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Classroom Project Reflection by Student

Stephanie Wilson reflects on her experience with a classroom project where she initially struggled with using Google Draw but eventually felt proud of her flexible classroom design. She identifies multiple National Educational Technology Standards addressed in the project, emphasizing creativity and knowledge construction. Wilson expresses excitement about applying her newfound skills to future projects and acknowledges the importance of strong classroom management in flexible learning environments.

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0% found this document useful (0 votes)
27 views1 page

Classroom Project Reflection by Student

Stephanie Wilson reflects on her experience with a classroom project where she initially struggled with using Google Draw but eventually felt proud of her flexible classroom design. She identifies multiple National Educational Technology Standards addressed in the project, emphasizing creativity and knowledge construction. Wilson expresses excitement about applying her newfound skills to future projects and acknowledges the importance of strong classroom management in flexible learning environments.

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Project Reflection Saldino – EDU 214

Student Name: Stephanie Wilson


Date: 10/29/2021
Artifact Name: Classroom Project

1. What you learned.


a. During this project, I had some difficulties finding the right program to use.
However, another student in our class, Giovanna told me she found Google Draw
to be the easiest to work with. I downloaded the program, and I was
overwhelmed. While I do have experience working with other programs like
PowerPoint & Photoshop, I had no idea how to even begin drawing with shapes
and lines. I was quite nervous and a little overwhelmed at first. However, once I
got the hang of it, I am quite proud of myself for the flexible classroom that I
made.
2. National Educational Technology Standards for Students (NETS)•S Addressed:
[Link] (Links to an external site.) List the standard you think is
being met by students participating in this project.
a. More than one standard was met for this assignment. 1.1 Empowered Learner fits
well with this assignment because while you gave us a guideline, we really were
able to use the tools to show you our creativity and the time we spent figuring out
the project. Standard 1.3 - Knowledge Constructor because many of us may have
never created a bird's eye view of a classroom so it was great for us to use the
knowledge we have and what you have given us to create something new to us. &
1.6 Creative Communicator because we were able to create freely and express our
own selves through the assignment.
3. Application of Skills learned for the future
a. I am not sure what this question is asking, however, I believe I am being asked
what I learned for future projects like this. I am excited that I did the classroom
project first because I have always dreamt of having a flexible classroom ever
since I worked at a school with flexible classrooms. I understand that there must
be a teacher with strong classroom management skills, or it could be caotic.
When I first started this project, I thought I was not taking an architecture class
and found the idea to be challenging. I was wrong and that is why teachers like
you need to exist you push your students to do more than they think they can but
know they can. I feel accomplished just by learning a new skill on google draw
and I am excited to finish the bridge and the dream house.

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The classroom project allowed students to meet multiple National Educational Technology Standards (NETS) by encouraging them to act as Empowered Learners, Knowledge Constructors, and Creative Communicators. As Empowered Learners, students used tools creatively within given guidelines, showcasing their individual talents. By acting as Knowledge Constructors, they applied existing knowledge to create classroom layouts that reflected a bird's eye view, an exercise not commonly practiced by them. The Creative Communicator standard was addressed as students freely expressed their ideas and personal styles through the project .

Implementing flexible classroom designs can pose challenges such as maintaining discipline and order, which Stephanie relates to the importance of strong classroom management skills. Educators might address these by setting clear behavioral expectations, structured routines, and adaptable teaching methods to foster a balanced learning environment. Developing a participatory culture where students understand their responsibility in maintaining the learning space can also mitigate chaos and enhance engagement with flexible designs .

The empowerment aspect of the project aligns with ISTE's standard for an Empowered Learner by allowing students to take control of their learning process through creative exploration. Stephanie noted that while guidelines were provided, students had the autonomy to utilize various tools to express their creativity and problem-solving skills. This encouraged them to independently navigate challenges, make decisions, and display confidence in their ability to learn and innovate, all key facets of being an Empowered Learner .

Stephanie views the classroom project as foundational because it equipped her with essential skills in Google Draw, which she plans to apply to more complex assignments. Her initial success and newfound confidence in handling design technologies form a stepping stone for tackling advanced tasks like the bridge and dream house projects, which require similar technical competencies and creative problem-solving abilities .

Through the project, Stephanie develops competencies in spatial design and digital art within Google Draw, crucial for visualizing classroom setups. This enhances her technological proficiency, enabling her to integrate digital tools effectively into teaching. It fosters adaptability, a vital skill for educators to creatively address curriculum demands and technological advancements. These competencies prepare her for innovative educational environments and underline the significance of continuous learning in teaching professions .

Stephanie's experience with the classroom project influenced her understanding of classroom management and design. Initially viewing the task as unrelated to architecture, the process helped her appreciate the role of flexibility in classroom layouts, linked to effective management skills. Through the project, she realized the importance of strong classroom management to maintain order in flexible environments, highlighting a shift towards valuing innovative spaces for learning and the teacher's role in facilitating them .

Using Google Draw can be challenging for someone experienced with other software like PowerPoint and Photoshop due to differences in interface, functionality, and toolsets. Google's drawing tools are more focused on vector art and spatial design, which contrasts with the more presentation-oriented features of PowerPoint and image-editing capabilities of Photoshop. The lack of familiarity with the drawing tools and techniques required for creating shapes and layouts from scratch in Google Draw can challenge individuals accustomed to other paradigms of digital design .

Stephanie's reflection highlights the importance of peer support in overcoming technical challenges during the classroom project. She initially struggled to find the right software program to use, but received a recommendation for Google Draw from another student, Giovanna. This guidance helped her get started and eventually become comfortable with the tool, demonstrating how peer collaboration can be pivotal in overcoming initial difficulties and building confidence .

Completing the classroom project reinforced Stephanie's aspiration to create flexible classrooms, inspired by her previous experience at a school with such environments. The project provided practical insight into the challenges and rewards of classroom design, leading her to appreciate the significance of possessing strong management skills to effectively run a flexible learning environment. This reflection fuels her motivation to finish future projects, such as the bridge and dream house, with a heightened appreciation for design and creative challenges .

Stephanie's reflection illustrates the role of self-assessment through her identification of initial challenges and recognition of her progress in mastering Google Draw. By evaluating her development from feeling overwhelmed to pride in her finished product, she demonstrates how self-reflection enables learners to acknowledge growth, identify strengths, and plan future learning strategies. Her introspection highlights how self-assessment supports ongoing improvement and adaptability in skill acquisition .

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