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Tagum City Tower of Hanoi Contest

The document outlines the rules and mechanics for a virtual Tower of Hanoi contest being held by the DEPED-Tagum City Division. Contestants will solve the puzzle using a prescribed set of 7 disks within 5 minutes. Participants will be ranked based on their fastest average time across rounds, with the top 5 receiving medals or certificates. The event includes elementary and secondary categories, with different grade levels completing 1 or 2 rounds using their right or left hand only.

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iannalogy
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0% found this document useful (0 votes)
82 views4 pages

Tagum City Tower of Hanoi Contest

The document outlines the rules and mechanics for a virtual Tower of Hanoi contest being held by the DEPED-Tagum City Division. Contestants will solve the puzzle using a prescribed set of 7 disks within 5 minutes. Participants will be ranked based on their fastest average time across rounds, with the top 5 receiving medals or certificates. The event includes elementary and secondary categories, with different grade levels completing 1 or 2 rounds using their right or left hand only.

Uploaded by

iannalogy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
  • Overview
  • Rules of the Game
  • Game Mechanics
  • Event Category
  • Official Tower Dimensions

DEPED –TAGUM CITY DIVISION

VIRTUAL – TOWER OF HANOI


CONTEST MECHANICS

I. Overview

The tower of Hanoi (also called the Tower of Brahma or Lucas’ Tower) is a
mathematical game or puzzle. It consists of three rods and a number of disks
of different sizes, which can slide onto any rod. The puzzle starts with the disks
in a neat stack in ascending order of size on the rod, the smallest at the top,
thus making a conical shape.

The tower of Hanoi is not only an excellent problem to teach and study
the problem of designing optimal algorithm (recursive or iterative). It is also a
very nice problem for robotics research and education.

II. Rules of the Game

General Rule

1. The Tower of Hanoi is an individual competition. It shall be conducted


virtually via Zoom. There will be one participant/contestant per grade
level per public school from Grade 4 to 12.

2. Contestants need to prepare desktop / laptop / tablet / android


phones, a prescribed Tower of Hanoi with 7 disks and a timer.

3. Teachers/Coaches need to orient and work with parents/guardians in


assisting the student – participants in technical matters before the
contest proper. They must see to it that the contestants are situated
in a place where power and internet connection are not deficient.
Power and internet interruptions are considered as automatic default.

4. The Game Show Link will be given to the coaches, but they will not be
allowed inside the “Game Room”. Only the contest officials and
participants shall be admitted. Only one account is allowed for every
contestant. The NAMING of participants shall follow the format once
inside the “Game Room” for identification: School – Family Name –
Grade Level. Students are highly encouraged to wear their school
uniforms.

5. Please always observe silence once the game started. Participants will
perform it virtually with his/her timer.

6. The facilitator of this game has the right to refuse any participant who
will disobey the rules. Any improper gesture, misconduct behavior or
any unethical attitudes towards other participant, facilitators and the
management will be dealt accordingly.

7. All decisions by the game administrators and results are final and
irrevocable.

Game Mechanics

1. The goal of the puzzle is to move all the disks from the 1 st peg to the
3rd peg, adhering to the following rules:
a. Move only one disk at a time.
b. A larger disk should not be placed on top of a smaller disk.
c. All disks, except the one being moved, must be on a peg.

2. This competition is in the FREEHAND MODE (One hand / Two hand


and in any position of the base may be applied)

3. Once the disk dropped, the competitor may continue solving the
puzzle but he/she is not allowed to restart all the disks.

4. Once the competitor placed the disk at the wrong peg (and is legal)
he/she is allowed to continue to play unless conceded.

5. All participants are allowed to solve the puzzle in at most 5 minutes,


otherwise, it is tantamount/commensurate to automatic
disqualification on the particular round.
6. The participants will be the one to press the start and stop button of
the timer.

7. Mode of Penalty will be given depending on the following conditions:


a. Moving 2 disks at a time
i. 1st Offense – Warning
ii. 2nd Offense – Disqualification on a particular round
b. The disk is not dropped to the peg before moving the disk on
the other peg
i. 1st Offense – Warning
ii. 2nd Offense –Disqualification on a particular round
c. Placing large disk on the smaller disk
i. Disqualification on a particular round

8. In case that the student is disqualified in any round, it is


commensurate to the maximum number of time limit of 5 minutes. All
consumed time will be recorded and added the average will be
computed.

9. The top 5 students who made the fastest time average will be declared
as winners. The 1st , 2nd and 3rd placers will receive medals and
certificates while 4th and 5th will receive certificates only.

10. All results will be tabulated and encoded by the official tabulator
and will be finalized by the game facilitators.

III. Event Category

A. (Elementary Level) One Contestant per grade level

Grade Level

Grades 4, 5 & 6: 1 round (one hand, either left or right)

B. (Secondary Level) One Contestant per grade level.

Grade Level
Grades 7 & 8 1 round Round 1 – right hand
Grades 9 & 10 1 round Round 1 – left hand
Grades 11 & 12 2 rounds Round 1 – right hand
Round 2 – left hand
Official Tower of Hanoi dimensions

Disks Diameter Diameter of


(cm) the hole
(cm)
1 7.5 1.5
2 7.0 1.5
3 6.5 1.5
4 6.0 1.5
5 5.5 1.5
6 5.0 1.5
7 4.5 1.5

20 cm

9 cm 9 cm
5 cm
5 cm

28 cm

Common questions

Powered by AI

The rules and mechanics such as utilizing one account, mandatory naming conventions, strict adherence to movement rules, a publicly agreed penalty system, and definitive guidelines on participant conduct ensure fairness. Additionally, the timing and final results calculation procedures contribute to maintaining consistency and objective evaluation across participants .

In the virtual Tower of Hanoi contest, coaches and parents must ensure participants are technically prepared and situated in a conducive environment for power and internet access. They are tasked with preparing participants before the contest but cannot interfere during the competition, indicating a supportive yet non-intrusive role .

The penalty system in the Tower of Hanoi contest issues warnings for the first offense of moving two disks at a time or not dropping a disk to a peg before moving another. The second occurrence leads to disqualification for that round. Placing a larger disk on a smaller one results in immediate disqualification for the round .

For elementary levels (Grades 4-6), contestants use one hand in a single round. For secondary levels, Grades 7-8 compete in one round with the right hand, Grades 9-10 in one round with the left hand, and Grades 11-12 compete in two rounds using right and left hands across the rounds .

Participants must have a desktop, laptop, tablet, or phone along with a prescribed Tower of Hanoi set and timer. They should be in areas with reliable power and internet to avoid disqualification due to interruptions. Each participant gets only one account, and they must be identified using a specific naming format. Silence is mandatory once the game commences .

Participants must not violate contest rules by exhibiting improper gestures or unethical behavior. Silence is required during the game, and participants may be denied entry or continuation for rule violations. Decisions by administrators are final and must be respected .

The official Tower of Hanoi set includes disks with diameters ranging from 4.5 cm to 7.5 cm, each having a hole diameter of 1.5 cm. The rod measurements are 20 cm high, with base dimensions of 28 cm by 5 cm .

The primary rules for the Tower of Hanoi contest include: moving only one disk at a time, not placing a larger disk on a smaller disk, and ensuring all disks except the one being moved must be on a peg .

Final rankings are based on the fastest average time recorded by participants across rounds. The top five participants with the lowest average times are declared winners, with the top three receiving medals and certificates, while the fourth and fifth receive certificates only .

The Tower of Hanoi puzzle serves as an excellent educational tool in teaching algorithm design, specifically recursive and iterative methods. Its structured problem-solving approach provides foundational principles applicable in robotics, encouraging logical thinking and systematic planning required for robotics research and education .

DEPED –TAGUM CITY DIVISION
VIRTUAL – TOWER OF HANOI
CONTEST MECHANICS
I.  Overview
The tower of Hanoi (also called the Tower
contestant. The NAMING of participants shall follow the format once
inside the “Game Room” for identification: School – Famil
6. The participants will be the one to press the start and stop button of
the timer. 
7. Mode of Penalty will be given depend
Official Tower of Hanoi dimensions
Disks
Diameter
(cm)
Diameter of
the hole
(cm)
1
7.5
1.5
2
7.0
1.5
3
6.5
1.5
4
6.0
1.5
5
5.

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