Reviz Admin Commands Interface
Reviz Admin Commands Interface
Discord : LocalPlayer#7434
Youtube : CXZ NAME_R
I allowed you to use and copy my scripts and paste it into your scripts
]]
[Link] = "CmdGui"
[Link] = game:GetService("CoreGui")
[Link] = [Link]
[Link] = "Background"
[Link] = CmdGui
Background.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 0
[Link] = [Link](0.368556708, 0, 0.11490047, 0)
[Link] = [Link](0, 350, 0, 350)
[Link] = true
[Link] = true
[Link] = "CmdName"
[Link] = Background
CmdName.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 0
[Link] = [Link](0, 350, 0, 25)
[Link] = [Link]
[Link] = "Commands"
CmdName.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "FindCmd"
[Link] = Background
FindCmd.BackgroundColor3 = [Link](50, 50, 50)
FindCmd.BorderColor3 = [Link](0, 255, 0)
[Link] = 0
[Link] = [Link](0.0714285746, 0, 0.0702347234, 0)
[Link] = [Link](0, 300, 0, 20)
[Link] = [Link]
FindCmd.PlaceholderColor3 = [Link](255, 255, 255)
[Link] = "Search For Command"
[Link] = ""
FindCmd.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
[Link] = true
[Link] = "CmdHandler"
[Link] = Background
[Link] = true
CmdHandler.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = 0
[Link] = "Y"
[Link] = [Link](0.0714285746, 0, 0.142857149, 0)
[Link] = [Link](0, 300, 0, 290)
[Link] = 2
[Link] = "CmdText"
[Link] = nil
CmdText.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 300, 0, 25)
[Link] = [Link]
[Link] = "Text"
CmdText.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = CmdHandler
[Link] = [Link]
[Link] = "Minimum"
[Link] = Background
Minimum.BackgroundColor3 = [Link](0, 155, 155)
[Link] = 0
[Link] = [Link](0.842857122, 0, 0.00571428565, 0)
[Link] = [Link](0, 20, 0, 20)
[Link] = [Link]
[Link] = ""
Minimum.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
Minimum.MouseButton1Click:Connect(function()
if [Link] == 0 then
[Link] = 1
[Link] = [Link](0, 350, 0, 25)
[Link] = false
[Link] = false
elseif [Link] == 1 then
[Link] = 0
[Link] = [Link](0, 350, 0, 350)
[Link] = true
[Link] = true
end
end)
[Link] = "Close"
[Link] = Background
Close.BackgroundColor3 = [Link](155, 0, 0)
[Link] = 0
[Link] = [Link](0.928571403, 0, 0.00571428565, 0)
[Link] = [Link](0, 20, 0, 20)
[Link] = [Link]
[Link] = ""
Close.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
Close.MouseButton1Click:Connect(function()
[Link] = false
end)
-- New
[Link] = "Background"
[Link] = CmdGui
Background2.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 0
[Link] = [Link](0.012, 0, 0.807, 0)
[Link] = [Link](0, 250, 0, 80)
[Link] = true
[Link] = true
[Link] = "Label"
[Link] = Background2
Label.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 0
[Link] = [Link](0, 0, 0, 0)
[Link] = [Link](0, 250, 0, 25)
[Link] = [Link]
[Link] = "Execute Bar"
Label.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "Execute"
[Link] = Background2
Execute.BackgroundColor3 = [Link](50, 50, 50)
Execute.BorderColor3 = [Link](0, 255, 0)
[Link] = [Link](0.097, 0, 0.436, 0)
[Link] = [Link](0, 200, 0, 30)
[Link] = [Link]
Execute.PlaceholderColor3 = [Link](255, 255, 255)
[Link] = "Press "..Prefix.." To Enter"
[Link] = ""
Execute.TextColor3 = [Link](255, 255, 255)
[Link] = 16.000
[Link] = true
[Link] = "Background3"
[Link] = CmdGui
Background3.BackgroundColor3 = [Link](50, 50, 50)
[Link] = 0
[Link] = [Link](0.306701034, 0, 0.288421065, 0)
[Link] = [Link](0, 200, 0, 100)
[Link] = true
[Link] = false
[Link] = "Topbar"
[Link] = Background3
Topbar.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 0
[Link] = [Link](0, 200, 0, 25)
[Link] = [Link]
[Link] = ""
Topbar.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "CmdTitle"
[Link] = Background3
CmdTitle.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0.0500000007, 0, 0.379999995, 0)
[Link] = [Link](0, 180, 0, 40)
[Link] = [Link]
[Link] = ""
CmdTitle.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
[Link] = true
[Link] = "Background4"
[Link] = CmdGui
Background4.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 0
[Link] = [Link](0.0154639352, 0, 0.519107938, 0)
[Link] = [Link](0, 250, 0, 119)
[Link] = true
[Link] = true
[Link] = "Notify6"
[Link] = Background4
Notify6.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, -0.00512820482, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify6.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "Notify5"
[Link] = Background4
Notify5.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.162939027, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify5.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "Notify4"
[Link] = Background4
Notify4.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.331006259, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify4.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "Notify3"
[Link] = Background4
Notify3.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.499073505, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify3.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "Notify2"
[Link] = Background4
Notify2.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.667140722, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify2.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "Notify1"
[Link] = Background4
Notify1.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0, 0, 0.835207999, 0)
[Link] = [Link](0, 250, 0, 20)
[Link] = [Link]
[Link] = ""
Notify1.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
[Link] = "CloseBar"
[Link] = Background4
CloseBar.BackgroundColor3 = [Link](255, 0, 0)
[Link] = 0
[Link] = [Link](0.899999976, 0, -0.210084036, 0)
[Link] = [Link](0, 25, 0, 25)
[Link] = [Link]
[Link] = "X"
CloseBar.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
CloseBar.MouseButton1Click:Connect(function()
[Link] = false
end)
[Link] = "TransparencyBar"
[Link] = Background4
TransparencyBar.BackgroundColor3 = [Link](0, 255, 255)
[Link] = 0
[Link] = [Link](0.799999952, 0, -0.210084036, 0)
[Link] = [Link](0, 25, 0, 25)
[Link] = [Link]
[Link] = "="
TransparencyBar.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
TransparencyBar.MouseButton1Click:Connect(function()
if [Link] == "=" then
[Link] = 0.750
[Link] = 0.750
[Link] = 0.750
[Link] = "+"
else
[Link] = 0.000
[Link] = 0.000
[Link] = 0.000
[Link] = "="
end
end)
for i = 1,#Cmd do
local clone = CmdText:Clone()
[Link] = Cmd[i].Text
[Link] = "COMMANDS"
local Ins = [Link]("StringValue", clone)
[Link] = "Title"
[Link] = Cmd[i].Title
local Ins2 = [Link]("StringValue", clone)
[Link] = "TopbarName"
[Link] = Cmd[i].Text:split(" ")[1]
[Link] = CmdHandler
clone.MouseButton1Click:Connect(function()
Execute:CaptureFocus()
[Link] = [Link]:split(" ")[1]
[Link] = #[Link] + 1
end)
end
[Link]:Connect(function()
local Guis = game:GetService("CoreGui"):GetGuiObjectsAtPosition(Mouse.X,
Mouse.Y)
local Gui
for i,v in pairs(Guis) do
if [Link] == CmdHandler then
Gui = v
end
end
if Gui ~= nil then
local PositionX
local PositionY
local X = Mouse.X
local Y = Mouse.Y
if Mouse.X > 200 then
PositionX = Mouse.X - 201
else
PositionX = Mouse.X + 21
end
if Mouse.Y > ([Link]-96) then
PositionY = Mouse.Y - 97
else
PositionY = Mouse.Y
end
[Link] = true
[Link] = [Link](0, PositionX, 0, PositionY)
[Link] = [Link]
[Link] = [Link]
else
[Link] = false
end
end)
if DisableScript then
DisableScript()
end
game:GetService("ReplicatedStorage").[Link]:
FireServer(Message, Whisper or "ALl")
end
function Kill(Player)
pcall(function()
if [Link]:FindFirstChild("ForceField") or not
workspace:FindFirstChild([Link]) or not
workspace:FindFirstChild([Link]):FindFirstChild("Head") or Player == nil or
[Link] ~= workspace then return end
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
end
local Gun =
[Link]:FindFirstChild("Remington 870") or
[Link]:FindFirstChild("Remington 870")
local FireEvent = {
[1] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [2] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [3] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [4] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [5] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [6] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [7] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}, [8] = {
["RayObject"] = [Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Head
}
}
game:GetService("ReplicatedStorage").ShootEvent:FireServer(FireEvent,
Gun)
[Link] = [Link]
[Link]["Remington 870"]:Destroy()
end)
end
function Tase(Player)
if [Link] == "Bright blue" or not
workspace:FindFirstChild([Link]) or not
workspace:FindFirstChild([Link]):FindFirstChild("Head") or Player == nil or
[Link] ~= workspace then return end
pcall(function()
local savedcf = GetPos()
local savedteam
local TaseEvent =
{
[1] =
{
["RayObject"] = [Link]([Link](),
[Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] = workspace[[Link]].Torso
}
}
game:GetService("ReplicatedStorage").ShootEvent:FireServer(TaseEvent,
Guns)
if changedteam then
[Link]:InvokeServer(nil,
[Link](savedteam).Name)
[Link] =
savedcf
end
end)
end
function Teleport(Player, Position)
if Player == nil or Position == nil then return end
local savedcf = GetPos()
[Link]:InvokeServer()
[Link] = savedcf
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
local CHAR = [Link]
[Link] = "1"
local c = CHAR["1"]:Clone()
[Link] = "Humanoid"
[Link] = CHAR
CHAR["1"]:Destroy()
[Link] = CHAR
[Link] = true
wait()
[Link] = false
[Link] = "None"
[Link]:FindFirstChild("Backpack"):FindFirstChild("M9").Parent =
CHAR
local STOP = 0
repeat wait(.1)
STOP = STOP + 1
[Link] =
[Link] * [Link](0, 0, 0.75)
until (not [Link]:FindFirstChild("M9") or not
[Link] or not
[Link] or not
[Link] or not
[Link] or STOP > 500) and STOP > 3
local STOP_2 = 0
repeat wait()
STOP_2 = STOP_2 + 1
[Link] = Position
until STOP_2 > 10
[Link]:InvokeServer()
[Link] = savedcf
end
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
local CHAR = [Link]
[Link] = "1"
local c = CHAR["1"]:Clone()
[Link] = "Humanoid"
[Link] = CHAR
CHAR["1"]:Destroy()
[Link] = CHAR
[Link] = true
wait()
[Link] = false
[Link] = "None"
[Link]:FindFirstChild("Backpack"):FindFirstChild("M9").Parent =
CHAR
local STOP = 0
repeat wait(.1)
STOP = STOP + 1
[Link] =
[Link] * [Link](0, 0, 0.75)
until (not [Link]:FindFirstChild("M9") or not
[Link] or not
[Link] or not
[Link] or not
[Link] or STOP > 500) and STOP > 3
local STOP_2 = 0
repeat wait()
STOP_2 = STOP_2 + 1
[Link] =
[Link]
until STOP_2 > 10
[Link]:InvokeServer()
[Link] = savedcf
end
[Link]:InvokeServer([Link])
end)()
end
until
[Link]:FindFirstChild("Head"):FindFirstChild("handcuffedGui")
wait()
end
[Link]:InvokeServer(nil, [Link](savedteam).Name)
[Link] = false
[Link] = savedcf
[Link] = savedcamcf
end
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
end
Gun = Backpack:FindFirstChild("Remington 870") or
Character:FindFirstChild("Remington 870")
local Head = [Link]
if Head and Player and Character and Backpack and Gun and
Distance and Position then
[Link]:FireServer({
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
}, Gun)
end
[Link] = [Link]
[Link]:FindFirstChild("Remington
870"):Destroy()
end)
end
end
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)
end
Gun = Backpack:FindFirstChild("AK-47") or
Character:FindFirstChild("AK-47")
local Head = [Link]
if Head and Player and Character and Backpack and Gun and
Distance and Position then
[Link]:FireServer({
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
}, Gun)
end
[Link] = [Link]
[Link]:FindFirstChild("AK-
47"):Destroy()
end)
end
end
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
end
Gun = Backpack:FindFirstChild("M9") or
Character:FindFirstChild("M9")
local Head = [Link]
if Head and Player and Character and Backpack and Gun and
Distance and Position then
[Link]:FireServer({
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
{["RayObject"] = [Link]([Link](),
[Link]()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
}, Gun)
end
[Link] = [Link]
[Link]:FindFirstChild("M9"):Destroy()
end)
end
end
function DetectMove(Player)
local oldpos = [Link]
local Move
local Time = 0
repeat wait(.1)
Time = Time + 1
if oldpos ~= [Link] then
Move = true
else
Move = false
end
until (Time >= 500 and Move == false) or Move == true
return Move
end
function FeGodMode()
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
[Link] = true
wait()
[Link] = false
[Link]["1"]:Destroy()
[Link] =
[Link]
end
function CopyChat(Player)
[Link]:Connect(function(Message)
if [Link] then
Chat("["..[Link].."]: "..Message)
end
end)
end
function Died(Player)
pcall(function()
if [Link] < 1 then
if [Link] then
Chat([Link].." Died")
end
if [Link] then
[Link]:SetCore("SendNotification", {
Title = "Game",
Text = [Link].." Died",
Icon =
[Link]:GetUserThumbnailAsync([Link], [Link],
[Link].Size352x352)
})
end
end
end)
end
function PlayerPickUp(Player)
[Link]:Connect(function(Item)
if [Link] then
Chat([Link].." Pick Up "..[Link])
end
if [Link] then
[Link]:SetCore("SendNotification", {
Title = "Game",
Text = [Link].." Pick Up "..[Link],
Icon = [Link]:GetUserThumbnailAsync([Link],
[Link], [Link].Size352x352)
})
end
end)
end
local Walls = {
[Link].Prison_Halls.walls,
[Link].Prison_Halls.roof,
[Link].Prison_Halls.outlines,
[Link].Prison_Halls.lights,
[Link].Prison_Halls.accent,
[Link].Prison_Halls.glass,
[Link].Prison_Cellblock.b_front,
[Link].Prison_Cellblock.doors,
[Link].Prison_Cellblock.c_tables,
[Link].Prison_Cellblock.a_front,
[Link].Prison_Cellblock.b_outerwall,
[Link].Prison_Cellblock.c_wall,
[Link].Prison_Cellblock.b_wall,
[Link].Prison_Cellblock.c_hallwall,
[Link].Prison_Cellblock.a_outerwall,
[Link].Prison_Cellblock.b_ramp,
[Link].Prison_Cellblock.a_ramp,
[Link].Prison_Cellblock.a_walls,
[Link].Prison_Cellblock.Cells_B,
[Link].Prison_Cellblock.Cells_A,
[Link].Prison_Cellblock.c_corner,
[Link].Prison_Cellblock.Wedge,
[Link].Prison_Cellblock.a_ceiling,
[Link].Prison_Cellblock.b_ceiling,
[Link].City_buildings,
[Link].Prison_OuterWall,
[Link].Prison_Fences,
[Link].Prison_Guard_Outpost,
[Link].Prison_Cafeteria.building,
[Link].Prison_Cafeteria.glass,
[Link].Prison_Cafeteria.oven,
[Link].Prison_Cafeteria.shelves,
[Link].Prison_Cafeteria.vents,
[Link].Prison_Cafeteria.accents,
[Link].Prison_Cafeteria["vending machine"],
[Link].Prison_Cafeteria.Prison_table1,
[Link].Prison_Cafeteria.counter,
[Link].Prison_Cafeteria.boxes,
[Link].Prison_Cafeteria["trash bins"]
}
function PlayerChatted(Message)
if ScriptDisabled then return end
Split = Message:split(" ")
Arg1 = Split[1]
Arg2 = Split[2]
Arg3 = Split[3]
Arg4 = Split[4]
if Command("unload") or Command("destroygui") then
Notify("Unloading...", [Link](0, 255, 255), "Unloads")
wait(.1)
pcall(function()
CmdGui:Destroy()
States = {}
LoopKill = {}
LoopTase = {}
Admin = {}
ScriptDisabled = true
for i,v in pairs([Link]:GetChildren()) do
[Link] = workspace
end
end)
end
if Command("reload") or Command("update") then
Notify("Updating versions...", [Link](0, 255, 255), "Updates")
pcall(function()
CmdGui:Destroy()
States = {}
LoopKill = {}
LoopTase = {}
Admin = {}
ScriptDisabled = true
for i,v in pairs([Link]:GetChildren()) do
[Link] = workspace
end
end)
Loadstring("[Link]
end
if Command("beam") then
local Player = GetPlayer(Arg2)
if Player then
Beam(Player, [Link], 7)
Notify("Beamed "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("lagbeam") or Command("beam2") then
local Player = GetPlayer(Arg2)
if Player then
LagBeam(Player, [Link], 7)
Notify("Lag beamed "..[Link], [Link](255, 0, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("crash") or Command("beam3") then
local Player = GetPlayer(Arg2)
if Player then
LagBeam(Player, [Link], 9000)
Notify("Crashed "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("antispamarrest") then
States.Anti_Spam_Arrest = true
Notify("Turn anti spam arrest on", [Link](0, 255, 0),
"Success")
while wait() do
if States.Anti_Spam_Arrest then
pcall(function()
if
[Link]:FindFirstChild("handcuffedGui") then
repeat wait()
[Link](function()
[Link] = [Link](888,
100, 2388)
[Link]:FireServer("Bright blue")
end)()
until [Link]
== "Bright blue"
wait(.1)
for i = 1,10 do
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEM
PICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
else
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
end
Notify("Get all guns", [Link](0, 255, 0), "Success")
end
if Command("autogun") or Command("autoguns") or Command("autoallguns") then
States.Auto_Guns = true
Notify("Turn auto guns on", [Link](0, 255, 0), "Success")
if BuyGamepass then
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEM
PICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
else
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
end
[Link]:Connect(function()
if States.Auto_Guns then
pcall(function()
if BuyGamepass then
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M4A1"].ITEM
PICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
else
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["AK-
47"].ITEMPICKUP)
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPI
CKUP)
end
end)
end
end)
end
if Command("unautogun") or Command("unautoguns") or Command("unautoallguns")
then
States.Auto_Guns = false
Notify("Turn auto guns off", [Link](0, 255, 0), "Success")
end
if Command("loopgoto") or Command("loopto") then
local Player = GetPlayer(Arg2)
if Player then
[Link] = true
repeat wait()
[Link]
= [Link]
until not [Link] or not [Link][[Link]]
end
end
if Command("unloopgoto") or Command("unloopto") then
[Link] = false
end
if Command("checkscriptowner") or Command("findowner") then
for i,v in pairs([Link]:GetPlayers()) do
if [Link] == "Hack" and [Link] == "ih4xalots" then
ChatNotify("Script owner : "..[Link].." / "..[Link],
[Link](0, 255, 0))
end
end
end
if Command("getplayer") or Command("getplayers") then
ChatNotify("Players : "..#[Link]:GetPlayers(),
[Link](255, 255, 255))
end
if Command("autofire") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
Gun["AutoFire"] = true
Notify("Turn auto fire", [Link](0, 255, 0), "Success")
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("semifire") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
Gun["AutoFire"] = false
Notify("Turn semi fire", [Link](0, 255, 0), "Success")
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("firespeed") or Command("setfirespeed") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
if tonumber(Arg2) ~= nil then
Gun["FireRate"] = tonumber(Arg2)
Notify("Set a gun fire speed to "..tonumber(Arg2),
[Link](0, 255, 0), "Success")
else
Notify("Counts needed", [Link](255, 0, 0), "Error")
end
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("burst") or Command("burstbullets") or Command("bullets") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
if tonumber(Arg2) ~= nil then
Gun["Bullets"] = tonumber(Arg2)
Notify("Set a gun burst bullets to "..tonumber(Arg2),
[Link](0, 255, 0), "Success")
else
Notify("Counts needed", [Link](255, 0, 0), "Error")
end
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("reloadtime") or Command("reloadtimes") then
if
[Link]:FindFirstChildOfClass("Tool"):FindFirstChild("Gu
nStates") then
local Gun =
require([Link]:FindFirstChildOfClass("Tool").GunStates)
if tonumber(Arg2) ~= nil then
Gun["ReloadTime"] = tonumber(Arg2)
Notify("Set a gun reload time to "..tonumber(Arg2),
[Link](0, 255, 0), "Success")
else
Notify("Counts needed", [Link](255, 0, 0), "Error")
end
else
Notify("Equip a gun", [Link](255, 0, 0), "Error")
end
end
if Command("criminal") or Command("criminals") or Command("crim") or
Command("crims") or Command("crimes") or Command("crime") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Really
red").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Become a criminal", [Link](0, 255, 0), "Success")
end
if Command("neutral") or Command("neutrals") then
[Link]:FireServer("Medium stone grey")
Notify("Become neutral", [Link](0, 255, 0), "Success")
end
if Command("red") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Bright
red").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("blue") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Deep
blue").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("black") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Really
black").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("pink") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Hot
pink").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("grey") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Ghost
grey").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("white") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("White").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("brown") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Brown").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("purple") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Royal
purple").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("green") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Bright
green").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("yellow") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Bright
yellow").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("orange") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Neon
orange").Name)
[Link] = savedcf
[Link] = savedcamcf
Notify("Changed name tag color to "..Arg1:split("."), [Link](0,
255, 0), "Success")
end
if Command("chatnotify") then
[Link] = true
Notify("Turn chat notify on", [Link](0, 255, 0), "Success")
end
if Command("nochatnotify") or Command("unchatnotify") then
[Link] = false
Notify("Turn chat notify off", [Link](0, 255, 0), "Success")
end
if Command("taserbypass") or Command("lock") or Command("antitaser") then
[Link] = true
Notify("Turn taser bypass on", [Link](0, 255, 0), "Success")
[Link]:Connect(function()
if [Link] then
wait(.2)
[Link] = true
[Link] = 24
[Link] = 50
end
end)
end
if Command("notaserbypass") or Command("unlock") or Command("untaserbypass")
then
[Link] = false
Notify("Turn taser bypass off", [Link](0, 255, 0), "Success")
[Link] = false
[Link] = 16
[Link] = 50
end
if Command("color") then
if Arg2 ~= nil and Arg3 == nil then
local savedcf = GetPos()
[Link]:InvokeServer(nil, Arg2)
[Link] =
savedcf
elseif Arg2 ~= nil and Arg3 ~= nil and Arg4 == nil then
local savedcf = GetPos()
[Link]:InvokeServer(nil, Arg2.." "..Arg3)
[Link] =
savedcf
elseif Arg2 ~= nil and Arg3 ~= nil and Arg4 ~= nil then
local savedcf = GetPos()
[Link]:InvokeServer(nil, Arg2.." "..Arg3.."
"..Arg4)
[Link] =
savedcf
end
Notify("Changed name tag color", [Link](0, 255, 0), "Success")
end
if Command("print") then
print(Message)
Notify("Printed", [Link](0, 255, 0), "Success")
end
if Command("warn") then
warn(Message)
Notify("Warned", [Link](0, 255, 0), "Success")
end
if Command("error") then
Notify("Printed error", [Link](0, 255, 0), "Success")
error(Message)
end
if Command("chat") then
Chat(Message)
Notify("Chatted", [Link](0, 255, 0), "Success")
end
if Command("copychat") then
[Link] = true
Notify("Turn copy chat on", [Link](0, 255, 0), "Success")
end
if Command("uncopychat") then
[Link] = false
Notify("Turn copy chat off", [Link](0, 255, 0), "Success")
end
if Command("tase") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Tase(Player)
Notify("Tased "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("noshield") or Command("antishield") then
States.Anti_Shield = true
Notify("Turn anti shield users on", [Link](0, 255, 0),
"Success")
while wait() do
for i,v in pairs([Link]:GetPlayers()) do
pcall(function()
if
workspace[[Link]].Torso:FindFirstChild("ShieldFolder") then
workspace[[Link]].Torso:FindFirstChild("ShieldFolder"):Destroy()
end
end)
end
end
end
if Command("unantishield") then
States.Anti_Shield = false
Notify("Turn anti shield users off", [Link](0, 255, 0),
"Success")
end
if Command("kill") or Command("kills") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Kill(Player)
Notify("Killed "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("killall") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
Kill(v)
end
end
Notify("Killed all players", [Link](0, 255, 0), "Success")
end
if Command("killinmate") or Command("killinmates") or Command("killsinmate")
or Command("killsinmates") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
if [Link] == "Bright orange" then
Kill(v)
end
end
end
Notify("Killed all inmates", [Link](0, 255, 0), "Success")
end
if Command("killguard") or Command("killsguard") or Command("killguards") or
Command("killsguards") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
if [Link] == "Bright blue" then
Kill(v)
end
end
end
Notify("Killed all guards", [Link](0, 255, 0), "Success")
end
if Command("killcriminal") or Command("killscriminal") or
Command("killcriminals") or Command("killscriminals") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
if [Link] == "Really red" then
Kill(v)
end
end
end
Notify("Killed all criminals", [Link](0, 255, 0), "Success")
end
if Command("loopkill") or Command("loopkills") then
local Player = GetPlayer(Arg2)
if Player ~= nil and not LoopKill[[Link]] then
LoopKill[[Link]] = {Player = Player}
Notify("Looping kills "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found / already loop kills",
[Link](255, 0, 0), "Error")
end
end
if Command("unloopkill") or Command("unloopkills") then
local Player = GetPlayer(Arg2)
if Player ~= nil and LoopKill[[Link]] then
LoopKill[[Link]] = nil
Notify("Unloop kills "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found / Player has no loop kills",
[Link](255, 0, 0), "Error")
end
end
if Command("loopkillguard") or Command("loopkillguards") or
Command("loopkillsguard") or Command("loopkillsguards") or Command("loopkillcop")
or Command("loopkillpolices") or Command("loopkillspolices") then
States.LoopKill_Guards = true
Notify("Looping kills all guards", [Link](0, 255, 0),
"Success")
while wait() do
if States.LoopKill_Guards then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
pcall(function()
if [Link] > 0 and
[Link] and [Link] and v ~= nil then
Kill(v)
end
end)
end
end
end
end
end
if Command("unloopkillguard") or Command("unloopkillguards") or
Command("unloopkillsguard") or Command("unloopkillsguards") or
Command("unloopkillcop") or Command("unloopkillpolices") or
Command("unloopkillspolices") then
States.LoopKill_Guards = false
Notify("Unloop kills all guards", [Link](0, 255, 0), "Success")
end
if Command("loopkillinmate") or Command("loopkillinmates") or
Command("loopkillsinmate") or Command("loopkillsinmates") or
Command("loopkillprisoner") or Command("loopkillprisoners") then
States.LoopKill_Inmates = true
Notify("Looping kills all inmates", [Link](0, 255, 0),
"Success")
while wait() do
if States.LoopKill_Inmates then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
pcall(function()
if [Link] > 0 and
[Link] and [Link] and v ~= nil then
Kill(v)
end
end)
end
end
end
end
end
if Command("unloopkillinmate") or Command("unloopkillinmates") or
Command("unloopkillsinmate") or Command("unloopkillsinmates") or
Command("unloopkillprisoner") or Command("unloopkillprisoners") then
States.LoopKill_Inmates = false
Notify("Unloop kills all inmates", [Link](0, 255, 0),
"Success")
end
if Command("loopkillcriminal") or Command("loopkillcriminals") or
Command("loopkillscriminal") or Command("loopkillscriminals") or
Command("loopkillcrim") or Command("loopkillcrims") then
States.LoopKill_Criminals = true
Notify("Looping kills all criminals", [Link](0, 255, 0),
"Success")
while wait() do
if States.LoopKill_Criminals then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
pcall(function()
if [Link] > 0 and
[Link] and [Link] and v ~= nil then
Kill(v)
end
end)
end
end
end
end
end
if Command("unloopkillcriminal") or Command("unloopkillcriminals") or
Command("unloopkillscriminal") or Command("unloopkillscrriminals") or
Command("unloopkillcrim") or Command("unloopkillcrims") then
States.LoopKill_Criminals = false
Notify("Unlooping kills all criminals", [Link](0, 255, 0),
"Success")
end
if Command("loopkillall") or Command("loopkillsall") then
States.LoopKill_Others = true
Notify("Looping kills all players", [Link](0, 255, 0),
"Success")
while wait() do
if States.LoopKill_Others then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
pcall(function()
if [Link] > 0 and
[Link] and [Link] and v ~= nil then
Kill(v)
end
end)
end
end
end
end
end
if Command("unloopkillall") or Command("unloopkillsall") then
States.LoopKill_Criminals = false
States.LoopKill_Guards = false
States.LoopKill_Inmates = false
States.LoopKill_Others = false
Notify("Unlooping kills all players", [Link](0, 255, 0),
"Success")
end
if Command("goto") or Command("to") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
[Link] =
workspace[[Link]].[Link]
Notify("Go to "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("re") or Command("refresh") then
if [Link] ~= "Medium stone grey" then
if
[Link]:FindFirstChild("HumanoidRootPart") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer()
[Link]
= savedcf
[Link] = savedcamcf
end
else
if
[Link]:FindFirstChild("HumanoidRootPart") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Bright orange").Name)
[Link]
= savedcf
[Link] = savedcamcf
[Link]:FireServer("Medium stone grey")
end
end
Notify("Refreshed", [Link](0, 255, 0), "Success")
end
if Command("res") or Command("respawn") then
if [Link] ~= "Medium stone grey" then
[Link]:InvokeServer()
else
[Link]:InvokeServer(nil,
[Link]("Bright orange").Name)
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Really red").Name)
[Link] =
savedcf
[Link] = savedcamcf
[Link]:FireServer("Medium stone grey")
end
Notify("Respawned", [Link](0, 255, 0), "Success")
end
if Command("looparrest") or Command("spamarrest") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Notify("Spam arresting "..[Link], [Link](0, 255, 0),
"Success")
[Link] = true
repeat wait()
if [Link][[Link]] and [Link] then
local Player_Previos_Team = [Link]
if [Link] == "Bright orange" then
Teleport(Player, [Link](979.55584716797,
99.990005493164, 2341.4069824219))
end
if [Link] ~= "Bright orange" and
[Link] ~= "Really red" then
repeat Teleport(Player, [Link](-976, 110,
2070)) until [Link] == "Really red" or not [Link][[Link]]
end
if Player_Previos_Team == "Bright orange" then
repeat wait()
[Link] =
[Link] * [Link](0, 0, 1)
for i = 1,1000 do
[Link](function()
ArrestEvent(Player,
[Link])
end)()
end
until
[Link]:FindFirstChild("handcuffedGui") or not
[Link][[Link]]
else
if [Link] == "Really red" then
repeat wait()
[Link] =
[Link] * [Link](0, 0, 1)
for i = 1,1000 do
[Link](function()
ArrestEvent(Player,
[Link])
end)()
end
until
[Link]:FindFirstChild("handcuffedGui") or not
[Link][[Link]]
end
end
end
until not [Link][[Link]] or not [Link]
end
end
if Command("unlooparrest") or Command("unspamarrest") then
[Link] = false
Notify("Unspam arrest", [Link](0, 255, 0), "Success")
end
if Command("view") or Command("spectate") or Command("watch") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Watching = Player
Notify("Viewing "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
while wait() do
if Watching ~= nil then
pcall(function()
[Link] =
workspace[[Link]]
end)
end
end
end
if Command("antifling") then
States.Anti_Fling = true
Notify("Turn anti fling on", [Link](0, 255, 0), "Success")
[Link]:FindFirstChild("HumanoidRootPart").Size =
[Link]([Link],
[Link]:FindFirstChild("HumanoidRootPart").Size.Y,
[Link])
[Link]:Connect(function(Character)
if States.Anti_Fling then
pcall(function()
[Link]:FindFirstChild("HumanoidRootPart").Size =
[Link]([Link],
[Link]:FindFirstChild("HumanoidRootPart").Size.Y,
[Link])
end)
end
end)
end
if Command("statue") then
[Link] = true
[Link]:Connect(function()
if [Link] then
end
end)
end
if Command("unstatue") then
[Link] = false
end
if Command("noclip") or Command("noclips") then
[Link] = true
Notify("Turn no clips on", [Link](0, 255, 0), "Success")
game:GetService("RunService").Stepped:Connect(function()
if [Link] then
pcall(function()
[Link]:FindFirstChild("Head").CanCollide = false
[Link]:FindFirstChild("Torso").CanCollide = false
end)
end
end)
end
if Command("clip") or Command("clips") then
[Link] = false
Notify("Turn no clips off", [Link](0, 255, 0), "Success")
end
if Command("unantifling") then
States.Anti_Fling = false
Notify("Turn anti fling off", [Link](0, 255, 0), "Success")
end
if Command("antivest") or Command("anticrash") then
States.Anti_Crash = true
Notify("Turn anti armor spammer on", [Link](0, 255, 0),
"Success")
[Link](function()
while wait() do
if States.Anti_Crash then
for i,v in pairs([Link]:GetPlayers()) do
pcall(function()
[Link]:Destroy()
end)
end
end
end
end)()
end
if Command("unantivest") or Command("unanticrash") then
States.Anti_Crash = false
Notify("Turn anti armor spammer off", [Link](0, 255, 0),
"Success")
end
if Command("fastpunch") or Command("speedpunch") or Command("speedlypunch")
or Command("superspeedpunch") then
States.Fast_Punch = true
Notify("Turn fast punch on", [Link](0, 255, 0), "Success")
end
if Command("slowpunch") or Command("normalspeedpunch") or
Command("nofastpunch") or Command("unfastpunch") then
States.Fast_Punch = false
Notify("Turn fast punch off", [Link](0, 255, 0), "Success")
end
if Command("superpunch") or Command("onepunch") then
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local MeleeEvent = ReplicatedStorage:FindFirstChild("meleeEvent")
local Mouse = [Link]:GetMouse()
local Punch = false
local Cooldown = false
[Link] = true
Notify("Turn super punch on", [Link](0, 255, 0), "Success")
[Link]:InvokeServer(workspace["Prison_ITEMS"].single["Crude
Knife"].ITEMPICKUP)
end
wait()
Knife = [Link]:FindFirstChild("Crude Knife")
or [Link]:FindFirstChild("Crude Knife")
if Knife then
local Cooldown = false
local Hitting = false
local Hitted = false
[Link]:Connect(function()
[Link]:Connect(function()
if not Cooldown then
Cooldown = true
Hitting = true
for i,v in pairs(Knife:GetChildren()) do
if v:IsA("Part") then
[Link]:Connect(function(Hit)
if Hit and [Link] ~=
[Link] and not Hitted and Hitting then
Hitted = true
for i = 1,25 do
[Link]:FireServer([Link][[Link]])
end
end
end)
end
end
wait(0.5)
Cooldown = false
Hitting = false
Hitted = false
end
end)
end)
end
Notify("Obtained super knife", [Link](0, 255, 0), "Success")
end
if Command("unview") or Command("unspectate") or Command("stopwatch") or
Command("unwatch") then
Watching = nil
[Link] =
[Link]
Notify("Unviewed", [Link](0, 255, 0), "Success")
end
if Command("antivoid") or Command("antifell") then
States.Anti_Void = true
Notify("Turn anti void on", [Link](0, 255, 0), "Success")
while wait() do
if States.Anti_Void then
pcall(function()
if
[Link].Y < 1 then
[Link] = [Link](888,
100, 2388)
end
end)
end
end
end
if Command("unantivoid") or Command("unantifell") then
States.Anti_Void = false
Notify("Turn anti void off", [Link](0, 255, 0), "Success")
end
if Command("bring") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Teleport(GetPlayer(Arg2),
[Link])
Notify("Brought "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("teleport") or Command("tp") then
local Player = GetPlayer(Arg2)
local Player2 = GetPlayer(Arg3)
if Player ~= nil and Player2 ~= nil then
TeleportV(Player, Player2)
Notify("Teleported "..[Link].." to "..[Link],
[Link](0, 255, 0), "Success")
else
Notify("No player found", [Link](0, 255, 0), "Error")
end
end
if Command("void") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Teleport(Player, [Link](999999, 999999, 999999))
Notify("Voided "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("killaura") then
States.Kill_Aura = true
Notify("Turn kill aura on", [Link](0, 255, 0), "Success")
end
if Command("nokillaura") or Command("unkillaura") then
States.Kill_Aura = false
Notify("Turn kill aura off", [Link](0, 255, 0), "Success")
end
if Command("auto") or Command("autore") or Command("autorefresh") then
States.Auto_Refresh = true
Notify("Turn auto refresh on", [Link](0, 255, 0), "Success")
while wait() do
if States.Auto_Refresh == true then
pcall(function()
if [Link]
< 1 then
if [Link] ~=
"Medium stone grey" then
if
[Link]:FindFirstChild("HumanoidRootPart") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer()
[Link] = savedcf
[Link] =
savedcamcf
end
else
if
[Link]:FindFirstChild("HumanoidRootPart") then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil, [Link]("Bright
orange").Name)
[Link] = savedcf
[Link] =
savedcamcf
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
local Gun =
[Link]["Remington 870"] or
[Link]["Remington 870"]
local args = {
[1] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [2] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [3] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [4] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [5] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [6] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [7] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [8] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}
}
game:GetService("ReplicatedStorage").ShootEvent:FireServer(args, Gun)
end)
end)()
end
end
end
if Command("unlagserver") or Command("stopdisconnect") or
Command("undisconnect") then
States.Lag_Server = false
Notify("Unlagging server", [Link](0, 255, 0), "Success")
end
if Command("gravity") or Command("setgravity") then
local Gravity = tonumber(Arg2)
if Gravity ~= nil then
[Link] = Gravity
Notify("Changed gravity to "..Gravity, [Link](0, 255, 0),
"Success")
else
Notify("Count needed", [Link](255, 0, 0), "Error")
end
end
if Command("makecrim") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Teleport(Player, [Link](-919, 96, 2138))
Notify("Crimmed "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("resetgravity") or Command("regravity") then
[Link] = 196.2
Notify("Resetted gravity", [Link](0, 255, 0), "Success")
end
if Command("resethipheight") or Command("rehipheight") then
[Link] = 0
Notify("Resetted hip height", [Link](0, 255, 0), "Success")
end
if Command("resetspeed") or Command("respeed") then
[Link] = 16
Notify("Resetted walk speed", [Link](0, 255, 0), "Success")
end
if Command("resetjumppower") or Command("rejumppower") then
[Link] = 50
Notify("Resetted jump power", [Link](0, 255, 0), "Success")
end
if Command("leave") or Command("leaveserver") or Command("quit") then
Notify("Leaving server", [Link](0, 255, 0), "Success")
wait(.1)
game:Shutdown()
end
if Command("rejoin") or Command("rj") then
Notify("Rejoining server", [Link](0, 255, 0), "Success")
wait(.1)
game:GetService("TeleportService"):Teleport([Link],
[Link])
end
if Command("nodoors") or Command("deletedoors") then
if workspace:FindFirstChild("Doors") then
[Link] = [Link]
end
Notify("Deleted doors", [Link](0, 255, 0), "Success")
end
if Command("doors") or Command("restoredoors") then
if [Link]:FindFirstChild("Doors") then
[Link] = workspace
end
Notify("Restored doors", [Link](0, 255, 0), "Success")
end
if Command("nowalls") or Command("deletedoors") then
pcall(function()
for i,v in pairs(Walls) do
[Link] = [Link]
end
end)
Notify("Deleted walls", [Link](0, 255, 0), "Success")
end
if Command("walls") or Command("restorewalls") then
pcall(function()
for i,v in pairs([Link]:GetChildren()) do
if [Link] ~= "Doors" then
[Link] = workspace
end
end
end)
Notify("Restored walls", [Link](0, 255, 0), "Success")
end
if Command("god") or Command("godmode") then
States.God_Mode = true
Notify("Turn god mode on", [Link](0, 255, 0), "Success")
while wait() do
if States.God_Mode then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
[Link] = true
wait()
[Link] = false
[Link]["1"]:Destroy()
[Link] =
[Link]
wait(5)
local savedcf = GetPos()
local savedcamcf = GetCamPos()
local savedteam = GetTeam()
[Link]:InvokeServer(nil,
[Link](savedteam).Name)
[Link] = savedcamcf
[Link]
= savedcf
end
end
end
if Command("ungod") or Command("ungodmode") then
States.God_Mode = false
Notify("Turn god mode off", [Link](0, 255, 0), "Success")
end
if Command("arrest") or Command("handcuffs") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Arrest(Player, tonumber(Arg3))
Notify("Arrested "..[Link], [Link](0, 255, 0),
"Success")
else
Notify("No player found", [Link](255, 0, 0), "Error")
end
end
if Command("arrestall") or Command("arrestother") or Command("arrestothers")
then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
if [Link] == "Really red" then
Arrest(v, 30)
end
end
end
Notify("Arrested all criminals", [Link](0, 255, 0), "Success")
end
if Command("opengate") then
[Link]:InvokeServer(workspace.Prison_ITEMS.buttons["Prison
Gate"]["Prison Gate"])
Notify("Opened gate", [Link](0, 255, 0), "Success")
end
if Command("getpos") then
print("Humanoid Root Part Position :")
print([Link])
print("Camera CFrame :")
print([Link])
Notify("Printed positions", [Link](0, 255, 0), "Success")
end
if Command("saveposition") or Command("savepos") then
[Link] = GetPos()
Notify("Saved positions", [Link](0, 255, 0), "Success")
end
if Command("loadposition") or Command("loadpos") then
[Link] =
[Link]
Notify("Loaded positions", [Link](0, 255, 0), "Success")
end
if Command("spamchat") then
[Link] = true
Notify("Spamming chat", [Link](0, 255, 0), "Success")
if tonumber(Arg2) ~= nil then
States.Spam_Wait = tonumber(Arg2)
else
States.Spam_Wait = 1
end
while wait() do
if [Link] then
local MessagesToChat = {
"I'm your dad",
"I'm your mom",
"I'm a god and I'm your dad",
"__________",
"OMG",
"OML",
"BEPP BOP BEEP BEEP BOP",
" ",
"I'm magic guy because i pressed W,A,S and D on my
keyboard and my character can be walked wow, I'M THE REAL MAGIC GUY!",
"I'M THE MOST PRO IN HERE",
"I'M A PRO IN THIS SERVER ALL OF YOU ARE NOOB!",
"LOL XD LOL XD LOL XD",
"Read my chat",
"Can you die while you are died?",
"You know what, I'm a god",
"Sub to CXZ NAME_R",
"WOW",
"wow",
"\( ̄︶ ̄*\))"
}
while true do
wait(States.Spam_Wait)
if [Link] then
pcall(function()
Chat(MessagesToChat[[Link](1,
#MessagesToChat)])
end)
end
end
end
end
end
if Command("unspamchat") then
[Link] = false
Notify("Unspamming chat", [Link](0, 255, 0), "Success")
end
if Command("rapidfire") then
local Tool =
[Link]:FindFirstChildOfClass("Tool")
local Name
local Req
if Tool then
Notify("Activated rapid fire", [Link](0, 255, 0),
"Success")
[Link] = true
Name = [Link]
if Tool:FindFirstChild("GunStates") then
Req = require([Link])
Req["MaxAmmo"] = Req["MaxAmmo"]
Req["StoredAmmo"] = Req["StoredAmmo"]
Req["AmmoPerClip"] = Req["AmmoPerClip"]
Req["CurrentAmmo"] = Req["CurrentAmmo"]
Req["FireRate"] = -[Link]
Req["Bullets"] = 25
Req["Range"] = [Link]
Req["Damage"] = [Link]
Req["ReloadTime"] = -[Link]
Req["AutoFire"] = true
end
end
while wait() do
pcall(function()
if [Link]:FindFirstChild(Name)
and [Link] then
if Req["CurrentAmmo"] < 1 then
Tool:Destroy()
[Link]:InvokeServer(workspace.Prison_ITEMS.giver[Name].ITEMPI
CKUP)
Tool =
[Link]:FindFirstChild(Name)
if Tool then
Name = [Link]
[Link] =
[Link]
Tool =
[Link][Name]
Req = require([Link])
Req["MaxAmmo"] = Req["MaxAmmo"]
Req["StoredAmmo"] = Req["StoredAmmo"]
Req["AmmoPerClip"] = Req["AmmoPerClip"]
Req["CurrentAmmo"] = Req["CurrentAmmo"]
Req["FireRate"] = -[Link]
Req["Bullets"] = 25
Req["Range"] = [Link]
Req["Damage"] = [Link]
Req["ReloadTime"] = -[Link]
Req["AutoFire"] = true
end
end
end
end)
end
end
if Command("autorapidfire") then
States.Auto_RapidFire = true
Notify("Turn auto rapid fire on", [Link](0, 255, 0), "Success")
[Link]:Connect(function()
[Link]:Connect(function(Item)
if States.Auto_RapidFire then
local Tool =
[Link]:FindFirstChildOfClass("Tool")
local Name
local Req
if Tool then
[Link] = true
Name = [Link]
if Tool:FindFirstChild("GunStates") then
Req = require([Link])
Req["MaxAmmo"] = Req["MaxAmmo"]
Req["StoredAmmo"] = Req["StoredAmmo"]
Req["AmmoPerClip"] = Req["AmmoPerClip"]
Req["CurrentAmmo"] = Req["CurrentAmmo"]
Req["FireRate"] = -[Link]
Req["Bullets"] = 25
Req["Range"] = [Link]
Req["Damage"] = [Link]
Req["ReloadTime"] = -[Link]
Req["AutoFire"] = true
end
end
while wait() do
pcall(function()
if
[Link]:FindFirstChild(Name) and [Link] then
if Req["CurrentAmmo"] < 1 then
Tool:Destroy()
[Link]:InvokeServer(workspace.Prison_ITEMS.giver[Name].ITEMPI
CKUP)
Tool =
[Link]:FindFirstChild(Name)
if Tool then
Name = [Link]
[Link] =
[Link]
Tool =
[Link][Name]
Req =
require([Link])
Req["MaxAmmo"] =
Req["MaxAmmo"]
Req["StoredAmmo"] =
Req["StoredAmmo"]
Req["AmmoPerClip"] =
Req["AmmoPerClip"]
Req["CurrentAmmo"] =
Req["CurrentAmmo"]
Req["FireRate"] =
-[Link]
Req["Bullets"] = 25
Req["Range"] = [Link]
Req["Damage"] =
[Link]
Req["ReloadTime"] =
-[Link]
Req["AutoFire"] = true
end
end
end
end)
end
end
end)
end)
if [Link] ~= "Medium stone grey" then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer()
[Link] =
savedcf
[Link] = savedcamcf
else
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Bright orange").Name)
[Link] =
savedcf
[Link] = savedcamcf
[Link]:FireServer("Medium stone grey")
end
end
if Command("unautorapidfire") then
States.Auto_RapidFire = false
if [Link] ~= "Medium stone grey" then
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer()
[Link] =
savedcf
[Link] = savedcamcf
else
local savedcf = GetPos()
local savedcamcf = GetCamPos()
[Link]:InvokeServer(nil,
[Link]("Bright orange").Name)
[Link] =
savedcf
[Link] = savedcamcf
[Link]:FireServer("Medium stone grey")
end
Notify("Turn auto rapid fire off", [Link](0, 255, 0),
"Success")
end
if Command("notifybar") then
[Link] = true
end
if Command("loopbring") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Notify("Looping bring "..[Link], [Link](0, 255, 0),
"Success")
[Link] = Player
[Link] = true
repeat wait()
pcall(function()
if [Link] and
[Link][[Link]] then
local savedcf = GetPos()
Teleport([Link], GetPos())
[Link] = savedcf
end
end)
until [Link] == false
end
end
if Command("unloopbring") then
[Link] = false
[Link] = nil
Notify("Unlooping bring", [Link](0, 255, 0), "Success")
end
if Command("admin") or Command("giveadmin") then
local Player = GetPlayer(Arg2)
if Player ~= nil and not Admin[[Link]] then
Admin[[Link]] = {Player = Player}
Chat("/w "..[Link].." You've got admin permissions! Type
"..Prefix.."cmds or "..Prefix.."cmd to see all commands")
Notify("Gave "..[Link].." admin commands", [Link](0,
255, 0), "Success")
else
Notify("No player found / already admin", [Link](255, 0,
0), "Error")
end
end
if Command("unadmin") or Command("removeadmin") then
local Player = GetPlayer(Arg2)
if Player ~= nil and Admin[[Link]] then
Admin[[Link]] = nil
Chat("/w "..[Link].." You are bad you've been removed admin
permissions")
Notify("Removed admins from "..[Link], [Link](0,
255, 0), "Success")
else
Notify("No player found / already admin", [Link](255, 0,
0), "Error")
end
end
if Command("baseballbat") or Command("bat") then
local LocalPlayer = [Link]
local Character = [Link]
local Backpack = [Link]
local Humanoid = [Link]
if not Backpack:FindFirstChild("Bat") or not
Backpack:FindFirstChild("Bat") then
local BaseBallBat = [Link]("Tool", Backpack)
local Handle = [Link]("Part", BaseBallBat)
[Link] = [Link](0, -1.15, 0)
[Link] = "Bat"
[Link] = "Handle"
[Link] = [Link](0.4, 5, 0.4)
local Animation =[Link]("Animation", BaseBallBat)
[Link] = "rbxassetid://218504594"
local Track = Humanoid:LoadAnimation(Animation)
local Cooldown = false
local Attacked = false
local Attacking = false
[Link]:Connect(function()
[Link]:Connect(function()
if not Cooldown then
Cooldown = true
Attacking = true
Track:Play()
[Link]:Connect(function(Hit)
if [Link] and [Link] ~=
[Link] and not Attacked and Attacking then
Attacked = true
for i = 1,15 do
[Link]:FireServer([Link][[Link]])
end
end
end)
wait(0.25)
Cooldown = false
Attacked = false
Attacking = false
end
end)
end)
end
Notify("Obtained base ball bat", [Link](0, 255, 0), "Success")
end
if Command("tools") or Command("tool") or Command("btool") or
Command("btools") then
local Backpack = [Link]
local Character = [Link]
if not Backpack:FindFirstChild("Bin_1") and not
Character:FindFirstChild("Bin_1") then
local HopperBin_1 = [Link]("HopperBin", Backpack)
HopperBin_1.BinType = 1
HopperBin_1.Name = "Bin_1"
end
if not Backpack:FindFirstChild("Bin_2") and not
Character:FindFirstChild("Bin_2") then
local HopperBin_2 = [Link]("HopperBin", Backpack)
HopperBin_2.BinType = 2
HopperBin_2.Name = "Bin_2"
end
if not Backpack:FindFirstChild("Bin_3") and not
Character:FindFirstChild("Bin_3") then
local HopperBin_3 = [Link]("HopperBin", Backpack)
HopperBin_3.BinType = 3
HopperBin_3.Name = "Bin_3"
end
if not Backpack:FindFirstChild("Bin_4") and not
Character:FindFirstChild("Bin_4") then
local HopperBin_4 = [Link]("HopperBin", Backpack)
HopperBin_4.BinType = 4
HopperBin_4.Name = "Bin_4"
end
loadstring(game:GetObjects("rbxassetid://552440069")[1].Source)()
Notify("Obtained btools", [Link](0, 255, 0), "Success")
end
if Command("test") then
local savedcf = GetPos()
local CrimPad = workspace["Criminals Spawn"].SpawnLocation
local padcf = [Link]
[Link]:InvokeServer(nil, [Link]("Really
red").Name)
[Link] =
[Link]
wait()
[Link] = GetPos()
[Link] = false
[Link] = 1.000
[Link] = true
pcall(function()
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
[Link] = [Link]
end
end
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
[Link] = [Link]
end
end
end)
[Link]:InvokeServer()
[Link] = 0.000
[Link] = padcf
[Link] = savedcf
Notify("???", [Link](0, 0, 0), "LOL")
end
if Command("antilag") or Command("boostfps") then
[Link] = true
Notify("Turn anti lag on", [Link](0, 255, 0), "Success")
for _, v in pairs(game:GetDescendants()) do
pcall(function()
[Link] = [Link]
States[[Link]] = {Material = [Link]}
end)
end
while wait() do
if [Link] then
for i,v in pairs([Link]:GetChildren()) do
if v ~= [Link] then
pcall(function()
if [Link] < 1 then
[Link]:Destroy()
end
end)
end
end
end
end
end
if Command("unantilag") then
[Link] = false
Notify("Turn anti lag off", [Link](0, 255, 0), "Success")
for _, v in pairs(game:GetDescendants()) do
pcall(function()
[Link] = States[[Link]].Material
end)
end
end
if Command("serverhop") or Command("newserver") or Command("changeserver")
then
Notify("Changing server", [Link](0, 255, 0), "Success")
wait(.1)
game:GetService("TeleportService"):Teleport([Link])
end
if Command("nexus") then
[Link] =
[Link](888, 100, 2388)
end
if Command("cafe") then
[Link] =
[Link](877, 100, 2256)
end
if Command("backnexus") then
[Link] =
[Link](982, 100, 2334)
end
if Command("yard") then
[Link] =
[Link](791, 98, 2498)
end
if Command("crimbase") or Command("criminalbase") then
[Link] =
[Link](-943, 95, 2055)
end
if Command("armory") then
[Link] =
[Link](789, 100, 2260)
end
if Command("lunchroom") then
[Link] =
[Link](905, 100, 2226)
end
if Command("gate") then
[Link] =
[Link](505, 103, 2250)
end
if Command("tower") then
[Link] =
[Link](822, 131, 2588)
end
if Command("gatetower") then
[Link] =
[Link](502, 126, 2306)
end
if Command("sewer") then
[Link] =
[Link](916, 79, 2311)
end
if Command("makecrimall") then
local savedcf = GetPos()
local CrimPad = workspace["Criminals Spawn"].SpawnLocation
local padcf = [Link]
[Link]:InvokeServer(nil, [Link]("Really
red").Name)
[Link] =
[Link]
wait()
[Link] = GetPos()
[Link] = false
[Link] = 1.000
[Link] = true
repeat wait()
pcall(function()
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
Teleport(v, [Link])
end
end
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
Teleport(v, [Link])
end
end
end)
until #[Link]:GetPlayers() ==
(#[Link]:GetPlayers()-#[Link]:GetPlayers())
[Link]:InvokeServer()
[Link] = 0.000
[Link] = padcf
[Link] = savedcf
Notify("Make everyone crimmed", [Link](0, 255, 0), "Success")
end
if Command("bringall") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] then
Teleport(v, GetPos())
end
end
Notify("Broght all", [Link](0, 255, 0), "Success")
end
if Command("notify") then
[Link] = true
Notify("Notify on", [Link](0, 255, 0), "Success")
end
if Command("nonotify") then
[Link] = false
Notify("Notify off", [Link](0, 255, 0), "Success")
end
if PrefixCommand("getprefix") then
Chat("Prefix : "..Prefix)
Notify("Prefix : "..Prefix, [Link](0, 255, 0), "Success")
end
if Command("cmd") or Command("cmds") then
if [Link] == true then
[Link] = false
else
[Link] = true
end
Notify("Showed Commands", [Link](0, 255, 0), "Success")
end
end
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Remington
870"].ITEMPICKUP)
local Gun =
[Link]["Remington 870"] or
[Link]["Remington 870"]
local args = {
[1] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [2] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [3] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [4] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [5] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [6] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [7] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}, [8] = {
["RayObject"] =
[Link]([Link](), [Link]()),
["Distance"] = 0,
["Cframe"] = [Link](),
["Hit"] =
workspace[[Link]].Head
}
}
game:GetService("ReplicatedStorage").ShootEvent:FireServer(args, Gun)
end)
end)()
end
end
end
if Command("undisconnect") then
[Link] = false
end
if Command("spamarrest") then
local GP = GetPlayer(Arg2)
if GP then
States.SpamArrest2 = true
repeat wait()
local Time = 0
pcall(function()
if [Link] == "Bright orange" then
Teleport(GP, GetPos())
repeat wait(.01)
Time = Time + 1
[Link] =
[Link] * [Link](0, 0, 1)
[Link]:InvokeServer([Link])
until
[Link]:FindFirstChild("handcuffedGui") or Time >= 250
if
[Link]:FindFirstChild("handcuffedGui") then
Arrest(GP, 10000)
end
end
if [Link] ~= "Really red" and not
[Link]:FindFirstChild("handcuffedGui") then
if not States.SpamArrest2 then return end
repeat Teleport(GP, [Link](-919, 96, 2138))
until [Link] == "Really red" or not States.SpamArrest2 or not
[Link][[Link]]
end
wait(.1)
if not
[Link]:FindFirstChild("handcuffedGui") then
Arrest(GP, 10000)
end
end)
until not States.SpamArrest2 or not [Link][[Link]]
end
end
if Command("unspamarrest") then
States.SpamArrest2 = false
end
if Command("killguard") or Command("killguards") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] or v ~= Player then
Kill(v)
end
end
end
if Command("killinmate") or Command("killinmates") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] or v ~= Player then
Kill(v)
end
end
end
if Command("killcriminal") or Command("killcriminals") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] or v ~= Player then
Kill(v)
end
end
end
if Command("killall") or Command("killothers") then
for i,v in pairs([Link]:GetPlayers()) do
if v ~= [Link] or v ~= Player then
Kill(v)
end
end
end
if Command("kill") or Command("kills") then
Kill(GetPlayer(Arg2))
end
if Command("loopkill") or Command("loopkills") then
local Player = GetPlayer(Arg2)
if Player ~= nil and not LoopKill[[Link]] then
LoopKill[[Link]] = {Player = Player}
end
end
if Command("unloopkill") or Command("unloopkills") then
local Player = GetPlayer(Arg2)
if Player ~= nil and LoopKill[[Link]] then
LoopKill[[Link]] = nil
end
end
if Command("tase") then
local Player = GetPlayer(Arg2)
if Player ~= nil then
Tase(Player)
end
end
if Command("makecrim") then
Teleport(GetPlayer(Arg2), [Link](-919, 96, 2138))
end
if Command("arrest") then
Arrest(GetPlayer(Arg2))
end
if Command("crim") then
Teleport(Player, [Link](-919, 96, 2138))
end
if Command("goto") or Command("to") then
TeleportV(Player, GetPlayer(Arg2))
end
if Command("cmd") or Command("cmds") then
Chat("/w "..[Link].." "..Prefix.."goto [plr] "..Prefix.."to [plr]
"..Prefix.."kill [plr] "..Prefix.."kills [plr] "..Prefix.."makecrim [plr]
"..Prefix.."arrest [plr] "..Prefix.."tase [plr] "..Prefix.."loopkill [plr]
"..Prefix.."unloopkill [plr]") wait(.1)
Chat("/w "..[Link].." "..Prefix.."crim "..Prefix.."tower
"..Prefix.."nexus "..Prefix.."backnexus "..Prefix.."cafe "..Prefix.."armory
"..Prefix.."bring [plr]") wait(.1)
Chat("/w "..[Link].." "..Prefix.."killall "..Prefix.."killothers
"..Prefix.."killinmate "..Prefix.."killinmates "..Prefix.."killguard
"..Prefix.."killguards "..Prefix.."killcriminals "..Prefix.."killcriminal
"..Prefix.."void [plr]")
Chat("/w "..[Link].." "..Prefix.."spamarrest [plr]
"..Prefix.."unspamarrest "..Prefix.."disconnect "..Prefix.." "..Prefix.."beam
[plr]")
Chat("/w "..[Link].." "..Prefix.."cmd "..Prefix.."cmds") wait(.1)
end
end
[Link]:Connect(PlayerChatted)
spawn(function()
while wait() do
for i,v in pairs(LoopKill) do
pcall(function()
if [Link] and [Link] and
[Link] and [Link] ~= 0 then
Kill([Link])
end
end)
end
end
end)
spawn(function()
while wait() do
for i,v in pairs(LoopBeam) do
pcall(function()
if v and [Link] and [Link] and
[Link] and [Link] then
Beam([Link], [Link], 1)
end
end)
end
end
end)
spawn(function()
while wait() do
if States.Fast_Punch == true then
pcall(function()
getsenv([Link]).[Link]
= false
end)
end
end
end)
[Link](function()
while wait() do
if States.Kill_Aura then
for i,v in pairs([Link]:GetPlayers()) do
pcall(function()
if v ~= [Link] then
local Distance =
([Link]:FindFirstChildOfClass("Part").Position -
[Link]:FindFirstChildOfClass("Part").Position).magnitud
e
if Distance <= 10 then
for i = 1,25 do
[Link]:FireServer(v)
end
end
end
end)
end
end
end
end)()
function CheckPermissions(Player)
[Link]:Connect(function(Message)
if Admin[[Link]] then
AdminPlayerChatted(Message, Player)
end
end)
end
[Link]:Connect(function(Player)
if [Link] then
[Link]:SetCore("SendNotification", {
Title = "Game",
Text = [Link].." Rage Quit",
Icon = [Link]:GetUserThumbnailAsync([Link],
[Link], [Link].Size352x352)
})
end
if [Link] then
Chat([Link].." Rage Quit")
end
end)
[Link]:Connect(function(Player)
if [Link] then
[Link]:SetCore("SendNotification", {
Title = "Game",
Text = [Link].." Joined",
Icon = [Link]:GetUserThumbnailAsync([Link],
[Link], [Link].Size352x352)
})
end
if [Link] then
Chat([Link].." Joined The Server")
end
CheckPermissions(Player)
CopyChat(Player)
Died(Player)
PlayerPickUp(Player)
end)
[Link]:Connect(function()
[Link] = false
end)
[Link]:Connect(function()
if [Link] ~= "" then
for i,v in pairs(CmdHandler:GetChildren()) do
if v:IsA("TextButton") then
if not
[Link]([Link]):match([Link]([Link])) then
[Link] = Background
[Link] = false
end
end
end
for i,v in pairs(Background:GetChildren()) do
if [Link] == "COMMANDS" then
if [Link]([Link]):match([Link]([Link]))
then
[Link] = CmdHandler
[Link] = true
end
end
end
elseif [Link] == "" and (#CmdHandler:GetChildren()-1) ~= #Cmd then
for i,v in pairs(CmdHandler:GetChildren()) do
if v:IsA("TextButton") then
v:Destroy()
end
end
for i,v in pairs(Background:GetChildren()) do
if [Link] == "COMMANDS" then
v:Destroy()
end
end
for i = 1,#Cmd do
local clone = CmdText:Clone()
[Link] = Cmd[i].Text
[Link] = "COMMANDS"
local Ins = [Link]("StringValue", clone)
[Link] = "Title"
[Link] = Cmd[i].Title
local Ins2 = [Link]("StringValue", clone)
[Link] = "TopbarName"
[Link] = Cmd[i].Text:split(" ")[1]
[Link] = CmdHandler
clone.MouseButton1Click:Connect(function()
Execute:CaptureFocus()
[Link] = [Link]:split(" ")[1]
[Link] = #[Link] + 1
end)
end
end
end)
[Link]:GetMouse().KeyDown:Connect(function(Key)
if Key == Prefix then
if Prefix ~= "/" then
Execute:CaptureFocus()
end
end
end)
[Link]:Connect(function(FocusLost)
if FocusLost then
if [Link]:sub(1,#Prefix) ~= Prefix then
PlayerChatted(Prefix..[Link])
else
PlayerChatted([Link])
end
end
end)
getgenv().DisableScript = function()
pcall(function()
CmdGui:Destroy()
States = {}
LoopKill = {}
LoopTase = {}
Admin = {}
ScriptDisabled = true
for i,v in pairs([Link]:GetChildren()) do
[Link] = workspace
end
end)
end
-- Gui to Lua
-- Version: 3.1
-- Instances:
--Properties:
[Link] = [Link]
[Link] = true
[Link] = true
[Link] = "menuguui"
[Link] = ScreenGui
menuguui.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.185321093, 0, 0.270916343, 0)
[Link] = [Link](0, 685, 0, 230)
[Link] = false
[Link] = [Link]
[Link] = "Btools"
[Link] = menuguui
Btools.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.771230519, 0, 0.525742829, 0)
[Link] = [Link](0, 160, 0, 42)
[Link] = [Link]
[Link] = [Link]
[Link] = "Btools"
Btools.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
Btools.MouseButton1Down:connect(function()
local tool3 = [Link]("HopperBin",[Link])
[Link] = "Hammer"
end)
Mouse.Button1Down:connect(function()
if not game:GetService("UserInputService"):IsKeyDown([Link]) then
return end
if not [Link] then return end
[Link]:MoveTo([Link].p)
end)
end)
[Link] = "PlrsPos"
[Link] = workspace
[Link] = true
[Link] = true
[Link] = [Link](9e99, 9e99, 9e99)
-- Properties
[Link] = "PrisonGui"
[Link] = game:GetService("Players").[Link]
[Link] = "Main"
[Link] = PrisonGui
Main.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](0.345, 0,2.204, 0)
[Link] = [Link](0, 338, 0, 301)
[Link] = false
[Link] = "Title"
[Link] = Main
Title.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.136094674, 0, 0.00996677764, 0)
[Link] = [Link](0, 162, 0, 31)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Prison Life v2.0.2 GUI"
Title.TextColor3 = [Link](0.807843, 0.807843, 0.807843)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "TitleBar"
[Link] = Main
TitleBar.BackgroundColor3 = [Link](0, 0, 0)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.116104871, 0)
[Link] = [Link](0, 338, 0, 6)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
TitleBar.TextColor3 = [Link](0, 0, 0)
[Link] = "ObGuns"
[Link] = Main
ObGuns.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0147928996, 0, 0.16104874, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "OBTAIN GUNS"
ObGuns.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "Close"
[Link] = Main
Close.BackgroundColor3 = [Link](1, 0.34902, 0.34902)
[Link] = 0.30000001192093
[Link] = 0
[Link] = [Link](0.908284009, 0, 0.0224719122, 0)
[Link] = [Link](0, 24, 0, 24)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
Close.TextColor3 = [Link](0, 0, 0)
[Link] = "KillAll"
[Link] = Main
KillAll.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.265917659, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "KILL ALL"
KillAll.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "TaseBypass"
[Link] = Main
TaseBypass.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.370786548, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TASER BYPASS"
TaseBypass.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "RemoveDoors"
[Link] = Main
RemoveDoors.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.483146131, 0)
[Link] = [Link](0, 158, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "REMOVE ALL DOORS"
RemoveDoors.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "Btools"
[Link] = Main
Btools.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.58801502, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "BTOOLS"
Btools.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "BeNeutral"
[Link] = Main
BeNeutral.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.756781578, 0, 0.696629226, 0)
[Link] = [Link](0, 74, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "NEUTRAL"
BeNeutral.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "ModGun"
[Link] = Main
ModGun.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.801498115, 0)
[Link] = [Link](0, 325, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "MOD YOUR GUN (Hold the item first)"
ModGun.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "ForceCgui"
[Link] = Main
ForceCgui.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](1, 0, 0.215946838, 0)
[Link] = [Link](0, 155, 0, 198)
[Link] = "ComSeperateBar"
[Link] = ForceCgui
ComSeperateBar.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.0757575706, 0)
[Link] = [Link](0, 1, 0, 167)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
ComSeperateBar.TextColor3 = [Link](0, 0, 0)
[Link] = "InsertUser"
[Link] = ForceCgui
InsertUser.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0.186868697, 0)
[Link] = [Link](0, 154, 0, 50)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "USERNAME"
InsertUser.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = true
[Link] = "UserHolder"
[Link] = ForceCgui
UserHolder.BackgroundColor3 = [Link](0.0156863, 0.0156863, 0.0156863)
[Link] = 0
[Link] = [Link](0.0516129024, 0, 0.451651365, 0)
[Link] = [Link](0, 139, 0, 3)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
UserHolder.TextColor3 = [Link](0, 0, 0)
[Link] = "CrimTitle"
[Link] = ForceCgui
CrimTitle.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0, 0)
[Link] = [Link](0, 154, 0, 31)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "CRIMINAL GUI"
CrimTitle.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "CrimTitleBar"
[Link] = ForceCgui
CrimTitleBar.BackgroundColor3 = [Link](0, 0, 0)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0.14952904, 0)
[Link] = [Link](0, 154, 0, 1)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
CrimTitleBar.TextColor3 = [Link](0, 0, 0)
[Link] = ForceCgui
TextButton.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0516129024, 0, 0.560606062, 0)
[Link] = [Link](0, 139, 0, 50)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TURN INTO CRIMINAL (First, click KillAura)"
TextButton.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "CrimHideButton"
[Link] = ForceCgui
CrimHideButton.BackgroundColor3 = [Link](1, 0.34902, 0.34902)
[Link] = 0.30000001192093
[Link] = 0
[Link] = [Link](0.0322580636, 0, 0.89015615, 0)
[Link] = [Link](0, 146, 0, 18)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "HIDE"
CrimHideButton.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "TPshow"
[Link] = Main
TPshow.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0166848004, 0, 0.900033236, 0)
[Link] = [Link](0, 104, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TELEPORT TO PLAYER"
TPshow.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "LocalCommands"
[Link] = Main
LocalCommands.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](0, 0, 1, 0)
[Link] = [Link](0, 338, 0, 100)
LocalCMD_Title.Name = "LocalCMD_Title"
LocalCMD_Title.Parent = LocalCommands
LocalCMD_Title.BackgroundColor3 = [Link](0, 0, 0)
LocalCMD_Title.BackgroundTransparency = 0.30000001192093
LocalCMD_Title.BorderSizePixel = 0
LocalCMD_Title.Size = [Link](0, 338, 0, 22)
LocalCMD_Title.Font = [Link]
LocalCMD_Title.FontSize = [Link].Size14
LocalCMD_Title.Text = "COMMANDS FOR YOURSELF"
LocalCMD_Title.TextColor3 = [Link](1, 1, 1)
LocalCMD_Title.TextStrokeTransparency = 0
[Link] = "NexusTPbut"
[Link] = LocalCommands
NexusTPbut.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.319999993, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TP TO NEXUS"
NexusTPbut.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "CrimBaseTPbut"
[Link] = LocalCommands
CrimBaseTPbut.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.550980508, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TP TO CRIMINAL BASE"
CrimBaseTPbut.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "GuardAreaTPbut"
[Link] = LocalCommands
GuardAreaTPbut.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.781960726, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TP TO GUARD AREA"
GuardAreaTPbut.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "FLY"
[Link] = LocalCommands
FLY.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.354683876, 0, 0.330000013, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "FLY 'E'"
FLY.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "NWalk"
[Link] = LocalCommands
NWalk.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.354683876, 0, 0.560980558, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "NORMAL WALKSPEED"
NWalk.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "Njump"
[Link] = LocalCommands
Njump.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.354683876, 0, 0.791960776, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "NORMAL JUMP HEIGHT"
Njump.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "tfJump"
[Link] = LocalCommands
tfJump.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.691616237, 0, 0.781960726, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "+25 JUMP HEIGHT"
tfJump.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "Respawn"
[Link] = LocalCommands
Respawn.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.691616237, 0, 0.319999993, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "RESPAWN"
Respawn.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "tfWalk"
[Link] = LocalCommands
tfWalk.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.40000000596046
[Link] = 0
[Link] = [Link](0.691616237, 0, 0.550980508, 0)
[Link] = [Link](0, 98, 0, 16)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "+25 WALKSPEED"
tfWalk.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
LocalCMD_BarTitle.Name = "LocalCMD_BarTitle"
LocalCMD_BarTitle.Parent = LocalCommands
LocalCMD_BarTitle.BackgroundColor3 = [Link](1, 1, 1)
LocalCMD_BarTitle.BackgroundTransparency = 0.30000001192093
LocalCMD_BarTitle.BorderSizePixel = 0
LocalCMD_BarTitle.Position = [Link](0.0798816606, 0, 0.219999999, 0)
LocalCMD_BarTitle.Size = [Link](0, 283, 0, 4)
LocalCMD_BarTitle.Font = [Link]
LocalCMD_BarTitle.FontSize = [Link].Size14
LocalCMD_BarTitle.Text = ""
LocalCMD_BarTitle.TextColor3 = [Link](1, 1, 1)
LocalCMD_BarTitle.TextStrokeTransparency = 0
[Link] = "TheLocal"
[Link] = Main
TheLocal.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.344114006, 0, 0.900033236, 0)
[Link] = [Link](0, 104, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "MORE LOCAL COMMANDS"
TheLocal.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "CrimG"
[Link] = Main
CrimG.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.671616912, 0, 0.900033236, 0)
[Link] = [Link](0, 104, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "FORCE CRIMINAL PLAYER"
CrimG.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "tpgui"
[Link] = Main
tpgui.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](-0.458579868, 0, 0.215946838, 0)
[Link] = [Link](0, 155, 0, 198)
[Link] = "TPtileBar"
[Link] = tpgui
TPtileBar.BackgroundColor3 = [Link](0, 0, 0)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0.14952904, 0)
[Link] = [Link](0, 154, 0, 1)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
TPtileBar.TextColor3 = [Link](0, 0, 0)
[Link] = "TPYEET"
[Link] = tpgui
TPYEET.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0580645166, 0, 0.560606062, 0)
[Link] = [Link](0, 140, 0, 50)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TELEPORT"
TPYEET.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "UserHolderTP"
[Link] = tpgui
UserHolderTP.BackgroundColor3 = [Link](0.0156863, 0.0156863, 0.0156863)
[Link] = 0
[Link] = [Link](0.0516129024, 0, 0.451651365, 0)
[Link] = [Link](0, 139, 0, 3)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
UserHolderTP.TextColor3 = [Link](0, 0, 0)
[Link] = "InsertUserTP"
[Link] = tpgui
InsertUserTP.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0.186868697, 0)
[Link] = [Link](0, 154, 0, 50)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "USERNAME"
InsertUserTP.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = true
[Link] = "TpTitle"
[Link] = tpgui
TpTitle.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0064516128, 0, 0, 0)
[Link] = [Link](0, 154, 0, 31)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TELEPORT GUI"
TpTitle.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "RightSepBarTp"
[Link] = tpgui
RightSepBarTp.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.993548393, 0, 0.0757575706, 0)
[Link] = [Link](0, 1, 0, 167)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
RightSepBarTp.TextColor3 = [Link](0, 0, 0)
[Link] = "TpHideButton"
[Link] = tpgui
TpHideButton.BackgroundColor3 = [Link](1, 0.34902, 0.34902)
[Link] = 0.30000001192093
[Link] = 0
[Link] = [Link](0.0322580636, 0, 0.89015615, 0)
[Link] = [Link](0, 146, 0, 18)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "HIDE"
TpHideButton.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "AmokahsLogo"
[Link] = Main
AmokahsLogo.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0, 0)
[Link] = [Link](0, 34, 0, 35)
[Link] = "rbxassetid://2715559615"
[Link] = "SuperPunch"
[Link] = Main
SuperPunch.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.511219442, 0, 0.58801502, 0)
[Link] = [Link](0, 158, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "SUPER PUNCH"
SuperPunch.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "KillAura"
[Link] = Main
KillAura.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
KillAura.BorderColor3 = [Link](1, 0, 0)
[Link] = 0
[Link] = [Link](0.511219442, 0, 0.262595385, 0)
[Link] = [Link](0, 157, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TOGGABLE KILL AURA 'P'"
KillAura.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "BeCriminal"
[Link] = Main
BeCriminal.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.514421463, 0, 0.696629226, 0)
[Link] = [Link](0, 74, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "CRIMINAL"
BeCriminal.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "BeGuard"
[Link] = Main
BeGuard.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.0177514795, 0, 0.696629226, 0)
[Link] = [Link](0, 77, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "GUARD"
BeGuard.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "BeInmate"
[Link] = Main
BeInmate.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.268615901, 0, 0.696629226, 0)
[Link] = [Link](0, 74, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "INMATE"
BeInmate.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "ArrestAll"
[Link] = Main
ArrestAll.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.511834323, 0, 0.370786548, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "ARREST ALL"
ArrestAll.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "InvGuns"
[Link] = Main
InvGuns.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.508875728, 0, 0.16104874, 0)
[Link] = [Link](0, 159, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TURN GUNS INVIS (Unequip first)"
InvGuns.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "CrimPunch"
[Link] = Main
CrimPunch.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.508260846, 0, 0.481702745, 0)
[Link] = [Link](0, 158, 0, 22)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "REMOVE TOOLS"
CrimPunch.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "Trans"
[Link] = Main
Trans.BackgroundColor3 = [Link](1, 0.458824, 0.439216)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.64462477, 0, 0.0199335553, 0)
[Link] = [Link](0, 80, 0, 25)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "TRANSPARENT"
Trans.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "Open"
[Link] = PrisonGui
Open.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.915841579, 0)
[Link] = [Link](0, 154, 0, 34)
[Link] = "OpenGUI"
[Link] = Open
OpenGUI.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 154, 0, 34)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "OPEN"
OpenGUI.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "Credit"
[Link] = PrisonGui
Credit.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.589113653, 0)
[Link] = [Link](0, 156, 0, 43)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Lame Prison Life GUI by Amokah"
Credit.TextColor3 = [Link](0, 0.764706, 0.776471)
[Link] = true
[Link] = 0.80000001192093
[Link] = 0.5
[Link] = true
[Link] = [Link]
[Link] = "Dino"
[Link] = PrisonGui
Dino.BackgroundColor3 = [Link](0.137255, 0.137255, 0.137255)
[Link] = 0.80000001192093
Dino.BorderColor3 = [Link](1, 0, 0)
[Link] = 5
[Link] = [Link](0, 0, 0.343575954, 0)
[Link] = [Link](0, 1025, 0, 101)
[Link] = false
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "This GUI is not the best with FREE exploits. It's mainly for paid
exploits, such as Visenya, Synapse, etc. If you are using a free lua executor with
this, then don't be surprised if something does not work correctly, please note, if
anyone has uploaded this with their own link, that is not
'[Link] then you won't get the newest release of my crappy
GUI, but anyway, good luck and have fun with this I guess."
Dino.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0.80000001192093
[Link] = 0.80000001192093
[Link] = true
[Link] = "KA"
[Link] = PrisonGui
KA.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.640399575, 0)
[Link] = [Link](0, 162, 0, 62)
[Link] = "NameOfKa"
[Link] = KA
NameOfKa.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.419354856, 0)
[Link] = [Link](0, 157, 0, 30)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "KILL AURA "
NameOfKa.TextColor3 = [Link](0.72549, 0.329412, 0.337255)
[Link] = true
NameOfKa.TextStrokeColor3 = [Link](0.333333, 0, 0)
[Link] = 0.5
[Link] = true
[Link] = [Link]
[Link] = "TrueOrFalse"
[Link] = KA
TrueOrFalse.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0, 0, 0.913856268, 0)
[Link] = [Link](0, 148, 0, 33)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "nil"
TrueOrFalse.TextColor3 = [Link](1, 0.278431, 0.278431)
[Link] = true
[Link] = 0.5
[Link] = true
[Link] = [Link]
[Link] = "TeamGUIOC"
[Link] = PrisonGui
TeamGUIOC.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = 0
[Link] = [Link](0.00132625992, 0, 0.759765625, 0)
[Link] = [Link](0, 156, 0, 33)
[Link] = "TeamOPorCL"
[Link] = TeamGUIOC
TeamOPorCL.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0.5
TeamOPorCL.BorderColor3 = [Link](0.568627, 0.176471, 0.568627)
[Link] = 0
[Link] = [Link](-5.00802327972, 5, 5.12121212, 5)
[Link] = [Link](0, 156, 0, 32)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Open/Close STAY ON TEAM GUI"
TeamOPorCL.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "TeamMain"
[Link] = PrisonGui
TeamMain.BackgroundColor3 = [Link](0.219608, 0.219608, 0.219608)
[Link] = 0
[Link] = [Link](0, 0, 0.291015625, 0)
[Link] = [Link](0, 214, 0, 152)
[Link] = false
[Link] = TeamMain
TextLabel.BackgroundColor3 = [Link](0, 0, 0)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0.104430377, 0, 0.203947365, 0)
[Link] = [Link](0, 169, 0, 3)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = ""
TextLabel.TextColor3 = [Link](0, 0, 0)
TextLabel_2.Parent = TeamMain
TextLabel_2.BackgroundColor3 = [Link](0, 0, 0)
TextLabel_2.BackgroundTransparency = 1
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Size = [Link](0, 214, 0, 31)
TextLabel_2.Font = [Link]
TextLabel_2.FontSize = [Link].Size14
TextLabel_2.Text = "Stay On Team GUI"
TextLabel_2.TextColor3 = [Link](1, 1, 1)
TextLabel_2.TextScaled = true
TextLabel_2.TextStrokeTransparency = 0
TextLabel_2.TextWrapped = true
[Link] = "SOG"
[Link] = TeamMain
SOG.BackgroundColor3 = [Link](0.52549, 0.756863, 1)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.223684207, 0)
[Link] = [Link](0, 214, 0, 25)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Stay on guards team!"
SOG.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "SOC"
[Link] = TeamMain
SOC.BackgroundColor3 = [Link](1, 0.235294, 0.235294)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.394416004, 0)
[Link] = [Link](0, 214, 0, 25)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Stay on criminals team!"
SOC.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "SOI"
[Link] = TeamMain
SOI.BackgroundColor3 = [Link](1, 0.831373, 0.494118)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.559050083, 0)
[Link] = [Link](0, 214, 0, 25)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Stay on inmates team!"
SOI.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
[Link] = "Disable"
[Link] = TeamMain
Disable.BackgroundColor3 = [Link](0.615686, 0.407843, 0.411765)
[Link] = 0.5
[Link] = 0
[Link] = [Link](0, 0, 0.801872253, 0)
[Link] = [Link](0, 214, 0, 29)
[Link] = [Link]
[Link] = [Link].Size14
[Link] = "Disable"
Disable.TextColor3 = [Link](1, 1, 1)
[Link] = true
[Link] = 0
[Link] = true
wait(0.5)
[Link] = true
[Link] = 0.8
[Link] = 0.8
wait(0.1)
[Link] = 0.7
[Link] = 0.7
wait(0.1)
[Link] = 0.6
[Link] = 0.6
wait(0.1)
[Link] = 0.5
[Link] = 0.5
wait(0.1)
[Link] = 0.4
[Link] = 0.4
wait(0.1)
[Link] = 0.3
[Link] = 0.3
wait(0.1)
[Link] = 0.2
[Link] = 0.2
wait(0.1)
[Link] = 0.1
[Link] = 0.1
wait(5)
[Link] = 0.1
[Link] = 0.1
wait(0.1)
[Link] = 0.2
[Link] = 0.2
wait(0.1)
[Link] = 0.3
[Link] = 0.3
wait(0.1)
[Link] = 0.4
[Link] = 0.4
wait(0.1)
[Link] = 0.5
[Link] = 0.5
wait(0.1)
[Link] = 0.6
[Link] = 0.6
wait(0.1)
[Link] = 0.7
[Link] = 0.7
wait(0.1)
[Link] = 0.8
[Link] = 0.8
wait(0.1)
[Link] = false
OpenGUI.MouseButton1Down:connect(function()
[Link] = true
Close.MouseButton1Down:connect(function()
Main:TweenPosition([Link](0.345, 0,2.204, 0), 'Out', 'Bounce', 1)
wait(1)
[Link] = false
end)
CrimG.MouseButton1Down:connect(function()
[Link] = true
end)
CrimHideButton.MouseButton1Down:connect(function()
[Link] = false
end)
TheLocal.MouseButton1Down:connect(function()
if [Link] == false then
[Link] = true
elseif [Link] == true then
[Link] = false
end
end)
NWalk.MouseButton1Down:connect(function()
[Link] = 16
end)
NexusTPbut.MouseButton1Down:connect(function()
[Link] =
[Link](879,99,2377)
end)
CrimBaseTPbut.MouseButton1Down:connect(function()
[Link] = [Link](-943,
96, 2055)
end)
tfWalk.MouseButton1Down:connect(function()
[Link] = 41
end)
tfJump.MouseButton1Down:connect(function()
[Link] = 75
end)
Njump.MouseButton1Down:connect(function()
[Link] = 50
end)
GuardAreaTPbut.MouseButton1Down:connect(function()
[Link] =
[Link](802,99,2270)
end)
Respawn.MouseButton1Down:connect(function()
[Link] = [Link](0,
-496, 0)
end)
ObGuns.MouseButton1Down:connect(function()
for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
OwO = [Link]:InvokeServer([Link])
end
end)
TaseBypass.MouseButton1Down:connect(function()
[Link] = true
[Link]:connect(function()
[Link]:WaitForChild([Link])
[Link] = true
end)
end)
RemoveDoors.MouseButton1Down:connect(function()
Workspace.Prison_Cellblock.doors:Destroy()
Btools.MouseButton1Down:connect(function()
local tool1 = [Link]("HopperBin",[Link])
local tool2 = [Link]("HopperBin",[Link])
local tool3 = [Link]("HopperBin",[Link])
local tool4 = [Link]("HopperBin",[Link])
local tool5 = [Link]("HopperBin",[Link])
[Link] = "Clone"
[Link] = "GameTool"
[Link] = "Hammer"
[Link] = "Script"
[Link] = "Grab"
end)
ModGun.MouseButton1Down:connect(function()
local m =
require(game:GetService('Players').[Link]:FindFirstChildOfClass("Too
l").GunStates)
[Link] = 100
[Link] = [Link]
[Link] = [Link]
[Link] = true
[Link] = 0
end)
KillAll.MouseButton1Down:connect(function()
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-391.152252, 8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = [Link](840.310791, 101.334137, 2267.87988, 0.0636406094,
0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965,
-0.00965694897, 0.0629036576),
["Hit"] = [Link]
},
[2] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-392.481476, -8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = [Link](840.290466, 101.184189, 2267.93506, 0.0964837447,
0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625,
-0.00571343815, 0.0963144377),
["Hit"] = [Link]
},
[3] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-389.21701, -2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = [Link](840.338867, 101.236496, 2267.80371, 0.0166504811,
0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419,
-0.00156822044, 0.0165764652),
["Hit"] = [Link]
},
[4] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-393.353973, 3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = [Link](840.277222, 101.285957, 2267.9707, 0.117109694,
0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001,
-0.0140019981, 0.116269611),
["Hit"] = [Link]
},
[5] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-390.73172, 3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = [Link](840.317993, 101.286423, 2267.86035, 0.0517584644,
0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951,
0.0513620302),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end
end)
TPshow.MouseButton1Down:connect(function()
[Link] = true
end)
TpHideButton.MouseButton1Down:connect(function()
[Link] = false
end)
TPYEET.MouseButton1Down:connect(function()
Target = [Link]
[Link] =
[Link][Target].[Link]
end)
FLY.MouseButton1Down:connect(function()
repeat wait()
until [Link] and [Link] and
[Link]:findFirstChild("Torso") and
[Link]:findFirstChild("Humanoid")
local mouse = [Link]:GetMouse()
repeat wait() until mouse
local plr = [Link]
local torso = [Link]
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 50
local speed = 0
function Fly()
local bg = [Link]("BodyGyro", torso)
bg.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
local bv = [Link]("BodyVelocity", torso)
[Link] = [Link](0,0.1,0)
[Link] = [Link](9e9, 9e9, 9e9)
repeat wait()
[Link] = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
[Link] = (([Link] *
(ctrl.f+ctrl.b)) + (([Link] *
[Link](ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) -
[Link].p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
[Link] = (([Link] *
(lastctrl.f+lastctrl.b)) + (([Link] *
[Link](lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) -
[Link].p))*speed
else
[Link] = [Link](0,0.1,0)
end
[Link] = [Link] * [Link](-
[Link]((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
[Link] = false
end
[Link]:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
[Link]:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
Fly()
end)
SuperPunch.MouseButton1Down:connect(function()
mainRemotes = [Link]
meleeRemote = mainRemotes['meleeEvent']
mouse = [Link]:GetMouse()
punching = false
cooldown = false
function punch()
cooldown = true
local part = [Link]("Part", [Link])
[Link] = 1
[Link] = [Link](5, 2, 3)
[Link] = false
local w1 = [Link]("Weld", part)
w1.Part0 = [Link]
w1.Part1 = part
w1.C1 = [Link](0,0,2)
[Link]:connect(function(hit)
if [Link]:FindFirstChild([Link]) then
local plr = [Link]:FindFirstChild([Link])
if [Link] ~= [Link] then
part:Destroy()
for i = 1,100 do
meleeRemote:FireServer(plr)
end
end
end
end)
wait(1)
cooldown = false
part:Destroy()
end
[Link]:connect(function(key)
if cooldown == false then
if key:lower() == "f" then
punch()
end
end
end)
end)
BeInmate.MouseButton1Down:connect(function()
[Link]:FireServer("Bright orange")
end)
BeGuard.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
end)
BeCriminal.MouseButton1Down:connect(function()
LCS = [Link]["Criminals Spawn"].SpawnLocation
[Link] = false
[Link] = [Link](51.05, 24.12, 54.76)
[Link] = [Link]
[Link] = 1
wait(0.5)
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1,
0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 0
end)
InvGuns.MouseButton1Down:connect(function()
for i,v in pairs([Link]:GetDescendants())do
if [Link] == "Model" then
v:Destroy()
end
end
[Link]:Destroy()
[Link]:Destroy()
end)
CrimPunch.MouseButton1Down:connect(function()
for i,v in pairs([Link]:GetChildren())do
if [Link] == "Tool" then
v:Destroy()
end
end
end)
BeNeutral.MouseButton1Down:connect(function()
[Link]:FireServer("Medium stone grey")
end)
TeamOPorCL.MouseButton1Down:connect(function()
if [Link] == true then
SOC.MouseButton1Down:connect(function()
yee = true
wait(0.2)
if yee == true then
LCS = [Link]["Criminals Spawn"].SpawnLocation
[Link] = false
[Link] = [Link](51.05, 24.12, 54.76)
[Link] = [Link]
[Link] = 1
wait(0.5)
while yee do
wait(0.003)
[Link] = [Link]
end
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1,
0, 1, 0, 1, 0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 1
wait(2)
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1,
0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 1
end
end)
SOG.MouseButton1Down:connect(function()
if GuTe == false then
GuTe = true
if GuTe == true then
while GuTe do
wait(0.2)
[Link]:FireServer("Bright blue")
end
end
end
end)
SOI.MouseButton1Down:connect(function()
if InTe == false then
InTe = true
if InTe == true then
wait(0.2)
[Link]:FireServer("Bright orange")
end
end
end)
Disable.MouseButton1Down:connect(function()
InTe = false
GuTe = false
yee = false
wait(0.2)
if yee == false then
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1,
0, 1, 0, 1, 0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 1
wait(2)
[Link] = [Link](-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1,
0, 0)
[Link] = [Link](6, 0.2, 6)
[Link] = 1
end
end)
Trans.MouseButton1Down:connect(function()
PLMain = Main
PLCgui = ForceCgui
PLLc = LocalCommands
PLtp = tpgui
TMain = TeamMain
TLble = TitleBar
LCTitleBar = LocalCMD_BarTitle
LCTitle = LocalCMD_Title
if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end
if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end
if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end
if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end
if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end
if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end
if [Link] == 0 then
[Link] = 0.5
elseif
[Link] == 0.5 then
[Link] = 0
end
end)
ArrestAll.MouseButton1Down:connect(function()
wait(0.1)
Player = [Link]
Pcf = [Link]
for i,v in pairs([Link]:GetPlayers()) do
if [Link] ~= [Link] then
local i = 10
repeat
wait()
i = i-1
[Link]:InvokeServer([Link])
[Link] = [Link]
* [Link](0, 0, 1)
until i == 0
end
end
end)
KillAura.MouseButton1Down:connect(function()
[Link] = "FALSE"
TrueOrFalse.TextColor3 = [Link](0.768628, 0.156863, 0.109804)
mainRemotes = [Link]
meleeRemote = mainRemotes['meleeEvent']
_G.killAura = false
contextactionservice = [Link]
function toggleKillAura(actionName, inputState, inputObject)
if inputState == [Link] then
if _G.killAura == true then
_G.killAura = false
[Link] = "FALSE"
TrueOrFalse.TextColor3 = [Link](0.768628, 0.156863, 0.109804)
else
_G.killAura = true
[Link] = "TRUE"
TrueOrFalse.TextColor3 = [Link](0.6, 0.992157, 0.541176)
end
end
end
while wait() do
if _G.killAura == true then
for _, plr in pairs (game:GetService('Players'):GetChildren()) do
if [Link] ~= [Link] then
meleeRemote:FireServer(plr)
end
end
end
end
end)
TextButton.MouseButton1Down:connect(function()
Target = [Link]
_G.killAura = true
wait(0.2)
[Link] = [Link]
[Link] = 1
[Link] = true
[Link] = false
wait(0.3)
[Link] =
[Link][Target].[Link]
istptoplr = true
wait(0.004)
[Link]:FindFirstChild("HumanoidRootPart").CFrame
= [Link][Target].[Link]
[Link] = false
[Link] = [Link](51.05, 24.12, 54.76)
[Link] =
[Link]
[Link] = 1
wait(2)
istptoplr = false
_G.killAura = false
wait(0.04)
TeamOPorCL:Destroy()
function dragify(Main)
dragToggle = nil
dragSpeed = .20 -- You can edit this.
dragInput = nil
dragStart = nil
dragPos = nil
function updateInput(input)
Delta = [Link] - dragStart
Position = [Link]([Link], [Link] + Delta.X,
[Link], [Link] + Delta.Y)
game:GetService("TweenService"):Create(Main, [Link](.25), {Position =
Position}):Play()
end
[Link]:Connect(function(input)
if ([Link] == [Link].MouseButton1 or [Link]
== [Link]) then
dragToggle = true
dragStart = [Link]
startPos = [Link]
[Link]:Connect(function()
if ([Link] == [Link]) then
dragToggle = false
end
end)
end
end)
[Link]:Connect(function(input)
if ([Link] == [Link] or [Link]
== [Link]) then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if (input == dragInput and dragToggle) then
updateInput(input)
end
end)
end
dragify(Main)
end)
prefix = ":"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you
and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop
teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up into
the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
'[23] default -- Changes your speed, jumppower and hipheight to default
values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the spam
command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only be
frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for deleting
certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to you
constantly, can be used to bring healing parts, weapons, money etc, type in exact
name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should be
between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka
block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka
block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for
default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill the player
without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on client,
allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours and your
position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best for when
you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only, comes
from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will
automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
'[103] gravity [num] -- Changes workspace gravity default is 196.2',
'[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have in your backpack to
the player',
'[112] age [plr] -- Makes you chat the account age of the player',
'[113] id [plr] -- Makes you chat the account ID of the player',
'[114] .age [plr] -- Privately shows you the account age of the player',
'[115] .id [plr] -- Privately shows you the account ID of the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts, client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing humanoid',
'[120] enable -- Enables your character by adding humanoid',
'[121] prefix [key] -- Changes the prefix used, default is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to an
unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your
prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is 1',
'[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE
Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers) of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1
lplayer = game:GetService("Players").LocalPlayer
[Link]:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)
function change()
prefix = prefix
speedfly = speedfly
end
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0
flying = false
speedfly = 1
closegui.MouseButton1Click:connect(function()
[Link] = false
end)
game:GetService('RunService').Stepped:connect(function()
if spin then
[Link] = game:GetService("Players")
[[Link]].[Link]
end
if followed then
[Link] = game:GetService("Players")
[[Link]].[Link] + game:GetService("Players")
[[Link]].[Link] * -5
end
if traill then
[Link] = game:GetService("Players")
[[Link]].[Link] + game:GetService("Players")
[[Link]].[Link] * 5
end
if annoying then
[Link] = game:GetService("Players")
[[Link]].[Link]
end
if hwalk then
[Link] = game:GetService("Players")
[[Link]].[Link] + [Link](0, 4, 0)
end
if staring then
[Link] =
[Link]([Link], game:GetService("Players")
[[Link]].[Link])
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if [Link] == [Link].R6 then
[Link] = false
[Link] = false
[Link]["Left Leg"].CanCollide = false
[Link]["Right Leg"].CanCollide = false
else
[Link]:ChangeState(11)
end
end
if changingstate then
[Link]:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if droppingtools then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if removingmeshhats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
[Link] = game:GetService("Players")
[bplrr].[Link]
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
[Link] = false
end
end)
plr = lplayer
hum = [Link]
mouse = plr:GetMouse()
[Link]:connect(function(key)
if key == "e" then
if [Link] then
if clickgoto then
[Link] = [Link]([Link].x, [Link].y + 5, [Link].z)
elseif clickdel then
[Link]:Destroy()
end
end
end
end)
game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
[Link] = [Link]
end
end
end)
[Link]:Connect(function(msg)
if [Link](msg, 1, 6) == (prefix.."kill ") then
if [Link](msg, 7) == "me" then
[Link] = [Link](100000,0,100000)
else
for i,v in pairs(GetPlayer([Link](msg, 7)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[[Link]])
wait(0.7)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if [Link](msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
[Link] = [Link]
end
end
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.5)
[Link] = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[[Link]])
wait(0.3)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
[Link] = false
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if [Link](msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
getout(lplayer, game:GetService("Players")[[Link]])
end
end
if [Link](msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
followed = true
flwplr = v
end
end
if [Link](msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if [Link](msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.6)
[Link] = NOW
wait(0.6)
[Link] = [Link](0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
traill = true
trlplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if [Link](msg, 1, 7) == (prefix.."orbit ") then
if [Link](msg, 8) == "all" or [Link](msg, 8) == "others" or
[Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8))) do
local o = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Orbit"
[Link] = game:GetService("Players")
[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link](msg, 1, 7) == (prefix.."fling ") then
if [Link](msg, 8) == "all" or [Link](msg, 8) == "others" or
[Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8))) do
local y = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] = game:GetService("Players")
[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unfling") then
noclip = false
[Link]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
wait(0.4)
[Link]:Destroy()
end
if [Link](msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different
admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if [Link](msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.6)
[Link] =
[Link](999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link](msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link](msg, 1, 7) == (prefix.."speed ") then
[Link] = ([Link](msg, 8))
end
if [Link](msg, 1, 4) == (prefix.."ws ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."hipheight ") then
[Link] = ([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."hh ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."jumppower ") then
[Link] = ([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."jp ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 8) == (prefix.."default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link](msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
annoying = true
annplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if [Link](msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
hwalk = true
hdwplr = v
end
end
if [Link](msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if [Link](msg, 1, 8) == (prefix.."nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if [Link](msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~= true then
no = [Link]:Clone()
wait(.25)
[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if [Link](msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
if game:GetService("Players")[[Link]].[Link] then
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link](msg, 1, 7) == (prefix.."unview") then
if [Link] then
game:GetService("Workspace").[Link] =
[Link]
else
game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link](msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = game:GetService("Players")
[[Link]].[Link]
end
end
if [Link](msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse
local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget
game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link](msg, 7)), "All")
end
if [Link](msg, 1, 6) == (prefix.."spam ") then
spamtext = ([Link](msg, 7))
spamming = true
end
if [Link](msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if [Link](msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = ([Link](msg, 11))
end
if [Link](msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link](msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if [Link](msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 10))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link](msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 12))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link](msg, 1, 9) == (prefix.."unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if [Link](msg, 1, 7) == (prefix.."lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if [Link](msg, 1, 7) == (prefix.."btools") then
local Clone_T = [Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct = [Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T = [Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link](msg, 1, 7) == (prefix.."pstand") then
[Link] = true
end
if [Link](msg, 1, 9) == (prefix.."unpstand") then
[Link] = false
end
if [Link](msg, 1, 10) == (prefix.."blockhead") then
[Link]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."sit") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link](msg, 1, 7) == (prefix.."wsvis ") then
vis = ([Link](msg, 8))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if [Link](msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link](msg, 1, 5) == (prefix.."cmds") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link](msg, 1, 10) == (prefix.."nospinner") then
[Link]:Destroy()
end
if [Link](msg, 1, 7) == (prefix.."reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] = [Link](0.5,0.5,60)
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link](msg, 1, 7) == (prefix.."reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
handleSize = [Link]
wait()
local a = [Link]("SelectionBox",[Link])
[Link] = "a"
[Link] = [Link]
[Link] = [Link](0.5,0.5,([Link](msg, 8)))
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link](msg, 1, 8) == (prefix.."noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link].a:Destroy()
[Link] = handleSize
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if [Link](msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
wait(0.1)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.5)
[Link] = [Link]([Link](-
100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
[Link] = game:GetService("Players")
[[Link]].[Link]
end
end
if [Link](msg, 1, 8) == (prefix.."cbring ") then
if ([Link](msg, 9)) == "all" or ([Link](msg, 9)) == "All" or
([Link](msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer([Link](msg, 9))) do
brplr = [Link]
end
end
cbring = true
end
if [Link](msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if [Link](msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.5)
[Link] = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[[Link]])
wait(0.4)
[Link] = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 9) == (prefix.."unglitch") then
[Link]:Destroy()
[Link] = [Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)
[Link]:Destroy()
end
if [Link](msg, 1, 9) == (prefix.."grespawn") then
[Link] = 0
wait(1)
[Link] = [Link](1000000,0,1000000)
[Link] = [Link](1000000,0,1000000)
end
if [Link](msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link](msg, 1, 6) == (prefix.."anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..([Link](msg, 7))
local track = [Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link](msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."savepos") then
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if [Link](msg, 1, 8) == (prefix.."loadpos") then
[Link] = saved
end
if [Link](msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local Anim2 = [Link]("Animation")
[Link] = "rbxassetid://148840371"
local track2 = [Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if [Link](msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link](msg, 1, 8) == (prefix.."respawn") then
local mod = [Link]('Model', workspace) [Link] = 're '..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link] = 'Torso' [Link] =
false [Link] = 1
[Link] = mod
end
if [Link](msg, 1, 9) == (prefix.."shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and [Link]:FindFirstChild'Head' then
for _,x in pairs([Link]:GetChildren()) do
if x:IsA'Sound' then [Link] = true
[Link]:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link](msg, 1, 8) == (prefix.."delobj ") then
objtodel = ([Link](msg, 9))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if [Link](msg, 1, 9) == (prefix.."deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link](msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102,
198, true)
end end end
end)
[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end end
end)
[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end end
end)
game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link](msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer([Link](msg, 5))) do
game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link](msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer([Link](msg, 7))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of "..[Link];
})
end
end
if [Link](msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer([Link](msg, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of "..[Link];
})
end
end
if [Link](msg, 1, 7) == (prefix.."gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link](msg, 1, 4) == (prefix.."pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link](msg, 1, 12) == (prefix.."removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if [Link](msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if [Link](msg, 1, 8) == (prefix.."disable") then
[Link] = lplayer
end
if [Link](msg, 1, 7) == (prefix.."enable") then
[Link] = [Link]
end
if [Link](msg, 1, 8) == (prefix.."prefix ") then
prefix = ([Link](msg, 9, 9))
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
})
end
if [Link](msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure it's one key!";
})
end
if [Link](msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = [Link](msg, 11)
wait()
change()
end
if [Link](msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
local Anim3 = [Link]("Animation")
[Link] = "rbxassetid://282574440"
local track3 = [Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if [Link](msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
staring = true
stareplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if [Link](msg, 1, 8) == (prefix.."logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link](msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if [Link](msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").[Link] =
[Link]
game:GetService("Workspace").[Link] = "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link](msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)
game:GetService("ReplicatedStorage").[Link]:
FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then
game:GetService("ReplicatedStorage").[Link]:
FireServer("/w "..pmspammed.."
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)
[Link]:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)
[Link]:connect(function(enterPressed)
if enterPressed then
if [Link]([Link], 1, 5) == ("kill ") then
if [Link]([Link], 6) == "me" then
[Link] =
[Link](100000,0,100000)
else
for i,v in pairs(GetPlayer([Link]([Link], 6)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[[Link]])
wait(0.7)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if [Link]([Link], 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer([Link]([Link], 7)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
[Link] = [Link]
end
end
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.5)
[Link] = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[[Link]])
wait(0.3)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("unspin") then
spin = false
end
if [Link]([Link], 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
getout(lplayer, game:GetService("Players")[[Link]])
end
end
if [Link]([Link], 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
followed = true
flwplr = v
end
end
if [Link]([Link], 1, 8) == ("unfollow") then
followed = false
end
if [Link]([Link], 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] = NOW
wait(0.6)
[Link] = [Link](0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
traill = true
trlplr = v
end
end
if [Link]([Link], 1, 7) == ("untrail") then
traill = false
end
if [Link]([Link], 1, 6) == ("orbit ") then
if [Link]([Link], 7) == "all" or [Link]([Link], 7) ==
"others" or [Link]([Link], 7) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
local o = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Orbit"
[Link] = game:GetService("Players")
[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link]([Link], 1, 6) == ("fling ") then
if [Link]([Link], 7) == "all" or [Link]([Link], 7) ==
"others" or [Link]([Link], 7) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
local y = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] = game:GetService("Players")
[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unfling") then
noclip = false
[Link]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
wait(0.4)
[Link]:Destroy()
end
if [Link]([Link], 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a
different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if [Link]([Link], 1, 5) == ("void ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] =
[Link](999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link]([Link], 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link]([Link], 1, 6) == ("speed ") then
[Link] = ([Link]([Link], 7))
end
if [Link]([Link], 1, 3) == ("ws ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("hipheight ") then
[Link] = ([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("hh ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("jumppower ") then
[Link] = ([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("jp ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 7) == ("default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link]([Link], 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
annoying = true
annplr = v
end
end
if [Link]([Link], 1, 7) == ("unannoy") then
annoying = false
end
if [Link]([Link], 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
hwalk = true
hdwplr = v
end
end
if [Link]([Link], 1, 10) == ("unheadwalk") then
hwalk = false
end
if [Link]([Link], 1, 7) == ("nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link]([Link], 1, 3) == ("god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if [Link]([Link], 1, 8) == ("drophats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 8) == ("droptool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link]([Link], 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link]([Link], 1, 9) == ("invisible") then -- Credit to
Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~= true then
no = [Link]:Clone()
wait(.25)
[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if [Link]([Link], 1, 5) == ("view ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
if game:GetService("Players")[[Link]].[Link] then
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link]([Link], 1, 6) == ("unview") then
if [Link] then
game:GetService("Workspace").[Link] =
[Link]
else
game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link]([Link], 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 3) == ("fly") then
repeat wait() until lplayer and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse
local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget
game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link]([Link], 6)), "All")
end
if [Link]([Link], 1, 5) == ("spam ") then
spamtext = ([Link]([Link], 6))
spamming = true
end
if [Link]([Link], 1, 6) == ("unspam") then
spamming = false
end
if [Link]([Link], 1, 9) == ("spamwait ") then
spamdelay = ([Link]([Link], 10))
end
if [Link]([Link], 1, 7) == ("pmspam ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link]([Link], 1, 8) == ("unpmspam") then
spammingpm = false
end
if [Link]([Link], 1, 8) == ("cfreeze ") then
for i,v in pairs(GetPlayer([Link]([Link], 9))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link]([Link], 1, 10) == ("uncfreeze ") then
for i,v in pairs(GetPlayer([Link]([Link], 11))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link]([Link], 1, 8) == ("unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if [Link]([Link], 1, 6) == ("lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if [Link]([Link], 1, 6) == ("btools") then
local Clone_T = [Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct = [Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T = [Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link]([Link], 1, 6) == ("pstand") then
[Link] = true
end
if [Link]([Link], 1, 8) == ("unpstand") then
[Link] = false
end
if [Link]([Link], 1, 9) == ("blockhead") then
[Link]:Destroy()
end
if [Link]([Link], 1, 3) == ("sit") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link]([Link], 10)) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link]([Link], 1, 6) == ("wsvis ") then
vis = ([Link]([Link], 7))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if [Link]([Link], 1, 10) == ("hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link]([Link], 1, 4) == ("cmds") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("rmeshhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blockhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("rmeshtool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blocktool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link]([Link], 1, 9) == ("nospinner") then
[Link]:Destroy()
end
if [Link]([Link], 1, 6) == ("reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] = [Link](0.5,0.5,60)
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link]([Link], 1, 6) == ("reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = "Reach"
[Link] = [Link]
[Link] = [Link](0.5,0.5,([Link]([Link],
7)))
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link]([Link], 1, 7) == ("noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link]:Destroy()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if [Link]([Link], 1, 6) == ("rkill ") then
for i,v in pairs(GetPlayer([Link]([Link], 7)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("tp me ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 7) == ("cbring ") then
if ([Link]([Link], 8)) == "all" or ([Link]([Link],
8)) == "All" or ([Link]([Link], 8)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
brplr = [Link]
end
end
cbring = true
end
if [Link]([Link], 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if [Link]([Link], 1, 5) == ("swap ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[[Link]])
wait(0.4)
[Link] = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 7) == ("glitch ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 8) == ("unglitch") then
[Link]:Destroy()
[Link] = [Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)
[Link]:Destroy()
end
if [Link]([Link], 1, 8) == ("grespawn") then
[Link] = 0
wait(1)
[Link] = [Link](1000000,0,1000000)
[Link] = [Link](1000000,0,1000000)
end
if [Link]([Link], 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link]([Link], 1, 5) == ("anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..([Link]([Link], 6))
local track = [Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link]([Link], 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if [Link]([Link], 1, 7) == ("savepos") then
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if [Link]([Link], 1, 7) == ("loadpos") then
[Link] = saved
end
if [Link]([Link], 1, 5) == ("bang ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
local Anim2 = [Link]("Animation")
[Link] = "rbxassetid://148840371"
local track2 = [Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 6) == ("unbang") then
banpl = false
end
if [Link]([Link], 1, 9) == ("bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link]([Link], 10)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link]([Link], 1, 7) == ("respawn") then
local mod = [Link]('Model', workspace) [Link] = 're
'..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link] = 'Torso' [Link]
= false [Link] = 1
[Link] = mod
end
if [Link]([Link], 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and [Link]:FindFirstChild'Head' then
for _,x in pairs([Link]:GetChildren()) do
if x:IsA'Sound' then [Link] = true
[Link]:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link]([Link], 1, 7) == ("delobj ") then
objtodel = ([Link]([Link], 8))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if [Link]([Link], 1, 8) == ("deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link]([Link], 1, 10) == ("opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link]([Link], 1, 7) == ("remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0,
true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5,
102, 198, true)
end end end
end)
[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end end
end)
[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end end
end)
game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link]([Link], 1, 3) == ("id ") then
for i,player in pairs(GetPlayer([Link]([Link], 4))) do
game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link]([Link], 1, 5) == (".age ") then
for i,player in pairs(GetPlayer([Link]([Link], 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of "..[Link];
})
end
end
if [Link]([Link], 1, 4) == (".id ") then
for i,player in pairs(GetPlayer([Link]([Link], 5))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of "..[Link];
})
end
end
if [Link]([Link], 1, 6) == ("gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link]([Link], 1, 3) == ("pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link]([Link], 1, 11) == ("removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if [Link]([Link], 1, 9) == ("removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if [Link]([Link], 1, 7) == ("disable") then
[Link] = lplayer
end
if [Link]([Link], 1, 6) == ("enable") then
[Link] = [Link]
end
if [Link]([Link], 1, 13) == ("givealltools ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
[Link] = [Link]
wait()
for i,player in pairs(GetPlayer([Link]([Link], 14)))
do
[Link] = [Link]
end
end
end
end
if [Link]([Link], 1, 9) == ("flyspeed ") then
speedfly = [Link]([Link], 10)
wait()
change()
end
if [Link]([Link], 1, 7) == ("carpet ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
local Anim3 = [Link]("Animation")
[Link] = "rbxassetid://282574440"
local track3 = [Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 8) == ("uncarpet") then
banpl = false
end
if [Link]([Link], 1, 6) == ("stare ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
staring = true
stareplr = v
end
end
if [Link]([Link], 1, 7) == ("unstare") then
staring = false
end
if [Link]([Link], 1, 7) == ("logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link]([Link], 1, 9) == ("unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if [Link]([Link], 1, 6) == ("fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").[Link] =
[Link]
game:GetService("Workspace").[Link] = "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link]([Link], 1, 7) == ("unstate") then
changingstate = false
end
[Link] = ""
end
end)
wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin
script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
[Link] = "main"
[Link] = gui
main.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.011210762, 0, 0.54422605, 0)
[Link] = [Link](0, 443, 0, 281)
[Link] = true
[Link] = true
[Link] = "looptazeframe"
[Link] = main
looptazeframe.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0, 0, 0.16870153, 0)
[Link] = [Link](0, 159, 0, 151)
[Link] = "Punish"
[Link] = looptazeframe
looptaze.BackgroundColor3 = [Link](1, 0.333333, 1)
[Link] = [Link](0.0817610025, 0, 0.622516572, 0)
[Link] = [Link](0, 132, 0, 50)
[Link] = [Link]
[Link] = "Punish"
looptaze.TextColor3 = [Link](0, 0, 0)
[Link] = 17
[Link] = true
looptaze.MouseButton1Down:connect(function()
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})
[Link]:FireServer("Bright blue")
[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})
while true do
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](829.838562, 101.489998, 2331.25635),
[Link](-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699, 100.8508, 2340.11279, 0.964640439,
-0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854,
0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link][[Link]].Torso
}
}
local A_2 = [Link]["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
wait(1.0)
[Link]:FireServer("Medium stone grey")
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
local A_1 =
{
[2] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](303.047546, 21.3568707, 260.203888)),
["Distance"] = 4.8114862442017,
["Cframe"] = [Link](832.390259, 101.550629, 2300.74097, 0.738044441,
-0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235,
-0.123554483, 0.727628946),
["Hit"] = game:GetService("Workspace")[[Link]].Head
},
[3] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](296.800507, 7.00420141, 268.067932)),
["Distance"] = 4.444625377655,
["Cframe"] = [Link](832.185486, 101.391617, 2300.70264, 0.775115669,
-0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367,
-0.0850109085, 0.770439863),
["Hit"] = game:GetService("Workspace")[[Link]].Head
},
[1] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](277.738678, 6.89340925, 287.773712)),
["Distance"] = 4.7204174995422,
["Cframe"] = [Link](832.049377, 101.392006, 2300.97168, 0.843892097,
-0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911,
-0.0872842371, 0.839366019),
["Hit"] = game:GetService("Workspace")[[Link]].Head
},
[4] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](284.930573, 11.9850616, 280.483368)),
["Distance"] = 4.6211166381836,
["Cframe"] = [Link](832.10083, 101.445007, 2300.86963, 0.820150614,
-0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667,
-0.105466105, 0.81334126),
["Hit"] = game:GetService("Workspace")[[Link]].Head
},
[5] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](294.625824, 2.15741801, 270.538269)),
["Distance"] = 4.4639973640442,
["Cframe"] = [Link](832.169434, 101.341301, 2300.73438, 0.784266233,
-0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569,
-0.0679602176, 0.781316102),
["Hit"] = game:GetService("Workspace")[[Link]].Head
}
}
local A_2 = game:GetService("Players").[Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
wait(0.2)
end
end)
[Link] = "looptazetext"
[Link] = looptazeframe
looptazetext.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.0440251566, 0, 0.125827804, 0)
[Link] = [Link](0, 145, 0, 50)
[Link] = [Link]
looptazetext.PlaceholderColor3 = [Link](0, 1, 1)
[Link] = "PLAYERNAME"
looptazetext.TextColor3 = [Link](0, 0, 0)
[Link] = 14
[Link] = "title"
[Link] = main
title.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0, 443, 0, 44)
[Link] = [Link]
[Link] = "Anti-Abusers Prison life gui Made By Jake11price"
title.TextColor3 = [Link](1, 0, 0)
[Link] = 13
[Link] = true
[Link] = "loopkillframe"
[Link] = main
loopkillframe.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.358916491, 0, 0.16870153, 0)
[Link] = [Link](0, 158, 0, 151)
[Link] = "loopkilltext"
[Link] = loopkillframe
loopkilltext.BackgroundColor3 = [Link](1, 0, 1)
[Link] = [Link](0.0569620244, 0, 0.125827819, 0)
[Link] = [Link](0, 139, 0, 50)
[Link] = [Link]
[Link] = "UNPUNISH ALL"
loopkilltext.TextColor3 = [Link](0, 0, 0)
[Link] = 14
loopkilltext.MouseButton1Down:connect(function()
[Link]:FireServer("Bright orange")
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})
wait(0.1)
[Link] =
[Link](992.738892, -503.049591, 2542.15552)
wait(0.5)
local A_1 = "LocalPlayer"
local Event = game:GetService("Workspace").[Link]
Event:InvokeServer(A_1)
[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})
end)
[Link] = "loopkill"
[Link] = loopkillframe
loopkill.BackgroundColor3 = [Link](1, 0, 1)
[Link] = [Link](0.0569620244, 0, 0.622516572, 0)
[Link] = [Link](0, 139, 0, 50)
[Link] = [Link]
[Link] = "Punish All"
loopkill.TextColor3 = [Link](0, 0, 0)
[Link] = 17
loopkill.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})
[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})
while true do
wait(1.0)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](829.838562, 101.489998, 2331.25635),
[Link](-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699, 100.8508, 2340.11279, 0.964640439,
-0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854,
0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end
wait(1.0)
[Link]:FireServer("Medium stone grey")
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-391.152252, 8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = [Link](840.310791, 101.334137, 2267.87988, 0.0636406094,
0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965,
-0.00965694897, 0.0629036576),
["Hit"] = [Link]
},
[2] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-392.481476, -8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = [Link](840.290466, 101.184189, 2267.93506, 0.0964837447,
0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625,
-0.00571343815, 0.0963144377),
["Hit"] = [Link]
},
[3] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-389.21701, -2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = [Link](840.338867, 101.236496, 2267.80371, 0.0166504811,
0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419,
-0.00156822044, 0.0165764652),
["Hit"] = [Link]
},
[4] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-393.353973, 3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = [Link](840.277222, 101.285957, 2267.9707, 0.117109694,
0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001,
-0.0140019981, 0.116269611),
["Hit"] = [Link]
},
[5] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-390.73172, 3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = [Link](840.317993, 101.286423, 2267.86035, 0.0517584644,
0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951,
0.0513620302),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end
[Link] = "PrisonBreakerv1.5"
[Link] = main
infswatgun.BackgroundColor3 = [Link](0, 0.333333, 1)
[Link] = [Link](0.738148928, 0, 0.501286626, 0)
[Link] = [Link](0, 106, 0, 50)
[Link] = [Link]
[Link] = "PrisonBreaker v1.5"
infswatgun.TextColor3 = [Link](1, 1, 0)
[Link] = 11
infswatgun.MouseButton1Down:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local PrisonBreakerv15 = [Link]("ScreenGui")
local openmain = [Link]("Frame")
local open = [Link]("TextButton")
local main = [Link]("Frame")
local title = [Link]("TextLabel")
local close = [Link]("TextButton")
local police = [Link]("TextButton")
local inmate = [Link]("TextButton")
local neutral = [Link]("TextButton")
local arrestcrims = [Link]("TextButton")
local invis = [Link]("TextButton")
local superpunch = [Link]("TextButton")
local guns = [Link]("TextButton")
local taserbypass = [Link]("TextButton")
local fling = [Link]("TextButton")
local reviz = [Link]("TextButton")
local arrest = [Link]("TextButton")
local attach = [Link]("TextButton")
local fastrem = [Link]("TextButton")
local fastm9 = [Link]("TextButton")
local fasttaze = [Link]("TextButton")
local fastak = [Link]("TextButton")
local killall = [Link]("TextButton")
local btools = [Link]("TextButton")
local speed = [Link]("TextButton")
local respawn = [Link]("TextButton")
local Credits = [Link]("TextButton")
local prison = [Link]("TextButton")
local yard = [Link]("TextButton")
local crimbase = [Link]("TextButton")
local title_2 = [Link]("TextLabel")
local bringall = [Link]("TextButton")
local drill = [Link]("TextButton")
local killplrmain = [Link]("Frame")
local killtext = [Link]("TextBox")
local kill = [Link]("TextButton")
local waves = [Link]("TextButton")
local bigbowl = [Link]("TextButton")
local tazeplrmain = [Link]("Frame")
local tazetext = [Link]("TextBox")
local taze = [Link]("TextButton")
local teamcrim = [Link]("TextButton")
local tazeall = [Link]("TextButton")
local removewalls = [Link]("TextButton")
local removeall = [Link]("TextButton")
local lagserver = [Link]("TextButton")
--Properties:
[Link] = "PrisonBreaker v1.5"
[Link] = [Link]
[Link] = "openmain"
[Link] = PrisonBreakerv15
openmain.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.00434467755, 0, 0.397959173, 0)
[Link] = [Link](0, 100, 0, 27)
[Link] = false
[Link] = "open"
[Link] = openmain
open.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](1.49011612e-08, 0, 0, 0)
[Link] = [Link](0, 100, 0, 27)
[Link] = [Link]
[Link] = [Link]
[Link] = "OPEN"
open.TextColor3 = [Link](0, 0, 0)
[Link] = 14
open.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)
[Link] = "main"
[Link] = PrisonBreakerv15
main.BackgroundColor3 = [Link](0, 1, 0)
[Link] = [Link](0.00441803597, 0, 0.249908596, 0)
[Link] = [Link](0, 383, 0, 586)
[Link] = [Link]
[Link] = true
[Link] = true
[Link] = "title"
[Link] = main
title.BackgroundColor3 = [Link](0, 0, 1)
[Link] = [Link](-0.0125168273, 0, -0.00528348284, 0)
[Link] = [Link](0, 376, 0, 50)
[Link] = [Link]
[Link] = "PrisonBreaker V1.5"
title.TextColor3 = [Link](1, 1, 1)
[Link] = 14
[Link] = "close"
[Link] = main
close.BackgroundColor3 = [Link](0.333333, 0, 1)
[Link] = [Link](0.848563969, 0, -0.00557620823, 0)
[Link] = [Link](0, 59, 0, 50)
[Link] = [Link]
[Link] = "X"
close.TextColor3 = [Link](0, 0, 0)
[Link] = 14
close.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)
[Link] = "police"
[Link] = main
police.BackgroundColor3 = [Link](0, 0, 1)
[Link] = [Link](0.0143180238, 0, 0.108731732, 0)
[Link] = [Link](0, 84, 0, 22)
[Link] = [Link]
[Link] = "Team Police"
police.TextColor3 = [Link](0, 0, 0)
[Link] = 14
police.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
end)
[Link] = "inmate"
[Link] = main
inmate.BackgroundColor3 = [Link](1, 0.666667, 0)
inmate.BorderColor3 = [Link](1, 0.666667, 0.0901961)
[Link] = [Link](0.270111769, 0, 0.107363492, 0)
[Link] = [Link](0, 84, 0, 22)
[Link] = [Link]
[Link] = "Team Inmate"
inmate.TextColor3 = [Link](0, 0, 0)
[Link] = 14
inmate.MouseButton1Down:connect(function()
[Link]:FireServer("Bright orange")
end)
[Link] = "neutral"
[Link] = main
neutral.BackgroundColor3 = [Link](0.772549, 0.74902, 0.784314)
[Link] = [Link](0.525683641, 0, 0.106356524, 0)
[Link] = [Link](0, 83, 0, 22)
[Link] = [Link]
[Link] = "Team Neutral"
neutral.TextColor3 = [Link](0, 0, 0)
[Link] = 14
neutral.TextStrokeColor3 = [Link](0.333333, 1, 0)
neutral.MouseButton1Down:connect(function()
[Link]:FireServer("Medium stone grey")
end)
[Link] = "arrestcrims"
[Link] = main
arrestcrims.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.0124716684, 0, 0.160733104, 0)
[Link] = [Link](0, 111, 0, 31)
[Link] = [Link]
[Link] = "Arrest Crims"
arrestcrims.TextColor3 = [Link](1, 0, 0)
[Link] = 14
arrestcrims.MouseButton1Down:connect(function()
local Player = [Link]
local cpos = [Link]
for i,v in pairs([Link]:GetPlayers()) do
if [Link] ~= [Link] then
local i = 10
repeat
wait()
i = i-1
[Link]:InvokeServer([Link])
[Link] = [Link]
* [Link](0, 0, 1)
until i == 0
end
end
[Link] = cpos
Notify("Success", "Arrested all of the n00bs", "Cool!")
end)
[Link] = "invis"
[Link] = main
invis.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.348153055, 0, 0.160733074, 0)
[Link] = [Link](0, 111, 0, 31)
[Link] = [Link]
[Link] = "Invisible"
invis.TextColor3 = [Link](1, 0, 0)
[Link] = 14
invis.MouseButton1Down:connect(function()
local player = [Link]
position = [Link]
wait(0.1)
[Link]:MoveTo(position + [Link](0, 1000000, 0))
wait(0.1)
humanoidrootpart = [Link]:clone()
wait(0.1)
[Link]:Destroy()
[Link] = [Link]
[Link]:MoveTo(position)
wait()
-- Remove this if you want to see yourself (others still won't see you)
[Link] = 1
[Link] = 1
[Link]["Left Arm"].Transparency = 1
[Link]["Right Arm"].Transparency = 1
[Link]["Left Leg"].Transparency = 1
[Link]["Right Leg"].Transparency = 1
[Link]:RemoveAccessories()
[Link]:Remove()
end)
[Link] = "superpunch"
[Link] = main
superpunch.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.678248107, 0, 0.160733074, 0)
[Link] = [Link](0, 111, 0, 31)
[Link] = [Link]
[Link] = "SuperPunch"
superpunch.TextColor3 = [Link](1, 0, 0)
[Link] = 14
superpunch.MouseButton1Down:connect(function()
mainRemotes = [Link] meleeRemote = mainRemotes['meleeEvent'] mouse
= [Link]:GetMouse() punching = false cooldown = false function
punch() cooldown = true local part = [Link]("Part",
[Link]) [Link] = 1 [Link] =
[Link](5, 2, 3) [Link] = false local w1 = [Link]("Weld", part)
w1.Part0 = [Link] w1.Part1 = part w1.C1 =
[Link](0,0,2) [Link]:connect(function(hit) if
[Link]:FindFirstChild([Link]) then local plr =
[Link]:FindFirstChild([Link]) if [Link] ~=
[Link] then part:Destroy() for i = 1,100 do
meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false
part:Destroy() end [Link]:connect(function(key) if cooldown == false then if
key:lower() == "f" then punch() end end end)
end)
[Link] = "guns"
[Link] = main
guns.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.0124716703, 0, 0.2304198, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Guns"
guns.TextColor3 = [Link](1, 0, 0)
[Link] = 14
guns.MouseButton1Down:connect(function()
for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
lol = [Link]:InvokeServer([Link])
print(lol)
end
end)
[Link] = "taserbypass"
[Link] = main
taserbypass.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.348080158, 0, 0.2304198, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Taser Bypass"
taserbypass.TextColor3 = [Link](1, 0, 0)
[Link] = 14
taserbypass.MouseButton1Down:connect(function()
[Link] = true
[Link]:connect(function()
[Link]:WaitForChild([Link])
[Link] = true
end)
local message = [Link]("Message",[Link])
[Link] = 'Made By Jake11price'
wait(2)
message:Destroy()
end)
[Link] = "fling"
[Link] = main
fling.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.00984076969, 0, 0.379423141, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Fling"
fling.TextColor3 = [Link](1, 0, 0)
[Link] = 14
fling.MouseButton1Down:connect(function()
power = 300 -- change this to make it more or less powerful
game:GetService('RunService').Stepped:connect(function()
[Link] = false
[Link] = false
[Link]["Left Leg"].CanCollide = false
[Link]["Right Leg"].CanCollide = false
end)
wait(.1)
local bambam = [Link]("BodyThrust")
[Link] = [Link]
[Link] = [Link](power,0,power)
[Link] = [Link]
end)
[Link] = "reviz"
[Link] = main
reviz.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.0121497028, 0, 0.303878158, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Reviz Admin"
reviz.TextColor3 = [Link](1, 0, 0)
[Link] = 14
reviz.MouseButton1Down:connect(function()
-- Creator: illremember#3799
prefix = ";"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you
and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop
teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up into
the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
'[23] default -- Changes your speed, jumppower and hipheight to default
values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the spam
command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only be
frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for deleting
certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to you
constantly, can be used to bring healing parts, weapons, money etc, type in exact
name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should be
between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka
block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka
block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for
default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill the player
without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on client,
allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours and your
position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best for when
you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only, comes
from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will
automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
'[103] gravity [num] -- Changes workspace gravity default is 196.2',
'[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have in your backpack to
the player',
'[112] age [plr] -- Makes you chat the account age of the player',
'[113] id [plr] -- Makes you chat the account ID of the player',
'[114] .age [plr] -- Privately shows you the account age of the player',
'[115] .id [plr] -- Privately shows you the account ID of the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts, client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing humanoid',
'[120] enable -- Enables your character by adding humanoid',
'[121] prefix [key] -- Changes the prefix used, default is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to an
unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your
prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is 1',
'[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE
Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers) of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1
lplayer = game:GetService("Players").LocalPlayer
[Link]:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)
function change()
prefix = prefix
speedfly = speedfly
end
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0
flying = false
speedfly = 1
closegui.MouseButton1Click:connect(function()
[Link] = false
end)
game:GetService('RunService').Stepped:connect(function()
if spin then
[Link] = game:GetService("Players")
[[Link]].[Link]
end
if followed then
[Link] = game:GetService("Players")
[[Link]].[Link] + game:GetService("Players")
[[Link]].[Link] * -5
end
if traill then
[Link] = game:GetService("Players")
[[Link]].[Link] + game:GetService("Players")
[[Link]].[Link] * 5
end
if annoying then
[Link] = game:GetService("Players")
[[Link]].[Link]
end
if hwalk then
[Link] = game:GetService("Players")
[[Link]].[Link] + [Link](0, 4, 0)
end
if staring then
[Link] =
[Link]([Link], game:GetService("Players")
[[Link]].[Link])
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if [Link] == [Link].R6 then
[Link] = false
[Link] = false
[Link]["Left Leg"].CanCollide = false
[Link]["Right Leg"].CanCollide = false
else
[Link]:ChangeState(11)
end
end
if changingstate then
[Link]:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if droppingtools then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if removingmeshhats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
[Link] = game:GetService("Players")
[bplrr].[Link]
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
[Link] = false
end
end)
plr = lplayer
hum = [Link]
mouse = plr:GetMouse()
[Link]:connect(function(key)
if key == "e" then
if [Link] then
if clickgoto then
[Link] = [Link]([Link].x, [Link].y + 5, [Link].z)
elseif clickdel then
[Link]:Destroy()
end
end
end
end)
game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
[Link] = [Link]
end
end
end)
[Link]:Connect(function(msg)
if [Link](msg, 1, 6) == (prefix.."kill ") then
if [Link](msg, 7) == "me" then
[Link] = [Link](100000,0,100000)
else
for i,v in pairs(GetPlayer([Link](msg, 7)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[[Link]])
wait(0.7)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if [Link](msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
[Link] = [Link]
end
end
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.5)
[Link] = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[[Link]])
wait(0.3)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
[Link] = false
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if [Link](msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
getout(lplayer, game:GetService("Players")[[Link]])
end
end
if [Link](msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
followed = true
flwplr = v
end
end
if [Link](msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if [Link](msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.6)
[Link] = NOW
wait(0.6)
[Link] = [Link](0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
traill = true
trlplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if [Link](msg, 1, 7) == (prefix.."orbit ") then
if [Link](msg, 8) == "all" or [Link](msg, 8) == "others" or
[Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8))) do
local o = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Orbit"
[Link] = game:GetService("Players")
[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link](msg, 1, 7) == (prefix.."fling ") then
if [Link](msg, 8) == "all" or [Link](msg, 8) == "others" or
[Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8))) do
local y = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] = game:GetService("Players")
[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unfling") then
noclip = false
[Link]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
wait(0.4)
[Link]:Destroy()
end
if [Link](msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different
admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if [Link](msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.6)
[Link] =
[Link](999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link](msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link](msg, 1, 7) == (prefix.."speed ") then
[Link] = ([Link](msg, 8))
end
if [Link](msg, 1, 4) == (prefix.."ws ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."hipheight ") then
[Link] = ([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."hh ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."jumppower ") then
[Link] = ([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."jp ") then
[Link] = ([Link](msg, 5))
end
if [Link](msg, 1, 8) == (prefix.."default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link](msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
annoying = true
annplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if [Link](msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
hwalk = true
hdwplr = v
end
end
if [Link](msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if [Link](msg, 1, 8) == (prefix.."nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if [Link](msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~= true then
no = [Link]:Clone()
wait(.25)
[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if [Link](msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
if game:GetService("Players")[[Link]].[Link] then
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link](msg, 1, 7) == (prefix.."unview") then
if [Link] then
game:GetService("Workspace").[Link] =
[Link]
else
game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link](msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = game:GetService("Players")
[[Link]].[Link]
end
end
if [Link](msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse
local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget
game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link](msg, 7)), "All")
end
if [Link](msg, 1, 6) == (prefix.."spam ") then
spamtext = ([Link](msg, 7))
spamming = true
end
if [Link](msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if [Link](msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = ([Link](msg, 11))
end
if [Link](msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link](msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if [Link](msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 10))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link](msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 12))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link](msg, 1, 9) == (prefix.."unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if [Link](msg, 1, 7) == (prefix.."lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if [Link](msg, 1, 7) == (prefix.."btools") then
local Clone_T = [Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct = [Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T = [Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link](msg, 1, 7) == (prefix.."pstand") then
[Link] = true
end
if [Link](msg, 1, 9) == (prefix.."unpstand") then
[Link] = false
end
if [Link](msg, 1, 10) == (prefix.."blockhead") then
[Link]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."sit") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link](msg, 1, 7) == (prefix.."wsvis ") then
vis = ([Link](msg, 8))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if [Link](msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link](msg, 1, 5) == (prefix.."cmds") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link](msg, 1, 10) == (prefix.."nospinner") then
[Link]:Destroy()
end
if [Link](msg, 1, 7) == (prefix.."reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] = [Link](0.5,0.5,60)
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link](msg, 1, 7) == (prefix.."reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
handleSize = [Link]
wait()
local a = [Link]("SelectionBox",[Link])
[Link] = "a"
[Link] = [Link]
[Link] = [Link](0.5,0.5,([Link](msg, 8)))
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link](msg, 1, 8) == (prefix.."noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link].a:Destroy()
[Link] = handleSize
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if [Link](msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
wait(0.1)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.5)
[Link] = [Link]([Link](-
100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
[Link] = game:GetService("Players")
[[Link]].[Link]
end
end
if [Link](msg, 1, 8) == (prefix.."cbring ") then
if ([Link](msg, 9)) == "all" or ([Link](msg, 9)) == "All" or
([Link](msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer([Link](msg, 9))) do
brplr = [Link]
end
end
cbring = true
end
if [Link](msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if [Link](msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)
[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.5)
[Link] = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[[Link]])
wait(0.4)
[Link] = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] = game:GetService("Players")
[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link](msg, 1, 9) == (prefix.."unglitch") then
[Link]:Destroy()
[Link] = [Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)
[Link]:Destroy()
end
if [Link](msg, 1, 9) == (prefix.."grespawn") then
[Link] = 0
wait(1)
[Link] = [Link](1000000,0,1000000)
[Link] = [Link](1000000,0,1000000)
end
if [Link](msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link](msg, 1, 6) == (prefix.."anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..([Link](msg, 7))
local track = [Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link](msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."savepos") then
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if [Link](msg, 1, 8) == (prefix.."loadpos") then
[Link] = saved
end
if [Link](msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local Anim2 = [Link]("Animation")
[Link] = "rbxassetid://148840371"
local track2 = [Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if [Link](msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link](msg, 1, 8) == (prefix.."respawn") then
local mod = [Link]('Model', workspace) [Link] = 're '..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link] = 'Torso' [Link] =
false [Link] = 1
[Link] = mod
end
if [Link](msg, 1, 9) == (prefix.."shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and [Link]:FindFirstChild'Head' then
for _,x in pairs([Link]:GetChildren()) do
if x:IsA'Sound' then [Link] = true
[Link]:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link](msg, 1, 8) == (prefix.."delobj ") then
objtodel = ([Link](msg, 9))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if [Link](msg, 1, 9) == (prefix.."deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link](msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102,
198, true)
end end end
end)
[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end end
end)
[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end end
end)
game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link](msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer([Link](msg, 5))) do
game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link](msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer([Link](msg, 7))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of "..[Link];
})
end
end
if [Link](msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer([Link](msg, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of "..[Link];
})
end
end
if [Link](msg, 1, 7) == (prefix.."gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link](msg, 1, 4) == (prefix.."pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link](msg, 1, 12) == (prefix.."removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if [Link](msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if [Link](msg, 1, 8) == (prefix.."disable") then
[Link] = lplayer
end
if [Link](msg, 1, 7) == (prefix.."enable") then
[Link] = [Link]
end
if [Link](msg, 1, 8) == (prefix.."prefix ") then
prefix = ([Link](msg, 9, 9))
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
})
end
if [Link](msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure it's one key!";
})
end
if [Link](msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = [Link](msg, 11)
wait()
change()
end
if [Link](msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
local Anim3 = [Link]("Animation")
[Link] = "rbxassetid://282574440"
local track3 = [Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if [Link](msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
staring = true
stareplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if [Link](msg, 1, 8) == (prefix.."logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link](msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if [Link](msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").[Link] =
[Link]
game:GetService("Workspace").[Link] = "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link](msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)
game:GetService("ReplicatedStorage").[Link]:
FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then
game:GetService("ReplicatedStorage").[Link]:
FireServer("/w "..pmspammed.."
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)
[Link]:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)
[Link]:connect(function(enterPressed)
if enterPressed then
if [Link]([Link], 1, 5) == ("kill ") then
if [Link]([Link], 6) == "me" then
[Link] =
[Link](100000,0,100000)
else
for i,v in pairs(GetPlayer([Link]([Link], 6)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[[Link]])
wait(0.7)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if [Link]([Link], 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer([Link]([Link], 7)))do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
[Link] = [Link]
end
end
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.5)
[Link] = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[[Link]])
wait(0.3)
[Link] = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("unspin") then
spin = false
end
if [Link]([Link], 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
local function getout(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
getout(lplayer, game:GetService("Players")[[Link]])
end
end
if [Link]([Link], 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
followed = true
flwplr = v
end
end
if [Link]([Link], 1, 8) == ("unfollow") then
followed = false
end
if [Link]([Link], 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] = NOW
wait(0.6)
[Link] = [Link](0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
traill = true
trlplr = v
end
end
if [Link]([Link], 1, 7) == ("untrail") then
traill = false
end
if [Link]([Link], 1, 6) == ("orbit ") then
if [Link]([Link], 7) == "all" or [Link]([Link], 7) ==
"others" or [Link]([Link], 7) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
local o = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Orbit"
[Link] = game:GetService("Players")
[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link]([Link], 1, 6) == ("fling ") then
if [Link]([Link], 7) == "all" or [Link]([Link], 7) ==
"others" or [Link]([Link], 7) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
local y = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] = game:GetService("Players")
[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unfling") then
noclip = false
[Link]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
wait(0.4)
[Link]:Destroy()
end
if [Link]([Link], 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a
different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if [Link]([Link], 1, 5) == ("void ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] =
[Link](999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link]([Link], 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link]([Link], 1, 6) == ("speed ") then
[Link] = ([Link]([Link], 7))
end
if [Link]([Link], 1, 3) == ("ws ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("hipheight ") then
[Link] = ([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("hh ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("jumppower ") then
[Link] = ([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("jp ") then
[Link] = ([Link]([Link], 4))
end
if [Link]([Link], 1, 7) == ("default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link]([Link], 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
annoying = true
annplr = v
end
end
if [Link]([Link], 1, 7) == ("unannoy") then
annoying = false
end
if [Link]([Link], 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer([Link]([Link], 10))) do
hwalk = true
hdwplr = v
end
end
if [Link]([Link], 1, 10) == ("unheadwalk") then
hwalk = false
end
if [Link]([Link], 1, 7) == ("nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link]([Link], 1, 3) == ("god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if [Link]([Link], 1, 8) == ("drophats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 8) == ("droptool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link]([Link], 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link]([Link], 1, 9) == ("invisible") then -- Credit to
Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~= true then
no = [Link]:Clone()
wait(.25)
[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if [Link]([Link], 1, 5) == ("view ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
if game:GetService("Players")[[Link]].[Link] then
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link]([Link], 1, 6) == ("unview") then
if [Link] then
game:GetService("Workspace").[Link] =
[Link]
else
game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link]([Link], 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 3) == ("fly") then
repeat wait() until lplayer and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse
local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget
game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link]([Link], 6)), "All")
end
if [Link]([Link], 1, 5) == ("spam ") then
spamtext = ([Link]([Link], 6))
spamming = true
end
if [Link]([Link], 1, 6) == ("unspam") then
spamming = false
end
if [Link]([Link], 1, 9) == ("spamwait ") then
spamdelay = ([Link]([Link], 10))
end
if [Link]([Link], 1, 7) == ("pmspam ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link]([Link], 1, 8) == ("unpmspam") then
spammingpm = false
end
if [Link]([Link], 1, 8) == ("cfreeze ") then
for i,v in pairs(GetPlayer([Link]([Link], 9))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link]([Link], 1, 10) == ("uncfreeze ") then
for i,v in pairs(GetPlayer([Link]([Link], 11))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link]([Link], 1, 8) == ("unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if [Link]([Link], 1, 6) == ("lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if [Link]([Link], 1, 6) == ("btools") then
local Clone_T = [Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct = [Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T = [Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link]([Link], 1, 6) == ("pstand") then
[Link] = true
end
if [Link]([Link], 1, 8) == ("unpstand") then
[Link] = false
end
if [Link]([Link], 1, 9) == ("blockhead") then
[Link]:Destroy()
end
if [Link]([Link], 1, 3) == ("sit") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link]([Link], 10)) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link]([Link], 1, 6) == ("wsvis ") then
vis = ([Link]([Link], 7))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if [Link]([Link], 1, 10) == ("hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link]([Link], 1, 4) == ("cmds") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("rmeshhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blockhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("rmeshtool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blocktool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link]([Link], 1, 9) == ("nospinner") then
[Link]:Destroy()
end
if [Link]([Link], 1, 6) == ("reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] = [Link](0.5,0.5,60)
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link]([Link], 1, 6) == ("reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a = [Link]("SelectionBox",[Link])
[Link] = "Reach"
[Link] = [Link]
[Link] = [Link](0.5,0.5,([Link]([Link],
7)))
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if [Link]([Link], 1, 7) == ("noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link]:Destroy()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if [Link]([Link], 1, 6) == ("rkill ") then
for i,v in pairs(GetPlayer([Link]([Link], 7)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("tp me ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 7) == ("cbring ") then
if ([Link]([Link], 8)) == "all" or ([Link]([Link],
8)) == "All" or ([Link]([Link], 8)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
brplr = [Link]
end
end
cbring = true
end
if [Link]([Link], 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if [Link]([Link], 1, 5) == ("swap ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW = [Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[[Link]])
wait(0.4)
[Link] = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 7) == ("glitch ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()
game:GetService("Workspace").[Link] =
[Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if [Link]([Link], 1, 8) == ("unglitch") then
[Link]:Destroy()
[Link] = [Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)
[Link]:Destroy()
end
if [Link]([Link], 1, 8) == ("grespawn") then
[Link] = 0
wait(1)
[Link] = [Link](1000000,0,1000000)
[Link] = [Link](1000000,0,1000000)
end
if [Link]([Link], 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link]([Link], 1, 5) == ("anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..([Link]([Link], 6))
local track = [Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link]([Link], 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if [Link]([Link], 1, 7) == ("savepos") then
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if [Link]([Link], 1, 7) == ("loadpos") then
[Link] = saved
end
if [Link]([Link], 1, 5) == ("bang ") then
for i,v in pairs(GetPlayer([Link]([Link], 6))) do
local Anim2 = [Link]("Animation")
[Link] = "rbxassetid://148840371"
local track2 = [Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 6) == ("unbang") then
banpl = false
end
if [Link]([Link], 1, 9) == ("bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link]([Link], 10)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
[Link] = [Link]
[Link] = false
[Link] = 0.7
wait()
[Link] = [Link]["Left Leg"].CFrame
wait()
[Link] = [Link]["Right Leg"].CFrame
wait()
[Link] = [Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link]([Link], 1, 7) == ("respawn") then
local mod = [Link]('Model', workspace) [Link] = 're
'..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link] = 'Torso' [Link]
= false [Link] = 1
[Link] = mod
end
if [Link]([Link], 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and [Link]:FindFirstChild'Head' then
for _,x in pairs([Link]:GetChildren()) do
if x:IsA'Sound' then [Link] = true
[Link]:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link]([Link], 1, 7) == ("delobj ") then
objtodel = ([Link]([Link], 8))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if [Link]([Link], 1, 8) == ("deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link]([Link], 1, 10) == ("opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link]([Link], 1, 7) == ("remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0,
true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5,
102, 198, true)
end end end
end)
[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end end
end)
[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end end
end)
game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link]([Link], 1, 3) == ("id ") then
for i,player in pairs(GetPlayer([Link]([Link], 4))) do
game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link]([Link], 1, 5) == (".age ") then
for i,player in pairs(GetPlayer([Link]([Link], 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of "..[Link];
})
end
end
if [Link]([Link], 1, 4) == (".id ") then
for i,player in pairs(GetPlayer([Link]([Link], 5))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of "..[Link];
})
end
end
if [Link]([Link], 1, 6) == ("gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link]([Link], 1, 3) == ("pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link]([Link], 1, 11) == ("removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if [Link]([Link], 1, 9) == ("removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if [Link]([Link], 1, 7) == ("disable") then
[Link] = lplayer
end
if [Link]([Link], 1, 6) == ("enable") then
[Link] = [Link]
end
if [Link]([Link], 1, 13) == ("givealltools ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
[Link] = [Link]
wait()
for i,player in pairs(GetPlayer([Link]([Link], 14)))
do
[Link] = [Link]
end
end
end
end
if [Link]([Link], 1, 9) == ("flyspeed ") then
speedfly = [Link]([Link], 10)
wait()
change()
end
if [Link]([Link], 1, 7) == ("carpet ") then
for i,v in pairs(GetPlayer([Link]([Link], 8))) do
local Anim3 = [Link]("Animation")
[Link] = "rbxassetid://282574440"
local track3 = [Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 8) == ("uncarpet") then
banpl = false
end
if [Link]([Link], 1, 6) == ("stare ") then
for i,v in pairs(GetPlayer([Link]([Link], 7))) do
staring = true
stareplr = v
end
end
if [Link]([Link], 1, 7) == ("unstare") then
staring = false
end
if [Link]([Link], 1, 7) == ("logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link]([Link], 1, 9) == ("unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if [Link]([Link], 1, 6) == ("fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").[Link] =
[Link]
game:GetService("Workspace").[Link] = "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link]([Link], 1, 7) == ("unstate") then
changingstate = false
end
[Link] = ""
end
end)
wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin
script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
[Link] = "arrest"
[Link] = main
arrest.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.349623203, 0, 0.306112915, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Arrest"
arrest.TextColor3 = [Link](1, 0, 0)
[Link] = 14
arrest.MouseButton1Down:connect(function()
local mouse = [Link]:GetMouse()
local arrestEvent = [Link]
mouse.Button1Down:connect(function()
local obj = [Link]
local response = arrestEvent:InvokeServer(obj)
end)
end)
[Link] = "attach"
[Link] = main
attach.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.679666638, 0, 0.304921538, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Aimbot"
attach.TextColor3 = [Link](1, 0, 0)
[Link] = 14
attach.MouseButton1Down:connect(function()
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false
[Link] = "Main"
[Link] = Move
Main.BackgroundColor3 = [Link](1, 1, 1)
[Link] = [Link](0, -7, 20.9960003, 0)
[Link] = [Link](1, 0, 5.79699993, 0)
[Link] = [Link]
[Link] = "EspStatus"
[Link] = Main
EspStatus.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0, 0, 0.300000012, 0)
[Link] = [Link](1, 0, 0.162, 0)
[Link] = [Link]
[Link] = "Press O to change team based mode"
EspStatus.TextColor3 = [Link](0.6, 0.196078, 0.8)
[Link] = true
[Link] = true
[Link] = "st1"
[Link] = Main
st1.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0.271787882, 0, 0, 0)
[Link] = [Link](0.728211343, 0, 0.161862016, 0)
[Link] = [Link]
[Link] = ""
st1.TextColor3 = [Link](0.0784314, 0.541176, 0)
[Link] = true
[Link] = 14
[Link] = true
st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = [Link](1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = [Link](0, 0, 0.875999987, 0)
st1_2.Size = [Link](0.999999881, 0, 0.161862016, 0)
st1_2.Font = [Link]
st1_2.Text = "Press E to lock on a person inside ur view"
st1_2.TextColor3 = [Link](0.6, 0.196078, 0.8)
st1_2.TextScaled = true
st1_2.TextWrapped = true
st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = [Link](1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = [Link](0, 0, 0.54, 0)
st1_3.Size = [Link](1, 0, 0.261999995, 0)
st1_3.Font = [Link]
st1_3.Text = "Press L to enable esp loop and press T to update esp"
st1_3.TextColor3 = [Link](0.6, 0.196078, 0.8)
st1_3.TextScaled = true
st1_3.TextWrapped = true
[Link] = "Name"
[Link] = Move
Name.BackgroundColor3 = [Link](0.545098, 0, 0)
[Link] = 1
[Link] = [Link](0, 25, 20.9860001, 0)
[Link] = [Link](0.838, 0, 1.27999997, 0)
[Link] = [Link]
[Link] = "ARSENAL GUI"
Name.TextColor3 = [Link](0.541176, 0.168627, 0.886275)
[Link] = true
[Link] = 12
[Link] = true
-- Scripts:
local plrsforaim = {}
[Link] = [Link]
f = {}
local espforlder
[Link] = function()
--print("ESP ran")
if espforlder then
else
espforlder = [Link]("Folder")
[Link] = [Link]
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if [Link] and [Link] > 0 and [Link] ~=
[Link] then
if TeamBased == true then
if [Link] ~= [Link] then
local e = espforlder:FindFirstChild([Link])
if not e then
--print("Added esp for team based")
local bill = [Link]("BillboardGui",
espforlder)
[Link] = [Link]
[Link] = true
[Link] = [Link](1,0,1,0)
[Link] = [Link]
local Frame = [Link]('Frame',bill)
[Link] = true
Frame.BackgroundColor3 = [Link](0.862745,
0.0784314, 0.235294)
[Link] = 0
[Link] = 0
[Link] = [Link](.5, .5)
[Link] = [Link] (0.5,0,0.5,0)
[Link] = [Link] (1,0,1,0)
[Link] = 0
[Link]:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild([Link])
if not e then
--print("Added esp")
local bill = [Link]("BillboardGui", espforlder)
[Link] = [Link]
[Link] = true
[Link] = [Link](1,0,1,0)
[Link] = [Link]
local Frame = [Link]('Frame',bill)
[Link] = true
Frame.BackgroundColor3 =
[Link](0/255,255/255,0/255)
[Link] = 0
[Link] = 0
[Link] = [Link](.5, .5)
[Link] = [Link] (0.5,0,0.5,0)
[Link] = [Link] (1,0,1,0)
[Link] = 0
[Link]:Connect(function()
bill:Destroy()
end)
end
end
end
end
end
local cam = [Link]
function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if [Link] and [Link] and
[Link] > 0 and [Link] ~= [Link] and [Link]
then
end
end
end
function aimat(part)
[Link] = [Link]([Link].p, [Link].p)
end
function checkfov (part)
local fov = getfovxyz([Link], [Link])
local angle = [Link](fov.X) + [Link](fov.Y)
return angle
end
game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if [Link] == [Link] then
aimatpart = nil
end
end
end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
[Link]()
end)
end
end
end)
warn("loaded")
end)
[Link] = "fastrem"
[Link] = main
fastrem.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.00783289783, 0, 0.518048227, 0)
[Link] = [Link](0, 84, 0, 32)
[Link] = [Link]
[Link] = "Fast Remington"
fastrem.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fastrem.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "Remington 870" -- < -- Gun Name
local Run = game:GetService("RunService")
Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]
function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p, [Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C
local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})
[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end
Mouse.Button1Down:Connect(function()
Down = true
end)
Mouse.Button1Up:Connect(function()
Down = false
end)
while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound, Gun)
FireLaser([Link])
end
end
end)
[Link] = "fastm9"
[Link] = main
fastm9.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.267702788, 0, 0.518048167, 0)
[Link] = [Link](0, 84, 0, 32)
[Link] = [Link]
[Link] = "Fast M9"
fastm9.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fastm9.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "M9" -- < -- Gun Name
local Run = game:GetService("RunService")
Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]
function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p, [Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C
local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})
[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end
Mouse.Button1Down:Connect(function()
Down = true
end)
Mouse.Button1Up:Connect(function()
Down = false
end)
while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound, Gun)
FireLaser([Link])
end
end
end)
[Link] = "fasttaze"
[Link] = main
fasttaze.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.522364557, 0, 0.518048108, 0)
[Link] = [Link](0, 84, 0, 32)
[Link] = [Link]
[Link] = "Fast Taser"
fasttaze.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fasttaze.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "Taser" -- < -- Gun Name
local Run = game:GetService("RunService")
Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]
function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p, [Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C
local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})
[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end
Mouse.Button1Down:Connect(function()
Down = true
end)
Mouse.Button1Up:Connect(function()
Down = false
end)
while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound, Gun)
FireLaser([Link])
end
end
end)
[Link] = "fastak"
[Link] = main
fastak.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.77959609, 0, 0.518048167, 0)
[Link] = [Link](0, 79, 0, 32)
[Link] = [Link]
[Link] = "Fast AK47"
fastak.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fastak.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "AK47" -- < -- Gun Name
local Run = game:GetService("RunService")
Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]
function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p, [Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C
local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})
[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end
Mouse.Button1Down:Connect(function()
Down = true
end)
Mouse.Button1Up:Connect(function()
Down = false
end)
while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound, Gun)
FireLaser([Link])
end
end
end)
[Link] = "killall"
[Link] = main
killall.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.0102345012, 0, 0.760852396, 0)
[Link] = [Link](0, 110, 0, 34)
[Link] = [Link]
[Link] = "Kill All"
killall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
killall.MouseButton1Down:connect(function()
[Link]:FireServer("Medium stone grey")
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-391.152252, 8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = [Link](840.310791, 101.334137, 2267.87988, 0.0636406094,
0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965,
-0.00965694897, 0.0629036576),
["Hit"] = [Link]
},
[2] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-392.481476, -8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = [Link](840.290466, 101.184189, 2267.93506, 0.0964837447,
0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625,
-0.00571343815, 0.0963144377),
["Hit"] = [Link]
},
[3] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-389.21701, -2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = [Link](840.338867, 101.236496, 2267.80371, 0.0166504811,
0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419,
-0.00156822044, 0.0165764652),
["Hit"] = [Link]
},
[4] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-393.353973, 3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = [Link](840.277222, 101.285957, 2267.9707, 0.117109694,
0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001,
-0.0140019981, 0.116269611),
["Hit"] = [Link]
},
[5] =
{
["RayObject"] = [Link]([Link](845.555908, 101.429337, 2269.43945),
[Link](-390.73172, 3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = [Link](840.317993, 101.286423, 2267.86035, 0.0517584644,
0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951,
0.0513620302),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end
[Link] = "btools"
[Link] = main
btools.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.678933322, 0, 0.2304198, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Btools"
btools.TextColor3 = [Link](1, 0, 0)
[Link] = 14
btools.MouseButton1Down:connect(function()
local tool1 = [Link]("HopperBin",[Link])
[Link] = "Hammer"
end)
[Link] = "speed"
[Link] = main
speed.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.350194454, 0, 0.379678607, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Speed"
speed.TextColor3 = [Link](1, 0, 0)
[Link] = 14
speed.MouseButton1Down:connect(function()
Speed = "100" -- Change to how fast you want to go
player = [Link]
power = "WalkSpeed"
[Link][power] = Speed
wait()
[Link] = [Link](9e99,
9e99, 9e99, 9e99, 9e99)
wait()
repeat
[Link] = 1000
wait()
[Link] = 287.5
wait()
until [Link] == 0
end)
[Link] = "respawn"
[Link] = main
respawn.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.68041873, 0, 0.379084349, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Fast Respawn"
respawn.TextColor3 = [Link](1, 0, 0)
[Link] = 14
respawn.MouseButton1Down:connect(function()
local A_1 = "\66\114\111\121\111\117\98\97\100\100"
local Event = game:GetService("Workspace").[Link]
Event:InvokeServer(A_1)
end)
[Link] = "Credits"
[Link] = main
Credits.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.0242873691, 0, 0.934491813, 0)
[Link] = [Link](0, 352, 0, 31)
[Link] = [Link]
[Link] = "Made by JAKE11PRICE on YouTube"
Credits.TextColor3 = [Link](1, 1, 0)
[Link] = 14
[Link] = "prison"
[Link] = main
prison.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.681462109, 0, 0.450664163, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Prison"
prison.TextColor3 = [Link](1, 0, 0)
[Link] = 14
prison.MouseButton1Down:connect(function()
[Link] =
[Link](918.77,100,2379.07)
end)
[Link] = "yard"
[Link] = main
yard.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.0127276238, 0, 0.45231539, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Yard"
yard.TextColor3 = [Link](1, 0, 0)
[Link] = 14
yard.MouseButton1Down:connect(function()
[Link] =
[Link](779.87,98,2458.93)
end)
[Link] = "crimbase"
[Link] = main
crimbase.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.348744512, 0, 0.451209784, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Crim Base"
crimbase.TextColor3 = [Link](1, 0, 0)
[Link] = 14
crimbase.MouseButton1Down:connect(function()
[Link] = [Link](-
943.46,94.13,2063.63)
end)
title_2.Name = "title"
title_2.Parent = main
title_2.BackgroundColor3 = [Link](0.333333, 1, 0)
title_2.Position = [Link](0.000689314213, 0, 0.592849016, 0)
title_2.Size = [Link](0, 364, 0, 26)
title_2.Font = [Link]
title_2.Text = "FUN FE COMMANDS!"
title_2.TextColor3 = [Link](0, 0, 0)
title_2.TextSize = 14
[Link] = "bringall"
[Link] = main
bringall.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.0220828541, 0, 0.704794765, 0)
[Link] = [Link](0, 111, 0, 25)
[Link] = [Link]
[Link] = "Bring All"
bringall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
bringall.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(.1)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)
end
end)
[Link] = "drill"
[Link] = main
drill.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.343317509, 0, 0.704794705, 0)
[Link] = [Link](0, 111, 0, 25)
[Link] = [Link]
[Link] = "Fe Drill"
drill.TextColor3 = [Link](0, 0, 0)
[Link] = 14
drill.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
[Link] = "killplrmain"
[Link] = main
killplrmain.BackgroundColor3 = [Link](1, 0, 1)
[Link] = [Link](0.0321613066, 0, 0.836535037, 0)
[Link] = [Link](0, 103, 0, 47)
[Link] = "killtext"
[Link] = killplrmain
killtext.BackgroundColor3 = [Link](1, 0.666667, 1)
[Link] = [Link](0, 0, 0.0212752968, 0)
[Link] = [Link](0, 99, 0, 19)
[Link] = [Link]
[Link] = "Player Name"
killtext.TextColor3 = [Link](0, 0, 0)
[Link] = 14
[Link] = "kill"
[Link] = killplrmain
kill.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.0999999046, 0, 0.531914949, 0)
[Link] = [Link](0, 80, 0, 22)
[Link] = [Link]
[Link] = "KILL"
kill.TextColor3 = [Link](1, 1, 1)
[Link] = 14
kill.MouseButton1Down:connect(function()
[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
wait(0.1)
[Link]:FireServer("Medium stone grey")
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](277.738678, 6.89340925, 287.773712)),
["Distance"] = 4.7204174995422,
["Cframe"] = [Link](832.049377, 101.392006, 2300.97168, 0.843892097,
-0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911,
-0.0872842371, 0.839366019),
["Hit"] = [Link][[Link]].Head
},
[2] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](303.047546, 21.3568707, 260.203888)),
["Distance"] = 4.8114862442017,
["Cframe"] = [Link](832.390259, 101.550629, 2300.74097, 0.738044441,
-0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235,
-0.123554483, 0.727628946),
["Hit"] = [Link][[Link]].Head
},
[3] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](296.800507, 7.00420141, 268.067932)),
["Distance"] = 4.444625377655,
["Cframe"] = [Link](832.185486, 101.391617, 2300.70264, 0.775115669,
-0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367,
-0.0850109085, 0.770439863),
["Hit"] = [Link][[Link]].Head
},
[4] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](284.930573, 11.9850616, 280.483368)),
["Distance"] = 4.6211166381836,
["Cframe"] = [Link](832.10083, 101.445007, 2300.86963, 0.820150614,
-0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667,
-0.105466105, 0.81334126),
["Hit"] = [Link][[Link]].Head
},
[5] =
{
["RayObject"] = [Link]([Link](827.412415, 101.489777, 2296.84326),
[Link](294.625824, 2.15741801, 270.538269)),
["Distance"] = 4.4639973640442,
["Cframe"] = [Link](832.169434, 101.341301, 2300.73438, 0.784266233,
-0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569,
-0.0679602176, 0.781316102),
["Hit"] = [Link][[Link]].Head
}
}
local A_2 = [Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
wait(0.5)
[Link]:FireServer("Bright orange")
end)
[Link] = "waves"
[Link] = main
waves.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.0201378968, 0, 0.646579564, 0)
[Link] = [Link](0, 111, 0, 26)
[Link] = [Link]
[Link] = "Fe Waves"
waves.TextColor3 = [Link](0, 0, 0)
[Link] = 14
waves.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
[Link] = "bigbowl"
[Link] = main
bigbowl.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.341908664, 0, 0.647788644, 0)
[Link] = [Link](0, 111, 0, 26)
[Link] = [Link]
[Link] = "Fe Big Bowl"
bigbowl.TextColor3 = [Link](0, 0, 0)
[Link] = 14
bigbowl.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
[Link] = "tazetext"
[Link] = tazeplrmain
tazetext.BackgroundColor3 = [Link](1, 0.666667, 1)
[Link] = [Link](0, 99, 0, 19)
[Link] = [Link]
[Link] = "Player Name"
tazetext.TextColor3 = [Link](0, 0, 0)
[Link] = 14
[Link] = "taze"
[Link] = tazeplrmain
taze.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.128543824, 0, 0.510639191, 0)
[Link] = [Link](0, 80, 0, 22)
[Link] = [Link]
[Link] = "TAZE"
taze.TextColor3 = [Link](1, 1, 1)
[Link] = 14
taze.MouseButton1Down:connect(function()
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](829.838562, 101.489998, 2331.25635),
[Link](-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699, 100.8508, 2340.11279, 0.964640439,
-0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854,
0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link][[Link]].Torso
}
}
local A_2 = [Link]["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end)
[Link] = "teamcrim"
[Link] = main
teamcrim.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.775380731, 0, 0.108776733, 0)
[Link] = [Link](0, 83, 0, 22)
[Link] = [Link]
[Link] = "Team Crim"
teamcrim.TextColor3 = [Link](0, 0, 0)
[Link] = 14
teamcrim.MouseButton1Down:connect(function()
wait(0.3)
[Link] = [Link](-
976.125183, 109.123924, 2059.99536)
wait(0.3)
[Link] =
[Link](918.77,100,2379.07)
end)
[Link] = "tazeall"
[Link] = main
tazeall.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.342309177, 0, 0.759402633, 0)
[Link] = [Link](0, 109, 0, 34)
[Link] = [Link]
[Link] = "Taze All"
tazeall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
tazeall.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](829.838562, 101.489998, 2331.25635),
[Link](-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699, 100.8508, 2340.11279, 0.964640439,
-0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854,
0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end
[Link] = "removewalls"
[Link] = main
removewalls.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.670628905, 0, 0.758472741, 0)
[Link] = [Link](0, 110, 0, 34)
[Link] = [Link]
[Link] = "Remove Walls"
removewalls.TextColor3 = [Link](0, 0, 0)
[Link] = 14
removewalls.MouseButton1Down:connect(function()
wait(0.1)
[Link].Prison_Guard_Outpost:Remove()
wait(0.1)
[Link].Prison_Cafeteria.building:Remove()
wait(0.1)
[Link].Prison_Cafeteria.glass:Remove()
wait(0.1)
[Link].Prison_Cafeteria.oven:Remove()
wait(0.1)
[Link].Prison_Cafeteria.shelves:Remove()
wait(0.1)
[Link].Prison_Cafeteria.vents:Remove()
wait(0.1)
[Link].Prison_Cafeteria.accents:Remove()
wait(0.1)
[Link].Prison_Cafeteria.vendingmachine:Remove()
wait(0.1)
[Link].Prison_Cafeteria.Prison_table1:Remove()
wait(0.1)
[Link].Prison_Cafeteria.counter:Remove()
wait(0.1)
[Link].Prison_Cafeteria.boxes:Remove()
end)
[Link] = "removeall"
[Link] = main
removeall.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.673120499, 0, 0.838146329, 0)
[Link] = [Link](0, 110, 0, 47)
[Link] = [Link]
[Link] = "Remove All"
removeall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
removeall.MouseButton1Down:connect(function()
wait(0.1)
[Link].Prison_Halls.walls:Remove()
wait(0.1)
[Link].Prison_Halls.roof:Remove()
wait(0.1)
[Link].Prison_Halls.outlines:Remove()
wait(0.1)
[Link].Prison_Halls.lights:Remove()
wait(0.1)
Workspace.Prison_Halls.accent:Remove()
wait(0.1)
[Link].Prison_Halls.glass:Remove()
wait(0.1)
[Link].Prison_Cellblock.b_front:Remove()
wait(0.1)
[Link].Prison_Cellblock.doors:Remove()
wait(0.1)
[Link].Prison_Cellblock.c_tables:Remove()
wait(0.1)
[Link].Prison_Cellblock.a_front:Remove()
wait(0.1)
[Link].Prison_Cellblock.b_outerwall:Remove()
wait(0.1)
[Link].Prison_Cellblock.c_wall:Remove()
wait(0.1)
[Link].Prison_Cellblock.b_wall:Remove()
wait(0.1)
[Link].Prison_Cellblock.c_hallwall:Remove()
wait(0.1)
[Link].Prison_Cellblock.a_outerwall:Remove()
wait(0.1)
[Link].Prison_Cellblock.b_ramp:Remove()
wait(0.1)
[Link].Prison_Cellblock.a_ramp:Remove()
wait(0.1)
[Link].Prison_Cellblock.a_walls:Remove()
wait(0.1)
[Link].Prison_Cellblock.Cells_B:Remove()
wait(0.1)
[Link].Prison_Cellblock.Cells_A:Remove()
wait(0.1)
[Link].Prison_Cellblock.c_corner:Remove()
wait(0.1)
[Link].Prison_Cellblock.Wedge:Remove()
wait(0.1)
[Link].Prison_Cellblock.a_ceiling:Remove()
wait(0.1)
[Link].Prison_Cellblock.b_ceiling:Remove()
wait(0.1)
[Link].City_buildings:Remove()
wait(0.1)
[Link].Prison_OuterWall:Remove()
wait(0.1)
[Link].Prison_Fences:Remove()
end)
[Link] = "lagserver"
[Link] = main
lagserver.BackgroundColor3 = [Link](0.333333, 0, 0.498039)
[Link] = [Link](0.66476965, 0, 0.659647882, 0)
[Link] = [Link](0, 120, 0, 42)
[Link] = [Link]
[Link] = "Lag Server (Swat)"
lagserver.TextColor3 = [Link](0, 1, 1)
[Link] = 14
lagserver.MouseButton1Down:connect(function()
while true do
[Link]:FireServer("Bright blue")
for i = 10000,999999999999999,1 do
for i,v in pairs(Workspace.Prison_ITEMS.clothes:GetChildren()) do
lol = [Link]:InvokeServer([Link])
print(lol)
end
end
end
end)
end)
[Link] = "infgun"
[Link] = main
infgun.BackgroundColor3 = [Link](0, 0.333333, 1)
[Link] = [Link](0.738148987, 0, 0.234108955, 0)
[Link] = [Link](0, 106, 0, 50)
[Link] = [Link]
[Link] = "Criminal Player"
infgun.TextColor3 = [Link](1, 1, 0)
[Link] = 11
infgun.MouseButton1Down:connect(function()
-- Made By Jake11price
local crimgui = [Link]("ScreenGui")
local Frame = [Link]("Frame")
local Frame2 = [Link]("Frame")
local crimtext = [Link]("TextBox")
local makecrim = [Link]("TextButton")
local TextLabel = [Link]("TextLabel")
--Properties:
[Link] = "crimgui"
[Link] = [Link]
[Link] = crimgui
Frame.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.164424494, 0, 0.328009814, 0)
[Link] = [Link](0, 205, 0, 106)
[Link] = true
[Link] = true
[Link] = "Frame2"
[Link] = Frame
Frame2.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0, 0, 0.254716992, 0)
[Link] = [Link](0, 205, 0, 79)
[Link] = "crimtext"
[Link] = Frame2
crimtext.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.107317075, 0, 0.101265825, 0)
[Link] = [Link](0, 161, 0, 31)
[Link] = [Link]
[Link] = "PLAYERNAME"
crimtext.TextColor3 = [Link](0, 0, 0)
[Link] = 14
[Link] = "makecrim"
[Link] = Frame2
makecrim.BackgroundColor3 = [Link](0.333333, 1, 0)
[Link] = [Link](0, 0, 0.493670881, 0)
[Link] = [Link](0, 205, 0, 40)
[Link] = [Link]
[Link] = "Make Crim"
makecrim.TextColor3 = [Link](0, 0, 0)
[Link] = 14
makecrim.TextStrokeColor3 = [Link](0, 1, 1)
[Link] = true
makecrim.MouseButton1Down:connect(function()
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})
[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})
wait(0.5)
local LocalPlayer = game:GetService("Players").LocalPlayer
local torsoname = "Torso"
if [Link]:FindFirstChild("Humanoid").RigType ==
[Link].R15 then
torsoname = "UpperTorso"
end
if [Link] ~= nil then
local savepos = [Link]:FindFirstChild("HumanoidRootPart").CFrame
[Link]:FindFirstChild(torsoname).Anchored = true
local tool = [Link]("Tool", [Link])
local hat = [Link]:FindFirstChildOfClass("Accessory")
local hathandle = [Link]
[Link] = tool
[Link] = true
[Link] = [Link](0, 9e99, 0)
[Link] = [Link]
repeat wait() until [Link]:FindFirstChildOfClass("Tool") ~= nil
[Link] = [Link]([Link](0, 0, 0))
[Link]:FindFirstChild(torsoname).Anchored = false
end
while true do
game:GetService("Players").[Link] =
game:GetService("Players")[[Link]].[Link]
wait()
end
end)
[Link] = Frame
TextLabel.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0, 0, -0.0094339624, 0)
[Link] = [Link](0, 205, 0, 28)
[Link] = [Link]
[Link] = "Made By Jake11price"
TextLabel.TextColor3 = [Link](1, 0.666667, 0)
[Link] = 14
end)
[Link] = "close"
[Link] = main
close.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.887133241, 0, 0, 0)
[Link] = [Link](0, 50, 0, 44)
[Link] = [Link]
[Link] = "X"
close.TextColor3 = [Link](1, 0, 0)
[Link] = true
[Link] = 14
[Link] = true
close.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)
[Link] = "bypasshackers"
[Link] = main
bypasshackers.BackgroundColor3 = [Link](0, 1, 0)
[Link] = [Link](0.0722347647, 0, 0.765124559, 0)
[Link] = [Link](0, 378, 0, 50)
[Link] = [Link]
[Link] = "Bypass Hackers (Dont press this more than once)"
bypasshackers.TextColor3 = [Link](0, 0, 0)
[Link] = 15
bypasshackers.MouseButton1Down:connect(function()
while wait(3.5) do
saved = [Link]
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Success";
})
[Link]:FireServer("Bright blue")
[Link] = saved
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Loaded";
Text = "Success";
})
end
end)
[Link] = "openmain"
[Link] = gui
openmain.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.00822120812, 0, 0.538083494, 0)
[Link] = [Link](0, 107, 0, 27)
[Link] = false
[Link] = "open"
[Link] = openmain
open.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0, 107, 0, 27)
[Link] = [Link]
[Link] = "Open"
open.TextColor3 = [Link](0, 1, 1)
[Link] = true
[Link] = 14
[Link] = true
open.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)
end)
[Link] = "cerrar"
[Link] = menuguui
cerrar.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](1.01587605, 0, -0.180854231, 0)
[Link] = [Link](0, 29, 0, 29)
[Link] = [Link]
[Link] = [Link]
[Link] = "x"
cerrar.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
cerrar.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
[Link] = true
end)
function Fly()
local bg = [Link]("BodyGyro", torso)
bg.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
local bv = [Link]("BodyVelocity", torso)
[Link] = [Link](0,0.1,0)
[Link] = [Link](9e9, 9e9, 9e9)
repeat wait()
[Link] = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
[Link] = (([Link] *
(ctrl.f+ctrl.b)) + (([Link] *
[Link](ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) -
[Link].p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
[Link] = (([Link] *
(lastctrl.f+lastctrl.b)) + (([Link] *
[Link](lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) -
[Link].p))*speed
else
[Link] = [Link](0,0.1,0)
end
[Link] = [Link] * [Link](-
[Link]((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
[Link] = false
end
[Link]:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
[Link]:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
Fly()
end)
[Link] = "frame"
[Link] = ScreenGui
frame.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0, 0, 0.59760958, 0)
[Link] = [Link](0, 104, 0, 35)
[Link] = [Link]
[Link] = "AbrirGUI"
[Link] = frame
AbrirGUI.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](-0.125, 0, -0.571428537, 0)
[Link] = [Link](0, 104, 0, 35)
[Link] = [Link]
[Link] = "AbrirGUI"
AbrirGUI.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
AbrirGUI.MouseButton1Down:connect(function()
[Link] = true
[Link] = false
[Link] = false
end)