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GURPS Campaign Planning Template

This campaign planning form provides guidelines for a GM to establish the setting and rules for a GURPS roleplaying campaign. It includes sections to define the campaign name and genre, the background of the campaign world including important locations and powers, guidelines for player characters such as allowed races and skills, and special rules for abilities. The form is intended to help the GM convey essential details to players for creating characters that will fit within the planned campaign setting and system.

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Dan Smith
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0% found this document useful (0 votes)
114 views1 page

GURPS Campaign Planning Template

This campaign planning form provides guidelines for a GM to establish the setting and rules for a GURPS roleplaying campaign. It includes sections to define the campaign name and genre, the background of the campaign world including important locations and powers, guidelines for player characters such as allowed races and skills, and special rules for abilities. The form is intended to help the GM convey essential details to players for creating characters that will fit within the planned campaign setting and system.

Uploaded by

Dan Smith
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

CAMPAIGN PLANNING FORM GM: Date:

Campaign name: Starting year: Rate game time passes:


Genre: Realistic or cinematic? Are there multiple planes of existence?
General theme of campaign:

Campaign Background
Campaign’s base city, nation, empire, or planet: (Suggestion: provide a map.)
Society/government type: Control Rating: Exceptions to general CR:
Tech level: Exceptions to general TL:
Brief description of important neighboring powers, political/economic situation, etc.:

Suggested or required reading for players:

Information for PCs


Starting point value allowed for PCs: Disadvantage limit:
Especially useful/useless character types:
(Suggestion: provide character templates.)
Especially appropriate/inappropriate professions:
(Suggestion: provide job descriptions.)
PC races allowed: (Suggestion: provide racial templates.)
Starting wealth: Starting Wealth levels allowed:
Starting Status levels allowed: Starting TLs allowed:
Languages available:
Cultural Familiarities available:
Required advantages, disadvantages, and skills:
Especially appropriate or inappropriate advantages, disadvantages, and skills:

Appropriate Patrons (and base value):


Appropriate Enemies (and base value):

Special Abilities Allowed for PCs


• Exotic/supernatural traits:

• Cinematic skills:

• Are PC mages allowed? General mana level: Do areas of higher/lower mana exist?
Are any of the spells from Chapter 5 off limits?
• Are PC psis allowed? Are any of the powers from Chapter 6 off limits?
• Are PC gadgeteers allowed? Are there special limits on gadgeteering?
• Unusual Background cost(s) for these abilities:
• Legal or social restrictions on these abilities:

Other Notes
Book 1 optional rules or variants (advantages, disadvantages, skills, etc.):

Book 2 optional rules or variants (success rolls, combat, injury, etc.):

This form, those on the following pages, the Character Sheet, and other GURPS forms and
support material may also be downloaded at [Link]/gurps/resources/.

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