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Don't Starve Together Memory Report

The document contains log output from starting up Don't Starve Together. It shows the system starting processes, initializing graphics and loading files. Memory and process information is output, along with version details and the loading of lua files to start the game.

Uploaded by

tecerox260
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
9 views9 pages

Don't Starve Together Memory Report

The document contains log output from starting up Don't Starve Together. It shows the system starting processes, initializing graphics and loading files. Memory and process information is output, along with version details and the loading of lua files to start the game.

Uploaded by

tecerox260
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

[00:00:00]:

System Memory:
Memory Load: 86%
Available Physical Memory: 1102m/8011m
Available Page File: 3027m/15897m
Available Virtual Memory: 3961m/4095m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 33m
Working Set Size: 32m
Quota Peak Page Pool Usage: 239k
Quota Page Pool Usage: 237k
Quota Peak Non Paged Pool Usage:20k
Quota Non Paged Pool Usage: 20k
Page File Usage: 6m
Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 470691
[00:00:00]: Current time: Fri Jul 09 17:40:20 2021

[00:00:00]: Don't Starve Together: 470691 WIN32_STEAM


[00:00:00]: Build Date: 6396
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 7001123
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/116549139/
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (18636)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Texture Streaming: ENABLED
[00:00:01]: Threaded Renderer: ENABLED
[00:00:01]: ProfileIndex:4.29
[00:00:01]: THREAD - started 'SimUpdateThread' (19188)
[00:00:01]: THREAD - started 'RenderThread' (5020)
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: THREAD - started 'Ping Job Thread' (19024)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files
(x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is
enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: THREAD - started 'StreamInput' (17200)
[00:00:01]: loaded ping_cache
[00:00:01]: Offline user ID: OU_76561198076814867
[00:00:01]: SteamID: 76561198076814867
[00:00:01]: HardwareStats:
OS
name Microsoft Windows 10 Pro
version 10.0.19041
architecture 64-bit
platformSpecific SP 0.0
CPU
numCores 2
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
name Intel(R) Core(TM) i7-3520M CPU @ 2.90GHz
manufacturer GenuineIntel
clockSpeed 2901
RAM
megsOfRam 8192
GPU
name Intel(R) HD Graphics 4000
driverDate 20200806000000.000000-000
megsOfRam 2112
refreshRate 50
videoModeDescription 1600 x 900 x 4294967296 colors
driverVersion 10.18.10.5161

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (13528)
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (8952)
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1600,837 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 16 configs found
[00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]: 5: 5/5/5 - 1/ 0/ 0 - 0
[00:00:01]: 6: 5/5/5 - 0/16/ 0 - 0
[00:00:01]: 7: 5/5/5 - 1/16/ 0 - 0
[00:00:01]: 8: 5/5/5 - 0/24/ 0 - 0
[00:00:01]: 9: 5/5/5 - 1/24/ 0 - 0
[00:00:01]: 10: 5/5/5 - 0/24/ 8 - 0
[00:00:01]: 11: 5/5/5 - 1/24/ 8 - 0
[00:00:01]: 12: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]: 13: 8/8/8 - 8/16/ 0 - 0
[00:00:01]: 14: 8/8/8 - 8/24/ 0 - 0
[00:00:01]: 15: 8/8/8 - 8/24/ 8 - 0
[00:00:01]: RestoreWindowPosition
[00:00:01]: Saved Client Pos (0 x 23)
[00:00:01]: Adjusted Window Pos (-8 x -8)
[00:00:01]: EnsureWindowOnScreen
[00:00:01]: All good.
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: THREAD - started 'WindowsInputManager' (7532)
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 4000)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:02]: Renderer initialize: Okay
[00:00:04]: AnimManager initialize: Okay
[00:00:04]: Buffers initialize: Okay
[00:00:04]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:04]: GameSpecific initialize: Okay
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/[Link]
[00:00:04]: DoLuaFile loading buffer scripts/[Link]
[00:00:05]: taskgrouplist: default Together
[00:00:05]: taskgrouplist: classic Classic
[00:00:05]: taskgrouplist: cave_default Underground
[00:00:05]: taskgrouplist: lavaarena_taskset The Forge
[00:00:05]: taskgrouplist: quagmire_taskset The Gorge
[00:00:05]: running [Link]

[00:00:05]: loaded modindex


[00:00:05]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:13]: LOADING LUA SUCCESS
[00:00:14]: PlayerDeaths loaded morgue 4415
[00:00:14]: PlayerHistory loaded player_history (v2) len:20633
[00:00:14]: ServerPreferences loaded server_preferences 2
[00:00:14]: bloom_enabled false
[00:00:14]: loaded saveindex
[00:00:14]: loaded shardsaveindex
[00:00:14]: OnFilesLoaded()
[00:00:14]: OnUpdatePurchaseStateComplete
[00:00:14]: Klump load on boot started.
[00:00:14]: Klump files loaded: 0
[00:00:16]: Load FE
[00:00:20]: Load FE: done
[00:00:20]: THREAD - started 'FilesExistAsyncThread' (16904)
[00:00:20]: FilesExistAsyncThread started (18175 files)...
[00:00:20]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/116549139/client_save/[Link] (Failure)
[00:00:20]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/116549139/client_save/[Link] (Failure)
[00:00:20]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/116549139/client_save/[Link] (Failure)
[00:00:20]: [MOTD] Downloading info from [Link]
game=dst&platform=STEAM&locale=US&lang=english&version=470691
[00:00:20]: SimLuaProxy::QueryServer()
[00:00:20]: Check for write access: TRUE
[00:00:20]: Check for read access: TRUE
[00:00:20]: Available disk space for save files: 5993 MB
[00:00:20]: ModIndex: Load sequence finished successfully.
[00:00:20]: Reset() returning
[00:00:20]: Do AutoLogin
[00:00:20]: [Steam] Auth Session Ticket requested...
[00:00:20]: [Steam] Got Auth Session Ticket
[00:00:21]: [MOTD] Done Loading.
[00:00:21]: [200] Account Communication Success (3)
[00:00:21]: Logging in as KU_5lCPCE9O
[00:00:22]: There is no active event to get the status of.
[00:00:23]: loaded inventory_cache_prod
[00:00:23]: using inventory state token from cached file
[00:00:23]: saved
APP:Klei//DoNotStarveTogether/116549139/client_save/inventory_cache_prod
[00:00:23]: saved
APP:Klei//DoNotStarveTogether/116549139/client_save/inventory_cache_prod_sig
[00:00:38]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:39]: Friends are currently playing in 0 games(s)!
[00:00:39]: You belong to 2 clan(s)!
[00:00:39]: Downloaded server listings - chunk 0 (US): 2673 filtered completed:
1408
[00:00:40]: Downloaded server listings - chunk 1 (EU): 1281 filtered completed:
2324
[00:00:41]: Downloaded server listings - chunk 2 (Sing): 2340 filtered completed:
4305
[00:00:41]: Downloaded server listings - chunk 3 (China): 4 filtered completed:
4308
[00:00:42]: Downloaded server listings - chunk 4: 552 filtered completed: 4860
[00:01:01]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:01]: Collecting garbage...
[00:01:01]: lua_gc took 0.09 seconds
[00:01:01]: ~ShardLuaProxy()
[00:01:01]: ~cEventLeaderboardProxy()
[00:01:01]: ~ItemServerLuaProxy()
[00:01:01]: ~InventoryLuaProxy()
[00:01:01]: ~NetworkLuaProxy()
[00:01:01]: ~SimLuaProxy()
[00:01:01]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:01]: FilesExistAsyncThread aborted.
[00:01:01]: ... FilesExistAsyncThread complete
[00:01:01]: lua_close took 0.10 seconds
[00:01:01]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:01]: saved ping_cache
[00:01:01]: [Steam] Auth ticket cancelled
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:01:01]: CurlRequestManager::ClientThread::Main() complete
[00:01:01]: HttpClient2 discarded 0 callbacks.
[00:01:01]: Shutting down

Common questions

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Successful initialization of OpenGL, particularly version 2.0 in this context, implies that the software's graphical features can utilize improved rendering techniques, shaders, and hardware acceleration. It ensures compatibility with various graphics features, enhancing the overall visual performance and quality of the application .

The 'Steam AppBuildID' is vital as it uniquely identifies the version of the game being executed, ensuring that the correct version is loaded. This is crucial for patch management, server-client compatibility, and tracking version-specific issues, thereby ensuring a seamless gaming experience across different player platforms .

If 'Event data' is unavailable during initialization, as noted in the logs, it could result in the game being unable to trigger certain scheduled or dynamic events. This may lead to a lack of expected game dynamics or narrative progression, potentially resulting in diminished replay value or player engagement due to a static game state .

Hardware stats reporting provides vital information about the system's hardware capabilities, such as CPU, GPU, memory, and operating system specifications. This data allows developers to troubleshoot any performance-related issues by comparing system performance against benchmarks and optimizing software settings to ensure compatibility and optimal performance on these configurations .

Unnamed resources can become orphaned, leading to memory management issues since they may not be properly tracked or deallocated. This is indicated by repeated messages in the document stating 'Orphaned unnamed resource' which suggests these should have been added using the 'Add(resource)' function to be part of the manager's scope .

The 'GL_ANGLE' extensions are crucial for optimizing graphics performance on platforms using the ANGLE graphics engine. These extensions enhance functionalities such as depth texture management, framebuffer operations, instanced arrays, and texture compression, contributing to improved performance and compatibility with different graphics hardware .

The system uses a method called 'EnsureWindowOnScreen' to verify that the positioned window is visible, making adjustments if necessary to ensure it stays within view on the screen .

Key performance metrics monitored include memory usage, CPU load, thread activity, and network tick rates. These are important as they provide insights into the system's performance constraints, potential bottlenecks, resource allocation, and the overall responsiveness of the game, allowing for targeted optimizations to maintain smooth user experiences .

'SaveIndex' and 'ShardSaveIndex' are critical in managing saved game states across different sessions. The 'SaveIndex' keeps track of overall saved progress and configurations, while 'ShardSaveIndex' specifically handles localized saves for different components or shards of the game world, thereby ensuring data consistency and integrity in multi-threaded or distributed environments .

Texture streaming is validated as operational when it is explicitly marked as 'ENABLED' in the initialization logs, which confirms that the system can dynamically load textures as needed, improving both performance and memory efficiency by reducing load times and resource usage .

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