmd[#Cmd + 1] = {Text = "firespeed / setfirespeed [count]",Title = "Changes fire
speed for the gun"}
Cmd[#Cmd + 1] = {Text = "autofire",Title = "Changes gun ststes to auto fire"}
Cmd[#Cmd + 1] = {Text = "semifire",Title = "Changes gun ststes to semi fire"}
Cmd[#Cmd + 1] = {Text = "burst / burstbullets / bullets [count]",Title = "Changes
a bullets for the gun will come out when shot"}
Cmd[#Cmd + 1] = {Text = "reloadtime / reloadtimes [count]",Title = "Changes
reload times for the gun"}
Cmd[#Cmd + 1] = {Text = "gun / guns / allguns",Title = "Obtains all guns"}
Cmd[#Cmd + 1] = {Text = "autogun / autoguns / autoallguns",Title = "Activate auto
gun when respawned"}
Cmd[#Cmd + 1] = {Text = "unautogun / unautoguns / unautoallguns",Title =
"Unactivate auto gun when respawned"}
Cmd[#Cmd + 1] = {Text = "taserbypass / antitaser / lock",Title = "Bypass taser
when got tased"}
Cmd[#Cmd + 1] = {Text = "untaserbypass / notaserbypass / unlock",Title =
"Unbypass taser when got tased"}
Cmd[#Cmd + 1] = {Text = "nodoors / deletedoors",Title = "Deletes all doors"}
Cmd[#Cmd + 1] = {Text = "restoredoors / doors",Title = "Restores all doors"}
Cmd[#Cmd + 1] = {Text = "nowalls / deletewalls - delete walls",Title = "Deletes
all walls"}
Cmd[#Cmd + 1] = {Text = "walls / restorewalls - restore walls",Title = "Restore
all walls"}
Cmd[#Cmd + 1] = {Text = "anticrash / antivest",Title = "Anti crash when someone
spamming armor"}
Cmd[#Cmd + 1] = {Text = "unanticrash / unantivest",Title = "Unanti crash when
someone spamming armor"}
Cmd[#Cmd + 1] = {Text = "antishield / noshield",Title = "Anti shield users"}
Cmd[#Cmd + 1] = {Text = "unantishield",Title = "Unanti shield users"}
Cmd[#Cmd + 1] = {Text = "gatetower",Title = "Teleports to the gate tower"}
Cmd[#Cmd + 1] = {Text = "tower",Title = "Teleports to the yard tower"}
Cmd[#Cmd + 1] = {Text = "sewer",Title = "Teleports to the sewer"}
Cmd[#Cmd + 1] = {Text = "yard",Title = "Teleports to yard"}
Cmd[#Cmd + 1] = {Text = "backnexus",Title = "Teleports to the back nexus"}
Cmd[#Cmd + 1] = {Text = "nexus",Title = "Teleports to the nexus"}
Cmd[#Cmd + 1] = {Text = "gate",Title = "Teleports to the gate"}
Cmd[#Cmd + 1] = {Text = "findowner / checkscriptowner",Title = "Find a script owner
in the server"}
Cmd[#Cmd + 1] = {Text = "getplayer / getplayers",Title = "Get a players counts in
the server"}
Cmd[#Cmd + 1] = {Text = "rapidfire",Title = "Activate rapid fire"}
Cmd[#Cmd + 1] = {Text = "autorapidfire",Title = "Auto activate rapid fire"}
Cmd[#Cmd + 1] = {Text = "unautorapidfire",Title = "Unauto activate rapid fire"}
Cmd[#Cmd + 1] = {Text = "armory",Title = "Teleports to the armory"}
Cmd[#Cmd + 1] = {Text = "cafe - teleport to cafe",Title = "Teleports to the
cafeteria"}
Cmd[#Cmd + 1] = {Text = "crimbase / criminalbase",Title = "Teleports to the
criminals base"}
Cmd[#Cmd + 1] = {Text = "lunchroom",Title = "Teleports to the cafeteria room"}
Cmd[#Cmd + 1] = {Text = "spamchat [delay]",Title = "Spam the chat"}
Cmd[#Cmd + 1] = {Text = "unspamchat",Title = "Unspam the chat"}
Cmd[#Cmd + 1] = {Text = "savepos / saveposition",Title = "Saves positions"}
Cmd[#Cmd + 1] = {Text = "loadpos / loadposition",Title = "Loads positions"}
Cmd[#Cmd + 1] = {Text = "notify",Title = "Send a message when player leave /
join"}
Cmd[#Cmd + 1] = {Text = "nonotify",Title = "Stop send a message when player leave
/ join"}
Cmd[#Cmd + 1] = {Text = "copychat",Title = "Copies all players chats"}
Cmd[#Cmd + 1] = {Text = "uncopychat",Title = "uncopies all players chats"}
Cmd[#Cmd + 1] = {Text = "chatnotify",Title = "Chats when player leave / join"}
Cmd[#Cmd + 1] = {Text = "unchatnotify / nochatnotify",Title = "Stop chat when
player leave / join"}
Cmd[#Cmd + 1] = {Text = "opengate",Title = "Open the gate"}
Cmd[#Cmd + 1] = {Text = "antifell / antivoid",Title = "Activate anti fell to the
void when respawn as custom team"}
Cmd[#Cmd + 1] = {Text = "unantifell / unantivoid",Title = "Unactivate anti fell
to the void when respawn as custom team"}
Cmd[#Cmd + 1] = {Text = "beam [plr]",Title = "Shoot a beam to player"}
Cmd[#Cmd + 1] = {Text = "lagbeam / beam2 [plr]",Title = "Shoot a beam to player
but lag"}
Cmd[#Cmd + 1] = {Text = "crash / beam3 [plr]",Title = "Shoot a beam to player but
even more lag"}
Cmd[#Cmd + 1] = {Text = "antispamarrest",Title = "Activate anti spam arrest"}
Cmd[#Cmd + 1] = {Text = "unantispamarrest",Title = "Unactivate anti spam arrest"}
Cmd[#Cmd + 1] = {Text = "!getprefix",Title = "If you for get prefix you can type
this in chat"}

local Mouse = [Link]:GetMouse()

for i = 1,#Cmd do
local clone = CmdText:Clone()
[Link] = Cmd[i].Text
[Link] = "COMMANDS"
local Ins = [Link]("StringValue", clone)
[Link] = "Title"
[Link] = Cmd[i].Title
local Ins2 = [Link]("StringValue", clone)
[Link] = "TopbarName"
[Link] = Cmd[i].Text:split(" ")[1]
[Link] = CmdHandler
clone.MouseButton1Click:Connect(function()
Execute:CaptureFocus()
[Link] = [Link]:split(" ")[1]
[Link] = #[Link] + 1
end)
end

[Link]:Connect(function()
local Guis = game:GetService("CoreGui"):GetGuiObjectsAtPosition(Mouse.X,
Mouse.Y)
local Gui
for i,v in pairs(Guis) do
if [Link] == CmdHandler then
Gui = v
end
end
if Gui ~= nil then
local PositionX
local PositionY
local X = Mouse.X
local Y = Mouse.Y
if Mouse.X > 200 then
PositionX = Mouse.X - 201
else
PositionX = Mouse.X + 21
end
if Mouse.Y > ([Link]-96) then
PositionY = Mouse.Y - 97
else
PositionY = Mouse.Y
end
[Link] = true
[Link] = [Link](0, PositionX, 0, PositionY)
[Link] = [Link]
[Link] = [Link]
else
[Link] = false
end
end)

if DisableScript then
DisableScript()
end

local Slient = false


local ScriptDisabled = false
local LoopBeam = {}
local LoopKill = {}
local LoopTase = {}
local Admin = {}
local Watching = nil
local States = {}
local BuyGamepass =
game:GetService("MarketplaceService"):UserOwnsGamePassAsync(tonumber((game:GetServi
ce("Players").[Link]):split('=')
[#((game:GetService("Players").[Link]):split('='))]),
96651)

local function GetPlayer(String)


if not String then return end
local Yes = {}
for _, Player in ipairs([Link]:GetPlayers()) do
if [Link]([Link]):match([Link](String)) or
[Link]([Link]):match([Link](String)) then
[Link](Yes, Player)
end
end
if #Yes > 0 then
return Yes[1]
elseif #Yes < 1 then
return nil
end
end

local function GetPos()


return [Link]
end

local function GetCamPos()


return [Link]
end

local function GetTeam()


return [Link]
end

function Goto(Player, Distance)


local Distance = Distance or [Link](0, 0, 0)
[Link] =
[Link] * Distance
end

function Split(Arguaments, Split)


if not Arguaments or not Split then return end
return Arguaments:split(Split)
end

function ChatNotify(Message, Colors, Size)


[Link]:SetCore("ChatMakeSystemMessage", {
Text = Message,
Color = Colors or [Link](255, 255, 255),
Font = [Link],
FontSize = Size or [Link].Size48
})
end

function Chat(Message, Whisper)

game:GetService("ReplicatedStorage").[Link]:
FireServer(Message, Whisper or "ALl")
end

function WaitForChild(Time, Parent, Child)


if not Parent or not Child then return end
if Parent == "LocalPlayer" then Parent = [Link] end
if Parent == "Character" then Parent = [Link] end
if Parent == "Backpack" then Parent =
[Link] end
local Times = Time * 10 or 1
repeat wait(.1)
Time = Time - 1
until Parent:FindFirstChild(Child) or Time <= 0
if Parent and Parent:FindFirstChild(Child) then
return Parent:FindFirstChild(Child)
else
return nil
end
end

function Kill(Player)
pcall(function()
if [Link]:FindFirstChild("ForceField") or not
workspace:FindFirstChild([Link]) or not
workspace:FindFirstChild([Link]):FindFirstChild("Head") or Player == nil or
[Link] ~= workspace then return end

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)

local MyTeam = GetTeam()


if [Link] == [Link]
then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]().Name)
[Link] =
savedcf
[Link] = savedcamcf

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
end

local Gun =
[Link]:FindFirstChild("Remington 870") or
[Link]:FindFirstChild("Remington 870")

local FireEvent = {
[1] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [2] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [3] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [4] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [5] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [6] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [7] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [8] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}
}

game:GetService("ReplicatedStorage").ShootEvent:FireServer(FireEvent,
Gun)
[Link] = [Link]
[Link]["Remington 870"]:Destroy()
end)
end

function Tase(Player)
if [Link] == "Bright blue" or not
workspace:FindFirstChild([Link]) or not
workspace:FindFirstChild([Link]):FindFirstChild("Head") or Player == nil or
[Link] ~= workspace then return end
pcall(function()
local savedcf = GetPos()
local savedteam

local Gun = [Link]:FindFirstChild("Taser")


or [Link]:FindFirstChild("Taser")

local changedteam = false


if [Link] ~= "Bright blue" or not Gun
then
savedteam = GetTeam()
[Link]:InvokeServer(nil,
[Link]("Bright blue").Name)
[Link] =
savedcf
changedteam = true
end

local Guns = [Link]:FindFirstChild("Taser")


or [Link]:FindFirstChild("Taser")

local TaseEvent =
{
[1] =
{
["RayObject"] = [Link]([Link](),
[Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Torso
}
}

game:GetService("ReplicatedStorage").ShootEvent:FireServer(TaseEvent,
Guns)
if changedteam then
[Link]:InvokeServer(nil,
[Link](savedteam).Name)
[Link] =
savedcf
end
end)
end
function Teleport(Player, Position)
if Player == nil or Position == nil then return end
local savedcf = GetPos()
[Link]:InvokeServer()
[Link] = savedcf

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
local CHAR = [Link]
[Link] = "1"
local c = CHAR["1"]:Clone()
[Link] = "Humanoid"
[Link] = CHAR
CHAR["1"]:Destroy()
[Link] = CHAR
[Link] = true
wait()
[Link] = false
[Link] = "None"

[Link]:FindFirstChild("Backpack"):FindFirstChild("M9").Parent =
CHAR
local STOP = 0
repeat wait(.1)
STOP = STOP + 1
[Link] =
[Link] * [Link](0, 0, 0.75)
until (not [Link]:FindFirstChild("M9") or not
[Link] or not
[Link] or not
[Link] or not
[Link] or STOP > 500) and STOP > 3
local STOP_2 = 0
repeat wait()
STOP_2 = STOP_2 + 1
[Link] = Position
until STOP_2 > 10
[Link]:InvokeServer()
[Link] = savedcf
end

function TeleportV(Player, Player2)


if Player == nil or Player2 == nil then return end
local savedcf = GetPos()
[Link]:InvokeServer()
[Link] = savedcf

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
local CHAR = [Link]
[Link] = "1"
local c = CHAR["1"]:Clone()
[Link] = "Humanoid"
[Link] = CHAR
CHAR["1"]:Destroy()
[Link] = CHAR
[Link] = true
wait()
[Link] = false
[Link] = "None"

[Link]:FindFirstChild("Backpack"):FindFirstChild("M9").Parent =
CHAR
local STOP = 0
repeat wait(.1)
STOP = STOP + 1
[Link] =
[Link] * [Link](0, 0, 0.75)
until (not [Link]:FindFirstChild("M9") or not
[Link] or not
[Link] or not
[Link] or not
[Link] or STOP > 500) and STOP > 3
local STOP_2 = 0
repeat wait()
STOP_2 = STOP_2 + 1
[Link] =
[Link]
until STOP_2 > 10
[Link]:InvokeServer()
[Link] = savedcf
end

function ArrestEvent(Player, Time)


for i = 1,Time do
[Link]:InvokeServer([Link])
end
end

function Arrest(Player, Time)


local Time = Time or 1
local savedcf = GetPos()
local savedcamcf = GetCamPos()
local savedteam = GetTeam()
if Player then
repeat wait()
[Link] =
[Link] * [Link](0, 0, 1)
for i = 1,Time do
[Link](function()

[Link]:InvokeServer([Link])
end)()
end
until
[Link]:FindFirstChild("Head"):FindFirstChild("handcuffedGui")
wait()
end
[Link]:InvokeServer(nil, [Link](savedteam).Name)
[Link] = false
[Link] = savedcf
[Link] = savedcamcf
end

function CreateBeam(Player, Distance, Position)


if Player then
pcall(function()
local Backpack = [Link]
local Character = [Link]
local Gun = Backpack:FindFirstChild("Remington 870") or
Character:FindFirstChild("Remington 870")
if not Gun then

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
end
Gun = Backpack:FindFirstChild("Remington 870") or
Character:FindFirstChild("Remington 870")
local Head = [Link]
if Head and Player and Character and Backpack and Gun and
Distance and Position then
[Link]:FireServer({
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
}, Gun)
end
[Link] = [Link]
[Link]:FindFirstChild("Remington
870"):Destroy()
end)
end
end

function CreateBeam2(Player, Distance, Position)


if Player then
pcall(function()
local Backpack = [Link]
local Character = [Link]
local Gun = Backpack:FindFirstChild("AK-47") or
Character:FindFirstChild("AK-47")
if not Gun then

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)
end
Gun = Backpack:FindFirstChild("AK-47") or
Character:FindFirstChild("AK-47")
local Head = [Link]
if Head and Player and Character and Backpack and Gun and
Distance and Position then
[Link]:FireServer({
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
}, Gun)
end
[Link] = [Link]
[Link]:FindFirstChild("AK-
47"):Destroy()
end)
end
end

function CreateBeam3(Player, Distance, Position)


if Player then
pcall(function()
local Backpack = [Link]
local Character = [Link]
local Gun = Backpack:FindFirstChild("M9") or
Character:FindFirstChild("M9")
if not Gun then

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
end
Gun = Backpack:FindFirstChild("M9") or
Character:FindFirstChild("M9")
local Head = [Link]
if Head and Player and Character and Backpack and Gun and
Distance and Position then
[Link]:FireServer({
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
}, Gun)
end
[Link] = [Link]
[Link]:FindFirstChild("M9"):Destroy()
end)
end
end

function Beam(Player, Distance, Time)


if Player and Distance then
local RunService = game:GetService("RunService")
RunService:BindToRenderStep([Link], [Link], function()
[Link](function()
CreateBeam(Player, Distance,
[Link])
end)()
end)
delay(Time, function()
pcall(function()
RunService:UnbindFromRenderStep([Link])
end)
end)
end
end

function LagBeam(Player, Distance, Time)


if Player and Distance then
local RunService = game:GetService("RunService")
RunService:BindToRenderStep([Link], [Link], function()
[Link](function()
CreateBeam(Player, Distance,
[Link])
end)()
[Link](function()
CreateBeam2(Player, Distance,
[Link])
end)()
[Link](function()
CreateBeam3(Player, Distance,
[Link])
end)()
end)
delay(Time, function()
pcall(function()
RunService:UnbindFromRenderStep([Link])
end)
end)
end
end

function DetectMove(Player)
local oldpos = [Link]
local Move
local Time = 0
repeat wait(.1)
Time = Time + 1
if oldpos ~= [Link] then
Move = true
else
Move = false
end
until (Time >= 500 and Move == false) or Move == true
return Move
end

function FeGodMode()
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
[Link] = true
wait()
[Link] = false
[Link]["1"]:Destroy()
[Link] =
[Link]
end

local function GetPlayerPart(Player)


if not Player then return end
if Player:FindFirstChild("HumanoidRootPart") then
return [Link]
elseif Player:FindFirstChild("Torso") then
return [Link]
end
end

local Mouse = [Link]:GetMouse()

function CopyChat(Player)
[Link]:Connect(function(Message)
if [Link] then
Chat("["..[Link].."]: "..Message)
end
end)
end

function Died(Player)
pcall(function()
if [Link] < 1 then
if [Link] then
Chat([Link].." Died")
end
if [Link] then
[Link]:SetCore("SendNotification", {
Title = "Game",
Text = [Link].." Died",
Icon =
[Link]:GetUserThumbnailAsync([Link], [Link],
[Link].Size352x352)
})
end
end
end)
end

function PlayerPickUp(Player)
[Link]:Connect(function(Item)
if [Link] then
Chat([Link].." Pick Up "..[Link])
end
if [Link] then
[Link]:SetCore("SendNotification", {
Title = "Game",
Text = [Link].." Pick Up "..[Link],
Icon = [Link]:GetUserThumbnailAsync([Link],
[Link], [Link].Size352x352)
})
end
end)
end

local function Notify(Message, Color, Text)


[Link] = [Link]
Notify6.TextColor3 = Notify5.TextColor3
[Link] = [Link]
Notify5.TextColor3 = Notify4.TextColor3
[Link] = [Link]
Notify4.TextColor3 = Notify3.TextColor3
[Link] = [Link]
Notify3.TextColor3 = Notify2.TextColor3
[Link] = [Link]
Notify2.TextColor3 = Notify1.TextColor3
[Link] = "["..Text.."] "..Message
Notify1.TextColor3 = Color or [Link](255, 255, 255)
end

local function Loadstring(Https)


if not Https then return end
loadstring(game:HttpGet((Https), true))()
end

local function Command(Cmd)


return Arg1 == Prefix..Cmd
end

local function PrefixCommand(Cmd)


return Arg1 == "!"..Cmd
end

local Walls = {
[Link].Prison_Halls.walls,
[Link].Prison_Halls.roof,
[Link].Prison_Halls.outlines,
[Link].Prison_Halls.lights,
[Link].Prison_Halls.accent,
[Link].Prison_Halls.glass,
[Link].Prison_Cellblock.b_front,
[Link].Prison_Cellblock.doors,
[Link].Prison_Cellblock.c_tables,
[Link].Prison_Cellblock.a_front,
[Link].Prison_Cellblock.b_outerwall,
[Link].Prison_Cellblock.c_wall,
[Link].Prison_Cellblock.b_wall,
[Link].Prison_Cellblock.c_hallwall,
[Link].Prison_Cellblock.a_outerwall,
[Link].Prison_Cellblock.b_ramp,
[Link].Prison_Cellblock.a_ramp,
[Link].Prison_Cellblock.a_walls,
[Link].Prison_Cellblock.Cells_B,
[Link].Prison_Cellblock.Cells_A,
[Link].Prison_Cellblock.c_corner,
[Link].Prison_Cellblock.Wedge,
[Link].Prison_Cellblock.a_ceiling,
[Link].Prison_Cellblock.b_ceiling,
[Link].City_buildings,
[Link].Prison_OuterWall,
[Link].Prison_Fences,
[Link].Prison_Guard_Outpost,
[Link].Prison_Cafeteria.building,
[Link].Prison_Cafeteria.glass,
[Link].Prison_Cafeteria.oven,
[Link].Prison_Cafeteria.shelves,
[Link].Prison_Cafeteria.vents,
[Link].Prison_Cafeteria.accents,
[Link].Prison_Cafeteria["vending machine"],
[Link].Prison_Cafeteria.Prison_table1,
[Link].Prison_Cafeteria.counter,
[Link].Prison_Cafeteria.boxes,
[Link].Prison_Cafeteria["trash bins"]
}

--[[if not Slient then


Chat("Admin Commands By LocalPlayer # 7434")
Chat("Admin Commands Version "..Versions)
Chat("Current Prefix Is "..Prefix)
wait()
Chat("Admin Commands Loaded!")
else
Chat("Loaded")
Chat("P "..Prefix)
Chat("V "..Versions)
end]]

Notify("Loaded admin commands", [Link](0, 255, 0), "Loads")

function PlayerChatted(Message)
if ScriptDisabled then return end
Split = Message:split(" ")
Arg1 = Split[1]
Arg2 = Split[2]
Arg3 = Split[3]
Arg4 = Split[4]
if Command("unload") or Command("destroygui") then
Notify("Unloading...", [Link](0, 255, 255), "Unloads")
wait(.1)
pcall(function()
CmdGui:Destroy()
States = {}
LoopKill = {}
LoopTase = {}
Admin = {}
ScriptDisabled = true
for i,v in pairs([Link]:GetChildren()) do
[Link] = workspace
end
end)
end
if Command("reload") or Command("update") then
Notify("Updating versions...", [Link](0, 255, 255), "Updates")
pcall(function()
CmdGui:Destroy()
States = {}
LoopKill = {}
LoopTase = {}
Admin = {}
ScriptDisabled = true
for i,v in pairs([Link]:GetChildren()) do
[Link] = workspace
end
end)
Loadstring("[Link]
end
if Command("beam") then
local Player = GetPlayer(Arg2)
if Player then
Beam(Player, [Link], 7)
Notify("Beamed "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("lagbeam") or Command("beam2") then
local Player = GetPlayer(Arg2)
if Player then
LagBeam(Player, [Link], 7)
Notify("Lag beamed "..[Link], [Link](255, 0, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("crash") or Command("beam3") then
local Player = GetPlayer(Arg2)
if Player then
LagBeam(Player, [Link], 9000)
Notify("Crashed "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("antispamarrest") then
States.Anti_Spam_Arrest = true
Notify("Turn anti spam arrest on", [Link](0, 255, 0),
"Success")
while wait() do
if States.Anti_Spam_Arrest then
pcall(function()
if
[Link]:FindFirstChild("handcuffedGui") then
repeat wait()
[Link](function()

[Link] = [Link](888,
100, 2388)

[Link]:FireServer("Medium stone grey")

[Link]:FireServer("Bright blue")
end)()
until [Link]
== "Bright blue"
wait(.1)
for i = 1,10 do

[Link]:FireServer("Medium stone grey")


end
end
end)
end
end
end
if Command("unantispamarrest") then
States.Anti_Spam_Arrest = false
Notify("Turn anti spam arrest off", [Link](0, 255, 0),
"Success")
end
if Command("inmate") or Command("inmates") or Command("prisoner") or
Command("prisoners") then
[Link]:FireServer("Bright orange")
Notify("Become inmate", [Link](0, 255, 0), "Success")
end
if Command("guard") or Command("guards") or Command("cop") or
Command("polices") or Command("cops") then
[Link]:FireServer("Bright blue")
if [Link] == "Bright blue" then
Notify("Become guard", [Link](0, 255, 0), "Success")
else
Notify("Fulled team", [Link](255, 0, 0), "Error")
end
end
if Command("gun") or Command("guns") or Command("allguns") then
if BuyGamepass then

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEM
PICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
else

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
end
Notify("Get all guns", [Link](0, 255, 0), "Success")
end
if Command("autogun") or Command("autoguns") or Command("autoallguns") then
States.Auto_Guns = true
Notify("Turn auto guns on", [Link](0, 255, 0), "Success")
if BuyGamepass then

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEM
PICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
else

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
end
[Link]:Connect(function()
if States.Auto_Guns then
pcall(function()
if BuyGamepass then

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEM
PICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
else

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
end
end)
end
end)
end
if Command("unautogun") or Command("unautoguns") or Command("unautoallguns")
then
States.Auto_Guns = false
Notify("Turn auto guns off", [Link](0, 255, 0), "Success")
end
if Command("loopgoto") or Command("loopto") then
local Player = GetPlayer(Arg2)
if Player then
[Link] = true
repeat wait()
[Link]
= [Link]
until not [Link] or not [Link][[Link]]
end
end
if Command("unloopgoto") or Command("unloopto") then
[Link] = false
end
if Command("checkscriptowner") or Command("findowner") then
for i,v in pairs([Link]:GetPlayers()) do
if [Link] == "Hack" and [Link] == "ih4xalots" then
ChatNotify("Script owner : "..[Link].." / "..[Link],
[Link](0, 255, 0))
end
end
end
if Command("getplayer") or Command("getplayers") then
ChatNotify("Players : "..#[Link]:GetPlayers(),
[Link](255, 255, 255))
end
if Command("autofire") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
Gun["AutoFire"] = true
Notify("Turn auto fire", [Link](0, 255, 0), "Success")
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("semifire") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
Gun["AutoFire"] = false
Notify("Turn semi fire", [Link](0, 255, 0), "Success")
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("firespeed") or Command("setfirespeed") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
if tonumber(Arg2) ~= nil then
Gun["FireRate"] = tonumber(Arg2)
Notify("Set a gun fire speed to "..tonumber(Arg2),
[Link](0, 255, 0), "Success")
else
Notify("Counts needed", [Link](255, 0, 0), "Error")
end
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("burst") or Command("burstbullets") or Command("bullets") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
if tonumber(Arg2) ~= nil then
Gun["Bullets"] = tonumber(Arg2)
Notify("Set a gun burst bullets to "..tonumber(Arg2),
[Link](0, 255, 0), "Success")
else
Notify("Counts needed", [Link](255, 0, 0), "Error")
end
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("reloadtime") or Command("reloadtimes") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
if tonumber(Arg2) ~= nil then
Gun["ReloadTime"] = tonumber(Arg2)
Notify("Set a gun reload time to "..tonumber(Arg2),
[Link](0, 255, 0), "Success")
else
Notify("Counts needed", [Link](255, 0, 0), "Error")
end
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("criminal") or Command("criminals") or Command("crim") or
Command("crims") or Command("crimes") or Command("crime") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Really
red").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Become a criminal", [Link](0, 255, 0), "Success")
end
if Command("neutral") or Command("neutrals") then
[Link]:FireServer("Medium stone grey")
Notify("Become neutral", [Link](0, 255, 0), "Success")
end
if Command("red") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Bright
red").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("blue") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Deep
blue").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("black") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Really
black").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("pink") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Hot
pink").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("grey") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Ghost
grey").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("white") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("White").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("brown") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Brown").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("purple") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Royal
purple").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("green") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Bright
green").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("yellow") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Bright
yellow").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("orange") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Neon
orange").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("chatnotify") then
[Link] = true
Notify("Turn chat notify on", [Link](0, 255, 0), "Success")
end
if Command("nochatnotify") or Command("unchatnotify") then
[Link] = false
Notify("Turn chat notify off", [Link](0, 255, 0), "Success")
end
if Command("taserbypass") or Command("lock") or Command("antitaser") then
[Link] = true
Notify("Turn taser bypass on", [Link](0, 255, 0), "Success")
[Link]:Connect(function()
if [Link] then
wait(.2)

[Link] = true
[Link] = 24
[Link] = 50
end
end)
end
if Command("notaserbypass") or Command("unlock") or Command("untaserbypass")
then
[Link] = false
Notify("Turn taser bypass off", [Link](0, 255, 0), "Success")
[Link] = false
[Link] = 16
[Link] = 50
end
if Command("color") then
if Arg2 ~= nil and Arg3 == nil then
local savedcf = GetPos()
[Link]:InvokeServer(nil, Arg2)
[Link] =
savedcf
elseif Arg2 ~= nil and Arg3 ~= nil and Arg4 == nil then
local savedcf = GetPos()
[Link]:InvokeServer(nil, Arg2.." "..Arg3)
[Link] =
savedcf
elseif Arg2 ~= nil and Arg3 ~= nil and Arg4 ~= nil then
local savedcf = GetPos()
[Link]:InvokeServer(nil, Arg2.." "..Arg3.."
"..Arg4)
[Link] =
savedcf
end
Notify("Changed name tag color", [Link](0, 255, 0), "Success")
end
if Command("print") then
print(Message)
Notify("Printed", [Link](0, 255, 0), "Success")
end
if Command("warn") then
warn(Message)
Notify("Warned", [Link](0, 255, 0), "Success")
end
if Command("error") then
Notify("Printed error", [Link](0, 255, 0), "Success")
error(Message)
end
if Command("chat") then
Chat(Message)
Notify("Chatted", [Link](0, 255, 0), "Success")
end
if Command("copychat") then
[Link] = true
Notify("Turn copy chat on", [Link](0, 255, 0), "Success")
end
if Command("uncopychat") then
[Link] = false
Notify("Turn copy chat off", [Link](0, 255, 0), "Success")
end
if Command("tase") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Tase(Player)
Notify("Tased "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("noshield") or Command("antishield") then
States.Anti_Shield = true
Notify("Turn anti shield users on", [Link](0, 255, 0),
"Success")
while wait() do
for i,v in pairs([Link]:GetPlayers()) do
pcall(function()
if
workspace[[Link]].Torso:FindFirstChild("ShieldFolder") then

workspace[[Link]].Torso:FindFirstChild("ShieldFolder"):Destroy()
end
end)
end
end
end
if Command("unantishield") then
States.Anti_Shield = false
Notify("Turn anti shield users off", [Link](0, 255, 0),
"Success")
end
if Command("kill") or Command("kills") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Kill(Player)
Notify("Killed "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("killall") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
Kill(v)
end
end
Notify("Killed all players", [Link](0, 255, 0), "Success")
end
if Command("killinmate") or Command("killinmates") or Command("killsinmate")
or Command("killsinmates") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
if [Link] == "Bright orange" then
Kill(v)
end
end
end
Notify("Killed all inmates", [Link](0, 255, 0), "Success")
end
if Command("killguard") or Command("killsguard") or Command("killguards") or
Command("killsguards") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
if [Link] == "Bright blue" then
Kill(v)
end
end
end
Notify("Killed all guards", [Link](0, 255, 0), "Success")
end
if Command("killcriminal") or Command("killscriminal") or
Command("killcriminals") or Command("killscriminals") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
if [Link] == "Really red" then
Kill(v)
end
end
end
Notify("Killed all criminals", [Link](0, 255, 0), "Success")
end
if Command("loopkill") or Command("loopkills") then
local Player = GetPlayer(Arg2)
if Player ~= nil and not LoopKill[[Link]] then
LoopKill[[Link]] = {Player = Player}
Notify("Looping kills "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found / already loop kills",
[Link](255, 0, 0), "Error")
end
end
if Command("unloopkill") or Command("unloopkills") then
local Player = GetPlayer(Arg2)
if Player ~= nil and LoopKill[[Link]] then
LoopKill[[Link]] = nil
Notify("Unloop kills "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found / Player has no loop kills",
[Link](255, 0, 0), "Error")
end
end
if Command("loopkillguard") or Command("loopkillguards") or
Command("loopkillsguard") or Command("loopkillsguards") or Command("loopkillcop")
or Command("loopkillpolices") or Command("loopkillspolices") then
States.LoopKill_Guards = true
Notify("Looping kills all guards", [Link](0, 255, 0),
"Success")
while wait() do
if States.LoopKill_Guards then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
pcall(function()
if [Link] > 0 and
[Link] and [Link] and v ~= nil then
Kill(v)
end
end)
end
end
end
end
end
if Command("unloopkillguard") or Command("unloopkillguards") or
Command("unloopkillsguard") or Command("unloopkillsguards") or
Command("unloopkillcop") or Command("unloopkillpolices") or
Command("unloopkillspolices") then
States.LoopKill_Guards = false
Notify("Unloop kills all guards", [Link](0, 255, 0), "Success")
end
if Command("loopkillinmate") or Command("loopkillinmates") or
Command("loopkillsinmate") or Command("loopkillsinmates") or
Command("loopkillprisoner") or Command("loopkillprisoners") then
States.LoopKill_Inmates = true
Notify("Looping kills all inmates", [Link](0, 255, 0),
"Success")
while wait() do
if States.LoopKill_Inmates then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
pcall(function()
if [Link] > 0 and
[Link] and [Link] and v ~= nil then
Kill(v)
end
end)
end
end
end
end
end
if Command("unloopkillinmate") or Command("unloopkillinmates") or
Command("unloopkillsinmate") or Command("unloopkillsinmates") or
Command("unloopkillprisoner") or Command("unloopkillprisoners") then
States.LoopKill_Inmates = false
Notify("Unloop kills all inmates", [Link](0, 255, 0),
"Success")
end
if Command("loopkillcriminal") or Command("loopkillcriminals") or
Command("loopkillscriminal") or Command("loopkillscriminals") or
Command("loopkillcrim") or Command("loopkillcrims") then
States.LoopKill_Criminals = true
Notify("Looping kills all criminals", [Link](0, 255, 0),
"Success")
while wait() do
if States.LoopKill_Criminals then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
pcall(function()
if [Link] > 0 and
[Link] and [Link] and v ~= nil then
Kill(v)
end
end)
end
end
end
end
end
if Command("unloopkillcriminal") or Command("unloopkillcriminals") or
Command("unloopkillscriminal") or Command("unloopkillscrriminals") or
Command("unloopkillcrim") or Command("unloopkillcrims") then
States.LoopKill_Criminals = false
Notify("Unlooping kills all criminals", [Link](0, 255, 0),
"Success")
end
if Command("loopkillall") or Command("loopkillsall") then
States.LoopKill_Others = true
Notify("Looping kills all players", [Link](0, 255, 0),
"Success")
while wait() do
if States.LoopKill_Others then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
pcall(function()
if [Link] > 0 and
[Link] and [Link] and v ~= nil then
Kill(v)
end
end)
end
end
end
end
end
if Command("unloopkillall") or Command("unloopkillsall") then
States.LoopKill_Criminals = false
States.LoopKill_Guards = false
States.LoopKill_Inmates = false
States.LoopKill_Others = false
Notify("Unlooping kills all players", [Link](0, 255, 0),
"Success")
end
if Command("goto") or Command("to") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
[Link] =
workspace[[Link]].[Link]
Notify("Go to "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("re") or Command("refresh") then
if [Link] ~= "Medium stone grey" then
if
[Link]:FindFirstChild("HumanoidRootPart") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer()
[Link]
= savedcf
[Link] = savedcamcf
end
else
if
[Link]:FindFirstChild("HumanoidRootPart") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Bright orange").Name)
[Link]
= savedcf
[Link] = savedcamcf
[Link]:FireServer("Medium stone grey")
end
end
Notify("Refreshed", [Link](0, 255, 0), "Success")
end
if Command("res") or Command("respawn") then
if [Link] ~= "Medium stone grey" then
[Link]:InvokeServer()
else
[Link]:InvokeServer(nil,
[Link]("Bright orange").Name)
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Really red").Name)
[Link] =
savedcf
[Link] = savedcamcf
[Link]:FireServer("Medium stone grey")
end
Notify("Respawned", [Link](0, 255, 0), "Success")
end
if Command("looparrest") or Command("spamarrest") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Notify("Spam arresting "..[Link], [Link](0, 255, 0),
"Success")
[Link] = true
repeat wait()
if [Link][[Link]] and [Link] then
local Player_Previos_Team = [Link]
if [Link] == "Bright orange" then
Teleport(Player, [Link](979.55584716797,
99.990005493164, 2341.4069824219))
end
if [Link] ~= "Bright orange" and
[Link] ~= "Really red" then
repeat Teleport(Player, [Link](-976, 110,
2070)) until [Link] == "Really red" or not [Link][[Link]]
end
if Player_Previos_Team == "Bright orange" then
repeat wait()

[Link] =
[Link] * [Link](0, 0, 1)
for i = 1,1000 do
[Link](function()
ArrestEvent(Player,
[Link])
end)()
end
until
[Link]:FindFirstChild("handcuffedGui") or not
[Link][[Link]]
else
if [Link] == "Really red" then
repeat wait()

[Link] =
[Link] * [Link](0, 0, 1)
for i = 1,1000 do
[Link](function()
ArrestEvent(Player,
[Link])
end)()
end
until
[Link]:FindFirstChild("handcuffedGui") or not
[Link][[Link]]
end
end
end
until not [Link][[Link]] or not [Link]
end
end
if Command("unlooparrest") or Command("unspamarrest") then
[Link] = false
Notify("Unspam arrest", [Link](0, 255, 0), "Success")
end
if Command("view") or Command("spectate") or Command("watch") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Watching = Player
Notify("Viewing "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
while wait() do
if Watching ~= nil then
pcall(function()
[Link] =
workspace[[Link]]
end)
end
end
end
if Command("antifling") then
States.Anti_Fling = true
Notify("Turn anti fling on", [Link](0, 255, 0), "Success")

[Link]:FindFirstChild("HumanoidRootPart").Size =
[Link]([Link],
[Link]:FindFirstChild("HumanoidRootPart").Size.Y,
[Link])
[Link]:Connect(function(Character)
if States.Anti_Fling then
pcall(function()

[Link]:FindFirstChild("HumanoidRootPart").Size =
[Link]([Link],
[Link]:FindFirstChild("HumanoidRootPart").Size.Y,
[Link])
end)
end
end)
end
if Command("statue") then
[Link] = true
[Link]:Connect(function()
if [Link] then

end
end)
end
if Command("unstatue") then
[Link] = false
end
if Command("noclip") or Command("noclips") then
[Link] = true
Notify("Turn no clips on", [Link](0, 255, 0), "Success")
game:GetService("RunService").Stepped:Connect(function()
if [Link] then
pcall(function()

[Link]:FindFirstChild("Head").CanCollide = false

[Link]:FindFirstChild("Torso").CanCollide = false
end)
end
end)
end
if Command("clip") or Command("clips") then
[Link] = false
Notify("Turn no clips off", [Link](0, 255, 0), "Success")
end
if Command("unantifling") then
States.Anti_Fling = false
Notify("Turn anti fling off", [Link](0, 255, 0), "Success")
end
if Command("antivest") or Command("anticrash") then
States.Anti_Crash = true
Notify("Turn anti armor spammer on", [Link](0, 255, 0),
"Success")
[Link](function()
while wait() do
if States.Anti_Crash then
for i,v in pairs([Link]:GetPlayers()) do
pcall(function()
[Link]:Destroy()
end)
end
end
end
end)()
end
if Command("unantivest") or Command("unanticrash") then
States.Anti_Crash = false
Notify("Turn anti armor spammer off", [Link](0, 255, 0),
"Success")
end
if Command("fastpunch") or Command("speedpunch") or Command("speedlypunch")
or Command("superspeedpunch") then
States.Fast_Punch = true
Notify("Turn fast punch on", [Link](0, 255, 0), "Success")
end
if Command("slowpunch") or Command("normalspeedpunch") or
Command("nofastpunch") or Command("unfastpunch") then
States.Fast_Punch = false
Notify("Turn fast punch off", [Link](0, 255, 0), "Success")
end
if Command("superpunch") or Command("onepunch") then
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local MeleeEvent = ReplicatedStorage:FindFirstChild("meleeEvent")
local Mouse = [Link]:GetMouse()
local Punch = false
local Cooldown = false
[Link] = true
Notify("Turn super punch on", [Link](0, 255, 0), "Success")

local function Punch()


if not States.Fast_Punch then
Cooldown = true
local Part = [Link]("Part",
[Link])
[Link] = 1
[Link] = [Link](5, 2, 3)
[Link] = false
local Weld = [Link]("Weld", Part)
Weld.Part0 = [Link]
Weld.Part1 = Part
Weld.C1 = [Link](0, 0, 2)
[Link]:connect(function(Touch)
if [Link]:FindFirstChild([Link])
then
local plr =
[Link]:FindFirstChild([Link])
if [Link] ~= [Link]
then
Part:Destroy()
for i = 1,100 do
MeleeEvent:FireServer(plr)
end
end
end
end)
wait(0.9)
Cooldown = false
Part:Destroy()
else
Cooldown = true
local Part = [Link]("Part",
[Link])
[Link] = 1
[Link] = [Link](5, 2, 3)
[Link] = false
local Weld = [Link]("Weld", Part)
Weld.Part0 = [Link]
Weld.Part1 = Part
Weld.C1 = [Link](0, 0, 2)
[Link]:connect(function(Touch)
if [Link]:FindFirstChild([Link])
then
local plr =
[Link]:FindFirstChild([Link])
if [Link] ~= [Link]
then
Part:Destroy()
for i = 1,100 do
MeleeEvent:FireServer(plr)
end
end
end
end)
wait(0.1)
Cooldown = false
Part:Destroy()
end
end
[Link]:connect(function(Key)
if not Cooldown and [Link] then
if Key:lower() == "f" then
Punch()
end
end
end)
end
if Command("normalpunch") or Command("oldpunch") or Command("nosuperpunch")
or Command("stoponepunch") or Command("unonepunch") or Command("unsuperpunch") then
[Link] = false
Notify("Turn super punch off", [Link](0, 255, 0), "Success")
end
if Command("superknife") then
local Knife = [Link]:FindFirstChild("Crude
Knife") or [Link]:FindFirstChild("Crude Knife")
if not Knife then

[Link]:InvokeServer(workspace["Prison_ITEMS"].single["Crude
Knife"].ITEMPICKUP)
end
wait()
Knife = [Link]:FindFirstChild("Crude Knife")
or [Link]:FindFirstChild("Crude Knife")
if Knife then
local Cooldown = false
local Hitting = false
local Hitted = false
[Link]:Connect(function()
[Link]:Connect(function()
if not Cooldown then
Cooldown = true
Hitting = true
for i,v in pairs(Knife:GetChildren()) do
if v:IsA("Part") then
[Link]:Connect(function(Hit)
if Hit and [Link] ~=
[Link] and not Hitted and Hitting then
Hitted = true
for i = 1,25 do

[Link]:FireServer([Link][[Link]])
end
end
end)
end
end
wait(0.5)
Cooldown = false
Hitting = false
Hitted = false
end
end)
end)
end
Notify("Obtained super knife", [Link](0, 255, 0), "Success")
end
if Command("unview") or Command("unspectate") or Command("stopwatch") or
Command("unwatch") then
Watching = nil
[Link] =
[Link]
Notify("Unviewed", [Link](0, 255, 0), "Success")
end
if Command("antivoid") or Command("antifell") then
States.Anti_Void = true
Notify("Turn anti void on", [Link](0, 255, 0), "Success")
while wait() do
if States.Anti_Void then
pcall(function()
if
[Link].Y < 1 then

[Link] = [Link](888,
100, 2388)
end
end)
end
end
end
if Command("unantivoid") or Command("unantifell") then
States.Anti_Void = false
Notify("Turn anti void off", [Link](0, 255, 0), "Success")
end
if Command("bring") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Teleport(GetPlayer(Arg2),
[Link])
Notify("Brought "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("teleport") or Command("tp") then
local Player = GetPlayer(Arg2)
local Player2 = GetPlayer(Arg3)
if Player ~= nil and Player2 ~= nil then
TeleportV(Player, Player2)
Notify("Teleported "..[Link].." to "..[Link],
[Link](0, 255, 0), "Success")
else
Notify("No player found", [Link](0, 255, 0), "Error")
end
end
if Command("void") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Teleport(Player, [Link](999999, 999999, 999999))
Notify("Voided "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("killaura") then
States.Kill_Aura = true
Notify("Turn kill aura on", [Link](0, 255, 0), "Success")
end
if Command("nokillaura") or Command("unkillaura") then
States.Kill_Aura = false
Notify("Turn kill aura off", [Link](0, 255, 0), "Success")
end
if Command("auto") or Command("autore") or Command("autorefresh") then
States.Auto_Refresh = true
Notify("Turn auto refresh on", [Link](0, 255, 0), "Success")
while wait() do
if States.Auto_Refresh == true then
pcall(function()
if [Link]
< 1 then
if [Link] ~=
"Medium stone grey" then
if
[Link]:FindFirstChild("HumanoidRootPart") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()

[Link]:InvokeServer()

[Link] = savedcf
[Link] =
savedcamcf
end
else
if
[Link]:FindFirstChild("HumanoidRootPart") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()

[Link]:InvokeServer(nil, [Link]("Bright
orange").Name)

[Link] = savedcf
[Link] =
savedcamcf

[Link]:FireServer("Medium stone grey")


end
end
end
end)
end
end
end
if Command("unauto") or Command("auntore") or Command("unautorefresh") then
States.Auto_Refresh = false
Notify("Turn auto refresh off", [Link](0, 255, 0), "Success")
end
if Command("prefix") or Command("newprefix") or Command("changeprefix") then
local NewPrefix = Arg2
if NewPrefix ~= nil then
Prefix = NewPrefix
[Link] = "Press "..Prefix.." To Enter"
Notify("Changed prefix to "..NewPrefix, [Link](0, 255,
0), "Success")
else
Notify("Text needed", [Link](255, 0, 0), "Error")
end
end
if Command("speed") or Command("walkspeed") or Command("setspeed") or
Command("setwalkspeed") then
local WalkSpeed = tonumber(Arg2)
if WalkSpeed ~= nil then
[Link] = WalkSpeed
Notify("Changed walk speed to "..WalkSpeed, [Link](0,
255, 0), "Success")
else
Notify("Counts needed", [Link](255, 0, 0), "Error")
end
end
if Command("jumppower") or Command("jumphigh") or Command("setjumppower")
then
local JumpPower = tonumber(Arg2)
if JumpPower ~= nil then
[Link] = JumpPower
Notify("Changed jump power to "..JumpPower, [Link](0,
255, 0), "Success")
else
Notify("Counts needed", [Link](255, 0, 0), "Error")
end
end
if Command("hipheight") or Command("sethipheight") then
local HipHeight = tonumber(Arg2)
if HipHeight ~= nil then
[Link] = HipHeight
Notify("Changed hip height to "..HipHeight, [Link](0,
255, 0), "Success")
else
Notify("Counts needed", [Link](255, 0, 0), "Error")
end
end
if Command("lagserver") or Command("disconnect") then
States.Lag_Server = true
Notify("Lagging server", [Link](0, 255, 0), "Success")
while wait() do
if States.Lag_Server then
[Link](function()
pcall(function()

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)

local Gun =
[Link]["Remington 870"] or
[Link]["Remington 870"]

local args = {
[1] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [2] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [3] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [4] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [5] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [6] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [7] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [8] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}
}

game:GetService("ReplicatedStorage").ShootEvent:FireServer(args, Gun)
end)
end)()
end
end
end
if Command("unlagserver") or Command("stopdisconnect") or
Command("undisconnect") then
States.Lag_Server = false
Notify("Unlagging server", [Link](0, 255, 0), "Success")
end
if Command("gravity") or Command("setgravity") then
local Gravity = tonumber(Arg2)
if Gravity ~= nil then
[Link] = Gravity
Notify("Changed gravity to "..Gravity, [Link](0, 255, 0),
"Success")
else
Notify("Count needed", [Link](255, 0, 0), "Error")
end
end
if Command("makecrim") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Teleport(Player, [Link](-919, 96, 2138))
Notify("Crimmed "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("resetgravity") or Command("regravity") then
[Link] = 196.2
Notify("Resetted gravity", [Link](0, 255, 0), "Success")
end
if Command("resethipheight") or Command("rehipheight") then
[Link] = 0
Notify("Resetted hip height", [Link](0, 255, 0), "Success")
end
if Command("resetspeed") or Command("respeed") then
[Link] = 16
Notify("Resetted walk speed", [Link](0, 255, 0), "Success")
end
if Command("resetjumppower") or Command("rejumppower") then
[Link] = 50
Notify("Resetted jump power", [Link](0, 255, 0), "Success")
end
if Command("leave") or Command("leaveserver") or Command("quit") then
Notify("Leaving server", [Link](0, 255, 0), "Success")
wait(.1)
game:Shutdown()
end
if Command("rejoin") or Command("rj") then
Notify("Rejoining server", [Link](0, 255, 0), "Success")
wait(.1)
game:GetService("TeleportService"):Teleport([Link],
[Link])
end
if Command("nodoors") or Command("deletedoors") then
if workspace:FindFirstChild("Doors") then
[Link] = [Link]
end
Notify("Deleted doors", [Link](0, 255, 0), "Success")
end
if Command("doors") or Command("restoredoors") then
if [Link]:FindFirstChild("Doors") then
[Link] = workspace
end
Notify("Restored doors", [Link](0, 255, 0), "Success")
end
if Command("nowalls") or Command("deletedoors") then
pcall(function()
for i,v in pairs(Walls) do
[Link] = [Link]
end
end)
Notify("Deleted walls", [Link](0, 255, 0), "Success")
end
if Command("walls") or Command("restorewalls") then
pcall(function()
for i,v in pairs([Link]:GetChildren()) do
if [Link] ~= "Doors" then
[Link] = workspace
end
end
end)
Notify("Restored walls", [Link](0, 255, 0), "Success")
end
if Command("god") or Command("godmode") then
States.God_Mode = true
Notify("Turn god mode on", [Link](0, 255, 0), "Success")
while wait() do
if States.God_Mode then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
[Link] = true
wait()
[Link] = false
[Link]["1"]:Destroy()
[Link] =
[Link]
wait(5)
local savedcf = GetPos()
local savedcamcf = GetCamPos()
local savedteam = GetTeam()
[Link]:InvokeServer(nil,
[Link](savedteam).Name)
[Link] = savedcamcf
[Link]
= savedcf
end
end
end
if Command("ungod") or Command("ungodmode") then
States.God_Mode = false
Notify("Turn god mode off", [Link](0, 255, 0), "Success")
end
if Command("arrest") or Command("handcuffs") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Arrest(Player, tonumber(Arg3))
Notify("Arrested "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("arrestall") or Command("arrestother") or Command("arrestothers")
then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
if [Link] == "Really red" then
Arrest(v, 30)
end
end
end
Notify("Arrested all criminals", [Link](0, 255, 0), "Success")
end
if Command("opengate") then

[Link]:InvokeServer(workspace.Prison_ITEMS.buttons["Prison
Gate"]["Prison Gate"])
Notify("Opened gate", [Link](0, 255, 0), "Success")
end
if Command("getpos") then
print("Humanoid Root Part Position :")
print([Link])
print("Camera CFrame :")
print([Link])
Notify("Printed positions", [Link](0, 255, 0), "Success")
end
if Command("saveposition") or Command("savepos") then
[Link] = GetPos()
Notify("Saved positions", [Link](0, 255, 0), "Success")
end
if Command("loadposition") or Command("loadpos") then
[Link] =
[Link]
Notify("Loaded positions", [Link](0, 255, 0), "Success")
end
if Command("spamchat") then
[Link] = true
Notify("Spamming chat", [Link](0, 255, 0), "Success")
if tonumber(Arg2) ~= nil then
States.Spam_Wait = tonumber(Arg2)
else
States.Spam_Wait = 1
end
while wait() do
if [Link] then
local MessagesToChat = {
"I'm your dad",
"I'm your mom",
"I'm a god and I'm your dad",
"__________",
"OMG",
"OML",
"BEPP BOP BEEP BEEP BOP",
" ",
"I'm magic guy because i pressed W,A,S and D on my
keyboard and my character can be walked wow, I'M THE REAL MAGIC GUY!",
"I'M THE MOST PRO IN HERE",
"I'M A PRO IN THIS SERVER ALL OF YOU ARE NOOB!",
"LOL XD LOL XD LOL XD",
"Read my chat",
"Can you die while you are died?",
"You know what, I'm a god",
"Sub to CXZ NAME_R",
"WOW",
"wow",
"\( ̄︶ ̄*\))"
}

while true do
wait(States.Spam_Wait)
if [Link] then
pcall(function()
Chat(MessagesToChat[[Link](1,
#MessagesToChat)])
end)
end
end
end
end
end
if Command("unspamchat") then
[Link] = false
Notify("Unspamming chat", [Link](0, 255, 0), "Success")
end
if Command("rapidfire") then
local Tool =
[Link]:FindFirstChildOfClass("Tool")
local Name
local Req
if Tool then
Notify("Activated rapid fire", [Link](0, 255, 0),
"Success")
[Link] = true
Name = [Link]
if Tool:FindFirstChild("GunStates") then
Req = require([Link])
Req["MaxAmmo"] = Req["MaxAmmo"]
Req["StoredAmmo"] = Req["StoredAmmo"]
Req["AmmoPerClip"] = Req["AmmoPerClip"]
Req["CurrentAmmo"] = Req["CurrentAmmo"]
Req["FireRate"] = -[Link]
Req["Bullets"] = 25
Req["Range"] = [Link]
Req["Damage"] = [Link]
Req["ReloadTime"] = -[Link]
Req["AutoFire"] = true
end
end
while wait() do
pcall(function()
if [Link]:FindFirstChild(Name)
and [Link] then
if Req["CurrentAmmo"] < 1 then
Tool:Destroy()

[Link]:InvokeServer(workspace.Prison_ITEMS.giver[Name].ITEMPI
CKUP)
Tool =
[Link]:FindFirstChild(Name)
if Tool then
Name = [Link]
[Link] =
[Link]
Tool =
[Link][Name]
Req = require([Link])
Req["MaxAmmo"] = Req["MaxAmmo"]
Req["StoredAmmo"] = Req["StoredAmmo"]
Req["AmmoPerClip"] = Req["AmmoPerClip"]
Req["CurrentAmmo"] = Req["CurrentAmmo"]
Req["FireRate"] = -[Link]
Req["Bullets"] = 25
Req["Range"] = [Link]
Req["Damage"] = [Link]
Req["ReloadTime"] = -[Link]
Req["AutoFire"] = true
end
end
end
end)
end
end
if Command("autorapidfire") then
States.Auto_RapidFire = true
Notify("Turn auto rapid fire on", [Link](0, 255, 0), "Success")
[Link]:Connect(function()

[Link]:Connect(function(Item)
if States.Auto_RapidFire then
local Tool =
[Link]:FindFirstChildOfClass("Tool")
local Name
local Req
if Tool then
[Link] = true
Name = [Link]
if Tool:FindFirstChild("GunStates") then
Req = require([Link])
Req["MaxAmmo"] = Req["MaxAmmo"]
Req["StoredAmmo"] = Req["StoredAmmo"]
Req["AmmoPerClip"] = Req["AmmoPerClip"]
Req["CurrentAmmo"] = Req["CurrentAmmo"]
Req["FireRate"] = -[Link]
Req["Bullets"] = 25
Req["Range"] = [Link]
Req["Damage"] = [Link]
Req["ReloadTime"] = -[Link]
Req["AutoFire"] = true
end
end
while wait() do
pcall(function()
if
[Link]:FindFirstChild(Name) and [Link] then
if Req["CurrentAmmo"] < 1 then
Tool:Destroy()

[Link]:InvokeServer(workspace.Prison_ITEMS.giver[Name].ITEMPI
CKUP)
Tool =
[Link]:FindFirstChild(Name)
if Tool then
Name = [Link]
[Link] =
[Link]
Tool =
[Link][Name]
Req =
require([Link])
Req["MaxAmmo"] =
Req["MaxAmmo"]
Req["StoredAmmo"] =
Req["StoredAmmo"]
Req["AmmoPerClip"] =
Req["AmmoPerClip"]
Req["CurrentAmmo"] =
Req["CurrentAmmo"]
Req["FireRate"] =
-[Link]
Req["Bullets"] = 25
Req["Range"] = [Link]
Req["Damage"] =
[Link]
Req["ReloadTime"] =
-[Link]
Req["AutoFire"] = true
end
end
end
end)
end
end
end)
end)
if [Link] ~= "Medium stone grey" then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer()
[Link] =
savedcf
[Link] = savedcamcf
else
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Bright orange").Name)
[Link] =
savedcf
[Link] = savedcamcf
[Link]:FireServer("Medium stone grey")
end
end
if Command("unautorapidfire") then
States.Auto_RapidFire = false
if [Link] ~= "Medium stone grey" then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer()
[Link] =
savedcf
[Link] = savedcamcf
else
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Bright orange").Name)
[Link] =
savedcf
[Link] = savedcamcf
[Link]:FireServer("Medium stone grey")
end
Notify("Turn auto rapid fire off", [Link](0, 255, 0),
"Success")
end
if Command("notifybar") then
[Link] = true
end
if Command("loopbring") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Notify("Looping bring "..[Link], [Link](0, 255, 0),
"Success")
[Link] = Player
[Link] = true
repeat wait()
pcall(function()
if [Link] and
[Link][[Link]] then
local savedcf = GetPos()
Teleport([Link], GetPos())

[Link] = savedcf
end
end)
until [Link] == false
end
end
if Command("unloopbring") then
[Link] = false
[Link] = nil
Notify("Unlooping bring", [Link](0, 255, 0), "Success")
end
if Command("admin") or Command("giveadmin") then
local Player = GetPlayer(Arg2)
if Player ~= nil and not Admin[[Link]] then
Admin[[Link]] = {Player = Player}
Chat("/w "..[Link].." You've got admin permissions! Type
"..Prefix.."cmds or "..Prefix.."cmd to see all commands")
Notify("Gave "..[Link].." admin commands", [Link](0,
255, 0), "Success")
else
Notify("No player found / already admin", [Link](255, 0,
0), "Error")
end
end
if Command("unadmin") or Command("removeadmin") then
local Player = GetPlayer(Arg2)
if Player ~= nil and Admin[[Link]] then
Admin[[Link]] = nil
Chat("/w "..[Link].." You are bad you've been removed admin
permissions")
Notify("Removed admins from "..[Link], [Link](0,
255, 0), "Success")
else
Notify("No player found / already admin", [Link](255, 0,
0), "Error")
end
end
if Command("baseballbat") or Command("bat") then
local LocalPlayer = [Link]
local Character = [Link]
local Backpack = [Link]
local Humanoid = [Link]
if not Backpack:FindFirstChild("Bat") or not
Backpack:FindFirstChild("Bat") then
local BaseBallBat = [Link]("Tool", Backpack)
local Handle = [Link]("Part", BaseBallBat)
[Link] = [Link](0, -1.15, 0)
[Link] = "Bat"
[Link] = "Handle"
[Link] = [Link](0.4, 5, 0.4)
local Animation =[Link]("Animation", BaseBallBat)
[Link] = "rbxassetid://218504594"
local Track = Humanoid:LoadAnimation(Animation)
local Cooldown = false
local Attacked = false
local Attacking = false
[Link]:Connect(function()
[Link]:Connect(function()
if not Cooldown then
Cooldown = true
Attacking = true
Track:Play()
[Link]:Connect(function(Hit)
if [Link] and [Link] ~=
[Link] and not Attacked and Attacking then
Attacked = true
for i = 1,15 do

[Link]:FireServer([Link][[Link]])
end
end
end)
wait(0.25)
Cooldown = false
Attacked = false
Attacking = false
end
end)
end)
end
Notify("Obtained base ball bat", [Link](0, 255, 0), "Success")
end
if Command("tools") or Command("tool") or Command("btool") or
Command("btools") then
local Backpack = [Link]
local Character = [Link]
if not Backpack:FindFirstChild("Bin_1") and not
Character:FindFirstChild("Bin_1") then
local HopperBin_1 = [Link]("HopperBin", Backpack)
HopperBin_1.BinType = 1
HopperBin_1.Name = "Bin_1"
end
if not Backpack:FindFirstChild("Bin_2") and not
Character:FindFirstChild("Bin_2") then
local HopperBin_2 = [Link]("HopperBin", Backpack)
HopperBin_2.BinType = 2
HopperBin_2.Name = "Bin_2"
end
if not Backpack:FindFirstChild("Bin_3") and not
Character:FindFirstChild("Bin_3") then
local HopperBin_3 = [Link]("HopperBin", Backpack)
HopperBin_3.BinType = 3
HopperBin_3.Name = "Bin_3"
end
if not Backpack:FindFirstChild("Bin_4") and not
Character:FindFirstChild("Bin_4") then
local HopperBin_4 = [Link]("HopperBin", Backpack)
HopperBin_4.BinType = 4
HopperBin_4.Name = "Bin_4"
end
loadstring(game:GetObjects("rbxassetid://552440069")[1].Source)()
Notify("Obtained btools", [Link](0, 255, 0), "Success")
end
if Command("test") then
local savedcf = GetPos()
local CrimPad = workspace["Criminals Spawn"].SpawnLocation
local padcf = [Link]
[Link]:InvokeServer(nil, [Link]("Really
red").Name)
[Link] =
[Link]
wait()
[Link] = GetPos()
[Link] = false
[Link] = 1.000
[Link] = true
pcall(function()
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
[Link] = [Link]
end
end
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
[Link] = [Link]
end
end
end)
[Link]:InvokeServer()
[Link] = 0.000
[Link] = padcf
[Link] = savedcf
Notify("???", [Link](0, 0, 0), "LOL")
end
if Command("antilag") or Command("boostfps") then
[Link] = true
Notify("Turn anti lag on", [Link](0, 255, 0), "Success")
for _, v in pairs(game:GetDescendants()) do
pcall(function()
[Link] = [Link]
States[[Link]] = {Material = [Link]}
end)
end
while wait() do
if [Link] then
for i,v in pairs([Link]:GetChildren()) do
if v ~= [Link] then
pcall(function()
if [Link] < 1 then
[Link]:Destroy()
end
end)
end
end
end
end
end
if Command("unantilag") then
[Link] = false
Notify("Turn anti lag off", [Link](0, 255, 0), "Success")
for _, v in pairs(game:GetDescendants()) do
pcall(function()
[Link] = States[[Link]].Material
end)
end
end
if Command("serverhop") or Command("newserver") or Command("changeserver")
then
Notify("Changing server", [Link](0, 255, 0), "Success")
wait(.1)
game:GetService("TeleportService"):Teleport([Link])
end
if Command("nexus") then
[Link] =
[Link](888, 100, 2388)
end
if Command("cafe") then
[Link] =
[Link](877, 100, 2256)
end
if Command("backnexus") then
[Link] =
[Link](982, 100, 2334)
end
if Command("yard") then
[Link] =
[Link](791, 98, 2498)
end
if Command("crimbase") or Command("criminalbase") then
[Link] =
[Link](-943, 95, 2055)
end
if Command("armory") then
[Link] =
[Link](789, 100, 2260)
end
if Command("lunchroom") then
[Link] =
[Link](905, 100, 2226)
end
if Command("gate") then
[Link] =
[Link](505, 103, 2250)
end
if Command("tower") then
[Link] =
[Link](822, 131, 2588)
end
if Command("gatetower") then
[Link] =
[Link](502, 126, 2306)
end
if Command("sewer") then
[Link] =
[Link](916, 79, 2311)
end
if Command("makecrimall") then
local savedcf = GetPos()
local CrimPad = workspace["Criminals Spawn"].SpawnLocation
local padcf = [Link]
[Link]:InvokeServer(nil, [Link]("Really
red").Name)
[Link] =
[Link]
wait()
[Link] = GetPos()
[Link] = false
[Link] = 1.000
[Link] = true
repeat wait()
pcall(function()
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
Teleport(v, [Link])
end
end
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
Teleport(v, [Link])
end
end
end)
until #[Link]:GetPlayers() ==
(#[Link]:GetPlayers()-#[Link]:GetPlayers())
[Link]:InvokeServer()
[Link] = 0.000
[Link] = padcf
[Link] = savedcf
Notify("Make everyone crimmed", [Link](0, 255, 0), "Success")
end
if Command("bringall") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
Teleport(v, GetPos())
end
end
Notify("Broght all", [Link](0, 255, 0), "Success")
end
if Command("notify") then
[Link] = true
Notify("Notify on", [Link](0, 255, 0), "Success")
end
if Command("nonotify") then
[Link] = false
Notify("Notify off", [Link](0, 255, 0), "Success")
end
if PrefixCommand("getprefix") then
Chat("Prefix : "..Prefix)
Notify("Prefix : "..Prefix, [Link](0, 255, 0), "Success")
end
if Command("cmd") or Command("cmds") then
if [Link] == true then
[Link] = false
else
[Link] = true
end
Notify("Showed Commands", [Link](0, 255, 0), "Success")
end

end

function AdminPlayerChatted(Message, Player)


Split = Message:split(" ")
Arg1 = Split[1]
Arg2 = Split[2]
Arg3 = Split[3]
Arg4 = Split[4]
if Command("nexus") then
Teleport(Player, [Link](888, 100, 2388))
end
if Command("cafe") then
Teleport(Player, [Link](877, 100, 2256))
end
if Command("backnexus") then
Teleport(Player, [Link](982, 100, 2334))
end
if Command("armory") then
Teleport(Player, [Link](789, 100, 2260))
end
if Command("tower") then
Teleport(Player, [Link](822, 131, 2588))
end
if Command("crimbase") or Command("criminalbase") then
Teleport(Player, [Link](-942, 94, 2055))
end
if Command("bring") then
TeleportV(GetPlayer(Arg2), Player)
end
if Command("void") then
Teleport(GetPlayer(Arg2), [Link](99999, 99999, 99999))
end
if Command("beam") then
Beam(GetPlayer(Arg2), [Link], 1)
end
if Command("yard") then
Teleport(Player, [Link](791, 98, 2498))
end
if Command("disconnect") then
[Link] = true
while wait() do
if [Link] then
[Link](function()
pcall(function()

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)

local Gun =
[Link]["Remington 870"] or
[Link]["Remington 870"]

local args = {
[1] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [2] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [3] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [4] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [5] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [6] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [7] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [8] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}
}

game:GetService("ReplicatedStorage").ShootEvent:FireServer(args, Gun)
end)
end)()
end
end
end
if Command("undisconnect") then
[Link] = false
end
if Command("spamarrest") then
local GP = GetPlayer(Arg2)
if GP then
States.SpamArrest2 = true
repeat wait()
local Time = 0
pcall(function()
if [Link] == "Bright orange" then
Teleport(GP, GetPos())
repeat wait(.01)
Time = Time + 1

[Link] =
[Link] * [Link](0, 0, 1)

[Link]:InvokeServer([Link])
until
[Link]:FindFirstChild("handcuffedGui") or Time >= 250
if
[Link]:FindFirstChild("handcuffedGui") then
Arrest(GP, 10000)
end
end
if [Link] ~= "Really red" and not
[Link]:FindFirstChild("handcuffedGui") then
if not States.SpamArrest2 then return end
repeat Teleport(GP, [Link](-919, 96, 2138))
until [Link] == "Really red" or not States.SpamArrest2 or not
[Link][[Link]]
end
wait(.1)
if not
[Link]:FindFirstChild("handcuffedGui") then
Arrest(GP, 10000)
end
end)
until not States.SpamArrest2 or not [Link][[Link]]
end
end
if Command("unspamarrest") then
States.SpamArrest2 = false
end
if Command("killguard") or Command("killguards") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] or v ~= Player then
Kill(v)
end
end
end
if Command("killinmate") or Command("killinmates") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] or v ~= Player then
Kill(v)
end
end
end
if Command("killcriminal") or Command("killcriminals") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] or v ~= Player then
Kill(v)
end
end
end
if Command("killall") or Command("killothers") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] or v ~= Player then
Kill(v)
end
end
end
if Command("kill") or Command("kills") then
Kill(GetPlayer(Arg2))
end
if Command("loopkill") or Command("loopkills") then
local Player = GetPlayer(Arg2)
if Player ~= nil and not LoopKill[[Link]] then
LoopKill[[Link]] = {Player = Player}
end
end
if Command("unloopkill") or Command("unloopkills") then
local Player = GetPlayer(Arg2)
if Player ~= nil and LoopKill[[Link]] then
LoopKill[[Link]] = nil
end
end
if Command("tase") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Tase(Player)
end
end
if Command("makecrim") then
Teleport(GetPlayer(Arg2), [Link](-919, 96, 2138))
end
if Command("arrest") then
Arrest(GetPlayer(Arg2))
end
if Command("crim") then
Teleport(Player, [Link](-919, 96, 2138))
end
if Command("goto") or Command("to") then
TeleportV(Player, GetPlayer(Arg2))
end
if Command("cmd") or Command("cmds") then
Chat("/w "..[Link].." "..Prefix.."goto [plr] "..Prefix.."to [plr]
"..Prefix.."kill [plr] "..Prefix.."kills [plr] "..Prefix.."makecrim [plr]
"..Prefix.."arrest [plr] "..Prefix.."tase [plr] "..Prefix.."loopkill [plr]
"..Prefix.."unloopkill [plr]") wait(.1)
Chat("/w "..[Link].." "..Prefix.."crim "..Prefix.."tower
"..Prefix.."nexus "..Prefix.."backnexus "..Prefix.."cafe "..Prefix.."armory
"..Prefix.."bring [plr]") wait(.1)
Chat("/w "..[Link].." "..Prefix.."killall "..Prefix.."killothers
"..Prefix.."killinmate "..Prefix.."killinmates "..Prefix.."killguard
"..Prefix.."killguards "..Prefix.."killcriminals "..Prefix.."killcriminal
"..Prefix.."void [plr]")
Chat("/w "..[Link].." "..Prefix.."spamarrest [plr]
"..Prefix.."unspamarrest "..Prefix.."disconnect "..Prefix.." "..Prefix.."beam
[plr]")
Chat("/w "..[Link].." "..Prefix.."cmd "..Prefix.."cmds") wait(.1)
end
end

[Link]:Connect(PlayerChatted)

spawn(function()
while wait() do
for i,v in pairs(LoopKill) do
pcall(function()
if [Link] and [Link] and
[Link] and [Link] ~= 0 then
Kill([Link])
end
end)
end
end
end)

spawn(function()
while wait() do
for i,v in pairs(LoopBeam) do
pcall(function()
if v and [Link] and [Link] and
[Link] and [Link] then
Beam([Link], [Link], 1)
end
end)
end
end
end)

spawn(function()
while wait() do
if States.Fast_Punch == true then
pcall(function()

getsenv([Link]).[Link]
= false
end)
end
end
end)

[Link](function()
while wait() do
if States.Kill_Aura then
for i,v in pairs([Link]:GetPlayers()) do
pcall(function()
if v ~= [Link] then
local Distance =
([Link]:FindFirstChildOfClass("Part").Position -
[Link]:FindFirstChildOfClass("Part").Position).magnitud
e
if Distance <= 10 then
for i = 1,25 do

[Link]:FireServer(v)
end
end
end
end)
end
end
end
end)()

function CheckPermissions(Player)
[Link]:Connect(function(Message)
if Admin[[Link]] then
AdminPlayerChatted(Message, Player)
end
end)
end

[Link]:Connect(function(Player)
if [Link] then
[Link]:SetCore("SendNotification", {
Title = "Game",
Text = [Link].." Rage Quit",
Icon = [Link]:GetUserThumbnailAsync([Link],
[Link], [Link].Size352x352)
})
end
if [Link] then
Chat([Link].." Rage Quit")
end
end)

[Link]:Connect(function(Player)
if [Link] then
[Link]:SetCore("SendNotification", {
Title = "Game",
Text = [Link].." Joined",
Icon = [Link]:GetUserThumbnailAsync([Link],
[Link], [Link].Size352x352)
})
end
if [Link] then
Chat([Link].." Joined The Server")
end
CheckPermissions(Player)
CopyChat(Player)
Died(Player)
PlayerPickUp(Player)
end)

for i,v in pairs([Link]:GetPlayers()) do


if v ~= [Link] then
CheckPermissions(v)
CopyChat(v)
Died(v)
PlayerPickUp(v)
end
end

[Link]:Connect(function()
[Link] = false
end)

[Link]:Connect(function()
if [Link] ~= "" then
for i,v in pairs(CmdHandler:GetChildren()) do
if v:IsA("TextButton") then
if not
[Link]([Link]):match([Link]([Link])) then
[Link] = Background
[Link] = false
end
end
end
for i,v in pairs(Background:GetChildren()) do
if [Link] == "COMMANDS" then
if [Link]([Link]):match([Link]([Link]))
then
[Link] = CmdHandler
[Link] = true
end
end
end
elseif [Link] == "" and (#CmdHandler:GetChildren()-1) ~= #Cmd then
for i,v in pairs(CmdHandler:GetChildren()) do
if v:IsA("TextButton") then
v:Destroy()
end
end
for i,v in pairs(Background:GetChildren()) do
if [Link] == "COMMANDS" then
v:Destroy()
end
end
for i = 1,#Cmd do
local clone = CmdText:Clone()
[Link] = Cmd[i].Text
[Link] = "COMMANDS"
local Ins = [Link]("StringValue", clone)
[Link] = "Title"
[Link] = Cmd[i].Title
local Ins2 = [Link]("StringValue", clone)
[Link] = "TopbarName"
[Link] = Cmd[i].Text:split(" ")[1]
[Link] = CmdHandler
clone.MouseButton1Click:Connect(function()
Execute:CaptureFocus()
[Link] = [Link]:split(" ")[1]
[Link] = #[Link] + 1
end)
end
end
end)

[Link]:GetMouse().KeyDown:Connect(function(Key)
if Key == Prefix then
if Prefix ~= "/" then
Execute:CaptureFocus()
end
end
end)

[Link]:Connect(function(FocusLost)
if FocusLost then
if [Link]:sub(1,#Prefix) ~= Prefix then
PlayerChatted(Prefix..[Link])
else
PlayerChatted([Link])
end
end
end)

getgenv().DisableScript = function()
pcall(function()
CmdGui:Destroy()
States = {}
LoopKill = {}
LoopTase = {}
Admin = {}
ScriptDisabled = true
for i,v in pairs([Link]:GetChildren()) do
[Link] = workspace
end
end)
end
-- Gui to Lua
-- Version: 3.1

-- Instances:

local ScreenGui = [Link]("ScreenGui")


local menuguui = [Link]("Frame")
local BlockSword = [Link]("TextButton")
local Btools = [Link]("TextButton")
local CTRLCLICKTP = [Link]("TextButton")
local OPGUI = [Link]("TextButton")
local GodMode = [Link]("TextButton")
local RevizAdminV2 = [Link]("TextButton")
local PrisonBreaker = [Link]("TextButton")
local NoclipV = [Link]("TextButton")
local cerrar = [Link]("TextButton")
local SaltoInfinito = [Link]("TextButton")
local FlyE = [Link]("TextButton")
local frame = [Link]("Frame")
local AbrirGUI = [Link]("TextButton")

--Properties:

[Link] = [Link]

[Link] = true
[Link] = true

[Link] = "menuguui"
[Link] = ScreenGui
menuguui.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.185321093, 0, 0.270916343, 0)
[Link] = [Link](0, 685, 0, 230)
[Link] = false
[Link] = [Link]

[Link] = "Block Sword"


[Link] = menuguui
BlockSword.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.771230519, 0, -0.00712569943, 0)
[Link] = [Link](0, 160, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "Block Sword OP"
BlockSword.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
BlockSword.MouseButton1Down:connect(function()
local plr=[Link];local
tool=[Link]("Tool",[Link])[Link]=[Link](0.1,-
1,0)[Link]="Sword"local
k=[Link]("Part",tool)[Link]="Handle"[Link]=[Link](0.4,4,0.4)local
l=[Link]("Animation",tool)[Link]="rbxassetid://218504594"local
m=[Link]:LoadAnimation(l)db=true;da=false;[Link]:connect(fun
ction()[Link]:connect(function()if db==true then
db=false;m:Play()wait()da=true;db=true;wait(0.1)da=false end
end)end)[Link]:connect(function(n)if da==true then local o=[Link];if
o~=nil then local p=[Link]:FindFirstChild([Link])for j=1,10 do if
[Link]~="RealAnimus"then [Link]:FireServer(p)end end end
end end)
end)

[Link] = "Btools"
[Link] = menuguui
Btools.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.771230519, 0, 0.525742829, 0)
[Link] = [Link](0, 160, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "Btools"
Btools.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
Btools.MouseButton1Down:connect(function()
local tool3 = [Link]("HopperBin",[Link])
[Link] = "Hammer"
end)

[Link] = "CTRL + CLICK TP"


[Link] = menuguui
CTRLCLICKTP.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.0818133801, 0, 0.779963851, 0)
[Link] = [Link](0, 174, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "CTRL + CLICK TP"
CTRLCLICKTP.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
CTRLCLICKTP.MouseButton1Down:connect(function()
local Plr = game:GetService("Players").LocalPlayer
local Mouse = Plr:GetMouse()

Mouse.Button1Down:connect(function()
if not game:GetService("UserInputService"):IsKeyDown([Link]) then
return end
if not [Link] then return end
[Link]:MoveTo([Link].p)
end)
end)

[Link] = "OP GUI"


[Link] = menuguui
OPGUI.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.0818133801, 0, 0.262745798, 0)
[Link] = [Link](0, 174, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "OP GUI"
OPGUI.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
OPGUI.MouseButton1Down:connect(function()
-- Objects

local PrisonGui = [Link]("ScreenGui")


local Main = [Link]("Frame")
local Title = [Link]("TextLabel")
local TitleBar = [Link]("TextLabel")
local ObGuns = [Link]("TextButton")
local Close = [Link]("TextButton")
local KillAll = [Link]("TextButton")
local TaseBypass = [Link]("TextButton")
local RemoveDoors = [Link]("TextButton")
local Btools = [Link]("TextButton")
local BeNeutral = [Link]("TextButton")
local ModGun = [Link]("TextButton")
local ForceCgui = [Link]("Frame")
local ComSeperateBar = [Link]("TextLabel")
local InsertUser = [Link]("TextBox")
local UserHolder = [Link]("TextLabel")
local CrimTitle = [Link]("TextLabel")
local CrimTitleBar = [Link]("TextLabel")
local TextButton = [Link]("TextButton")
local CrimHideButton = [Link]("TextButton")
local TPshow = [Link]("TextButton")
local LocalCommands = [Link]("Frame")
local LocalCMD_Title = [Link]("TextLabel")
local NexusTPbut = [Link]("TextButton")
local CrimBaseTPbut = [Link]("TextButton")
local GuardAreaTPbut = [Link]("TextButton")
local FLY = [Link]("TextButton")
local NWalk = [Link]("TextButton")
local Njump = [Link]("TextButton")
local tfJump = [Link]("TextButton")
local Respawn = [Link]("TextButton")
local tfWalk = [Link]("TextButton")
local LocalCMD_BarTitle = [Link]("TextLabel")
local TheLocal = [Link]("TextButton")
local CrimG = [Link]("TextButton")
local tpgui = [Link]("Frame")
local TPtileBar = [Link]("TextLabel")
local TPYEET = [Link]("TextButton")
local UserHolderTP = [Link]("TextLabel")
local InsertUserTP = [Link]("TextBox")
local TpTitle = [Link]("TextLabel")
local RightSepBarTp = [Link]("TextLabel")
local TpHideButton = [Link]("TextButton")
local AmokahsLogo = [Link]("ImageLabel")
local SuperPunch = [Link]("TextButton")
local KillAura = [Link]("TextButton")
local BeCriminal = [Link]("TextButton")
local BeGuard = [Link]("TextButton")
local BeInmate = [Link]("TextButton")
local ArrestAll = [Link]("TextButton")
local InvGuns = [Link]("TextButton")
local CrimPunch = [Link]("TextButton")
local Trans = [Link]("TextButton")
local Open = [Link]("Frame")
local OpenGUI = [Link]("TextButton")
local Credit = [Link]("TextLabel")
local Dino = [Link]("TextLabel")
local KA = [Link]("Frame")
local NameOfKa = [Link]("TextLabel")
local TrueOrFalse = [Link]("TextLabel")
local TeamGUIOC = [Link]("Frame")
local TeamOPorCL = [Link]("TextButton")
local TeamMain = [Link]("Frame")
local TextLabel = [Link]("TextLabel")
local TextLabel_2 = [Link]("TextLabel")
local SOG = [Link]("TextButton")
local SOC = [Link]("TextButton")
local SOI = [Link]("TextButton")
local Disable = [Link]("TextButton")
local Apart = [Link]("Part")

[Link] = "PlrsPos"
[Link] = workspace
[Link] = true
[Link] = true
[Link] = [Link](9e99, 9e99, 9e99)

-- Properties

[Link] = "PrisonGui"
[Link] = game:GetService("Players").[Link]

[Link] = "Main"
[Link] = PrisonGui
Main.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](0.345, 0,2.204, 0)
[Link] = [Link](0, 338, 0, 301)
[Link] = false

[Link] = "Title"
[Link] = Main
Title.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.136094674, 0, 0.00996677764, 0)
[Link] = [Link](0, 162, 0, 31)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Prison Life v2.0.2 GUI"
Title.TextColor3 = [Link](0.807843, 0.807843, 0.807843)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "TitleBar"
[Link] = Main
TitleBar.BackgroundColor3 = [Link](0, 0, 0)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.116104871, 0)
[Link] = [Link](0, 338, 0, 6)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
TitleBar.TextColor3 = [Link](0, 0, 0)

[Link] = "ObGuns"
[Link] = Main
ObGuns.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0147928996, 0, 0.16104874, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "OBTAIN GUNS"
ObGuns.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "Close"
[Link] = Main
Close.BackgroundColor3 = [Link](1, 0.34902, 0.34902)
[Link] = 0.30000001192093
[Link] = 0
[Link] = [Link](0.908284009, 0, 0.0224719122, 0)
[Link] = [Link](0, 24, 0, 24)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
Close.TextColor3 = [Link](0, 0, 0)

[Link] = "KillAll"
[Link] = Main
KillAll.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.265917659, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "KILL ALL"
KillAll.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "TaseBypass"
[Link] = Main
TaseBypass.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.370786548, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TASER BYPASS"
TaseBypass.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "RemoveDoors"
[Link] = Main
RemoveDoors.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.483146131, 0)
[Link] = [Link](0, 158, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "REMOVE ALL DOORS"
RemoveDoors.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "Btools"
[Link] = Main
Btools.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.58801502, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "BTOOLS"
Btools.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "BeNeutral"
[Link] = Main
BeNeutral.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.756781578, 0, 0.696629226, 0)
[Link] = [Link](0, 74, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "NEUTRAL"
BeNeutral.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "ModGun"
[Link] = Main
ModGun.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.801498115, 0)
[Link] = [Link](0, 325, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "MOD YOUR GUN (Hold the item first)"
ModGun.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "ForceCgui"
[Link] = Main
ForceCgui.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](1, 0, 0.215946838, 0)
[Link] = [Link](0, 155, 0, 198)

[Link] = "ComSeperateBar"
[Link] = ForceCgui
ComSeperateBar.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.0757575706, 0)
[Link] = [Link](0, 1, 0, 167)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
ComSeperateBar.TextColor3 = [Link](0, 0, 0)

[Link] = "InsertUser"
[Link] = ForceCgui
InsertUser.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0.186868697, 0)
[Link] = [Link](0, 154, 0, 50)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "USERNAME"
InsertUser.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = true

[Link] = "UserHolder"
[Link] = ForceCgui
UserHolder.BackgroundColor3 = [Link](0.0156863, 0.0156863, 0.0156863)
[Link] = 0
[Link] = [Link](0.0516129024, 0, 0.451651365, 0)
[Link] = [Link](0, 139, 0, 3)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
UserHolder.TextColor3 = [Link](0, 0, 0)

[Link] = "CrimTitle"
[Link] = ForceCgui
CrimTitle.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0, 0)
[Link] = [Link](0, 154, 0, 31)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "CRIMINAL GUI"
CrimTitle.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "CrimTitleBar"
[Link] = ForceCgui
CrimTitleBar.BackgroundColor3 = [Link](0, 0, 0)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0.14952904, 0)
[Link] = [Link](0, 154, 0, 1)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
CrimTitleBar.TextColor3 = [Link](0, 0, 0)

[Link] = ForceCgui
TextButton.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0516129024, 0, 0.560606062, 0)
[Link] = [Link](0, 139, 0, 50)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TURN INTO CRIMINAL (First, click KillAura)"
TextButton.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "CrimHideButton"
[Link] = ForceCgui
CrimHideButton.BackgroundColor3 = [Link](1, 0.34902, 0.34902)
[Link] = 0.30000001192093
[Link] = 0
[Link] = [Link](0.0322580636, 0, 0.89015615, 0)
[Link] = [Link](0, 146, 0, 18)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "HIDE"
CrimHideButton.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "TPshow"
[Link] = Main
TPshow.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0166848004, 0, 0.900033236, 0)
[Link] = [Link](0, 104, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TELEPORT TO PLAYER"
TPshow.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "LocalCommands"
[Link] = Main
LocalCommands.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](0, 0, 1, 0)
[Link] = [Link](0, 338, 0, 100)

LocalCMD_Title.Name = "LocalCMD_Title"
LocalCMD_Title.Parent = LocalCommands
LocalCMD_Title.BackgroundColor3 = [Link](0, 0, 0)
LocalCMD_Title.BackgroundTransparency = 0.30000001192093
LocalCMD_Title.BorderSizePixel = 0
LocalCMD_Title.Size = [Link](0, 338, 0, 22)
LocalCMD_Title.Font = [Link]
LocalCMD_Title.FontSize = [Link].Size14
LocalCMD_Title.Text = "COMMANDS FOR YOURSELF"
LocalCMD_Title.TextColor3 = [Link](1, 1, 1)
LocalCMD_Title.TextStrokeTransparency = 0

[Link] = "NexusTPbut"
[Link] = LocalCommands
NexusTPbut.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.319999993, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TP TO NEXUS"
NexusTPbut.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "CrimBaseTPbut"
[Link] = LocalCommands
CrimBaseTPbut.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.550980508, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TP TO CRIMINAL BASE"
CrimBaseTPbut.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "GuardAreaTPbut"
[Link] = LocalCommands
GuardAreaTPbut.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.781960726, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TP TO GUARD AREA"
GuardAreaTPbut.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "FLY"
[Link] = LocalCommands
FLY.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.354683876, 0, 0.330000013, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "FLY 'E'"
FLY.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "NWalk"
[Link] = LocalCommands
NWalk.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.354683876, 0, 0.560980558, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "NORMAL WALKSPEED"
NWalk.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "Njump"
[Link] = LocalCommands
Njump.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.354683876, 0, 0.791960776, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "NORMAL JUMP HEIGHT"
Njump.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "tfJump"
[Link] = LocalCommands
tfJump.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.691616237, 0, 0.781960726, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "+25 JUMP HEIGHT"
tfJump.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "Respawn"
[Link] = LocalCommands
Respawn.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.691616237, 0, 0.319999993, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "RESPAWN"
Respawn.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "tfWalk"
[Link] = LocalCommands
tfWalk.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.691616237, 0, 0.550980508, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "+25 WALKSPEED"
tfWalk.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

LocalCMD_BarTitle.Name = "LocalCMD_BarTitle"
LocalCMD_BarTitle.Parent = LocalCommands
LocalCMD_BarTitle.BackgroundColor3 = [Link](1, 1, 1)
LocalCMD_BarTitle.BackgroundTransparency = 0.30000001192093
LocalCMD_BarTitle.BorderSizePixel = 0
LocalCMD_BarTitle.Position = [Link](0.0798816606, 0, 0.219999999, 0)
LocalCMD_BarTitle.Size = [Link](0, 283, 0, 4)
LocalCMD_BarTitle.Font = [Link]
LocalCMD_BarTitle.FontSize = [Link].Size14
LocalCMD_BarTitle.Text = ""
LocalCMD_BarTitle.TextColor3 = [Link](1, 1, 1)
LocalCMD_BarTitle.TextStrokeTransparency = 0

[Link] = "TheLocal"
[Link] = Main
TheLocal.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.344114006, 0, 0.900033236, 0)
[Link] = [Link](0, 104, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "MORE LOCAL COMMANDS"
TheLocal.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "CrimG"
[Link] = Main
CrimG.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.671616912, 0, 0.900033236, 0)
[Link] = [Link](0, 104, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "FORCE CRIMINAL PLAYER"
CrimG.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "tpgui"
[Link] = Main
tpgui.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](-0.458579868, 0, 0.215946838, 0)
[Link] = [Link](0, 155, 0, 198)

[Link] = "TPtileBar"
[Link] = tpgui
TPtileBar.BackgroundColor3 = [Link](0, 0, 0)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0.14952904, 0)
[Link] = [Link](0, 154, 0, 1)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
TPtileBar.TextColor3 = [Link](0, 0, 0)

[Link] = "TPYEET"
[Link] = tpgui
TPYEET.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0580645166, 0, 0.560606062, 0)
[Link] = [Link](0, 140, 0, 50)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TELEPORT"
TPYEET.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "UserHolderTP"
[Link] = tpgui
UserHolderTP.BackgroundColor3 = [Link](0.0156863, 0.0156863, 0.0156863)
[Link] = 0
[Link] = [Link](0.0516129024, 0, 0.451651365, 0)
[Link] = [Link](0, 139, 0, 3)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
UserHolderTP.TextColor3 = [Link](0, 0, 0)

[Link] = "InsertUserTP"
[Link] = tpgui
InsertUserTP.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0.186868697, 0)
[Link] = [Link](0, 154, 0, 50)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "USERNAME"
InsertUserTP.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = true

[Link] = "TpTitle"
[Link] = tpgui
TpTitle.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0, 0)
[Link] = [Link](0, 154, 0, 31)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TELEPORT GUI"
TpTitle.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "RightSepBarTp"
[Link] = tpgui
RightSepBarTp.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.993548393, 0, 0.0757575706, 0)
[Link] = [Link](0, 1, 0, 167)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
RightSepBarTp.TextColor3 = [Link](0, 0, 0)

[Link] = "TpHideButton"
[Link] = tpgui
TpHideButton.BackgroundColor3 = [Link](1, 0.34902, 0.34902)
[Link] = 0.30000001192093
[Link] = 0
[Link] = [Link](0.0322580636, 0, 0.89015615, 0)
[Link] = [Link](0, 146, 0, 18)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "HIDE"
TpHideButton.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "AmokahsLogo"
[Link] = Main
AmokahsLogo.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0, 0)
[Link] = [Link](0, 34, 0, 35)
[Link] = "rbxassetid://2715559615"

[Link] = "SuperPunch"
[Link] = Main
SuperPunch.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.511219442, 0, 0.58801502, 0)
[Link] = [Link](0, 158, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "SUPER PUNCH"
SuperPunch.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "KillAura"
[Link] = Main
KillAura.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
KillAura.BorderColor3 = [Link](1, 0, 0)
[Link] = 0
[Link] = [Link](0.511219442, 0, 0.262595385, 0)
[Link] = [Link](0, 157, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TOGGABLE KILL AURA 'P'"
KillAura.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "BeCriminal"
[Link] = Main
BeCriminal.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.514421463, 0, 0.696629226, 0)
[Link] = [Link](0, 74, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "CRIMINAL"
BeCriminal.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "BeGuard"
[Link] = Main
BeGuard.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.696629226, 0)
[Link] = [Link](0, 77, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "GUARD"
BeGuard.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "BeInmate"
[Link] = Main
BeInmate.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.268615901, 0, 0.696629226, 0)
[Link] = [Link](0, 74, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "INMATE"
BeInmate.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "ArrestAll"
[Link] = Main
ArrestAll.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.511834323, 0, 0.370786548, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "ARREST ALL"
ArrestAll.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "InvGuns"
[Link] = Main
InvGuns.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.508875728, 0, 0.16104874, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TURN GUNS INVIS (Unequip first)"
InvGuns.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "CrimPunch"
[Link] = Main
CrimPunch.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.508260846, 0, 0.481702745, 0)
[Link] = [Link](0, 158, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "REMOVE TOOLS"
CrimPunch.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "Trans"
[Link] = Main
Trans.BackgroundColor3 = [Link](1, 0.458824, 0.439216)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.64462477, 0, 0.0199335553, 0)
[Link] = [Link](0, 80, 0, 25)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TRANSPARENT"
Trans.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "Open"
[Link] = PrisonGui
Open.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.915841579, 0)
[Link] = [Link](0, 154, 0, 34)

[Link] = "OpenGUI"
[Link] = Open
OpenGUI.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 154, 0, 34)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "OPEN"
OpenGUI.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "Credit"
[Link] = PrisonGui
Credit.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.589113653, 0)
[Link] = [Link](0, 156, 0, 43)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Lame Prison Life GUI by Amokah"
Credit.TextColor3 = [Link](0, 0.764706, 0.776471)
[Link] = true
[Link] = 0.80000001192093
[Link] = 0.5
[Link] = true
[Link] = [Link]

[Link] = "Dino"
[Link] = PrisonGui
Dino.BackgroundColor3 = [Link](0.137255, 0.137255, 0.137255)
[Link] = 0.80000001192093
Dino.BorderColor3 = [Link](1, 0, 0)
[Link] = 5
[Link] = [Link](0, 0, 0.343575954, 0)
[Link] = [Link](0, 1025, 0, 101)
[Link] = false
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "This GUI is not the best with FREE exploits. It's mainly for paid
exploits, such as Visenya, Synapse, etc. If you are using a free lua executor with
this, then don't be surprised if something does not work correctly, please note, if
anyone has uploaded this with their own link, that is not
'[Link] then you won't get the newest release of my crappy
GUI, but anyway, good luck and have fun with this I guess."
Dino.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0.80000001192093
[Link] = 0.80000001192093
[Link] = true

[Link] = "KA"
[Link] = PrisonGui
KA.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.640399575, 0)
[Link] = [Link](0, 162, 0, 62)

[Link] = "NameOfKa"
[Link] = KA
NameOfKa.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.419354856, 0)
[Link] = [Link](0, 157, 0, 30)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "KILL AURA "
NameOfKa.TextColor3 = [Link](0.72549, 0.329412, 0.337255)
[Link] = true
NameOfKa.TextStrokeColor3 = [Link](0.333333, 0, 0)
[Link] = 0.5
[Link] = true
[Link] = [Link]

[Link] = "TrueOrFalse"
[Link] = KA
TrueOrFalse.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.913856268, 0)
[Link] = [Link](0, 148, 0, 33)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "nil"
TrueOrFalse.TextColor3 = [Link](1, 0.278431, 0.278431)
[Link] = true
[Link] = 0.5
[Link] = true
[Link] = [Link]

[Link] = "TeamGUIOC"
[Link] = PrisonGui
TeamGUIOC.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.00132625992, 0, 0.759765625, 0)
[Link] = [Link](0, 156, 0, 33)

[Link] = "TeamOPorCL"
[Link] = TeamGUIOC
TeamOPorCL.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0.5
TeamOPorCL.BorderColor3 = [Link](0.568627, 0.176471, 0.568627)
[Link] = 0
[Link] = [Link](-5.00802327972, 5, 5.12121212, 5)
[Link] = [Link](0, 156, 0, 32)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Open/Close STAY ON TEAM GUI"
TeamOPorCL.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "TeamMain"
[Link] = PrisonGui
TeamMain.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](0, 0, 0.291015625, 0)
[Link] = [Link](0, 214, 0, 152)
[Link] = false

[Link] = TeamMain
TextLabel.BackgroundColor3 = [Link](0, 0, 0)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.104430377, 0, 0.203947365, 0)
[Link] = [Link](0, 169, 0, 3)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
TextLabel.TextColor3 = [Link](0, 0, 0)

TextLabel_2.Parent = TeamMain
TextLabel_2.BackgroundColor3 = [Link](0, 0, 0)
TextLabel_2.BackgroundTransparency = 1
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Size = [Link](0, 214, 0, 31)
TextLabel_2.Font = [Link]
TextLabel_2.FontSize = [Link].Size14
TextLabel_2.Text = "Stay On Team GUI"
TextLabel_2.TextColor3 = [Link](1, 1, 1)
TextLabel_2.TextScaled = true
TextLabel_2.TextStrokeTransparency = 0
TextLabel_2.TextWrapped = true

[Link] = "SOG"
[Link] = TeamMain
SOG.BackgroundColor3 = [Link](0.52549, 0.756863, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.223684207, 0)
[Link] = [Link](0, 214, 0, 25)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Stay on guards team!"
SOG.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "SOC"
[Link] = TeamMain
SOC.BackgroundColor3 = [Link](1, 0.235294, 0.235294)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.394416004, 0)
[Link] = [Link](0, 214, 0, 25)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Stay on criminals team!"
SOC.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "SOI"
[Link] = TeamMain
SOI.BackgroundColor3 = [Link](1, 0.831373, 0.494118)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.559050083, 0)
[Link] = [Link](0, 214, 0, 25)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Stay on inmates team!"
SOI.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = "Disable"
[Link] = TeamMain
Disable.BackgroundColor3 = [Link](0.615686, 0.407843, 0.411765)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.801872253, 0)
[Link] = [Link](0, 214, 0, 29)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Disable"
Disable.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true

[Link] = [Link](0.345, 0,2.204, 0)


[Link] = false
[Link] = false
[Link] = false
[Link] = false
[Link] = false
[Link] = false
[Link] = true
[Link] = "nil"
TrueOrFalse.TextColor3 = [Link](255, 0, 191)

wait(0.5)
[Link] = true
[Link] = 0.8
[Link] = 0.8
wait(0.1)
[Link] = 0.7
[Link] = 0.7
wait(0.1)
[Link] = 0.6
[Link] = 0.6
wait(0.1)
[Link] = 0.5
[Link] = 0.5
wait(0.1)
[Link] = 0.4
[Link] = 0.4
wait(0.1)
[Link] = 0.3
[Link] = 0.3
wait(0.1)
[Link] = 0.2
[Link] = 0.2
wait(0.1)
[Link] = 0.1
[Link] = 0.1

wait(5)

[Link] = 0.1
[Link] = 0.1
wait(0.1)
[Link] = 0.2
[Link] = 0.2
wait(0.1)
[Link] = 0.3
[Link] = 0.3
wait(0.1)
[Link] = 0.4
[Link] = 0.4
wait(0.1)
[Link] = 0.5
[Link] = 0.5
wait(0.1)
[Link] = 0.6
[Link] = 0.6
wait(0.1)
[Link] = 0.7
[Link] = 0.7
wait(0.1)
[Link] = 0.8
[Link] = 0.8
wait(0.1)
[Link] = false

OpenGUI.MouseButton1Down:connect(function()
[Link] = true

Main:TweenPosition([Link](0.345, 0,0.204, 0), 'Out', 'Bounce', 3)


end)

Close.MouseButton1Down:connect(function()
Main:TweenPosition([Link](0.345, 0,2.204, 0), 'Out', 'Bounce', 1)
wait(1)
[Link] = false
end)

CrimG.MouseButton1Down:connect(function()
[Link] = true
end)

CrimHideButton.MouseButton1Down:connect(function()
[Link] = false
end)

TheLocal.MouseButton1Down:connect(function()
if [Link] == false then
[Link] = true
elseif [Link] == true then
[Link] = false
end
end)

NWalk.MouseButton1Down:connect(function()
[Link] = 16
end)

NexusTPbut.MouseButton1Down:connect(function()
[Link] =
[Link](879,99,2377)
end)

CrimBaseTPbut.MouseButton1Down:connect(function()
[Link] = [Link](-943,
96, 2055)
end)

tfWalk.MouseButton1Down:connect(function()
[Link] = 41
end)

tfJump.MouseButton1Down:connect(function()
[Link] = 75
end)

Njump.MouseButton1Down:connect(function()
[Link] = 50
end)

GuardAreaTPbut.MouseButton1Down:connect(function()
[Link] =
[Link](802,99,2270)
end)

Respawn.MouseButton1Down:connect(function()
[Link] = [Link](0,
-496, 0)
end)

ObGuns.MouseButton1Down:connect(function()
for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do

OwO = [Link]:InvokeServer([Link])
end
end)

TaseBypass.MouseButton1Down:connect(function()
[Link] = true
[Link]:connect(function()
[Link]:WaitForChild([Link])
[Link] = true
end)
end)

RemoveDoors.MouseButton1Down:connect(function()
Workspace.Prison_Cellblock.doors:Destroy()

for i,v in pairs(workspace:GetChildren())do


if [Link] == "Doors" then
v:Destroy()
end
end
end)

Btools.MouseButton1Down:connect(function()
local tool1 = [Link]("HopperBin",[Link])
local tool2 = [Link]("HopperBin",[Link])
local tool3 = [Link]("HopperBin",[Link])
local tool4 = [Link]("HopperBin",[Link])
local tool5 = [Link]("HopperBin",[Link])
[Link] = "Clone"
[Link] = "GameTool"
[Link] = "Hammer"
[Link] = "Script"
[Link] = "Grab"
end)

ModGun.MouseButton1Down:connect(function()
local m =
require(game:GetService('Players').[Link]:FindFirstChildOfClass("Too
l").GunStates)
[Link] = 100
[Link] = [Link]
[Link] = [Link]
[Link] = true
[Link] = 0
end)

KillAll.MouseButton1Down:connect(function()

[Link]:FireServer("Medium stone grey")

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)

wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-391.152252, 8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = [Link](840.310791, 101.334137, 2267.87988, 0.0636406094,
0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965,
-0.00965694897, 0.0629036576),
["Hit"] = [Link]
},
[2] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-392.481476, -8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = [Link](840.290466, 101.184189, 2267.93506, 0.0964837447,
0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625,
-0.00571343815, 0.0963144377),
["Hit"] = [Link]
},
[3] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-389.21701, -2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = [Link](840.338867, 101.236496, 2267.80371, 0.0166504811,
0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419,
-0.00156822044, 0.0165764652),
["Hit"] = [Link]
},
[4] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-393.353973, 3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = [Link](840.277222, 101.285957, 2267.9707, 0.117109694,
0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001,
-0.0140019981, 0.116269611),
["Hit"] = [Link]
},
[5] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-390.73172, 3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = [Link](840.317993, 101.286423, 2267.86035, 0.0517584644,
0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951,
0.0513620302),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end

for i,v in pairs([Link]:GetChildren())do


if [Link] ~= [Link] then
kill(v)
end
end
wait(1)
[Link]:FireServer("Bright orange")

end)

TPshow.MouseButton1Down:connect(function()
[Link] = true
end)

TpHideButton.MouseButton1Down:connect(function()
[Link] = false
end)

TPYEET.MouseButton1Down:connect(function()
Target = [Link]

[Link] =
[Link][Target].[Link]
end)

FLY.MouseButton1Down:connect(function()
repeat wait()
until [Link] and [Link] and
[Link]:findFirstChild("Torso") and
[Link]:findFirstChild("Humanoid")
local mouse = [Link]:GetMouse()
repeat wait() until mouse
local plr = [Link]
local torso = [Link]
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 50
local speed = 0

function Fly()
local bg = [Link]("BodyGyro", torso)
bg.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
local bv = [Link]("BodyVelocity", torso)
[Link] = [Link](0,0.1,0)
[Link] = [Link](9e9, 9e9, 9e9)
repeat wait()
[Link] = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
[Link] = (([Link] *
(ctrl.f+ctrl.b)) + (([Link] *
[Link](ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) -
[Link].p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
[Link] = (([Link] *
(lastctrl.f+lastctrl.b)) + (([Link] *
[Link](lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) -
[Link].p))*speed
else
[Link] = [Link](0,0.1,0)
end
[Link] = [Link] * [Link](-
[Link]((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
[Link] = false
end
[Link]:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
[Link]:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
Fly()
end)

SuperPunch.MouseButton1Down:connect(function()
mainRemotes = [Link]
meleeRemote = mainRemotes['meleeEvent']
mouse = [Link]:GetMouse()
punching = false
cooldown = false

function punch()
cooldown = true
local part = [Link]("Part", [Link])
[Link] = 1
[Link] = [Link](5, 2, 3)
[Link] = false
local w1 = [Link]("Weld", part)
w1.Part0 = [Link]
w1.Part1 = part
w1.C1 = [Link](0,0,2)
[Link]:connect(function(hit)
if [Link]:FindFirstChild([Link]) then
local plr = [Link]:FindFirstChild([Link])
if [Link] ~= [Link] then
part:Destroy()

for i = 1,100 do
meleeRemote:FireServer(plr)
end
end
end
end)

wait(1)
cooldown = false
part:Destroy()
end

[Link]:connect(function(key)
if cooldown == false then
if key:lower() == "f" then

punch()

end
end
end)
end)

BeInmate.MouseButton1Down:connect(function()
[Link]:FireServer("Bright orange")
end)

BeGuard.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
end)

BeCriminal.MouseButton1Down:connect(function()
LCS = [Link]["Criminals Spawn"].SpawnLocation

[Link] = false
[Link] = [Link](51.05, 24.12, 54.76)
[Link] = [Link]
[Link] = 1
wait(0.5)
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1,
0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 0
end)

InvGuns.MouseButton1Down:connect(function()
for i,v in pairs([Link]:GetDescendants())do
if [Link] == "Model" then
v:Destroy()
end
end

[Link]:Destroy()

[Link]:Destroy()
end)

CrimPunch.MouseButton1Down:connect(function()
for i,v in pairs([Link]:GetChildren())do
if [Link] == "Tool" then
v:Destroy()
end
end
end)

BeNeutral.MouseButton1Down:connect(function()
[Link]:FireServer("Medium stone grey")
end)

TeamOPorCL.MouseButton1Down:connect(function()
if [Link] == true then

TeamMain:TweenPosition([Link](-0.00802327972, 0, 1.12121212, 0),


'Out', 'Bounce', 2)
wait(2)
[Link] = false
elseif
[Link] == false then
TeamMain:TweenPosition([Link](-0.00802327972, 0, 5.12121212,
0), 'Out', 'Bounce', 2)
[Link] = true
end
end)

local yee = false

SOC.MouseButton1Down:connect(function()
yee = true
wait(0.2)
if yee == true then
LCS = [Link]["Criminals Spawn"].SpawnLocation

[Link] = false
[Link] = [Link](51.05, 24.12, 54.76)
[Link] = [Link]
[Link] = 1
wait(0.5)
while yee do
wait(0.003)
[Link] = [Link]
end
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1,
0, 1, 0, 1, 0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 1
wait(2)
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1,
0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 1
end
end)

local GuTe = false

SOG.MouseButton1Down:connect(function()
if GuTe == false then
GuTe = true
if GuTe == true then
while GuTe do
wait(0.2)
[Link]:FireServer("Bright blue")
end
end
end
end)

local InTe = false

SOI.MouseButton1Down:connect(function()
if InTe == false then
InTe = true
if InTe == true then
wait(0.2)
[Link]:FireServer("Bright orange")
end
end
end)
Disable.MouseButton1Down:connect(function()
InTe = false

GuTe = false

yee = false
wait(0.2)
if yee == false then
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1,
0, 1, 0, 1, 0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 1
wait(2)
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1,
0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 1
end
end)

Trans.MouseButton1Down:connect(function()
PLMain = Main
PLCgui = ForceCgui
PLLc = LocalCommands
PLtp = tpgui
TMain = TeamMain

TLble = TitleBar
LCTitleBar = LocalCMD_BarTitle
LCTitle = LocalCMD_Title

if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end

if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end

if [Link] == 0.8 then


[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0.8
end

if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end
if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end

if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end

if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end

if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end
end)

ArrestAll.MouseButton1Down:connect(function()
wait(0.1)
Player = [Link]
Pcf = [Link]
for i,v in pairs([Link]:GetPlayers()) do
if [Link] ~= [Link] then
local i = 10
repeat
wait()
i = i-1
[Link]:InvokeServer([Link])
[Link] = [Link]
* [Link](0, 0, 1)
until i == 0
end
end
end)

KillAura.MouseButton1Down:connect(function()
[Link] = "FALSE"
TrueOrFalse.TextColor3 = [Link](0.768628, 0.156863, 0.109804)

mainRemotes = [Link]
meleeRemote = mainRemotes['meleeEvent']

_G.killAura = false

contextactionservice = [Link]
function toggleKillAura(actionName, inputState, inputObject)
if inputState == [Link] then
if _G.killAura == true then
_G.killAura = false
[Link] = "FALSE"
TrueOrFalse.TextColor3 = [Link](0.768628, 0.156863, 0.109804)
else
_G.killAura = true
[Link] = "TRUE"
TrueOrFalse.TextColor3 = [Link](0.6, 0.992157, 0.541176)
end
end
end

contextactionservice:BindAction('ToggleKillAura', toggleKillAura, false,


[Link].P)

while wait() do
if _G.killAura == true then
for _, plr in pairs (game:GetService('Players'):GetChildren()) do
if [Link] ~= [Link] then
meleeRemote:FireServer(plr)

end
end
end
end
end)

local istptoplr = false


local metoplr = false

TextButton.MouseButton1Down:connect(function()
Target = [Link]

_G.killAura = true
wait(0.2)

[Link] = [Link]
[Link] = 1
[Link] = true
[Link] = false
wait(0.3)
[Link] =
[Link][Target].[Link]

istptoplr = true
wait(0.004)

if [Link] == "Bright orange" then


wait(6)
[Link]:FireServer("Bright orange")
elseif
[Link] == "Bright blue" then
[Link]:FireServer("Bright blue")
end
if istptoplr == true then
while istptoplr do
wait()

[Link]:FindFirstChild("HumanoidRootPart").CFrame
= [Link][Target].[Link]

LCS = [Link]["Criminals Spawn"].SpawnLocation

[Link] = false
[Link] = [Link](51.05, 24.12, 54.76)
[Link] =
[Link]
[Link] = 1

wait(2)

istptoplr = false
_G.killAura = false

wait(0.04)

if istptoplr == false then


[Link] = [Link](-920.510803, 92.2271957, 2138.27002,
0, 0, -1, 0, 1, 0, 1, 0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 0
[Link] =
[Link]
wait()
istptoplr = false
end
end
end
end)

TeamOPorCL:Destroy()

function dragify(Main)
dragToggle = nil
dragSpeed = .20 -- You can edit this.
dragInput = nil
dragStart = nil
dragPos = nil

function updateInput(input)
Delta = [Link] - dragStart
Position = [Link]([Link], [Link] + Delta.X,
[Link], [Link] + Delta.Y)
game:GetService("TweenService"):Create(Main, [Link](.25), {Position =
Position}):Play()
end

[Link]:Connect(function(input)
if ([Link] == [Link].MouseButton1 or [Link]
== [Link]) then
dragToggle = true
dragStart = [Link]
startPos = [Link]
[Link]:Connect(function()
if ([Link] == [Link]) then
dragToggle = false
end
end)
end
end)

[Link]:Connect(function(input)
if ([Link] == [Link] or [Link]
== [Link]) then
dragInput = input
end
end)

game:GetService("UserInputService").InputChanged:Connect(function(input)
if (input == dragInput and dragToggle) then
updateInput(input)
end
end)
end

dragify(Main)
end)

[Link] = "God Mode"


[Link] = menuguui
GodMode.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](-0.00999778789, 0, -0.00314163789, 0)
[Link] = [Link](0, 160, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "God Mode"
GodMode.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
GodMode.MouseButton1Down:connect(function()
-- prison life god mode by bloxploits
while wait() do
if [Link] < 99 then
local lastPos =
[Link]:FindFirstChild("HumanoidRootPart").position
local plr = [Link]
local gayevent = game:GetService("Workspace").[Link]
gayevent:InvokeServer(plr)
[Link] =
[Link](lastPos)
end
end
end)

[Link] = "Reviz Admin V2"


[Link] = menuguui
RevizAdminV2.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](-0.0108973216, 0, 0.525379062, 0)
[Link] = [Link](0, 160, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "Reviz Admin V2"
RevizAdminV2.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
RevizAdminV2.MouseButton1Down:connect(function()
-- Creator: illremember#3799

-- Credits to infinite yield, harkinian, dex creators

prefix = ":"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you
and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop
teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up into
the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
'[23] default -- Changes your speed, jumppower and hipheight to default
values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the spam
command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only be
frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for deleting
certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to you
constantly, can be used to bring healing parts, weapons, money etc, type in exact
name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should be
between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka
block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka
block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for
default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill the player
without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on client,
allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours and your
position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best for when
you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only, comes
from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will
automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
'[103] gravity [num] -- Changes workspace gravity default is 196.2',
'[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have in your backpack to
the player',
'[112] age [plr] -- Makes you chat the account age of the player',
'[113] id [plr] -- Makes you chat the account ID of the player',
'[114] .age [plr] -- Privately shows you the account age of the player',
'[115] .id [plr] -- Privately shows you the account ID of the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts, client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing humanoid',
'[120] enable -- Enables your character by adding humanoid',
'[121] prefix [key] -- Changes the prefix used, default is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to an
unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your
prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is 1',
'[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE
Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers) of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1

lplayer = game:GetService("Players").LocalPlayer

[Link]:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)
function change()
prefix = prefix
speedfly = speedfly
end

function GetPlayer(String) -- Credit to Timeless/xFunnieuss


local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
[Link](Found,v)
end
elseif strl == "others" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if [Link] ~= [Link] then
[Link](Found,v)
end
end
elseif strl == "me" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if [Link] == [Link] then
[Link](Found,v)
end
end
else
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if [Link]:lower():sub(1, #String) == String:lower() then
[Link](Found,v)
end
end
end
return Found
end

local Mouse = lplayer:GetMouse()

spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0

adminversion = "Reviz Admin by illremember, Version 2.0"

flying = false
speedfly = 1

function plrchat(plr, chat)


print([Link]..": "..tick().."\n"..chat)
end

for i,v in pairs(game:GetService("Players"):GetPlayers()) do


[Link]:connect(function(chat)
if chatlogs then
plrchat(v, chat)
end
end)
end
game:GetService("Players").PlayerAdded:connect(function(plr)
[Link]:connect(function(chat)
if chatlogs then
plrchat(plr, chat)
end
end)
end)

local ScreenGui = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local CMDBAR = [Link]("TextBox")
[Link] = game:GetService("CoreGui")
[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](0.3, 0.1, 0.1)
[Link] = 0.3
[Link] = [Link](0.5, 0, 0, 10)
[Link] = [Link](0, 200, 0, 40)
[Link] = true
[Link] = true
[Link] = "CMDBAR"
[Link] = Frame
CMDBAR.BackgroundColor3 = [Link](0.105882, 0.164706, 0.207843)
[Link] = 0.20000000298023
[Link] = [Link](0, 180, 0, 20)
[Link] = [Link](0.05, 0, 0.25, 0)
[Link] = [Link]
[Link] = [Link].Size14
CMDBAR.TextColor3 = [Link](0.945098, 0.945098, 0.945098)
[Link] = true
[Link] = 14
[Link] = true
[Link] = "Press ; to type, Enter to execute"

local CMDS = [Link]("ScreenGui")


local CMDSFRAME = [Link]("Frame")
local ScrollingFrame = [Link]("ScrollingFrame")
local TextLabel = [Link]("TextLabel")
local closegui = [Link]("TextButton")
[Link] = "CMDS"
[Link] = game:GetService("CoreGui")
[Link] = "CMDSFRAME"
[Link] = CMDS
[Link] = true
CMDSFRAME.BackgroundColor3 = [Link](0.223529, 0.231373, 0.309804)
[Link] = 0
[Link] = true
[Link] = [Link](0, 315, 0, 100)
[Link] = [Link](0, 275, 0, 275)
[Link] = false
[Link] = CMDSFRAME
ScrollingFrame.BackgroundColor3 = [Link](0.160784, 0.160784, 0.203922)
[Link] = 0
[Link] = [Link](0, 0, 0.0729999989, 0)
[Link] = [Link](1.04999995, 0, 0.92900002, 0)
[Link] = [Link](0, 0, 10, 0)
[Link] = ScrollingFrame
TextLabel.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0.930000007, 0, 1, 0)
[Link] = [Link]
[Link] = [Link].Size18
[Link] = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You
need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring
[plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a
tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd
and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool!
Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a
player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8]
unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up
into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of
player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13]
unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16]
fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to
the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip --
Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is
default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is
default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is
default,\n[23] default -- Changes your speed, jumppower and hipheight to default
values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26]
headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28]
nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30]
drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have
equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34]
loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36]
invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes
your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports
you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] --
Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45]
spamwait [num] -- Changes delay of chatting a message for the spam command in
seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private
message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client,
they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks
the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you
btools that will only show to you useful for deleting certain blocks only for
you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform
stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj]
-- Only shows on client, brings an object/part to you constantly, can be used to
bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] --
Changes visibility of workspace parts, num should be between 0 and 1, only shows
client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds --
Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your
accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the
tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64]
nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say
;reachd for default and enter number after for custom,\n[66] noreach -- Removes
reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use
kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to
goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client,
allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a
tool! Swaps players position with yours and your position with players,\n[72]
givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch
[plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches
you,\n[75] grespawn -- Alternative to normal respawn and usually works best for
when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset
-- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be
created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos
-- Saves your current position,\n[81] loadpos -- Teleports you to your saved
position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the
command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model,
client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses
harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you
can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client
sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all
decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92]
remotes -- Prints all remotes in the game in the console when added,\n[93]
noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to
a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to
sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99]
toolson -- If any tools are dropped in the workspace you will automatically get
them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin
version, \n This list of commands is NOT showing everything, go to my thread in the
pastebin link to see ALL commands."
TextLabel.TextColor3 = [Link](1, 1, 1)
[Link] = 15
[Link] = true
[Link] = [Link]
[Link] = [Link]
[Link] = "closegui"
[Link] = CMDSFRAME
closegui.BackgroundColor3 = [Link](0.890196, 0.223529, 0.0588235)
[Link] = 0
[Link] = [Link](0.995000005, 0, 0, 0)
[Link] = [Link](0.0545952693, 0, 0.0728644878, 0)
[Link] = [Link]
[Link] = [Link].Size24
[Link] = "X"
closegui.TextColor3 = [Link](1, 1, 1)
[Link] = 20

closegui.MouseButton1Click:connect(function()
[Link] = false
end)

game:GetService('RunService').Stepped:connect(function()
if spin then
[Link] = game:GetService("Players")
[[Link]].[Link]
end
if followed then
[Link] = game:GetService("Players")
[[Link]].[Link] + game:GetService("Players")
[[Link]].[Link] * -5
end
if traill then
[Link] = game:GetService("Players")
[[Link]].[Link] + game:GetService("Players")
[[Link]].[Link] * 5
end
if annoying then
[Link] = game:GetService("Players")
[[Link]].[Link]
end
if hwalk then
[Link] = game:GetService("Players")
[[Link]].[Link] + [Link](0, 4, 0)
end
if staring then
[Link] =
[Link]([Link], game:GetService("Players")
[[Link]].[Link])
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if [Link] == [Link].R6 then
[Link] = false
[Link] = false
[Link]["Left Leg"].CanCollide = false
[Link]["Right Leg"].CanCollide = false
else
[Link]:ChangeState(11)
end
end
if changingstate then
[Link]:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if droppingtools then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if removingmeshhats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
[Link] = game:GetService("Players")
[bplrr].[Link]
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
[Link] = false
end
end)

plr = lplayer
hum = [Link]
mouse = plr:GetMouse()
[Link]:connect(function(key)
if key == "e" then
if [Link] then
if clickgoto then
[Link] = [Link]([Link].x, [Link].y + 5, [Link].z)
elseif clickdel then
[Link]:Destroy()
end
end
end
end)

game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
[Link] = [Link]
end
end
end)

[Link]:Connect(function(msg)
if [Link](msg, 1, 6) == (prefix.."kill ") then
if [Link](msg, 7) == "me" then
[Link] = [Link](100000,0,100000)
else
for i,v in pairs(GetPlayer([Link](msg, 7)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[[Link]])
wait(0.7)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if [Link](msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
[Link] = [Link]
end
end
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.5)
[Link] = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[[Link]])
wait(0.3)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
[Link] = false
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if [Link](msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
getout(lplayer, game:GetService("Players")[[Link]])
end
end
if [Link](msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
followed = true
flwplr = v
end
end
if [Link](msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if [Link](msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.6)
[Link] = NOW
wait(0.6)
[Link] = [Link](0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
traill = true
trlplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if [Link](msg, 1, 7) == (prefix.."orbit ") then
if [Link](msg, 8) == "all" or [Link](msg, 8) == "others" or
[Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8))) do
local o = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Orbit"
[Link] = game:GetService("Players")
[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link](msg, 1, 7) == (prefix.."fling ") then
if [Link](msg, 8) == "all" or [Link](msg, 8) == "others" or
[Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8))) do
local y = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] = game:GetService("Players")
[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unfling") then
noclip = false
[Link]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
wait(0.4)
[Link]:Destroy()
end
if [Link](msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different
admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if [Link](msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.6)
[Link] =
[Link](999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link](msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link](msg, 1, 7) == (prefix.."speed ") then
[Link] = ([Link](msg, 8))
end
if [Link](msg, 1, 4) == (prefix.."ws ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."hipheight ") then
[Link] = ([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."hh ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."jumppower ") then
[Link] = ([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."jp ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 8) == (prefix.."default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link](msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
annoying = true
annplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if [Link](msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
hwalk = true
hdwplr = v
end
end
if [Link](msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if [Link](msg, 1, 8) == (prefix.."nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if [Link](msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~= true then
no = [Link]:Clone()
wait(.25)
[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if [Link](msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
if game:GetService("Players")[[Link]].[Link] then
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link](msg, 1, 7) == (prefix.."unview") then
if [Link] then
game:GetService("Workspace").[Link] =
[Link]
else
game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link](msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = game:GetService("Players")
[[Link]].[Link]
end
end
if [Link](msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = [Link]('BodyGyro', T)
local BV = [Link]('BodyVelocity', T)
BG.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
[Link] = [Link](0, 0.1, 0)
[Link] = [Link](9e9, 9e9, 9e9)
spawn(function()
repeat wait()
[Link] = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and
SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
[Link] = (([Link] *
(CONTROL.F + CONTROL.B)) + (([Link] *
[Link](CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and
SPEED ~= 0 then
[Link] = (([Link] *
(lCONTROL.F + lCONTROL.B)) + (([Link] *
[Link](lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
else
[Link] = [Link](0, 0.1, 0)
end
[Link] = [Link]
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
[Link] = false
end)
end
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if [Link](msg, 1, 6) == (prefix.."unfly") then
flying = false
[Link] = false
end
if [Link](msg, 1, 6) == (prefix.."chat ") then

game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link](msg, 7)), "All")
end
if [Link](msg, 1, 6) == (prefix.."spam ") then
spamtext = ([Link](msg, 7))
spamming = true
end
if [Link](msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if [Link](msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = ([Link](msg, 11))
end
if [Link](msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link](msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if [Link](msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 10))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link](msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 12))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link](msg, 1, 9) == (prefix.."unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if [Link](msg, 1, 7) == (prefix.."lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if [Link](msg, 1, 7) == (prefix.."btools") then
local Clone_T = [Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct = [Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T = [Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link](msg, 1, 7) == (prefix.."pstand") then
[Link] = true
end
if [Link](msg, 1, 9) == (prefix.."unpstand") then
[Link] = false
end
if [Link](msg, 1, 10) == (prefix.."blockhead") then
[Link]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."sit") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link](msg, 1, 7) == (prefix.."wsvis ") then
vis = ([Link](msg, 8))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if [Link](msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link](msg, 1, 5) == (prefix.."cmds") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link](msg, 1, 10) == (prefix.."nospinner") then
[Link]:Destroy()
end
if [Link](msg, 1, 7) == (prefix.."reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] = [Link](0.5,0.5,60)
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link](msg, 1, 7) == (prefix.."reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
handleSize = [Link]
wait()
local a = [Link]("SelectionBox",[Link])
[Link] = "a"
[Link] = [Link]
[Link] = [Link](0.5,0.5,([Link](msg, 8)))
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link](msg, 1, 8) == (prefix.."noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link].a:Destroy()
[Link] = handleSize
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if [Link](msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
wait(0.1)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.5)
[Link] = [Link]([Link](-
100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
[Link] = game:GetService("Players")
[[Link]].[Link]
end
end
if [Link](msg, 1, 8) == (prefix.."cbring ") then
if ([Link](msg, 9)) == "all" or ([Link](msg, 9)) == "All" or
([Link](msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer([Link](msg, 9))) do
brplr = [Link]
end
end
cbring = true
end
if [Link](msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if [Link](msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.5)
[Link] = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[[Link]])
wait(0.4)
[Link] = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 9) == (prefix.."unglitch") then
[Link]:Destroy()
[Link] = [Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)
[Link]:Destroy()
end
if [Link](msg, 1, 9) == (prefix.."grespawn") then
[Link] = 0
wait(1)
[Link] = [Link](1000000,0,1000000)
[Link] = [Link](1000000,0,1000000)
end
if [Link](msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link](msg, 1, 6) == (prefix.."anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..([Link](msg, 7))
local track = [Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link](msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."savepos") then
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if [Link](msg, 1, 8) == (prefix.."loadpos") then
[Link] = saved
end
if [Link](msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local Anim2 = [Link]("Animation")
[Link] = "rbxassetid://148840371"
local track2 = [Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if [Link](msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link](msg, 1, 8) == (prefix.."respawn") then
local mod = [Link]('Model', workspace) [Link] = 're '..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link] = 'Torso' [Link] =
false [Link] = 1
[Link] = mod
end
if [Link](msg, 1, 9) == (prefix.."shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and [Link]:FindFirstChild'Head' then
for _,x in pairs([Link]:GetChildren()) do
if x:IsA'Sound' then [Link] = true
[Link]:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link](msg, 1, 8) == (prefix.."delobj ") then
objtodel = ([Link](msg, 9))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if [Link](msg, 1, 9) == (prefix.."deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link](msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102,
198, true)
end end end
end)

[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end end
end)

[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4,
true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198,
true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if [Link](msg, 1, 10) == (prefix.."noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if [Link](msg, 1, 8) == (prefix.."stopsit") then
stopsitting = true
end
if [Link](msg, 1, 6) == (prefix.."gosit") then
stopsitting = false
end
if [Link](msg, 1, 8) == (prefix.."version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if [Link](msg, 1, 8) == (prefix.."clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position, ;noclicktp to stop";
})
end
if [Link](msg, 1, 9) == (prefix.."clickdel") then
clickdel = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Press E to delete part at mouse, ;noclickdel to stop";
})
end
if [Link](msg, 1, 11) == (prefix.."noclickdel") then
clickdel = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Click delete has been disabled.";
})
end
if [Link](msg, 1, 10) == (prefix.."noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if [Link](msg, 1, 8) == (prefix.."toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if [Link](msg, 1, 9) == (prefix.."toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if [Link](msg, 1, 10) == (prefix.."delcmdbar") then
ScreenGui:Destroy()
end
if [Link](msg, 1, 6) == (prefix.."reset") then
[Link]:Destroy()
end
if [Link](msg, 1, 7) == (prefix.."state ") then
statechosen = [Link](msg, 8)
changingstate = true
end
if [Link](msg, 1, 9) == (prefix.."gravity ") then
game:GetService("Workspace").Gravity = [Link](msg, 10)
end
if [Link](msg, 1, 10) == (prefix.."looprhats") then
removingmeshhats = true
end
if [Link](msg, 1, 12) == (prefix.."unlooprhats") then
removingmeshhats = false
end
if [Link](msg, 1, 10) == (prefix.."looprtool") then
removingmeshtool = true
end
if [Link](msg, 1, 12) == (prefix.."unlooprtool") then
removingmeshtool = false
end
if [Link](msg, 1, 10) == (prefix.."givetool ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer([Link](msg, 11))) do
[Link] = [Link]
end
end
end
end
if [Link](msg, 1, 14) == (prefix.."givealltools ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
[Link] = [Link]
wait()
for i,player in pairs(GetPlayer([Link](msg, 15))) do
[Link] = [Link]
end
end
end
end
if [Link](msg, 1, 5) == (prefix.."age ") then
for i,player in pairs(GetPlayer([Link](msg, 6))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link](msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer([Link](msg, 5))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link](msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer([Link](msg, 7))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of "..[Link];
})
end
end
if [Link](msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer([Link](msg, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of "..[Link];
})
end
end
if [Link](msg, 1, 7) == (prefix.."gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link](msg, 1, 4) == (prefix.."pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link](msg, 1, 12) == (prefix.."removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if [Link](msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if [Link](msg, 1, 8) == (prefix.."disable") then
[Link] = lplayer
end
if [Link](msg, 1, 7) == (prefix.."enable") then
[Link] = [Link]
end
if [Link](msg, 1, 8) == (prefix.."prefix ") then
prefix = ([Link](msg, 9, 9))
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
})
end
if [Link](msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure it's one key!";
})
end
if [Link](msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = [Link](msg, 11)
wait()
change()
end
if [Link](msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
local Anim3 = [Link]("Animation")
[Link] = "rbxassetid://282574440"
local track3 = [Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if [Link](msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
staring = true
stareplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if [Link](msg, 1, 8) == (prefix.."logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link](msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if [Link](msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").[Link] =
[Link]
game:GetService("Workspace").[Link] = "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link](msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)

local function tp()


for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if [Link] and [Link]:FindFirstChild("HumanoidRootPart")
then
if [Link] == brplr then
[Link] =
[Link] +
[Link] * 2
end
end
end
end
local function tpall()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if [Link] and [Link]:FindFirstChild("HumanoidRootPart")
then
[Link] =
[Link] +
[Link] * 3
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then

game:GetService("ReplicatedStorage").[Link]:
FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then

game:GetService("ReplicatedStorage").[Link]:
FireServer("/w "..pmspammed.."
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)

[Link]:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)

[Link]:connect(function(enterPressed)
if enterPressed then
if [Link]([Link], 1, 5) == ("kill ") then
if [Link]([Link], 6) == "me" then
[Link] =
[Link](100000,0,100000)
else
for i,v in pairs(GetPlayer([Link]([Link], 6)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[[Link]])
wait(0.7)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if [Link]([Link], 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer([Link]([Link], 7)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
[Link] = [Link]
end
end
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.5)
[Link] = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[[Link]])
wait(0.3)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("unspin") then
spin = false
end
if [Link]([Link], 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
getout(lplayer, game:GetService("Players")[[Link]])
end
end
if [Link]([Link], 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
followed = true
flwplr = v
end
end
if [Link]([Link], 1, 8) == ("unfollow") then
followed = false
end
if [Link]([Link], 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] = NOW
wait(0.6)
[Link] = [Link](0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
traill = true
trlplr = v
end
end
if [Link]([Link], 1, 7) == ("untrail") then
traill = false
end
if [Link]([Link], 1, 6) == ("orbit ") then
if [Link]([Link], 7) == "all" or [Link]([Link], 7) ==
"others" or [Link]([Link], 7) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
local o = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Orbit"
[Link] = game:GetService("Players")
[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link]([Link], 1, 6) == ("fling ") then
if [Link]([Link], 7) == "all" or [Link]([Link], 7) ==
"others" or [Link]([Link], 7) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
local y = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] = game:GetService("Players")
[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unfling") then
noclip = false
[Link]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
wait(0.4)
[Link]:Destroy()
end
if [Link]([Link], 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a
different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if [Link]([Link], 1, 5) == ("void ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] =
[Link](999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link]([Link], 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link]([Link], 1, 6) == ("speed ") then
[Link] = ([Link]([Link], 7))
end
if [Link]([Link], 1, 3) == ("ws ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("hipheight ") then
[Link] = ([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("hh ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("jumppower ") then
[Link] = ([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("jp ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 7) == ("default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link]([Link], 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
annoying = true
annplr = v
end
end
if [Link]([Link], 1, 7) == ("unannoy") then
annoying = false
end
if [Link]([Link], 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
hwalk = true
hdwplr = v
end
end
if [Link]([Link], 1, 10) == ("unheadwalk") then
hwalk = false
end
if [Link]([Link], 1, 7) == ("nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link]([Link], 1, 3) == ("god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if [Link]([Link], 1, 8) == ("drophats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 8) == ("droptool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link]([Link], 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link]([Link], 1, 9) == ("invisible") then -- Credit to
Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~= true then
no = [Link]:Clone()
wait(.25)
[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if [Link]([Link], 1, 5) == ("view ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
if game:GetService("Players")[[Link]].[Link] then
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link]([Link], 1, 6) == ("unview") then
if [Link] then
game:GetService("Workspace").[Link] =
[Link]
else
game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link]([Link], 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 3) == ("fly") then
repeat wait() until lplayer and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = [Link]('BodyGyro', T)
local BV = [Link]('BodyVelocity', T)
BG.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
[Link] = [Link](0, 0.1, 0)
[Link] = [Link](9e9, 9e9, 9e9)
spawn(function()
repeat wait()
[Link] = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0)
and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
[Link] = (([Link] *
(CONTROL.F + CONTROL.B)) + (([Link] *
[Link](CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0
and SPEED ~= 0 then
[Link] = (([Link] *
(lCONTROL.F + lCONTROL.B)) + (([Link] *
[Link](lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
else
[Link] = [Link](0, 0.1, 0)
end
[Link] = [Link]
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
[Link] = false
end)
end
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if [Link]([Link], 1, 5) == ("unfly") then
flying = false
[Link] = false
end
if [Link]([Link], 1, 5) == ("chat ") then

game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link]([Link], 6)), "All")
end
if [Link]([Link], 1, 5) == ("spam ") then
spamtext = ([Link]([Link], 6))
spamming = true
end
if [Link]([Link], 1, 6) == ("unspam") then
spamming = false
end
if [Link]([Link], 1, 9) == ("spamwait ") then
spamdelay = ([Link]([Link], 10))
end
if [Link]([Link], 1, 7) == ("pmspam ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link]([Link], 1, 8) == ("unpmspam") then
spammingpm = false
end
if [Link]([Link], 1, 8) == ("cfreeze ") then
for i,v in pairs(GetPlayer([Link]([Link], 9))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link]([Link], 1, 10) == ("uncfreeze ") then
for i,v in pairs(GetPlayer([Link]([Link], 11))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link]([Link], 1, 8) == ("unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if [Link]([Link], 1, 6) == ("lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if [Link]([Link], 1, 6) == ("btools") then
local Clone_T = [Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct = [Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T = [Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link]([Link], 1, 6) == ("pstand") then
[Link] = true
end
if [Link]([Link], 1, 8) == ("unpstand") then
[Link] = false
end
if [Link]([Link], 1, 9) == ("blockhead") then
[Link]:Destroy()
end
if [Link]([Link], 1, 3) == ("sit") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link]([Link], 10)) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link]([Link], 1, 6) == ("wsvis ") then
vis = ([Link]([Link], 7))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if [Link]([Link], 1, 10) == ("hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link]([Link], 1, 4) == ("cmds") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("rmeshhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blockhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("rmeshtool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blocktool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link]([Link], 1, 9) == ("nospinner") then
[Link]:Destroy()
end
if [Link]([Link], 1, 6) == ("reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] = [Link](0.5,0.5,60)
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link]([Link], 1, 6) == ("reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = "Reach"
[Link] = [Link]
[Link] = [Link](0.5,0.5,([Link]([Link],
7)))
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link]([Link], 1, 7) == ("noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link]:Destroy()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if [Link]([Link], 1, 6) == ("rkill ") then
for i,v in pairs(GetPlayer([Link]([Link], 7)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("tp me ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 7) == ("cbring ") then
if ([Link]([Link], 8)) == "all" or ([Link]([Link],
8)) == "All" or ([Link]([Link], 8)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
brplr = [Link]
end
end
cbring = true
end
if [Link]([Link], 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if [Link]([Link], 1, 5) == ("swap ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[[Link]])
wait(0.4)
[Link] = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 7) == ("glitch ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 8) == ("unglitch") then
[Link]:Destroy()
[Link] = [Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)
[Link]:Destroy()
end
if [Link]([Link], 1, 8) == ("grespawn") then
[Link] = 0
wait(1)
[Link] = [Link](1000000,0,1000000)
[Link] = [Link](1000000,0,1000000)
end
if [Link]([Link], 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link]([Link], 1, 5) == ("anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..([Link]([Link], 6))
local track = [Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link]([Link], 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if [Link]([Link], 1, 7) == ("savepos") then
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if [Link]([Link], 1, 7) == ("loadpos") then
[Link] = saved
end
if [Link]([Link], 1, 5) == ("bang ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
local Anim2 = [Link]("Animation")
[Link] = "rbxassetid://148840371"
local track2 = [Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 6) == ("unbang") then
banpl = false
end
if [Link]([Link], 1, 9) == ("bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link]([Link], 10)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link]([Link], 1, 7) == ("respawn") then
local mod = [Link]('Model', workspace) [Link] = 're
'..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link] = 'Torso' [Link]
= false [Link] = 1
[Link] = mod
end
if [Link]([Link], 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and [Link]:FindFirstChild'Head' then
for _,x in pairs([Link]:GetChildren()) do
if x:IsA'Sound' then [Link] = true
[Link]:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link]([Link], 1, 7) == ("delobj ") then
objtodel = ([Link]([Link], 8))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if [Link]([Link], 1, 8) == ("deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link]([Link], 1, 10) == ("opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link]([Link], 1, 7) == ("remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0,
true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5,
102, 198, true)
end end end
end)

[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end end
end)

[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247,
4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198,
true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if [Link]([Link], 1, 9) == ("noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if [Link]([Link], 1, 9) == ("tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if [Link]([Link], 1, 7) == ("stopsit") then
stopsitting = true
end
if [Link]([Link], 1, 5) == ("gosit") then
stopsitting = false
end
if [Link]([Link], 1, 7) == ("version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if [Link]([Link], 1, 7) == ("clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position";
})
end
if [Link]([Link], 1, 9) == ("noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if [Link]([Link], 1, 7) == ("toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if [Link]([Link], 1, 8) == ("toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if [Link]([Link], 1, 9) == ("delcmdbar") then
ScreenGui:Destroy()
end
if [Link]([Link], 1, 5) == ("reset") then
[Link]:Destroy()
end
if [Link]([Link], 1, 6) == ("state ") then
statechosen = [Link]([Link], 7)
changingstate = true
end
if [Link]([Link], 1, 8) == ("gravity ") then
game:GetService("Workspace").Gravity = [Link]([Link], 9)
end
if [Link]([Link], 1, 9) == ("looprhats") then
removingmeshhats = true
end
if [Link]([Link], 1, 11) == ("unlooprhats") then
removingmeshhats = false
end
if [Link]([Link], 1, 9) == ("looprtool") then
removingmeshtool = true
end
if [Link]([Link], 1, 11) == ("unlooprtool") then
removingmeshtool = false
end
if [Link]([Link], 1, 9) == ("givetool ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer([Link]([Link], 10)))
do
[Link] = [Link]
end
end
end
end
if [Link]([Link], 1, 4) == ("age ") then
for i,player in pairs(GetPlayer([Link]([Link], 5))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link]([Link], 1, 3) == ("id ") then
for i,player in pairs(GetPlayer([Link]([Link], 4))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link]([Link], 1, 5) == (".age ") then
for i,player in pairs(GetPlayer([Link]([Link], 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of "..[Link];
})
end
end
if [Link]([Link], 1, 4) == (".id ") then
for i,player in pairs(GetPlayer([Link]([Link], 5))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of "..[Link];
})
end
end
if [Link]([Link], 1, 6) == ("gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link]([Link], 1, 3) == ("pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link]([Link], 1, 11) == ("removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if [Link]([Link], 1, 9) == ("removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if [Link]([Link], 1, 7) == ("disable") then
[Link] = lplayer
end
if [Link]([Link], 1, 6) == ("enable") then
[Link] = [Link]
end
if [Link]([Link], 1, 13) == ("givealltools ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
[Link] = [Link]
wait()
for i,player in pairs(GetPlayer([Link]([Link], 14)))
do
[Link] = [Link]
end
end
end
end
if [Link]([Link], 1, 9) == ("flyspeed ") then
speedfly = [Link]([Link], 10)
wait()
change()
end
if [Link]([Link], 1, 7) == ("carpet ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
local Anim3 = [Link]("Animation")
[Link] = "rbxassetid://282574440"
local track3 = [Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 8) == ("uncarpet") then
banpl = false
end
if [Link]([Link], 1, 6) == ("stare ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
staring = true
stareplr = v
end
end
if [Link]([Link], 1, 7) == ("unstare") then
staring = false
end
if [Link]([Link], 1, 7) == ("logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link]([Link], 1, 9) == ("unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if [Link]([Link], 1, 6) == ("fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").[Link] =
[Link]
game:GetService("Workspace").[Link] = "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link]([Link], 1, 7) == ("unstate") then
changingstate = false
end
[Link] = ""
end
end)

wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin
script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end

local intro = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local ImageLabel = [Link]("ImageLabel")
[Link] = game:GetService("CoreGui")
[Link] = intro
Frame.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](1, 0, 0, 300)
[Link] = [Link](0, 0, -0.4, 0)
[Link] = Frame
ImageLabel.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0, 0, 0, 0)
[Link] = [Link](1, 0, 1, 0)
[Link] = "[Link]
Frame:TweenPosition([Link](0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
Frame:TweenPosition([Link](0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
intro:Destroy()
end)

[Link] = "Prison Breaker"


[Link] = menuguui
PrisonBreaker.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.649404585, 0, 0.258397967, 0)
[Link] = [Link](0, 174, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "Prison Breaker"
PrisonBreaker.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
PrisonBreaker.MouseButton1Down:connect(function()
-- Made by Jake11price
local gui = [Link]("ScreenGui")
local main = [Link]("Frame")
local looptazeframe = [Link]("Frame")
local looptaze = [Link]("TextButton")
local looptazetext = [Link]("TextBox")
local title = [Link]("TextLabel")
local loopkillframe = [Link]("Frame")
local loopkilltext = [Link]("TextButton")
local loopkill = [Link]("TextButton")
local infswatgun = [Link]("TextButton")
local infgun = [Link]("TextButton")
local close = [Link]("TextButton")
local bypasshackers = [Link]("TextButton")
local openmain = [Link]("Frame")
local open = [Link]("TextButton")
--Properties:
[Link] = "gui"
[Link] = [Link]

[Link] = "main"
[Link] = gui
main.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.011210762, 0, 0.54422605, 0)
[Link] = [Link](0, 443, 0, 281)
[Link] = true
[Link] = true

[Link] = "looptazeframe"
[Link] = main
looptazeframe.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0, 0, 0.16870153, 0)
[Link] = [Link](0, 159, 0, 151)

[Link] = "Punish"
[Link] = looptazeframe
looptaze.BackgroundColor3 = [Link](1, 0.333333, 1)
[Link] = [Link](0.0817610025, 0, 0.622516572, 0)
[Link] = [Link](0, 132, 0, 50)
[Link] = [Link]
[Link] = "Punish"
looptaze.TextColor3 = [Link](0, 0, 0)
[Link] = 17
[Link] = true
looptaze.MouseButton1Down:connect(function()
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})

[Link]:FireServer("Bright blue")

local A_1 = "LocalPlayer"


local Event = game:GetService("Workspace").[Link]
Event:InvokeServer(A_1)

[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})

while true do
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](829.838562, 101.489998, 2331.25635),
[Link](-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699, 100.8508, 2340.11279, 0.964640439,
-0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854,
0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link][[Link]].Torso
}
}
local A_2 = [Link]["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)

wait(1.0)
[Link]:FireServer("Medium stone grey")

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)

local A_1 =
{
[2] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](303.047546, 21.3568707, 260.203888)),
["Distance"] = 4.8114862442017,
["Cframe"] = [Link](832.390259, 101.550629, 2300.74097, 0.738044441,
-0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235,
-0.123554483, 0.727628946),
["Hit"] = game:GetService("Workspace")[[Link]].Head
},
[3] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](296.800507, 7.00420141, 268.067932)),
["Distance"] = 4.444625377655,
["Cframe"] = [Link](832.185486, 101.391617, 2300.70264, 0.775115669,
-0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367,
-0.0850109085, 0.770439863),
["Hit"] = game:GetService("Workspace")[[Link]].Head
},
[1] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](277.738678, 6.89340925, 287.773712)),
["Distance"] = 4.7204174995422,
["Cframe"] = [Link](832.049377, 101.392006, 2300.97168, 0.843892097,
-0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911,
-0.0872842371, 0.839366019),
["Hit"] = game:GetService("Workspace")[[Link]].Head
},
[4] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](284.930573, 11.9850616, 280.483368)),
["Distance"] = 4.6211166381836,
["Cframe"] = [Link](832.10083, 101.445007, 2300.86963, 0.820150614,
-0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667,
-0.105466105, 0.81334126),
["Hit"] = game:GetService("Workspace")[[Link]].Head
},
[5] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](294.625824, 2.15741801, 270.538269)),
["Distance"] = 4.4639973640442,
["Cframe"] = [Link](832.169434, 101.341301, 2300.73438, 0.784266233,
-0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569,
-0.0679602176, 0.781316102),
["Hit"] = game:GetService("Workspace")[[Link]].Head
}
}
local A_2 = game:GetService("Players").[Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
wait(0.2)
end
end)

[Link] = "looptazetext"
[Link] = looptazeframe
looptazetext.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.0440251566, 0, 0.125827804, 0)
[Link] = [Link](0, 145, 0, 50)
[Link] = [Link]
looptazetext.PlaceholderColor3 = [Link](0, 1, 1)
[Link] = "PLAYERNAME"
looptazetext.TextColor3 = [Link](0, 0, 0)
[Link] = 14

[Link] = "title"
[Link] = main
title.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0, 443, 0, 44)
[Link] = [Link]
[Link] = "Anti-Abusers Prison life gui Made By Jake11price"
title.TextColor3 = [Link](1, 0, 0)
[Link] = 13
[Link] = true

[Link] = "loopkillframe"
[Link] = main
loopkillframe.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.358916491, 0, 0.16870153, 0)
[Link] = [Link](0, 158, 0, 151)

[Link] = "loopkilltext"
[Link] = loopkillframe
loopkilltext.BackgroundColor3 = [Link](1, 0, 1)
[Link] = [Link](0.0569620244, 0, 0.125827819, 0)
[Link] = [Link](0, 139, 0, 50)
[Link] = [Link]
[Link] = "UNPUNISH ALL"
loopkilltext.TextColor3 = [Link](0, 0, 0)
[Link] = 14
loopkilltext.MouseButton1Down:connect(function()
[Link]:FireServer("Bright orange")

saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})

wait(0.1)
[Link] =
[Link](992.738892, -503.049591, 2542.15552)

wait(0.5)
local A_1 = "LocalPlayer"
local Event = game:GetService("Workspace").[Link]
Event:InvokeServer(A_1)

[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})
end)

[Link] = "loopkill"
[Link] = loopkillframe
loopkill.BackgroundColor3 = [Link](1, 0, 1)
[Link] = [Link](0.0569620244, 0, 0.622516572, 0)
[Link] = [Link](0, 139, 0, 50)
[Link] = [Link]
[Link] = "Punish All"
loopkill.TextColor3 = [Link](0, 0, 0)
[Link] = 17
loopkill.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})

local A_1 = "LocalPlayer"


local Event = game:GetService("Workspace").[Link]
Event:InvokeServer(A_1)

[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})

while true do
wait(1.0)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](829.838562, 101.489998, 2331.25635),
[Link](-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699, 100.8508, 2340.11279, 0.964640439,
-0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854,
0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end

for i,v in pairs([Link]:GetChildren())do


if [Link] ~= [Link] then
kill(v)
end
end

wait(1.0)
[Link]:FireServer("Medium stone grey")
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)

wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-391.152252, 8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = [Link](840.310791, 101.334137, 2267.87988, 0.0636406094,
0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965,
-0.00965694897, 0.0629036576),
["Hit"] = [Link]
},
[2] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-392.481476, -8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = [Link](840.290466, 101.184189, 2267.93506, 0.0964837447,
0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625,
-0.00571343815, 0.0963144377),
["Hit"] = [Link]
},
[3] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-389.21701, -2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = [Link](840.338867, 101.236496, 2267.80371, 0.0166504811,
0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419,
-0.00156822044, 0.0165764652),
["Hit"] = [Link]
},
[4] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-393.353973, 3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = [Link](840.277222, 101.285957, 2267.9707, 0.117109694,
0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001,
-0.0140019981, 0.116269611),
["Hit"] = [Link]
},
[5] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-390.73172, 3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = [Link](840.317993, 101.286423, 2267.86035, 0.0517584644,
0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951,
0.0513620302),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end

for i,v in pairs([Link]:GetChildren())do


if [Link] ~= [Link] then
kill(v)
end
end
wait(0.2)
end
end)

[Link] = "PrisonBreakerv1.5"
[Link] = main
infswatgun.BackgroundColor3 = [Link](0, 0.333333, 1)
[Link] = [Link](0.738148928, 0, 0.501286626, 0)
[Link] = [Link](0, 106, 0, 50)
[Link] = [Link]
[Link] = "PrisonBreaker v1.5"
infswatgun.TextColor3 = [Link](1, 1, 0)
[Link] = 11
infswatgun.MouseButton1Down:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local PrisonBreakerv15 = [Link]("ScreenGui")
local openmain = [Link]("Frame")
local open = [Link]("TextButton")
local main = [Link]("Frame")
local title = [Link]("TextLabel")
local close = [Link]("TextButton")
local police = [Link]("TextButton")
local inmate = [Link]("TextButton")
local neutral = [Link]("TextButton")
local arrestcrims = [Link]("TextButton")
local invis = [Link]("TextButton")
local superpunch = [Link]("TextButton")
local guns = [Link]("TextButton")
local taserbypass = [Link]("TextButton")
local fling = [Link]("TextButton")
local reviz = [Link]("TextButton")
local arrest = [Link]("TextButton")
local attach = [Link]("TextButton")
local fastrem = [Link]("TextButton")
local fastm9 = [Link]("TextButton")
local fasttaze = [Link]("TextButton")
local fastak = [Link]("TextButton")
local killall = [Link]("TextButton")
local btools = [Link]("TextButton")
local speed = [Link]("TextButton")
local respawn = [Link]("TextButton")
local Credits = [Link]("TextButton")
local prison = [Link]("TextButton")
local yard = [Link]("TextButton")
local crimbase = [Link]("TextButton")
local title_2 = [Link]("TextLabel")
local bringall = [Link]("TextButton")
local drill = [Link]("TextButton")
local killplrmain = [Link]("Frame")
local killtext = [Link]("TextBox")
local kill = [Link]("TextButton")
local waves = [Link]("TextButton")
local bigbowl = [Link]("TextButton")
local tazeplrmain = [Link]("Frame")
local tazetext = [Link]("TextBox")
local taze = [Link]("TextButton")
local teamcrim = [Link]("TextButton")
local tazeall = [Link]("TextButton")
local removewalls = [Link]("TextButton")
local removeall = [Link]("TextButton")
local lagserver = [Link]("TextButton")
--Properties:
[Link] = "PrisonBreaker v1.5"
[Link] = [Link]

[Link] = "openmain"
[Link] = PrisonBreakerv15
openmain.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.00434467755, 0, 0.397959173, 0)
[Link] = [Link](0, 100, 0, 27)
[Link] = false

[Link] = "open"
[Link] = openmain
open.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](1.49011612e-08, 0, 0, 0)
[Link] = [Link](0, 100, 0, 27)
[Link] = [Link]
[Link] = [Link]
[Link] = "OPEN"
open.TextColor3 = [Link](0, 0, 0)
[Link] = 14
open.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)

[Link] = "main"
[Link] = PrisonBreakerv15
main.BackgroundColor3 = [Link](0, 1, 0)
[Link] = [Link](0.00441803597, 0, 0.249908596, 0)
[Link] = [Link](0, 383, 0, 586)
[Link] = [Link]
[Link] = true
[Link] = true

[Link] = "title"
[Link] = main
title.BackgroundColor3 = [Link](0, 0, 1)
[Link] = [Link](-0.0125168273, 0, -0.00528348284, 0)
[Link] = [Link](0, 376, 0, 50)
[Link] = [Link]
[Link] = "PrisonBreaker V1.5"
title.TextColor3 = [Link](1, 1, 1)
[Link] = 14
[Link] = "close"
[Link] = main
close.BackgroundColor3 = [Link](0.333333, 0, 1)
[Link] = [Link](0.848563969, 0, -0.00557620823, 0)
[Link] = [Link](0, 59, 0, 50)
[Link] = [Link]
[Link] = "X"
close.TextColor3 = [Link](0, 0, 0)
[Link] = 14
close.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)

[Link] = "police"
[Link] = main
police.BackgroundColor3 = [Link](0, 0, 1)
[Link] = [Link](0.0143180238, 0, 0.108731732, 0)
[Link] = [Link](0, 84, 0, 22)
[Link] = [Link]
[Link] = "Team Police"
police.TextColor3 = [Link](0, 0, 0)
[Link] = 14
police.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
end)

[Link] = "inmate"
[Link] = main
inmate.BackgroundColor3 = [Link](1, 0.666667, 0)
inmate.BorderColor3 = [Link](1, 0.666667, 0.0901961)
[Link] = [Link](0.270111769, 0, 0.107363492, 0)
[Link] = [Link](0, 84, 0, 22)
[Link] = [Link]
[Link] = "Team Inmate"
inmate.TextColor3 = [Link](0, 0, 0)
[Link] = 14
inmate.MouseButton1Down:connect(function()
[Link]:FireServer("Bright orange")
end)

[Link] = "neutral"
[Link] = main
neutral.BackgroundColor3 = [Link](0.772549, 0.74902, 0.784314)
[Link] = [Link](0.525683641, 0, 0.106356524, 0)
[Link] = [Link](0, 83, 0, 22)
[Link] = [Link]
[Link] = "Team Neutral"
neutral.TextColor3 = [Link](0, 0, 0)
[Link] = 14
neutral.TextStrokeColor3 = [Link](0.333333, 1, 0)
neutral.MouseButton1Down:connect(function()
[Link]:FireServer("Medium stone grey")
end)

[Link] = "arrestcrims"
[Link] = main
arrestcrims.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.0124716684, 0, 0.160733104, 0)
[Link] = [Link](0, 111, 0, 31)
[Link] = [Link]
[Link] = "Arrest Crims"
arrestcrims.TextColor3 = [Link](1, 0, 0)
[Link] = 14
arrestcrims.MouseButton1Down:connect(function()
local Player = [Link]
local cpos = [Link]
for i,v in pairs([Link]:GetPlayers()) do
if [Link] ~= [Link] then
local i = 10
repeat
wait()
i = i-1
[Link]:InvokeServer([Link])
[Link] = [Link]
* [Link](0, 0, 1)
until i == 0
end
end
[Link] = cpos
Notify("Success", "Arrested all of the n00bs", "Cool!")
end)

[Link] = "invis"
[Link] = main
invis.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.348153055, 0, 0.160733074, 0)
[Link] = [Link](0, 111, 0, 31)
[Link] = [Link]
[Link] = "Invisible"
invis.TextColor3 = [Link](1, 0, 0)
[Link] = 14
invis.MouseButton1Down:connect(function()
local player = [Link]
position = [Link]
wait(0.1)
[Link]:MoveTo(position + [Link](0, 1000000, 0))
wait(0.1)
humanoidrootpart = [Link]:clone()
wait(0.1)
[Link]:Destroy()
[Link] = [Link]
[Link]:MoveTo(position)
wait()
-- Remove this if you want to see yourself (others still won't see you)
[Link] = 1
[Link] = 1
[Link]["Left Arm"].Transparency = 1
[Link]["Right Arm"].Transparency = 1
[Link]["Left Leg"].Transparency = 1
[Link]["Right Leg"].Transparency = 1
[Link]:RemoveAccessories()
[Link]:Remove()
end)

[Link] = "superpunch"
[Link] = main
superpunch.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.678248107, 0, 0.160733074, 0)
[Link] = [Link](0, 111, 0, 31)
[Link] = [Link]
[Link] = "SuperPunch"
superpunch.TextColor3 = [Link](1, 0, 0)
[Link] = 14
superpunch.MouseButton1Down:connect(function()
mainRemotes = [Link] meleeRemote = mainRemotes['meleeEvent'] mouse
= [Link]:GetMouse() punching = false cooldown = false function
punch() cooldown = true local part = [Link]("Part",
[Link]) [Link] = 1 [Link] =
[Link](5, 2, 3) [Link] = false local w1 = [Link]("Weld", part)
w1.Part0 = [Link] w1.Part1 = part w1.C1 =
[Link](0,0,2) [Link]:connect(function(hit) if
[Link]:FindFirstChild([Link]) then local plr =
[Link]:FindFirstChild([Link]) if [Link] ~=
[Link] then part:Destroy() for i = 1,100 do
meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false
part:Destroy() end [Link]:connect(function(key) if cooldown == false then if
key:lower() == "f" then punch() end end end)
end)

[Link] = "guns"
[Link] = main
guns.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.0124716703, 0, 0.2304198, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Guns"
guns.TextColor3 = [Link](1, 0, 0)
[Link] = 14
guns.MouseButton1Down:connect(function()
for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do

lol = [Link]:InvokeServer([Link])
print(lol)
end
end)

[Link] = "taserbypass"
[Link] = main
taserbypass.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.348080158, 0, 0.2304198, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Taser Bypass"
taserbypass.TextColor3 = [Link](1, 0, 0)
[Link] = 14
taserbypass.MouseButton1Down:connect(function()
[Link] = true
[Link]:connect(function()
[Link]:WaitForChild([Link])
[Link] = true
end)
local message = [Link]("Message",[Link])
[Link] = 'Made By Jake11price'
wait(2)
message:Destroy()
end)

[Link] = "fling"
[Link] = main
fling.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.00984076969, 0, 0.379423141, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Fling"
fling.TextColor3 = [Link](1, 0, 0)
[Link] = 14
fling.MouseButton1Down:connect(function()
power = 300 -- change this to make it more or less powerful

game:GetService('RunService').Stepped:connect(function()
[Link] = false
[Link] = false
[Link]["Left Leg"].CanCollide = false
[Link]["Right Leg"].CanCollide = false
end)

wait(.1)
local bambam = [Link]("BodyThrust")
[Link] = [Link]
[Link] = [Link](power,0,power)
[Link] = [Link]
end)

[Link] = "reviz"
[Link] = main
reviz.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.0121497028, 0, 0.303878158, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Reviz Admin"
reviz.TextColor3 = [Link](1, 0, 0)
[Link] = 14
reviz.MouseButton1Down:connect(function()
-- Creator: illremember#3799

-- Credits to infinite yield, harkinian, dex creators

prefix = ";"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you
and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop
teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up into
the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
'[23] default -- Changes your speed, jumppower and hipheight to default
values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the spam
command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only be
frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for deleting
certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to you
constantly, can be used to bring healing parts, weapons, money etc, type in exact
name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should be
between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka
block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka
block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for
default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill the player
without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on client,
allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours and your
position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best for when
you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only, comes
from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will
automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
'[103] gravity [num] -- Changes workspace gravity default is 196.2',
'[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have in your backpack to
the player',
'[112] age [plr] -- Makes you chat the account age of the player',
'[113] id [plr] -- Makes you chat the account ID of the player',
'[114] .age [plr] -- Privately shows you the account age of the player',
'[115] .id [plr] -- Privately shows you the account ID of the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts, client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing humanoid',
'[120] enable -- Enables your character by adding humanoid',
'[121] prefix [key] -- Changes the prefix used, default is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to an
unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your
prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is 1',
'[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE
Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers) of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1

lplayer = game:GetService("Players").LocalPlayer

[Link]:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)

function change()
prefix = prefix
speedfly = speedfly
end

function GetPlayer(String) -- Credit to Timeless/xFunnieuss


local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
[Link](Found,v)
end
elseif strl == "others" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if [Link] ~= [Link] then
[Link](Found,v)
end
end
elseif strl == "me" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if [Link] == [Link] then
[Link](Found,v)
end
end
else
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if [Link]:lower():sub(1, #String) == String:lower() then
[Link](Found,v)
end
end
end
return Found
end

local Mouse = lplayer:GetMouse()

spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0

adminversion = "Reviz Admin by illremember, Version 2.0"

flying = false
speedfly = 1

function plrchat(plr, chat)


print([Link]..": "..tick().."\n"..chat)
end

for i,v in pairs(game:GetService("Players"):GetPlayers()) do


[Link]:connect(function(chat)
if chatlogs then
plrchat(v, chat)
end
end)
end
game:GetService("Players").PlayerAdded:connect(function(plr)
[Link]:connect(function(chat)
if chatlogs then
plrchat(plr, chat)
end
end)
end)

local ScreenGui = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local CMDBAR = [Link]("TextBox")
[Link] = game:GetService("CoreGui")
[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](0.3, 0.1, 0.1)
[Link] = 0.3
[Link] = [Link](0.5, 0, 0, 10)
[Link] = [Link](0, 200, 0, 40)
[Link] = true
[Link] = true
[Link] = "CMDBAR"
[Link] = Frame
CMDBAR.BackgroundColor3 = [Link](0.105882, 0.164706, 0.207843)
[Link] = 0.20000000298023
[Link] = [Link](0, 180, 0, 20)
[Link] = [Link](0.05, 0, 0.25, 0)
[Link] = [Link]
[Link] = [Link].Size14
CMDBAR.TextColor3 = [Link](0.945098, 0.945098, 0.945098)
[Link] = true
[Link] = 14
[Link] = true
[Link] = "Press ; to type, Enter to execute"

local CMDS = [Link]("ScreenGui")


local CMDSFRAME = [Link]("Frame")
local ScrollingFrame = [Link]("ScrollingFrame")
local TextLabel = [Link]("TextLabel")
local closegui = [Link]("TextButton")
[Link] = "CMDS"
[Link] = game:GetService("CoreGui")
[Link] = "CMDSFRAME"
[Link] = CMDS
[Link] = true
CMDSFRAME.BackgroundColor3 = [Link](0.223529, 0.231373, 0.309804)
[Link] = 0
[Link] = true
[Link] = [Link](0, 315, 0, 100)
[Link] = [Link](0, 275, 0, 275)
[Link] = false
[Link] = CMDSFRAME
ScrollingFrame.BackgroundColor3 = [Link](0.160784, 0.160784, 0.203922)
[Link] = 0
[Link] = [Link](0, 0, 0.0729999989, 0)
[Link] = [Link](1.04999995, 0, 0.92900002, 0)
[Link] = [Link](0, 0, 10, 0)
[Link] = ScrollingFrame
TextLabel.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0.930000007, 0, 1, 0)
[Link] = [Link]
[Link] = [Link].Size18
[Link] = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You
need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring
[plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a
tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd
and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool!
Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a
player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8]
unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up
into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of
player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13]
unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16]
fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to
the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip --
Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is
default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is
default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is
default,\n[23] default -- Changes your speed, jumppower and hipheight to default
values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26]
headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28]
nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30]
drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have
equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34]
loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36]
invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes
your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports
you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] --
Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45]
spamwait [num] -- Changes delay of chatting a message for the spam command in
seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private
message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client,
they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks
the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you
btools that will only show to you useful for deleting certain blocks only for
you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform
stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj]
-- Only shows on client, brings an object/part to you constantly, can be used to
bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] --
Changes visibility of workspace parts, num should be between 0 and 1, only shows
client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds --
Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your
accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the
tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64]
nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say
;reachd for default and enter number after for custom,\n[66] noreach -- Removes
reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use
kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to
goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client,
allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a
tool! Swaps players position with yours and your position with players,\n[72]
givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch
[plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches
you,\n[75] grespawn -- Alternative to normal respawn and usually works best for
when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset
-- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be
created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos
-- Saves your current position,\n[81] loadpos -- Teleports you to your saved
position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the
command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model,
client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses
harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you
can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client
sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all
decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92]
remotes -- Prints all remotes in the game in the console when added,\n[93]
noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to
a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to
sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99]
toolson -- If any tools are dropped in the workspace you will automatically get
them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin
version, \n This list of commands is NOT showing everything, go to my thread in the
pastebin link to see ALL commands."
TextLabel.TextColor3 = [Link](1, 1, 1)
[Link] = 15
[Link] = true
[Link] = [Link]
[Link] = [Link]
[Link] = "closegui"
[Link] = CMDSFRAME
closegui.BackgroundColor3 = [Link](0.890196, 0.223529, 0.0588235)
[Link] = 0
[Link] = [Link](0.995000005, 0, 0, 0)
[Link] = [Link](0.0545952693, 0, 0.0728644878, 0)
[Link] = [Link]
[Link] = [Link].Size24
[Link] = "X"
closegui.TextColor3 = [Link](1, 1, 1)
[Link] = 20

closegui.MouseButton1Click:connect(function()
[Link] = false
end)

game:GetService('RunService').Stepped:connect(function()
if spin then
[Link] = game:GetService("Players")
[[Link]].[Link]
end
if followed then
[Link] = game:GetService("Players")
[[Link]].[Link] + game:GetService("Players")
[[Link]].[Link] * -5
end
if traill then
[Link] = game:GetService("Players")
[[Link]].[Link] + game:GetService("Players")
[[Link]].[Link] * 5
end
if annoying then
[Link] = game:GetService("Players")
[[Link]].[Link]
end
if hwalk then
[Link] = game:GetService("Players")
[[Link]].[Link] + [Link](0, 4, 0)
end
if staring then
[Link] =
[Link]([Link], game:GetService("Players")
[[Link]].[Link])
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if [Link] == [Link].R6 then
[Link] = false
[Link] = false
[Link]["Left Leg"].CanCollide = false
[Link]["Right Leg"].CanCollide = false
else
[Link]:ChangeState(11)
end
end
if changingstate then
[Link]:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if droppingtools then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if removingmeshhats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
[Link] = game:GetService("Players")
[bplrr].[Link]
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
[Link] = false
end
end)
plr = lplayer
hum = [Link]
mouse = plr:GetMouse()
[Link]:connect(function(key)
if key == "e" then
if [Link] then
if clickgoto then
[Link] = [Link]([Link].x, [Link].y + 5, [Link].z)
elseif clickdel then
[Link]:Destroy()
end
end
end
end)

game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
[Link] = [Link]
end
end
end)

[Link]:Connect(function(msg)
if [Link](msg, 1, 6) == (prefix.."kill ") then
if [Link](msg, 7) == "me" then
[Link] = [Link](100000,0,100000)
else
for i,v in pairs(GetPlayer([Link](msg, 7)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[[Link]])
wait(0.7)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if [Link](msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
[Link] = [Link]
end
end
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.5)
[Link] = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[[Link]])
wait(0.3)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
[Link] = false
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if [Link](msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
getout(lplayer, game:GetService("Players")[[Link]])
end
end
if [Link](msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
followed = true
flwplr = v
end
end
if [Link](msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if [Link](msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.6)
[Link] = NOW
wait(0.6)
[Link] = [Link](0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
traill = true
trlplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if [Link](msg, 1, 7) == (prefix.."orbit ") then
if [Link](msg, 8) == "all" or [Link](msg, 8) == "others" or
[Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8))) do
local o = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Orbit"
[Link] = game:GetService("Players")
[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link](msg, 1, 7) == (prefix.."fling ") then
if [Link](msg, 8) == "all" or [Link](msg, 8) == "others" or
[Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8))) do
local y = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] = game:GetService("Players")
[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unfling") then
noclip = false
[Link]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
wait(0.4)
[Link]:Destroy()
end
if [Link](msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different
admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if [Link](msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.6)
[Link] =
[Link](999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link](msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link](msg, 1, 7) == (prefix.."speed ") then
[Link] = ([Link](msg, 8))
end
if [Link](msg, 1, 4) == (prefix.."ws ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."hipheight ") then
[Link] = ([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."hh ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."jumppower ") then
[Link] = ([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."jp ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 8) == (prefix.."default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link](msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
annoying = true
annplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if [Link](msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
hwalk = true
hdwplr = v
end
end
if [Link](msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if [Link](msg, 1, 8) == (prefix.."nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if [Link](msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~= true then
no = [Link]:Clone()
wait(.25)
[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if [Link](msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
if game:GetService("Players")[[Link]].[Link] then
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link](msg, 1, 7) == (prefix.."unview") then
if [Link] then
game:GetService("Workspace").[Link] =
[Link]
else
game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link](msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = game:GetService("Players")
[[Link]].[Link]
end
end
if [Link](msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = [Link]('BodyGyro', T)
local BV = [Link]('BodyVelocity', T)
BG.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
[Link] = [Link](0, 0.1, 0)
[Link] = [Link](9e9, 9e9, 9e9)
spawn(function()
repeat wait()
[Link] = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and
SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
[Link] = (([Link] *
(CONTROL.F + CONTROL.B)) + (([Link] *
[Link](CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and
SPEED ~= 0 then
[Link] = (([Link] *
(lCONTROL.F + lCONTROL.B)) + (([Link] *
[Link](lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
else
[Link] = [Link](0, 0.1, 0)
end
[Link] = [Link]
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
[Link] = false
end)
end
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if [Link](msg, 1, 6) == (prefix.."unfly") then
flying = false
[Link] = false
end
if [Link](msg, 1, 6) == (prefix.."chat ") then

game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link](msg, 7)), "All")
end
if [Link](msg, 1, 6) == (prefix.."spam ") then
spamtext = ([Link](msg, 7))
spamming = true
end
if [Link](msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if [Link](msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = ([Link](msg, 11))
end
if [Link](msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link](msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if [Link](msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 10))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link](msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 12))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link](msg, 1, 9) == (prefix.."unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if [Link](msg, 1, 7) == (prefix.."lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if [Link](msg, 1, 7) == (prefix.."btools") then
local Clone_T = [Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct = [Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T = [Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link](msg, 1, 7) == (prefix.."pstand") then
[Link] = true
end
if [Link](msg, 1, 9) == (prefix.."unpstand") then
[Link] = false
end
if [Link](msg, 1, 10) == (prefix.."blockhead") then
[Link]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."sit") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link](msg, 1, 7) == (prefix.."wsvis ") then
vis = ([Link](msg, 8))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if [Link](msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link](msg, 1, 5) == (prefix.."cmds") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link](msg, 1, 10) == (prefix.."nospinner") then
[Link]:Destroy()
end
if [Link](msg, 1, 7) == (prefix.."reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] = [Link](0.5,0.5,60)
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link](msg, 1, 7) == (prefix.."reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
handleSize = [Link]
wait()
local a = [Link]("SelectionBox",[Link])
[Link] = "a"
[Link] = [Link]
[Link] = [Link](0.5,0.5,([Link](msg, 8)))
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link](msg, 1, 8) == (prefix.."noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link].a:Destroy()
[Link] = handleSize
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if [Link](msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
wait(0.1)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.5)
[Link] = [Link]([Link](-
100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
[Link] = game:GetService("Players")
[[Link]].[Link]
end
end
if [Link](msg, 1, 8) == (prefix.."cbring ") then
if ([Link](msg, 9)) == "all" or ([Link](msg, 9)) == "All" or
([Link](msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer([Link](msg, 9))) do
brplr = [Link]
end
end
cbring = true
end
if [Link](msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if [Link](msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.5)
[Link] = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[[Link]])
wait(0.4)
[Link] = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 9) == (prefix.."unglitch") then
[Link]:Destroy()
[Link] = [Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)
[Link]:Destroy()
end
if [Link](msg, 1, 9) == (prefix.."grespawn") then
[Link] = 0
wait(1)
[Link] = [Link](1000000,0,1000000)
[Link] = [Link](1000000,0,1000000)
end
if [Link](msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link](msg, 1, 6) == (prefix.."anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..([Link](msg, 7))
local track = [Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link](msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."savepos") then
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if [Link](msg, 1, 8) == (prefix.."loadpos") then
[Link] = saved
end
if [Link](msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local Anim2 = [Link]("Animation")
[Link] = "rbxassetid://148840371"
local track2 = [Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if [Link](msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link](msg, 1, 8) == (prefix.."respawn") then
local mod = [Link]('Model', workspace) [Link] = 're '..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link] = 'Torso' [Link] =
false [Link] = 1
[Link] = mod
end
if [Link](msg, 1, 9) == (prefix.."shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and [Link]:FindFirstChild'Head' then
for _,x in pairs([Link]:GetChildren()) do
if x:IsA'Sound' then [Link] = true
[Link]:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link](msg, 1, 8) == (prefix.."delobj ") then
objtodel = ([Link](msg, 9))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if [Link](msg, 1, 9) == (prefix.."deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link](msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102,
198, true)
end end end
end)

[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end end
end)

[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4,
true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198,
true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if [Link](msg, 1, 10) == (prefix.."noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if [Link](msg, 1, 8) == (prefix.."stopsit") then
stopsitting = true
end
if [Link](msg, 1, 6) == (prefix.."gosit") then
stopsitting = false
end
if [Link](msg, 1, 8) == (prefix.."version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if [Link](msg, 1, 8) == (prefix.."clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position, ;noclicktp to stop";
})
end
if [Link](msg, 1, 9) == (prefix.."clickdel") then
clickdel = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Press E to delete part at mouse, ;noclickdel to stop";
})
end
if [Link](msg, 1, 11) == (prefix.."noclickdel") then
clickdel = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Click delete has been disabled.";
})
end
if [Link](msg, 1, 10) == (prefix.."noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if [Link](msg, 1, 8) == (prefix.."toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if [Link](msg, 1, 9) == (prefix.."toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if [Link](msg, 1, 10) == (prefix.."delcmdbar") then
ScreenGui:Destroy()
end
if [Link](msg, 1, 6) == (prefix.."reset") then
[Link]:Destroy()
end
if [Link](msg, 1, 7) == (prefix.."state ") then
statechosen = [Link](msg, 8)
changingstate = true
end
if [Link](msg, 1, 9) == (prefix.."gravity ") then
game:GetService("Workspace").Gravity = [Link](msg, 10)
end
if [Link](msg, 1, 10) == (prefix.."looprhats") then
removingmeshhats = true
end
if [Link](msg, 1, 12) == (prefix.."unlooprhats") then
removingmeshhats = false
end
if [Link](msg, 1, 10) == (prefix.."looprtool") then
removingmeshtool = true
end
if [Link](msg, 1, 12) == (prefix.."unlooprtool") then
removingmeshtool = false
end
if [Link](msg, 1, 10) == (prefix.."givetool ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer([Link](msg, 11))) do
[Link] = [Link]
end
end
end
end
if [Link](msg, 1, 14) == (prefix.."givealltools ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
[Link] = [Link]
wait()
for i,player in pairs(GetPlayer([Link](msg, 15))) do
[Link] = [Link]
end
end
end
end
if [Link](msg, 1, 5) == (prefix.."age ") then
for i,player in pairs(GetPlayer([Link](msg, 6))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link](msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer([Link](msg, 5))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link](msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer([Link](msg, 7))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of "..[Link];
})
end
end
if [Link](msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer([Link](msg, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of "..[Link];
})
end
end
if [Link](msg, 1, 7) == (prefix.."gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link](msg, 1, 4) == (prefix.."pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link](msg, 1, 12) == (prefix.."removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if [Link](msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if [Link](msg, 1, 8) == (prefix.."disable") then
[Link] = lplayer
end
if [Link](msg, 1, 7) == (prefix.."enable") then
[Link] = [Link]
end
if [Link](msg, 1, 8) == (prefix.."prefix ") then
prefix = ([Link](msg, 9, 9))
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
})
end
if [Link](msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure it's one key!";
})
end
if [Link](msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = [Link](msg, 11)
wait()
change()
end
if [Link](msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
local Anim3 = [Link]("Animation")
[Link] = "rbxassetid://282574440"
local track3 = [Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if [Link](msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
staring = true
stareplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if [Link](msg, 1, 8) == (prefix.."logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link](msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if [Link](msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").[Link] =
[Link]
game:GetService("Workspace").[Link] = "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link](msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)

local function tp()


for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if [Link] and [Link]:FindFirstChild("HumanoidRootPart")
then
if [Link] == brplr then
[Link] =
[Link] +
[Link] * 2
end
end
end
end
local function tpall()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if [Link] and [Link]:FindFirstChild("HumanoidRootPart")
then
[Link] =
[Link] +
[Link] * 3
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then

game:GetService("ReplicatedStorage").[Link]:
FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then

game:GetService("ReplicatedStorage").[Link]:
FireServer("/w "..pmspammed.."
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)

[Link]:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)

[Link]:connect(function(enterPressed)
if enterPressed then
if [Link]([Link], 1, 5) == ("kill ") then
if [Link]([Link], 6) == "me" then
[Link] =
[Link](100000,0,100000)
else
for i,v in pairs(GetPlayer([Link]([Link], 6)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[[Link]])
wait(0.7)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if [Link]([Link], 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer([Link]([Link], 7)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
[Link] = [Link]
end
end
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.5)
[Link] = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[[Link]])
wait(0.3)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("unspin") then
spin = false
end
if [Link]([Link], 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
getout(lplayer, game:GetService("Players")[[Link]])
end
end
if [Link]([Link], 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
followed = true
flwplr = v
end
end
if [Link]([Link], 1, 8) == ("unfollow") then
followed = false
end
if [Link]([Link], 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] = NOW
wait(0.6)
[Link] = [Link](0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
traill = true
trlplr = v
end
end
if [Link]([Link], 1, 7) == ("untrail") then
traill = false
end
if [Link]([Link], 1, 6) == ("orbit ") then
if [Link]([Link], 7) == "all" or [Link]([Link], 7) ==
"others" or [Link]([Link], 7) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
local o = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Orbit"
[Link] = game:GetService("Players")
[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link]([Link], 1, 6) == ("fling ") then
if [Link]([Link], 7) == "all" or [Link]([Link], 7) ==
"others" or [Link]([Link], 7) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
local y = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] = game:GetService("Players")
[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unfling") then
noclip = false
[Link]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
wait(0.4)
[Link]:Destroy()
end
if [Link]([Link], 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a
different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if [Link]([Link], 1, 5) == ("void ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] =
[Link](999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link]([Link], 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link]([Link], 1, 6) == ("speed ") then
[Link] = ([Link]([Link], 7))
end
if [Link]([Link], 1, 3) == ("ws ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("hipheight ") then
[Link] = ([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("hh ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("jumppower ") then
[Link] = ([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("jp ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 7) == ("default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link]([Link], 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
annoying = true
annplr = v
end
end
if [Link]([Link], 1, 7) == ("unannoy") then
annoying = false
end
if [Link]([Link], 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
hwalk = true
hdwplr = v
end
end
if [Link]([Link], 1, 10) == ("unheadwalk") then
hwalk = false
end
if [Link]([Link], 1, 7) == ("nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link]([Link], 1, 3) == ("god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if [Link]([Link], 1, 8) == ("drophats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 8) == ("droptool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link]([Link], 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link]([Link], 1, 9) == ("invisible") then -- Credit to
Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~= true then
no = [Link]:Clone()
wait(.25)
[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if [Link]([Link], 1, 5) == ("view ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
if game:GetService("Players")[[Link]].[Link] then
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link]([Link], 1, 6) == ("unview") then
if [Link] then
game:GetService("Workspace").[Link] =
[Link]
else
game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link]([Link], 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 3) == ("fly") then
repeat wait() until lplayer and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = [Link]('BodyGyro', T)
local BV = [Link]('BodyVelocity', T)
BG.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
[Link] = [Link](0, 0.1, 0)
[Link] = [Link](9e9, 9e9, 9e9)
spawn(function()
repeat wait()
[Link] = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0)
and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
[Link] = (([Link] *
(CONTROL.F + CONTROL.B)) + (([Link] *
[Link](CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0
and SPEED ~= 0 then
[Link] = (([Link] *
(lCONTROL.F + lCONTROL.B)) + (([Link] *
[Link](lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
else
[Link] = [Link](0, 0.1, 0)
end
[Link] = [Link]
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
[Link] = false
end)
end
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if [Link]([Link], 1, 5) == ("unfly") then
flying = false
[Link] = false
end
if [Link]([Link], 1, 5) == ("chat ") then

game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link]([Link], 6)), "All")
end
if [Link]([Link], 1, 5) == ("spam ") then
spamtext = ([Link]([Link], 6))
spamming = true
end
if [Link]([Link], 1, 6) == ("unspam") then
spamming = false
end
if [Link]([Link], 1, 9) == ("spamwait ") then
spamdelay = ([Link]([Link], 10))
end
if [Link]([Link], 1, 7) == ("pmspam ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link]([Link], 1, 8) == ("unpmspam") then
spammingpm = false
end
if [Link]([Link], 1, 8) == ("cfreeze ") then
for i,v in pairs(GetPlayer([Link]([Link], 9))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link]([Link], 1, 10) == ("uncfreeze ") then
for i,v in pairs(GetPlayer([Link]([Link], 11))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link]([Link], 1, 8) == ("unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if [Link]([Link], 1, 6) == ("lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if [Link]([Link], 1, 6) == ("btools") then
local Clone_T = [Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct = [Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T = [Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link]([Link], 1, 6) == ("pstand") then
[Link] = true
end
if [Link]([Link], 1, 8) == ("unpstand") then
[Link] = false
end
if [Link]([Link], 1, 9) == ("blockhead") then
[Link]:Destroy()
end
if [Link]([Link], 1, 3) == ("sit") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link]([Link], 10)) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link]([Link], 1, 6) == ("wsvis ") then
vis = ([Link]([Link], 7))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if [Link]([Link], 1, 10) == ("hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link]([Link], 1, 4) == ("cmds") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("rmeshhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blockhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("rmeshtool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blocktool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link]([Link], 1, 9) == ("nospinner") then
[Link]:Destroy()
end
if [Link]([Link], 1, 6) == ("reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] = [Link](0.5,0.5,60)
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link]([Link], 1, 6) == ("reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = "Reach"
[Link] = [Link]
[Link] = [Link](0.5,0.5,([Link]([Link],
7)))
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link]([Link], 1, 7) == ("noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link]:Destroy()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if [Link]([Link], 1, 6) == ("rkill ") then
for i,v in pairs(GetPlayer([Link]([Link], 7)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("tp me ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 7) == ("cbring ") then
if ([Link]([Link], 8)) == "all" or ([Link]([Link],
8)) == "All" or ([Link]([Link], 8)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
brplr = [Link]
end
end
cbring = true
end
if [Link]([Link], 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if [Link]([Link], 1, 5) == ("swap ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[[Link]])
wait(0.4)
[Link] = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 7) == ("glitch ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 8) == ("unglitch") then
[Link]:Destroy()
[Link] = [Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)
[Link]:Destroy()
end
if [Link]([Link], 1, 8) == ("grespawn") then
[Link] = 0
wait(1)
[Link] = [Link](1000000,0,1000000)
[Link] = [Link](1000000,0,1000000)
end
if [Link]([Link], 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link]([Link], 1, 5) == ("anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..([Link]([Link], 6))
local track = [Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link]([Link], 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if [Link]([Link], 1, 7) == ("savepos") then
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if [Link]([Link], 1, 7) == ("loadpos") then
[Link] = saved
end
if [Link]([Link], 1, 5) == ("bang ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
local Anim2 = [Link]("Animation")
[Link] = "rbxassetid://148840371"
local track2 = [Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 6) == ("unbang") then
banpl = false
end
if [Link]([Link], 1, 9) == ("bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link]([Link], 10)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link]([Link], 1, 7) == ("respawn") then
local mod = [Link]('Model', workspace) [Link] = 're
'..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link] = 'Torso' [Link]
= false [Link] = 1
[Link] = mod
end
if [Link]([Link], 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and [Link]:FindFirstChild'Head' then
for _,x in pairs([Link]:GetChildren()) do
if x:IsA'Sound' then [Link] = true
[Link]:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link]([Link], 1, 7) == ("delobj ") then
objtodel = ([Link]([Link], 8))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if [Link]([Link], 1, 8) == ("deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link]([Link], 1, 10) == ("opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link]([Link], 1, 7) == ("remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0,
true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5,
102, 198, true)
end end end
end)

[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end end
end)

[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247,
4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198,
true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if [Link]([Link], 1, 9) == ("noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if [Link]([Link], 1, 9) == ("tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if [Link]([Link], 1, 7) == ("stopsit") then
stopsitting = true
end
if [Link]([Link], 1, 5) == ("gosit") then
stopsitting = false
end
if [Link]([Link], 1, 7) == ("version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if [Link]([Link], 1, 7) == ("clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position";
})
end
if [Link]([Link], 1, 9) == ("noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if [Link]([Link], 1, 7) == ("toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if [Link]([Link], 1, 8) == ("toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if [Link]([Link], 1, 9) == ("delcmdbar") then
ScreenGui:Destroy()
end
if [Link]([Link], 1, 5) == ("reset") then
[Link]:Destroy()
end
if [Link]([Link], 1, 6) == ("state ") then
statechosen = [Link]([Link], 7)
changingstate = true
end
if [Link]([Link], 1, 8) == ("gravity ") then
game:GetService("Workspace").Gravity = [Link]([Link], 9)
end
if [Link]([Link], 1, 9) == ("looprhats") then
removingmeshhats = true
end
if [Link]([Link], 1, 11) == ("unlooprhats") then
removingmeshhats = false
end
if [Link]([Link], 1, 9) == ("looprtool") then
removingmeshtool = true
end
if [Link]([Link], 1, 11) == ("unlooprtool") then
removingmeshtool = false
end
if [Link]([Link], 1, 9) == ("givetool ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer([Link]([Link], 10)))
do
[Link] = [Link]
end
end
end
end
if [Link]([Link], 1, 4) == ("age ") then
for i,player in pairs(GetPlayer([Link]([Link], 5))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link]([Link], 1, 3) == ("id ") then
for i,player in pairs(GetPlayer([Link]([Link], 4))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link]([Link], 1, 5) == (".age ") then
for i,player in pairs(GetPlayer([Link]([Link], 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of "..[Link];
})
end
end
if [Link]([Link], 1, 4) == (".id ") then
for i,player in pairs(GetPlayer([Link]([Link], 5))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of "..[Link];
})
end
end
if [Link]([Link], 1, 6) == ("gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link]([Link], 1, 3) == ("pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link]([Link], 1, 11) == ("removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if [Link]([Link], 1, 9) == ("removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if [Link]([Link], 1, 7) == ("disable") then
[Link] = lplayer
end
if [Link]([Link], 1, 6) == ("enable") then
[Link] = [Link]
end
if [Link]([Link], 1, 13) == ("givealltools ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
[Link] = [Link]
wait()
for i,player in pairs(GetPlayer([Link]([Link], 14)))
do
[Link] = [Link]
end
end
end
end
if [Link]([Link], 1, 9) == ("flyspeed ") then
speedfly = [Link]([Link], 10)
wait()
change()
end
if [Link]([Link], 1, 7) == ("carpet ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
local Anim3 = [Link]("Animation")
[Link] = "rbxassetid://282574440"
local track3 = [Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 8) == ("uncarpet") then
banpl = false
end
if [Link]([Link], 1, 6) == ("stare ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
staring = true
stareplr = v
end
end
if [Link]([Link], 1, 7) == ("unstare") then
staring = false
end
if [Link]([Link], 1, 7) == ("logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link]([Link], 1, 9) == ("unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if [Link]([Link], 1, 6) == ("fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").[Link] =
[Link]
game:GetService("Workspace").[Link] = "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link]([Link], 1, 7) == ("unstate") then
changingstate = false
end
[Link] = ""
end
end)

wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin
script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end

local intro = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local ImageLabel = [Link]("ImageLabel")
[Link] = game:GetService("CoreGui")
[Link] = intro
Frame.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](1, 0, 0, 300)
[Link] = [Link](0, 0, -0.4, 0)
[Link] = Frame
ImageLabel.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0, 0, 0, 0)
[Link] = [Link](1, 0, 1, 0)
[Link] = "[Link]
Frame:TweenPosition([Link](0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
Frame:TweenPosition([Link](0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
intro:Destroy()
end)

[Link] = "arrest"
[Link] = main
arrest.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.349623203, 0, 0.306112915, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Arrest"
arrest.TextColor3 = [Link](1, 0, 0)
[Link] = 14
arrest.MouseButton1Down:connect(function()
local mouse = [Link]:GetMouse()
local arrestEvent = [Link]
mouse.Button1Down:connect(function()
local obj = [Link]
local response = arrestEvent:InvokeServer(obj)
end)
end)

[Link] = "attach"
[Link] = main
attach.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.679666638, 0, 0.304921538, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Aimbot"
attach.TextColor3 = [Link](1, 0, 0)
[Link] = 14
attach.MouseButton1Down:connect(function()
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false

local espupdatetime = 5; autoesp = false

local lockaim = true; local lockangle = 5

--function findwat(folder, what)


-- for i, smth in pairs(folder:GetChildren()) do
-- if [Link]([Link](tostring(smth)), [Link](what)) then
-- return smth
-- end
-- end
--end
--
--local plrs = findwat(game, "Players")

local Gui = [Link]("ScreenGui")


local Move = [Link]("Frame")
local Main = [Link]("Frame")
local EspStatus = [Link]("TextLabel")
local st1 = [Link]("TextLabel")
local st1_2 = [Link]("TextLabel")
local st1_3 = [Link]("TextLabel")
local Name = [Link]("TextLabel")
--Properties:
[Link] = "Gui"
[Link] = [Link]:WaitForChild("PlayerGui")
[Link] = "Move"
[Link] = Gui
Move.BackgroundColor3 = [Link](0.545098, 0, 0)
[Link] = 1
[Link] = 0
[Link] = true
[Link] = [Link](0.005, 0, -0.15, 0)
[Link] = [Link](0.28141585, 0, 0.0320388414, 0)

[Link] = "Main"
[Link] = Move
Main.BackgroundColor3 = [Link](1, 1, 1)
[Link] = [Link](0, -7, 20.9960003, 0)
[Link] = [Link](1, 0, 5.79699993, 0)
[Link] = [Link]

[Link] = "EspStatus"
[Link] = Main
EspStatus.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0, 0, 0.300000012, 0)
[Link] = [Link](1, 0, 0.162, 0)
[Link] = [Link]
[Link] = "Press O to change team based mode"
EspStatus.TextColor3 = [Link](0.6, 0.196078, 0.8)
[Link] = true
[Link] = true

[Link] = "st1"
[Link] = Main
st1.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0.271787882, 0, 0, 0)
[Link] = [Link](0.728211343, 0, 0.161862016, 0)
[Link] = [Link]
[Link] = ""
st1.TextColor3 = [Link](0.0784314, 0.541176, 0)
[Link] = true
[Link] = 14
[Link] = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = [Link](1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = [Link](0, 0, 0.875999987, 0)
st1_2.Size = [Link](0.999999881, 0, 0.161862016, 0)
st1_2.Font = [Link]
st1_2.Text = "Press E to lock on a person inside ur view"
st1_2.TextColor3 = [Link](0.6, 0.196078, 0.8)
st1_2.TextScaled = true
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = [Link](1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = [Link](0, 0, 0.54, 0)
st1_3.Size = [Link](1, 0, 0.261999995, 0)
st1_3.Font = [Link]
st1_3.Text = "Press L to enable esp loop and press T to update esp"
st1_3.TextColor3 = [Link](0.6, 0.196078, 0.8)
st1_3.TextScaled = true
st1_3.TextWrapped = true

[Link] = "Name"
[Link] = Move
Name.BackgroundColor3 = [Link](0.545098, 0, 0)
[Link] = 1
[Link] = [Link](0, 25, 20.9860001, 0)
[Link] = [Link](0.838, 0, 1.27999997, 0)
[Link] = [Link]
[Link] = "ARSENAL GUI"
Name.TextColor3 = [Link](0.541176, 0.168627, 0.886275)
[Link] = true
[Link] = 12
[Link] = true
-- Scripts:

local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer


[Link] = true
[Link] = false
[Link] = "Chat"
[Link] = 999

[Link] = [Link]

f = {}
local espforlder

[Link] = function()
--print("ESP ran")
if espforlder then
else
espforlder = [Link]("Folder")
[Link] = [Link]
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if [Link] and [Link] > 0 and [Link] ~=
[Link] then
if TeamBased == true then
if [Link] ~= [Link] then
local e = espforlder:FindFirstChild([Link])
if not e then
--print("Added esp for team based")
local bill = [Link]("BillboardGui",
espforlder)
[Link] = [Link]
[Link] = true
[Link] = [Link](1,0,1,0)
[Link] = [Link]
local Frame = [Link]('Frame',bill)
[Link] = true
Frame.BackgroundColor3 = [Link](0.862745,
0.0784314, 0.235294)
[Link] = 0
[Link] = 0
[Link] = [Link](.5, .5)
[Link] = [Link] (0.5,0,0.5,0)
[Link] = [Link] (1,0,1,0)
[Link] = 0
[Link]:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild([Link])
if not e then
--print("Added esp")
local bill = [Link]("BillboardGui", espforlder)
[Link] = [Link]
[Link] = true
[Link] = [Link](1,0,1,0)
[Link] = [Link]
local Frame = [Link]('Frame',bill)
[Link] = true
Frame.BackgroundColor3 =
[Link](0/255,255/255,0/255)
[Link] = 0
[Link] = 0
[Link] = [Link](.5, .5)
[Link] = [Link] (0.5,0,0.5,0)
[Link] = [Link] (1,0,1,0)
[Link] = 0
[Link]:Connect(function()
bill:Destroy()
end)
end
end

end
end
end
local cam = [Link]

local mouse = lplr:GetMouse()


local switch = false
local key = "k"
local aimatpart = nil
[Link]:Connect(function(a)
if a == "t" then
print("worked1")
[Link]()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "j" then
if [Link] then
[Link]:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
[Link] = tostring(TeamBased)
else
TeamBased = true
[Link] = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = [Link](20)
for i, plr in pairs(plrs:GetChildren()) do
if [Link] ~= [Link] and [Link] and
[Link] and [Link] and [Link] > 1
then
if TeamBased == true then
if [Link] ~= [Link] then
local an = checkfov([Link])
if an < maxangle then
maxangle = an
aimatpart = [Link]
end
end
else
local an = checkfov([Link])
if an < maxangle then
maxangle = an
aimatpart = [Link]
end
print(plr)
end
[Link]:Connect(function()
if [Link] == [Link] or
aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)


local x1, y1, z1 = p0:ToOrientation()
local cf = [Link](p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = [Link]
if deg then
--return [Link](d(x1-x2), d(y1-y2), d(z1-z2))
else
return [Link]((x1-x2), (y1-y2), (z1-z2))
end
end

function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if [Link] and [Link] and
[Link] > 0 and [Link] ~= [Link] and [Link]
then

if TeamBased == true then


if [Link] ~= [Link] then
local cf =
[Link]([Link].p, [Link].p)
local r = [Link](cf, [Link] * 10000)
local ign = {}
for i, v in
pairs([Link]:GetChildren()) do
if v:IsA("BasePart") then
[Link](ign , v)
end
end
local obj =
[Link]:FindPartOnRayWithIgnoreList(r, ign)
if [Link] == [Link] and [Link] ~=
[Link] then
[Link](plrsforaim, obj)
end
end
else
local cf =
[Link]([Link].p, [Link].p)
local r = [Link](cf, [Link] * 10000)
local ign = {}
for i, v in pairs([Link]:GetChildren())
do
if v:IsA("BasePart") then
[Link](ign , v)
end
end
local obj = [Link]:FindPartOnRayWithIgnoreList(r,
ign)
if [Link] == [Link] and [Link] ~=
[Link] then
[Link](plrsforaim, obj)
end
end

end
end
end

function aimat(part)
[Link] = [Link]([Link].p, [Link].p)
end
function checkfov (part)
local fov = getfovxyz([Link], [Link])
local angle = [Link](fov.X) + [Link](fov.Y)
return angle
end

game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if [Link] == [Link] then
aimatpart = nil
end
end

-- if switch == true then


-- local maxangle = 99999
--
-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in pairs(plrs:GetChildren()) do
-- if [Link] ~= [Link] and [Link] and
[Link] and [Link] and [Link] > 1
then
-- if TeamBased then
-- if [Link] ~= [Link] or
[Link] ~= [Link] then
-- local an = checkfov([Link])
-- if an < maxangle then
-- maxangle = an
-- aimatpart = [Link]
-- if an < lockangle then
-- break
-- end
-- end
-- end
-- else
-- local an = checkfov([Link])
-- if an < maxangle then
-- maxangle = an
-- aimatpart = [Link]
-- if an < lockangle then
-- break
-- end
-- end
-- end
--
--
--
--
-- end
-- end
-- elseif raycast == true then
--
-- end

if raycast == true and switch == false and not aimatpart then


getaimbotplrs()
aimatpart = nil
local maxangle = 999
for i, v in ipairs(plrsforaim) do
if [Link] ~= [Link] then
local an = checkfov(v)
if an < maxangle and v ~= [Link] then
maxangle = an
aimatpart = v
print(v:GetFullName())
[Link]:connect(function()
aimatpart = nil
end)
end
end
end

end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
[Link]()
end)
end
end
end)
warn("loaded")
end)

[Link] = "fastrem"
[Link] = main
fastrem.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.00783289783, 0, 0.518048227, 0)
[Link] = [Link](0, 84, 0, 32)
[Link] = [Link]
[Link] = "Fast Remington"
fastrem.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fastrem.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "Remington 870" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]

function CreateRay(Point_A, Point_B)


local Ray = [Link](Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, [Link])
local Dist = (Point_A - Pos).Magnitude
local CFrame = [Link](Point_A, Pos) * [Link](0, 0, -Dist / 2)

return CFrame, Dist, Ray


end

function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p, [Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C

local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound, Gun)
FireLaser([Link])
end
end
end)

[Link] = "fastm9"
[Link] = main
fastm9.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.267702788, 0, 0.518048167, 0)
[Link] = [Link](0, 84, 0, 32)
[Link] = [Link]
[Link] = "Fast M9"
fastm9.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fastm9.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "M9" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]

function CreateRay(Point_A, Point_B)


local Ray = [Link](Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, [Link])
local Dist = (Point_A - Pos).Magnitude
local CFrame = [Link](Point_A, Pos) * [Link](0, 0, -Dist / 2)

return CFrame, Dist, Ray


end

function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p, [Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C

local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)
Mouse.Button1Up:Connect(function()
Down = false
end)

while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound, Gun)
FireLaser([Link])
end
end
end)

[Link] = "fasttaze"
[Link] = main
fasttaze.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.522364557, 0, 0.518048108, 0)
[Link] = [Link](0, 84, 0, 32)
[Link] = [Link]
[Link] = "Fast Taser"
fasttaze.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fasttaze.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "Taser" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]

function CreateRay(Point_A, Point_B)


local Ray = [Link](Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, [Link])
local Dist = (Point_A - Pos).Magnitude
local CFrame = [Link](Point_A, Pos) * [Link](0, 0, -Dist / 2)

return CFrame, Dist, Ray


end

function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p, [Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C

local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})
[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound, Gun)
FireLaser([Link])
end
end
end)

[Link] = "fastak"
[Link] = main
fastak.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.77959609, 0, 0.518048167, 0)
[Link] = [Link](0, 79, 0, 32)
[Link] = [Link]
[Link] = "Fast AK47"
fastak.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fastak.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "AK47" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]

function CreateRay(Point_A, Point_B)


local Ray = [Link](Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, [Link])
local Dist = (Point_A - Pos).Magnitude
local CFrame = [Link](Point_A, Pos) * [Link](0, 0, -Dist / 2)

return CFrame, Dist, Ray


end

function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p, [Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C

local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound, Gun)
FireLaser([Link])
end
end
end)

[Link] = "killall"
[Link] = main
killall.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.0102345012, 0, 0.760852396, 0)
[Link] = [Link](0, 110, 0, 34)
[Link] = [Link]
[Link] = "Kill All"
killall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
killall.MouseButton1Down:connect(function()
[Link]:FireServer("Medium stone grey")

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)

wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-391.152252, 8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = [Link](840.310791, 101.334137, 2267.87988, 0.0636406094,
0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965,
-0.00965694897, 0.0629036576),
["Hit"] = [Link]
},
[2] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-392.481476, -8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = [Link](840.290466, 101.184189, 2267.93506, 0.0964837447,
0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625,
-0.00571343815, 0.0963144377),
["Hit"] = [Link]
},
[3] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-389.21701, -2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = [Link](840.338867, 101.236496, 2267.80371, 0.0166504811,
0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419,
-0.00156822044, 0.0165764652),
["Hit"] = [Link]
},
[4] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-393.353973, 3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = [Link](840.277222, 101.285957, 2267.9707, 0.117109694,
0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001,
-0.0140019981, 0.116269611),
["Hit"] = [Link]
},
[5] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-390.73172, 3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = [Link](840.317993, 101.286423, 2267.86035, 0.0517584644,
0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951,
0.0513620302),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end

for i,v in pairs([Link]:GetChildren())do


if [Link] ~= [Link] then
kill(v)
end
end
wait(1)
[Link]:FireServer("Bright orange")
end)

[Link] = "btools"
[Link] = main
btools.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.678933322, 0, 0.2304198, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Btools"
btools.TextColor3 = [Link](1, 0, 0)
[Link] = 14
btools.MouseButton1Down:connect(function()
local tool1 = [Link]("HopperBin",[Link])
[Link] = "Hammer"
end)

[Link] = "speed"
[Link] = main
speed.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.350194454, 0, 0.379678607, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Speed"
speed.TextColor3 = [Link](1, 0, 0)
[Link] = 14
speed.MouseButton1Down:connect(function()
Speed = "100" -- Change to how fast you want to go

player = [Link]
power = "WalkSpeed"
[Link][power] = Speed
wait()
[Link] = [Link](9e99,
9e99, 9e99, 9e99, 9e99)
wait()
repeat
[Link] = 1000
wait()
[Link] = 287.5
wait()
until [Link] == 0
end)

[Link] = "respawn"
[Link] = main
respawn.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.68041873, 0, 0.379084349, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Fast Respawn"
respawn.TextColor3 = [Link](1, 0, 0)
[Link] = 14
respawn.MouseButton1Down:connect(function()
local A_1 = "\66\114\111\121\111\117\98\97\100\100"
local Event = game:GetService("Workspace").[Link]
Event:InvokeServer(A_1)
end)

[Link] = "Credits"
[Link] = main
Credits.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.0242873691, 0, 0.934491813, 0)
[Link] = [Link](0, 352, 0, 31)
[Link] = [Link]
[Link] = "Made by JAKE11PRICE on YouTube"
Credits.TextColor3 = [Link](1, 1, 0)
[Link] = 14

[Link] = "prison"
[Link] = main
prison.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.681462109, 0, 0.450664163, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Prison"
prison.TextColor3 = [Link](1, 0, 0)
[Link] = 14
prison.MouseButton1Down:connect(function()
[Link] =
[Link](918.77,100,2379.07)
end)

[Link] = "yard"
[Link] = main
yard.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.0127276238, 0, 0.45231539, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Yard"
yard.TextColor3 = [Link](1, 0, 0)
[Link] = 14
yard.MouseButton1Down:connect(function()
[Link] =
[Link](779.87,98,2458.93)
end)

[Link] = "crimbase"
[Link] = main
crimbase.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.348744512, 0, 0.451209784, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Crim Base"
crimbase.TextColor3 = [Link](1, 0, 0)
[Link] = 14
crimbase.MouseButton1Down:connect(function()
[Link] = [Link](-
943.46,94.13,2063.63)
end)

title_2.Name = "title"
title_2.Parent = main
title_2.BackgroundColor3 = [Link](0.333333, 1, 0)
title_2.Position = [Link](0.000689314213, 0, 0.592849016, 0)
title_2.Size = [Link](0, 364, 0, 26)
title_2.Font = [Link]
title_2.Text = "FUN FE COMMANDS!"
title_2.TextColor3 = [Link](0, 0, 0)
title_2.TextSize = 14

[Link] = "bringall"
[Link] = main
bringall.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.0220828541, 0, 0.704794765, 0)
[Link] = [Link](0, 111, 0, 25)
[Link] = [Link]
[Link] = "Bring All"
bringall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
bringall.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

local LocalPlayer = game:GetService("Players").LocalPlayer


local runservice = game:GetService("RunService")
local characters = {}
[Link]:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #[Link]:GetChildren()
[Link] = true
local tempchar = [Link]:Clone()
[Link] = workspace
local savepos = [Link]:FindFirstChild("HumanoidRootPart").CFrame
local renderstepped = [Link]:Connect(function()
[Link] = tempchar:FindFirstChild("Humanoid")
for _, tool in pairs([Link]:GetChildren()) do
if tool:IsA("Tool") then
[Link] = LocalPlayer
end
end
[Link]:ClearAllChildren()
local char = [Link]("Model", workspace)
[Link](characters, char)
[Link]("Humanoid", char)
[Link] = char
repeat [Link]:Wait() until [Link] ~= nil
end)
repeat [Link]:Wait() until #LocalPlayer:GetChildren() - 2 -
currentamount >= #[Link]:GetPlayers() * 6
renderstepped:Disconnect()
repeat [Link]:Wait() until
[Link]:FindFirstChild("HumanoidRootPart") ~= nil
for _, char in pairs(characters) do
char:Destroy()
end
for _, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
[Link] = [Link]
end
end
[Link]:FindFirstChild("HumanoidRootPart").CFrame = savepos
tempchar:Destroy()
wait()

for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(.1)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
end)

[Link] = "drill"
[Link] = main
drill.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.343317509, 0, 0.704794705, 0)
[Link] = [Link](0, 111, 0, 25)
[Link] = [Link]
[Link] = "Fe Drill"
drill.TextColor3 = [Link](0, 0, 0)
[Link] = 14
drill.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

local toolamount = 80 -- How long the tornado is


local tornadosize = 1 -- The size of how big the opening of the tornado is

local LocalPlayer = game:GetService("Players").LocalPlayer


local runservice = game:GetService("RunService")
local characters = {}
[Link]:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #[Link]:GetChildren()
[Link] = true
local tempchar = [Link]:Clone()
[Link] = workspace
local savepos = [Link]:FindFirstChild("HumanoidRootPart").CFrame
local renderstepped = [Link]:Connect(function()
[Link] = tempchar:FindFirstChild("Humanoid")
for _, tool in pairs([Link]:GetChildren()) do
if tool:IsA("Tool") then
[Link] = LocalPlayer
end
end
[Link]:ClearAllChildren()
local char = [Link]("Model", workspace)
[Link](characters, char)
[Link]("Humanoid", char)
[Link] = char
repeat [Link]:Wait() until [Link] ~= nil
end)
repeat [Link]:Wait() until #LocalPlayer:GetChildren() - 4 -
currentamount >= toolamount
renderstepped:Disconnect()
repeat [Link]:Wait() until
[Link]:FindFirstChild("HumanoidRootPart") ~= nil
for _, char in pairs(characters) do
char:Destroy()
end
for index, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
[Link] = [Link]
[Link] = false
[Link] = [Link]([Link](0, -index * .1, 0)) *
[Link]([Link](90), 0, [Link](index * 0.5))
[Link] = [Link]
if [Link]:FindFirstChild("Mesh") ~= nil then
[Link]:Destroy()
end
end
end
[Link]:FindFirstChild("HumanoidRootPart").CFrame = savepos
tempchar:Destroy()
end)

[Link] = "killplrmain"
[Link] = main
killplrmain.BackgroundColor3 = [Link](1, 0, 1)
[Link] = [Link](0.0321613066, 0, 0.836535037, 0)
[Link] = [Link](0, 103, 0, 47)

[Link] = "killtext"
[Link] = killplrmain
killtext.BackgroundColor3 = [Link](1, 0.666667, 1)
[Link] = [Link](0, 0, 0.0212752968, 0)
[Link] = [Link](0, 99, 0, 19)
[Link] = [Link]
[Link] = "Player Name"
killtext.TextColor3 = [Link](0, 0, 0)
[Link] = 14

[Link] = "kill"
[Link] = killplrmain
kill.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.0999999046, 0, 0.531914949, 0)
[Link] = [Link](0, 80, 0, 22)
[Link] = [Link]
[Link] = "KILL"
kill.TextColor3 = [Link](1, 1, 1)
[Link] = 14
kill.MouseButton1Down:connect(function()
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)

wait(0.1)
[Link]:FireServer("Medium stone grey")

local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](277.738678, 6.89340925, 287.773712)),
["Distance"] = 4.7204174995422,
["Cframe"] = [Link](832.049377, 101.392006, 2300.97168, 0.843892097,
-0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911,
-0.0872842371, 0.839366019),
["Hit"] = [Link][[Link]].Head
},
[2] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](303.047546, 21.3568707, 260.203888)),
["Distance"] = 4.8114862442017,
["Cframe"] = [Link](832.390259, 101.550629, 2300.74097, 0.738044441,
-0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235,
-0.123554483, 0.727628946),
["Hit"] = [Link][[Link]].Head
},
[3] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](296.800507, 7.00420141, 268.067932)),
["Distance"] = 4.444625377655,
["Cframe"] = [Link](832.185486, 101.391617, 2300.70264, 0.775115669,
-0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367,
-0.0850109085, 0.770439863),
["Hit"] = [Link][[Link]].Head
},
[4] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](284.930573, 11.9850616, 280.483368)),
["Distance"] = 4.6211166381836,
["Cframe"] = [Link](832.10083, 101.445007, 2300.86963, 0.820150614,
-0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667,
-0.105466105, 0.81334126),
["Hit"] = [Link][[Link]].Head
},
[5] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](294.625824, 2.15741801, 270.538269)),
["Distance"] = 4.4639973640442,
["Cframe"] = [Link](832.169434, 101.341301, 2300.73438, 0.784266233,
-0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569,
-0.0679602176, 0.781316102),
["Hit"] = [Link][[Link]].Head
}
}
local A_2 = [Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)

wait(0.5)
[Link]:FireServer("Bright orange")
end)

[Link] = "waves"
[Link] = main
waves.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.0201378968, 0, 0.646579564, 0)
[Link] = [Link](0, 111, 0, 26)
[Link] = [Link]
[Link] = "Fe Waves"
waves.TextColor3 = [Link](0, 0, 0)
[Link] = 14
waves.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

local toolamount = 40 -- How long the tornado is


local tornadosize = 1 -- The size of how big the opening of the tornado is

local LocalPlayer = game:GetService("Players").LocalPlayer


local runservice = game:GetService("RunService")
local characters = {}
[Link]:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #[Link]:GetChildren()
[Link] = true
local tempchar = [Link]:Clone()
[Link] = workspace
local savepos = [Link]:FindFirstChild("HumanoidRootPart").CFrame
local renderstepped = [Link]:Connect(function()
[Link] = tempchar:FindFirstChild("Humanoid")
for _, tool in pairs([Link]:GetChildren()) do
if tool:IsA("Tool") then
[Link] = LocalPlayer
end
end
[Link]:ClearAllChildren()
local char = [Link]("Model", workspace)
[Link](characters, char)
[Link]("Humanoid", char)
[Link] = char
repeat [Link]:Wait() until [Link] ~= nil
end)
repeat [Link]:Wait() until #LocalPlayer:GetChildren() - 4 -
currentamount >= toolamount
renderstepped:Disconnect()
repeat [Link]:Wait() until
[Link]:FindFirstChild("HumanoidRootPart") ~= nil
for _, char in pairs(characters) do
char:Destroy()
end
for index, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
[Link] = [Link]
[Link] = false
[Link] = [Link]([Link](0, [Link](index + 0.5), index)) *
[Link]([Link](tornadosize), 0, -index)
[Link] = [Link]
if [Link]:FindFirstChild("Mesh") ~= nil then
[Link]:Destroy()
end
end
end
[Link]:FindFirstChild("HumanoidRootPart").CFrame = savepos
tempchar:Destroy()
end)

[Link] = "bigbowl"
[Link] = main
bigbowl.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.341908664, 0, 0.647788644, 0)
[Link] = [Link](0, 111, 0, 26)
[Link] = [Link]
[Link] = "Fe Big Bowl"
bigbowl.TextColor3 = [Link](0, 0, 0)
[Link] = 14
bigbowl.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

local toolamount = 250 -- How much covered the bowl is


local bowlsize = 20 -- How big the bowl is

local LocalPlayer = game:GetService("Players").LocalPlayer


local runservice = game:GetService("RunService")
local characters = {}
[Link]:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #[Link]:GetChildren()
[Link] = true
local tempchar = [Link]:Clone()
[Link] = workspace
local savepos = [Link]:FindFirstChild("HumanoidRootPart").CFrame
local renderstepped = [Link]:Connect(function()
[Link] = tempchar:FindFirstChild("Humanoid")
for _, tool in pairs([Link]:GetChildren()) do
if tool:IsA("Tool") then
[Link] = LocalPlayer
end
end
[Link]:ClearAllChildren()
local char = [Link]("Model", workspace)
[Link](characters, char)
[Link]("Humanoid", char)
[Link] = char
repeat [Link]:Wait() until [Link] ~= nil
end)
repeat [Link]:Wait() until #LocalPlayer:GetChildren() - 4 -
currentamount >= toolamount
renderstepped:Disconnect()
repeat [Link]:Wait() until
[Link]:FindFirstChild("HumanoidRootPart") ~= nil
for _, char in pairs(characters) do
char:Destroy()
end
for index, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
[Link] = [Link]
[Link] = true
[Link] = [Link]([Link]([Link](index * 0.1), bowlsize, 0)) *
[Link]([Link](index * 0.1), index, 0)
[Link] = [Link]
if [Link]:FindFirstChild("Mesh") ~= nil then
[Link]:Destroy()
end
end
end
[Link]:FindFirstChild("HumanoidRootPart").CFrame = savepos
tempchar:Destroy()
[Link]:FindFirstChild("Humanoid").HipHeight = bowlsize
end)
[Link] = "tazeplrmain"
[Link] = main
tazeplrmain.BackgroundColor3 = [Link](1, 0, 1)
[Link] = [Link](0.358376801, 0, 0.83788842, 0)
[Link] = [Link](0, 103, 0, 47)

[Link] = "tazetext"
[Link] = tazeplrmain
tazetext.BackgroundColor3 = [Link](1, 0.666667, 1)
[Link] = [Link](0, 99, 0, 19)
[Link] = [Link]
[Link] = "Player Name"
tazetext.TextColor3 = [Link](0, 0, 0)
[Link] = 14

[Link] = "taze"
[Link] = tazeplrmain
taze.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.128543824, 0, 0.510639191, 0)
[Link] = [Link](0, 80, 0, 22)
[Link] = [Link]
[Link] = "TAZE"
taze.TextColor3 = [Link](1, 1, 1)
[Link] = 14
taze.MouseButton1Down:connect(function()
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](829.838562, 101.489998, 2331.25635),
[Link](-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699, 100.8508, 2340.11279, 0.964640439,
-0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854,
0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link][[Link]].Torso
}
}
local A_2 = [Link]["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end)

[Link] = "teamcrim"
[Link] = main
teamcrim.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.775380731, 0, 0.108776733, 0)
[Link] = [Link](0, 83, 0, 22)
[Link] = [Link]
[Link] = "Team Crim"
teamcrim.TextColor3 = [Link](0, 0, 0)
[Link] = 14
teamcrim.MouseButton1Down:connect(function()
wait(0.3)
[Link] = [Link](-
976.125183, 109.123924, 2059.99536)

wait(0.3)
[Link] =
[Link](918.77,100,2379.07)
end)

[Link] = "tazeall"
[Link] = main
tazeall.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.342309177, 0, 0.759402633, 0)
[Link] = [Link](0, 109, 0, 34)
[Link] = [Link]
[Link] = "Taze All"
tazeall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
tazeall.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](829.838562, 101.489998, 2331.25635),
[Link](-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699, 100.8508, 2340.11279, 0.964640439,
-0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854,
0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end

for i,v in pairs([Link]:GetChildren())do


if [Link] ~= [Link] then
kill(v)
end
end
end)

[Link] = "removewalls"
[Link] = main
removewalls.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.670628905, 0, 0.758472741, 0)
[Link] = [Link](0, 110, 0, 34)
[Link] = [Link]
[Link] = "Remove Walls"
removewalls.TextColor3 = [Link](0, 0, 0)
[Link] = 14
removewalls.MouseButton1Down:connect(function()
wait(0.1)
[Link].Prison_Guard_Outpost:Remove()

wait(0.1)
[Link].Prison_Cafeteria.building:Remove()

wait(0.1)
[Link].Prison_Cafeteria.glass:Remove()
wait(0.1)
[Link].Prison_Cafeteria.oven:Remove()

wait(0.1)
[Link].Prison_Cafeteria.shelves:Remove()

wait(0.1)
[Link].Prison_Cafeteria.vents:Remove()

wait(0.1)
[Link].Prison_Cafeteria.accents:Remove()

wait(0.1)
[Link].Prison_Cafeteria.vendingmachine:Remove()

wait(0.1)
[Link].Prison_Cafeteria.Prison_table1:Remove()

wait(0.1)
[Link].Prison_Cafeteria.counter:Remove()

wait(0.1)
[Link].Prison_Cafeteria.boxes:Remove()
end)

[Link] = "removeall"
[Link] = main
removeall.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.673120499, 0, 0.838146329, 0)
[Link] = [Link](0, 110, 0, 47)
[Link] = [Link]
[Link] = "Remove All"
removeall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
removeall.MouseButton1Down:connect(function()
wait(0.1)
[Link].Prison_Halls.walls:Remove()

wait(0.1)
[Link].Prison_Halls.roof:Remove()

wait(0.1)
[Link].Prison_Halls.outlines:Remove()

wait(0.1)
[Link].Prison_Halls.lights:Remove()

wait(0.1)
Workspace.Prison_Halls.accent:Remove()

wait(0.1)
[Link].Prison_Halls.glass:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_front:Remove()

wait(0.1)
[Link].Prison_Cellblock.doors:Remove()
wait(0.1)
[Link].Prison_Cellblock.c_tables:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_front:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_outerwall:Remove()

wait(0.1)
[Link].Prison_Cellblock.c_wall:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_wall:Remove()

wait(0.1)
[Link].Prison_Cellblock.c_hallwall:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_outerwall:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_ramp:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_ramp:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_walls:Remove()

wait(0.1)
[Link].Prison_Cellblock.Cells_B:Remove()

wait(0.1)
[Link].Prison_Cellblock.Cells_A:Remove()

wait(0.1)
[Link].Prison_Cellblock.c_corner:Remove()

wait(0.1)
[Link].Prison_Cellblock.Wedge:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_ceiling:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_ceiling:Remove()

wait(0.1)
[Link].City_buildings:Remove()

wait(0.1)
[Link].Prison_OuterWall:Remove()

wait(0.1)
[Link].Prison_Fences:Remove()
end)
[Link] = "lagserver"
[Link] = main
lagserver.BackgroundColor3 = [Link](0.333333, 0, 0.498039)
[Link] = [Link](0.66476965, 0, 0.659647882, 0)
[Link] = [Link](0, 120, 0, 42)
[Link] = [Link]
[Link] = "Lag Server (Swat)"
lagserver.TextColor3 = [Link](0, 1, 1)
[Link] = 14
lagserver.MouseButton1Down:connect(function()
while true do
[Link]:FireServer("Bright blue")

for i = 10000,999999999999999,1 do
for i,v in pairs(Workspace.Prison_ITEMS.clothes:GetChildren()) do

lol = [Link]:InvokeServer([Link])
print(lol)
end
end
end

end)
end)

[Link] = "infgun"
[Link] = main
infgun.BackgroundColor3 = [Link](0, 0.333333, 1)
[Link] = [Link](0.738148987, 0, 0.234108955, 0)
[Link] = [Link](0, 106, 0, 50)
[Link] = [Link]
[Link] = "Criminal Player"
infgun.TextColor3 = [Link](1, 1, 0)
[Link] = 11
infgun.MouseButton1Down:connect(function()
-- Made By Jake11price
local crimgui = [Link]("ScreenGui")
local Frame = [Link]("Frame")
local Frame2 = [Link]("Frame")
local crimtext = [Link]("TextBox")
local makecrim = [Link]("TextButton")
local TextLabel = [Link]("TextLabel")
--Properties:
[Link] = "crimgui"
[Link] = [Link]

[Link] = crimgui
Frame.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.164424494, 0, 0.328009814, 0)
[Link] = [Link](0, 205, 0, 106)
[Link] = true
[Link] = true

[Link] = "Frame2"
[Link] = Frame
Frame2.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0, 0, 0.254716992, 0)
[Link] = [Link](0, 205, 0, 79)
[Link] = "crimtext"
[Link] = Frame2
crimtext.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.107317075, 0, 0.101265825, 0)
[Link] = [Link](0, 161, 0, 31)
[Link] = [Link]
[Link] = "PLAYERNAME"
crimtext.TextColor3 = [Link](0, 0, 0)
[Link] = 14

[Link] = "makecrim"
[Link] = Frame2
makecrim.BackgroundColor3 = [Link](0.333333, 1, 0)
[Link] = [Link](0, 0, 0.493670881, 0)
[Link] = [Link](0, 205, 0, 40)
[Link] = [Link]
[Link] = "Make Crim"
makecrim.TextColor3 = [Link](0, 0, 0)
[Link] = 14
makecrim.TextStrokeColor3 = [Link](0, 1, 1)
[Link] = true
makecrim.MouseButton1Down:connect(function()
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})

local A_1 = "LocalPlayer"


local Event = game:GetService("Workspace").[Link]
Event:InvokeServer(A_1)

[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})

wait(0.5)
local LocalPlayer = game:GetService("Players").LocalPlayer
local torsoname = "Torso"
if [Link]:FindFirstChild("Humanoid").RigType ==
[Link].R15 then
torsoname = "UpperTorso"
end
if [Link] ~= nil then
local savepos = [Link]:FindFirstChild("HumanoidRootPart").CFrame
[Link]:FindFirstChild(torsoname).Anchored = true
local tool = [Link]("Tool", [Link])
local hat = [Link]:FindFirstChildOfClass("Accessory")
local hathandle = [Link]
[Link] = tool
[Link] = true
[Link] = [Link](0, 9e99, 0)
[Link] = [Link]
repeat wait() until [Link]:FindFirstChildOfClass("Tool") ~= nil
[Link] = [Link]([Link](0, 0, 0))
[Link]:FindFirstChild(torsoname).Anchored = false
end
while true do
game:GetService("Players").[Link] =
game:GetService("Players")[[Link]].[Link]
wait()
end
end)

[Link] = Frame
TextLabel.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0, 0, -0.0094339624, 0)
[Link] = [Link](0, 205, 0, 28)
[Link] = [Link]
[Link] = "Made By Jake11price"
TextLabel.TextColor3 = [Link](1, 0.666667, 0)
[Link] = 14
end)

[Link] = "close"
[Link] = main
close.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.887133241, 0, 0, 0)
[Link] = [Link](0, 50, 0, 44)
[Link] = [Link]
[Link] = "X"
close.TextColor3 = [Link](1, 0, 0)
[Link] = true
[Link] = 14
[Link] = true
close.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)

[Link] = "bypasshackers"
[Link] = main
bypasshackers.BackgroundColor3 = [Link](0, 1, 0)
[Link] = [Link](0.0722347647, 0, 0.765124559, 0)
[Link] = [Link](0, 378, 0, 50)
[Link] = [Link]
[Link] = "Bypass Hackers (Dont press this more than once)"
bypasshackers.TextColor3 = [Link](0, 0, 0)
[Link] = 15
bypasshackers.MouseButton1Down:connect(function()
while wait(3.5) do
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})

[Link]:FireServer("Bright blue")

local A_1 = "LocalPlayer"


local Event = game:GetService("Workspace").[Link]
Event:InvokeServer(A_1)

[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})
end
end)

[Link] = "openmain"
[Link] = gui
openmain.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.00822120812, 0, 0.538083494, 0)
[Link] = [Link](0, 107, 0, 27)
[Link] = false

[Link] = "open"
[Link] = openmain
open.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0, 107, 0, 27)
[Link] = [Link]
[Link] = "Open"
open.TextColor3 = [Link](0, 1, 1)
[Link] = true
[Link] = 14
[Link] = true
open.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)
end)

[Link] = "Noclip \"V\""


[Link] = menuguui
NoclipV.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.649404585, 0, 0.779963851, 0)
[Link] = [Link](0, 174, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "Noclip \"V\""
NoclipV.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
NoclipV.MouseButton1Down:connect(function()
noclip = false
game:GetService('RunService').Stepped:connect(function()
if noclip then
[Link] = false
[Link] = false
end
end)
plr = [Link]
mouse = plr:GetMouse()
[Link]:connect(function(key)
if key == "v" then
noclip = not noclip
[Link] = true
[Link] = true
end
end)
end)

[Link] = "cerrar"
[Link] = menuguui
cerrar.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](1.01587605, 0, -0.180854231, 0)
[Link] = [Link](0, 29, 0, 29)
[Link] = [Link]
[Link] = [Link]
[Link] = "x"
cerrar.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
cerrar.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
[Link] = true
end)

[Link] = "Salto Infinito"


[Link] = menuguui
SaltoInfinito.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.375963986, 0, 0.525379002, 0)
[Link] = [Link](0, 160, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "Salto Infinito"
SaltoInfinito.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
SaltoInfinito.MouseButton1Down:connect(function()
plr = [Link]
mouse = plr:GetMouse()
[Link]:connect(function(key)

if key == " " then


[Link]:ChangeState(3)
wait()
end
end)
end)

[Link] = "Fly \"E\""


[Link] = menuguui
FlyE.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.375963986, 0, -0.0180992484, 0)
[Link] = [Link](0, 160, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "Fly \"E\""
FlyE.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
FlyE.MouseButton1Down:connect(function()
repeat wait()
until [Link] and [Link] and
[Link]:findFirstChild("Torso") and
[Link]:findFirstChild("Humanoid")
local mouse = [Link]:GetMouse()
repeat wait() until mouse
local plr = [Link]
local torso = [Link]
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 50
local speed = 0

function Fly()
local bg = [Link]("BodyGyro", torso)
bg.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
local bv = [Link]("BodyVelocity", torso)
[Link] = [Link](0,0.1,0)
[Link] = [Link](9e9, 9e9, 9e9)
repeat wait()
[Link] = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
[Link] = (([Link] *
(ctrl.f+ctrl.b)) + (([Link] *
[Link](ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) -
[Link].p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
[Link] = (([Link] *
(lastctrl.f+lastctrl.b)) + (([Link] *
[Link](lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) -
[Link].p))*speed
else
[Link] = [Link](0,0.1,0)
end
[Link] = [Link] * [Link](-
[Link]((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
[Link] = false
end
[Link]:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
[Link]:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
Fly()

end)

[Link] = "frame"
[Link] = ScreenGui
frame.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0, 0, 0.59760958, 0)
[Link] = [Link](0, 104, 0, 35)
[Link] = [Link]

[Link] = "AbrirGUI"
[Link] = frame
AbrirGUI.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](-0.125, 0, -0.571428537, 0)
[Link] = [Link](0, 104, 0, 35)
[Link] = [Link]
[Link] = "AbrirGUI"
AbrirGUI.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
AbrirGUI.MouseButton1Down:connect(function()
[Link] = true
[Link] = false
[Link] = false
end)

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