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PS360+ Firmware Update Guide

The PS360+ controller firmware supports many retro and modern gaming systems. Key features include: soft resets for PS4, Start + Select = Home function with delay, configuration mode to select control stick/button functions, and firmware update instructions. Forced mode button combinations allow specifying a system if detection does not work.

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0% found this document useful (0 votes)
30 views17 pages

PS360+ Firmware Update Guide

The PS360+ controller firmware supports many retro and modern gaming systems. Key features include: soft resets for PS4, Start + Select = Home function with delay, configuration mode to select control stick/button functions, and firmware update instructions. Forced mode button combinations allow specifying a system if detection does not work.

Uploaded by

shoo
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Supported Systems (Official Firmware Ver. 1.

65)
The PS360+ supports the following systems:
* Playstation 4 (8min Time Out, Soft Reset Possible)
* Xbox 360
* PlayStation 3 (with PS2 backwards compability for older PS3 systems)
* Dreamcast
* Saturn
* PSx (Updated)
* Xbox 1 (Original)
* NES
* SNES
* PC (Windows)
* Mac (OS X)
Run time functions:

Start + Select = Home


PS360+ supports S+S=H and it has a slight delay (about 1/3 of a second) to
alleviate soft restart issues but retain the macro ability.
Pressing the two buttons together will result in nothing until the time has passed,
at which point the HOME/GUIDE function will activate. If you simply press the
two buttons together the delay is long enough to allow a soft reset in training
modes, but not long enough to be an annoyance.

Configuration Mode (Ver. 1.1 to Ver. 1.65)


Select between LS/DP/RS
Enter Configuration Mode by pressing SELECT + 1P, 2P and 3P
together, after that it is same as “Pre Ver. 1.0”.

Toggling S+S=H
Enter Configuration Mode by pressing SELECT + 1P, 2P and 3P
together, after that it is same as “Pre Ver. 1.0”.

Configuration Mode (Ver. 1.0 and older)


Select between LS/DP/RS
Enter Configuration Mode by pressing SELECT and 2P together.
Now you can choose LS/DP/RS by moving the joystick:
Left = LS, Up = DP, Right = RS.
Press START to exit Configuration Mode.

Toggling S+S=H
Enter Configuration Mode by pressing SELECT and 2P together.
Now press the joystick DOWN to toggle S+S=H on/off.
You can only toggle S+S=H once per active Configuration Mode to
alleviate overlaps while remaining in the mode.
Press START to exit Configuration Mode.
LSB/RSB+ (Ver. 1.22 to Ver. 1.65)
LSB = Select + 2P + 3P
RSB = Select + 2K + 3K
LSB + RSB = Select + 2P + 3P + 2K + 3K
4P = Select + 1P + 2P
4K = Select + 1K + 2K
4P + 4K = Select + 1P + 2P + 1K + 2K

LSB/RSB (Ver. 1.1 to Ver. 1.21)


LSB/RSB (thumb stick buttons) activate in this manner:
LSB = SELECT+1K+2K.
RSB = SELECT+2K+3K.

*LSB=Left (Thumb)Stick Button. *RSB=Right (Thumb)Stick Button.

Forced Modes
Although the PS360+ supports smart detection of the supported systems, it is
possible to force the specifically wanted mode in case the detection is not
working as designed or you want a specific mode to be run.

1P = PS3/PC 2P = Xbox 360 3P = Dreamcast


1K = PSx 2K = Xbox 1 3K = NES/SNES
1P+2P = *PS3 BC 2P+3P = Saturn
*Playstation 3 Backwards Compability.

Button Mapping
Firmware Update Information

Firmware Updates
On how to update the software (firmware) on the PS360+ please download the
Firmware Update PDF files on [Link] website.

Ver. 1.65 (Official Release)

Changes:
Added forced Xbox 360 mode (2P+2K) for people who have a problem using
the PS360+ in Xbox 360 mode on PC/Mac.

Notes:
Internal code cleanup.
Ver. 1.6 (Official Release)

Changes:
Added NES/SNES support (forced mode only for now = 3K).
Added soft reset for PS4: SELECT + 3K (HK). This ONLY works when using it
on PS4, it will disconnect and reconnect in ~2 seconds. Just press Home to
continue again.

Fixes:
Fixed PS4 8 minute timeout issue previously broken by the v2.0 system
firmware update.

Notes:
Firmware 1.6 variants have the same properties as 1.5, just with 1.6 core
updates.

Ver. 1.5 (Official Release)

Changes:
Added support for Saturn (forced mode only = 2P + 3P).

Fixes:
Upgraded PSx mode to address compatibility and detection issues during some
screen switching in games.
Patched to allow Jab/1P to be held during startup (for SkullGirls PS4
compatibility).

Notes:
To make it work with all consoles including Saturn you need to connect a wire
from the “Home/Guide” terminal contact to pin 6 on the JST header. Doing this
will sacrifice the usage of the Home/Guide button but you can still access the
function by pressing Start + Select instead.
Because of the design of the PS360+ this is the only way to be able to play on
Saturn with full button support. Also you have to physically disconnect the
Home/Guide button on your stick to avoid any accidental presses as it's now
connected to a USB data line.

Ver. 1.4 (Official Release)

Changes:
Added PS4 support (limited to 8min)

Fixes:
Playstation 3 Backwards Compability (forced mode = 1P + 2P).
Ver. 1.3 (Official Release)

Changes:
XBOX1 support added with smart detection (forced mode = 2K).

SOCD and Configuration handling are implemented for it also.


Descriptor updated to match.

Ver. 1.23 (Official Release)

Fixes:

1. S+S=H for Xbox 360 fixed to allow shutting down the system using
Start+Select instead of Home button.
2. Descriptor name (the name for the pcb that you see when you connect it to
your computer) is now updated so you can see every new release (before it
always said the same despite updating the pcb).

You first need to renew the descriptor string, here is a short guide on how to do
it for Windows XP:
[Link]

Ver. 1.22 (Official Release)

Changes:
Added run-time functions:

LSB = Select + 2P + 3P
RSB = Select + 2K + 3K
LSB + RSB = Select + 2P + 3P + 2K + 3K
4P = Select + 1P + 2P
4K = Select + 1K + 2K
4P + 4K = Select + 1P + 2P + 1K + 2K

Ver. 1.21 (Official Release)

Changes:
Added Player LED support for Dreamcast. Still no support for VMU in this
release.
Ver. 1.2 (Official Release)

Changes:
Added Dreamcast support. No support for VMU in this release.
Ver. 1.1 and Ver. 1.1VA (Official Release)

Changes (Ver. 1.1):


1. Configuration mode is now SELECT+1P+2P+3P, exit with START.

2. LSB/RSB (Left Stick Button, Right Stick Button) support.


Activate by pressing:
SELECT+1K+2K = LSB.
SELECT+2K+3K = RSB.

The two button macro for LSB/RSB should avoid accidents when B-Linking in
SSF4. LSB/RSB are displayed alone when the macros are used to avoid oddities
in training mode, etc.

Changes (Ver. 1.1VA):

Configuration and LSB/RSB macros removed. S+S=H remains.


This firmware should be used by those who experience problems with macros
during gameplay.

Ver. 1.0 (Official Release)

Fixes & Changes:


Polished the code a little, no direct changes for the user.
Ver. 1.2 (Pre-release)

Fixes:
1. PS3 cold start no longer has a problem, PS3-system limitation inhibits the
ability to turn the system on remotely though.

2. Backward Compatibility mode fixed (was not working correctly on V.1.1),


the controller can go back and forth between modes just fine.

Changes:
Xbox 360 is now able to be turned on remotely via HOME or START button.

Ver. 1.1 (Pre-release)

Changes:
1. PC/PS3 are now one and the same, there is no PC mode, only an adjusted PS3
mode that takes care of both.
1.1 Forced modes are now 1P = PC/PS3, 2P = 360, 1K = PSx.
1.2 Detection is now slightly faster on PS3 because of the new structure.
2. Player LEDs have been adjusted too, they now go up to player 7.

It follows the standard:


Player #5 = LED1+LED4.
Player #6 = LED2+LED4.
Player #7 = LED3+LED4.

3. The PS360+ can now auto-detect an OFF Xbox 360 and can turn it on
remotely.
The only limitation currently is that you are only able to turn it on with a
dedicated HOME button press/hold.

Ver. 1.0 (Pre-release)

Changes:
Start and Select will now remain active while being pressed, whether or not the
S+S=H macro is being used.
Start+Select=Home:
Now has a slight delay (about 1/3 of a second) to alleviate soft restart issues but
retain the macro ability. Pressing the two buttons together will result in nothing
until the time has passed, at which point the HOME/GUIDE function will
activate. If you simply press the two buttons together the delay is long enough to
allow a soft reset in training modes, but not long enough to be an annoyance.

Configuration Mode:
We've added another option, toggling the S+S=H entirely
Enter Configuration Mode (Select+MP), then press DOWN to toggle the macro
on and off, it will only toggle once per active configuration mode to alleviate
overlaps while remaining in the mode. So every toggle must be done in a new
configuration mode entrance. The other selections have no restriction on being
chosen once per configuration mode.

Just to recap, for configuration mode here are the options:


Left = LS.
Right = RS.
Up = DP.
Down = Toggle S+S=H, can only toggle once per active configuration mode.

The user can also use the new toggle to re-enable the macro after it has been
disabled by a dedicated home button press, if the user wishes to do so.

Common questions

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The PS360+ handles the Start+Select=Home (S+S=H) functionality by introducing a slight delay of about 1/3 of a second. This delay is designed to prevent accidental soft restarts during gameplay or training modes. The delay is long enough to execute a soft reset when needed but not long enough to be intrusive or easily triggered by a brief, inadvertent button press .

The PS360+ offers a configurable mode that allows users to select between Left Stick (LS), Directional Pad (DP), and Right Stick (RS) functionalities to suit various gaming needs. By entering configuration mode through specific button combinations, users can customize their gameplay experience to align with personal preference or game requirements. This customization could significantly impact gameplay by allowing for tailored control schemes that optimize game strategies, enhance comfort, and potentially improve performance by aligning control setups with user skills and game dynamics .

Firmware version 1.3 added support for the original Xbox (Xbox 1) with smart detection and forced mode of 2K, enhancing device connectivity and usability by broadening the range of supported systems. This expansion enabled the PS360+ to automatically identify connected systems, simplifying the setup process for users. Furthermore, the support for SOCD (Simultaneous Opposite Cardinal Directions) and updated configuration handling demonstrated a commitment to improving the device's versatility, allowing it to cater to diverse gaming requirements across different platforms .

Firmware version 1.21 introduced Player LED support for the Dreamcast, allowing the PS360+ to offer visual cues indicating player status or control configurations. This enhancement could improve user interaction by providing immediate feedback on the active player or ongoing operations, thereby enhancing the user's understanding and experience of the game environment. Such visual feedback is beneficial in distinguishing player positions or detecting changes in game settings during play, contributing to a more intuitive and engaging gaming experience .

Firmware version 1.5 primarily focused on addressing compatibility issues, such as upgrading the PSx mode to improve detection during screen switching in games. It also dealt with specific game compatibility, such as patching the functionality to hold Jab/1P during startup for compatibility with SkullGirls on PS4. Moreover, it introduced support for the Saturn system, albeit with the requirement of physically connecting wires for full button support, highlighting the firmware's comprehensive approach to resolving compatibility challenges across different consoles .

The PS360+ does not support multiple systems simultaneously; instead, it uses smart detection to identify and switch to the compatible mode for the connected system. Additionally, forced modes allow users to manually set the desired system mode when automatic detection doesn't work correctly. For example, 1P sets the mode to PS3/PC, while 2P configures it for Xbox 360. Each mode corresponds to specific button combinations for different systems like Dreamcast, Saturn, and NES/SNES .

The PS360+ firmware updates, particularly version 1.6, addressed the PS4's 8 minute timeout issue by implementing a soft reset function. This function allows users to disconnect and reconnect their controller after approximately 2 seconds using Select + 3K, thereby bypassing the timeout. This resolution enhances gameplay stability by ensuring continuous control access during intense gaming sessions, decreasing interruptions and maintaining an uninterrupted gaming experience for the user .

The PS360+ uses button combinations to enforce forced system modes, such as 1P for PS3/PC and 2K for Xbox 1. A user might choose to override the smart detection feature when the automatic detection does not work properly or when a specific mode needs to be enforced for optimal performance during gaming sessions. This flexibility is crucial for users who require consistent system operations without relying solely on the device's automatic features, which may not be foolproof in every context .

In the PS360+, LSB (Left Stick Button) and RSB (Right Stick Button) functions are activated through specific combinations: LSB using Select + 2P + 3P, and RSB using Select + 2K + 3K. These features can be beneficial in gaming settings as they allow for precise control and flexible button mapping, accommodating a wide variety of game play scenarios and configurations, which can be particularly crucial in competitive environments .

Firmware version 1.65 was significant for PS360+ as it introduced the forced Xbox 360 mode (2P+2K), aiding users who experienced difficulties using the PS360+ in Xbox 360 mode on PC or Mac. This update ensured more reliable functionality on Xbox 360 systems by streamlining compatibility. Additionally, there was internal code cleanup, which likely improved the overall performance and stability of the system across different consoles .

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