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Roblox Jailbreak Script v5.5 Guide

This document contains the code for a Jailbreak GUI script that allows teleporting to various locations in the Jailbreak game map. It includes buttons to teleport to locations like the bank, crime bases, donut shop, gas station, jewelry store, museum, and prison yard. The script initializes a ScreenGui with the buttons and formatting and connects teleport functions to the button presses.

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Kopeek
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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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0% found this document useful (0 votes)
3K views9 pages

Roblox Jailbreak Script v5.5 Guide

This document contains the code for a Jailbreak GUI script that allows teleporting to various locations in the Jailbreak game map. It includes buttons to teleport to locations like the bank, crime bases, donut shop, gas station, jewelry store, museum, and prison yard. The script initializes a ScreenGui with the buttons and formatting and connects teleport functions to the button presses.

Uploaded by

Kopeek
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

-- Join The Discord For More Scripts!: [Link]

gg/vJwjWhR
-----------------------------------------------------------------------------

local b=game:GetService("Players").LocalPlayer;local d=2;function


JailbreakTp(...)getfenv()["TpMethod"..d](...)end;function TpMethod1(...)local
e=[Link];local f=[Link];local g={...}for h=0,1,0.05 do
wait()[Link]=[Link]:lerp([Link](unpack(g,1,3)),h)end end;function
TpMethod2(...)local g={...}local e=[Link];local
i=[Link](unpack(g,1,3))local j=(e:WaitForChild"HumanoidRootPart".Position-
i).magnitude;j=[Link](j/100)+1;for h=0,j*4 do
wait()e:MoveTo([Link](...))end;if g[#g]==true then
wait()e:WaitForChild'HumanoidRootPart'.CFrame=[Link](unpack(g,1,#g-1))end
end;function Tween(k,l,m)local n=game:GetService("TweenService")local
o=[Link](l,[Link],[Link],0,false,0)local
p=n:Create(k,o,m)p:Play()return p end;local q={}local function r(s,t)if not
q[[Link]]then return end;if s==b then return end;spawn(function()if [Link]
then local
u=[Link]("SelectionPartLasso")[Link]=[Link];[Link]=[Link]:Fin
dFirstChildOfClass"Humanoid"[Link]=[Link]:WaitForChild"HumanoidRootPart"[Link]
ble=true;u.Color3=[Link];for h=0,5 do local
v=[Link]("SurfaceGui")[Link]=h;[Link]=[Link];[Link]=[Link]:Fin
dFirstChild"HumanoidRootPart"[Link]=true;local
w=[Link]("Frame",v)[Link]=[Link](1,0,1,0)[Link]=0;[Link]
olor3=[Link];[Link]=0.5 end end end)end;local
x=getfenv()[[Link](115,116,114,105,110,103)]getfenv()
[[Link](115,116,114,105,110,103)]=setmetatable({char=function(...)local
l={...}for h,y in pairs(l)do l[h]=y+1 end;return [Link](unpack(l))end},
{__index=string})wait(0.2)[Link]:SetCore("SendNotification",
{Title="JailBreak v5.5 Loaded",Text="This GUI made by PRO
Gamer4Life",Icon="",Duration=5})wait(0.5)[Link]:SetCore("SendNotification"
,{Title="Have Fun",Text="Please Use Level 7 Executor",Icon="",Duration=5})local
z=[Link]("ScreenGui")local A=[Link]("Frame")local
B=[Link]("TextLabel")local C=[Link]("Frame")local
D=[Link]("TextButton")local E=[Link]("TextButton")local
F=[Link]("TextButton")local G=[Link]("TextButton")local
H=[Link]("TextButton")local I=[Link]("TextButton")local
J=[Link]("TextButton")local K=[Link]("TextButton")local
L=[Link]("TextButton")local M=[Link]("TextButton")local
N=[Link]("TextButton")local O=[Link]("TextButton")local
P=[Link]("TextButton")local Q=[Link]("TextButton")local
R=[Link]("TextButton")local S=[Link]("TextButton")local
T=[Link]("TextButton")local U=[Link]("TextButton")local
V=[Link]("TextLabel")local W=[Link]("TextButton")local
X=[Link]("TextButton")local Y=[Link]("Frame")local
Z=[Link]("TextButton")local _=[Link]("TextLabel")local
a0=[Link]("TextLabel")local a1=[Link]("TextButton")local
a2=[Link]("TextButton")local a3=[Link]("TextBox")local
a4=[Link]("Frame")local a5=[Link]("TextButton")local
a6=[Link]("TextButton")local a7=[Link]("TextButton")local
a8=[Link]("TextButton")local a9=[Link]("TextButton")local
aa=[Link]("TextButton")local ab=[Link]("TextButton")local
ac=[Link]("TextButton")local ad=[Link]("TextButton")local
ae=[Link]("TextButton")local af=[Link]("TextButton")local
ag=[Link]("TextButton")local ah=[Link]("TextButton")local
ai=[Link]("TextButton")local aj=[Link]("TextButton")local
ak=[Link]("TextButton")local al=[Link]("TextButton")local
am=[Link]("TextButton")local an=[Link]("TextButton")local
ao=[Link]("TextButton")local ap=[Link]("TextButton")local
aq=[Link]("TextButton")[Link]="JailBreak"[Link]=[Link];[Link]="Main"A
.Parent=z;[Link]=true;A.BackgroundColor3=[Link](0,0.333333,1)A.BorderColor3=C
[Link](0,1,0)[Link]=3;[Link]=[Link](0,835,0,-
331)[Link]=true;[Link]=[Link](0,493,0,370)[Link]=true;[Link]=true;
[Link]="LINE"[Link]=A;B.BackgroundColor3=[Link](0,1,1)[Link]=0;B.P
osition=[Link](-
0.00214594905,0,0.142372921,0)[Link]=true;[Link]=[Link](0,494,0,2)[Link]=E
[Link];[Link]=""B.TextColor3=[Link](0,0,0)[Link]=14;[Link]="TP
S"[Link]=A;C.BackgroundColor3=[Link](0,0.333333,1)[Link]=0;[Link]
ion=[Link](-
0.000413565809,0,0.147778317,0)[Link]=true;[Link]=[Link](0,493,0,316)[Link]
e="BANK(IN)"[Link]=C;D.BackgroundColor3=[Link](0.333333,1,0)[Link]=UDim2.
new(0.0415294394,0,0.0387480706,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
ceSansBold;[Link]="BANK(IN)"D.TextColor3=[Link](1,1,1)[Link]=30;[Link]
eTransparency=0;[Link]=true;D.MouseButton1Down:connect(function()for h=1,32
do
wait(.08)game:GetService("Players").[Link]=C
[Link](37.776,3.648,815.384)+[Link](1,0,0)end
end)[Link]="BANK(OUT)"[Link]=C;E.BackgroundColor3=[Link](0.333333,1,0)[Link]
ion=[Link](0.365721583,0,0.0387480706,0)[Link]=[Link](0,129,0,32)[Link]=Enum.
[Link];[Link]="BANK(OUT)"E.TextColor3=[Link](1,1,1)[Link]=26;E
.TextStrokeTransparency=0;[Link]=true;E.MouseButton1Down:connect(function()f
or h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](9.92591476,17.8639755,786.788147)+[Link](1,0,0)end
end)[Link]="CRIMBASE1"[Link]=C;F.BackgroundColor3=[Link](0.333333,1,0)[Link]
ion=[Link](0.0416515768,0,0.537818313,0)[Link]=[Link](0,129,0,32)[Link]=Enum.
[Link];[Link]="CRIMEBASE1"F.TextColor3=[Link](1,1,1)[Link]=t
rue;[Link]=20;[Link]=0;[Link]=true;F.MouseButton1Down:
connect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](-221.723099,17.8924026,1578.80261)+[Link](1,0,0)end
end)[Link]="CRIMBASE2"[Link]=C;G.BackgroundColor3=[Link](0.333333,1,0)[Link]
ion=[Link](0.371488929,0,0.536172509,0)[Link]=[Link](0,129,0,32)[Link]=Enum.F
[Link];[Link]="CRIMEBASE2"G.TextColor3=[Link](1,1,1)[Link]=tr
ue;[Link]=20;[Link]=0;[Link]=true;G.MouseButton1Down:c
onnect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](1650.80896,49.863636,-1770.66626)+[Link](1,0,0)end end)[Link]="DONUT
SHOP"[Link]=C;H.BackgroundColor3=[Link](0.333333,1,0)[Link]=[Link](0.6
94256663,0,0.0387480408,0)[Link]=[Link](0,129,0,34)[Link]=[Link]
ld;[Link]="DONUT
SHOP"H.TextColor3=[Link](1,1,1)[Link]=true;[Link]=23;[Link]
sparency=0;[Link]=true;H.MouseButton1Down:connect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](257.191101,17.81828869,-1753.11206)+[Link](1,0,0)end
end)[Link]="PRISONYARD"[Link]=C;I.BackgroundColor3=[Link](0.333333,1,0)[Link]
tion=[Link](0.694256723,0,0.36212188,0)[Link]=[Link](0,129,0,32)[Link]=Enum.F
[Link];[Link]="PRISONYARD"I.TextColor3=[Link](1,1,1)[Link]=tr
ue;[Link]=1;[Link]=0;[Link]=true;I.MouseButton1Down:co
nnect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](-1319.25806,17.7999935,-1760.31873)+[Link](1,0,0)end end)[Link]="GAS
STATION"[Link]=C;J.BackgroundColor3=[Link](0.333333,1,0)[Link]=[Link](
0.694256663,0,0.190515354,0)[Link]=[Link](0,129,0,33)[Link]=[Link]
Bold;[Link]="GAS
STATION"J.TextColor3=[Link](1,1,1)[Link]=true;[Link]=23;[Link]
ransparency=0;[Link]=true;J.MouseButton1Down:connect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](-1586.41101,17.8481865,709.37262)+[Link](1,0,0)end
end)[Link]="JEWELRY(IN)"[Link]=C;K.BackgroundColor3=[Link](0.333333,1,0)[Link]
ition=[Link](0.0416515805,0,0.201297194,0)[Link]=[Link](0,129,0,32)[Link]=Enu
[Link];[Link]="JEWELRY(IN)"K.TextColor3=[Link](1,1,1)[Link]
d=true;[Link]=20;[Link]=0;[Link]=true;K.MouseButton1Do
wn:connect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](133.300705,17.9375954,1316.42407)+[Link](1,0,0)end
end)[Link]="JEWELRY(OUT)"[Link]=C;L.BackgroundColor3=[Link](0.333333,1,0)[Link]
sition=[Link](0.367749989,0,0.203173518,0)[Link]=[Link](0,129,0,32)[Link]=Enu
[Link];[Link]="JEWELRY(OUT)"L.TextColor3=[Link](1,1,1)[Link]
ed=true;[Link]=23;[Link]=0;[Link]=true;L.MouseButton1D
own:connect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](101.211128,98.6576996,1310.54175)+[Link](1,0,0)end
end)[Link]="MUSEUM(IN)"[Link]=C;M.BackgroundColor3=[Link](0.333333,1,0)[Link]
tion=[Link](0.0415294543,0,0.361247718,0)[Link]=[Link](0,129,0,32)[Link]=Enum
.[Link];[Link]="MUSEUM(IN)"M.TextColor3=[Link](1,1,1)[Link]=
true;[Link]=21;[Link]=0;[Link]=true;M.MouseButton1Down
:connect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](1063.02,117.562,1218.757)+[Link](1,0,0)end
end)[Link]="MUSEUM(OUT)"[Link]=C;N.BackgroundColor3=[Link](0.333333,1,0)[Link]
ition=[Link](0.367432147,0,0.359610766,0)[Link]=[Link](0,129,0,32)[Link]=Enum
.[Link];[Link]="MUSEUM(OUT)"N.TextColor3=[Link](1,1,1)[Link]
=true;[Link]=20;[Link]=0;[Link]=true;N.MouseButton1Dow
n:connect(function()for
h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](1078.45,153.904,1176.52)+[Link](1,0,0)end
end)[Link]="TRAINSPAWN"[Link]=C;O.BackgroundColor3=[Link](0.333333,1,0)[Link]
tion=[Link](0.694256783,0,0.537818313,0)[Link]=[Link](0,129,0,32)[Link]=Enum.
[Link];[Link]="TRAINSPAWN"O.TextColor3=[Link](1,1,1)[Link]=t
rue;[Link]=25;[Link]=0;[Link]=true;O.MouseButton1Down:
connect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](1954.95007,68.0448606,-603.844116)+[Link](1,0,0)end
end)[Link]="POLICE
BASE"[Link]=C;P.BackgroundColor3=[Link](0.333333,1,0)[Link]=[Link](0.0
41407302,0,0.710606456,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
d;[Link]="POLICE(BASE)"P.TextColor3=[Link](1,1,1)[Link]=true;[Link]=2
0;[Link]=0;[Link]=true;P.MouseButton1Down:connect(function
()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](-1130.11426,17.950058,-1593.09766)+[Link](1,0,0)end
end)[Link]="GUNSTORE"[Link]=C;Q.BackgroundColor3=[Link](0.333333,1,0)[Link]
on=[Link](0.694256723,0,0.710606515,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
[Link];[Link]="GUNSTORE"Q.TextColor3=[Link](1,1,1)[Link]=true;
[Link]=20;[Link]=0;[Link]=true;Q.MouseButton1Down:conn
ect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](-24.4,18,-1763)+[Link](1,0,0)end
end)[Link]="HELICOPTER(BASE)"[Link]=C;R.BackgroundColor3=[Link](0.333333,1,0)
[Link]=[Link](0.0398175567,0,0.859294891,0)[Link]=[Link](0,129,0,32)[Link]
t=[Link];[Link]="HELICOPTER(BASE)"R.TextColor3=[Link](1,1,1)R
.TextScaled=true;[Link]=20;[Link]=0;[Link]=true;[Link]
eButton1Down:connect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](-1176.4231,59.7911148,-1572.6908)+[Link](1,0,0)end
end)[Link]="DEALERSIP"[Link]=C;S.BackgroundColor3=[Link](0.333333,1,0)[Link]
ion=[Link](0.37510708,0,0.861549854,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
[Link];[Link]="DEALERSIP"S.TextColor3=[Link](1,1,1)[Link]=true
;[Link]=20;[Link]=0;[Link]=true;S.MouseButton1Down:con
nect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](424.985474,17.8676395,-1704.00525)+[Link](1,0,0)end
end)[Link]="LAMBORGHINI"[Link]=C;T.BackgroundColor3=[Link](0.333333,1,0)[Link]
ition=[Link](0.37510705,0,0.710606456,0)[Link]=[Link](0,129,0,32)[Link]=Enum.
[Link];[Link]="LAMBORGHINI"T.TextColor3=[Link](1,1,1)[Link]=
true;[Link]=20;[Link]=0;[Link]=true;T.MouseButton1Down
:connect(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](146.568039,17.6188164,775.127197)+[Link](1,0,0)end
end)[Link]="BUGGATI"[Link]=C;U.BackgroundColor3=[Link](0.333333,1,0)[Link]
n=[Link](0.694256663,0,0.861549973,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
[Link];[Link]="BUGGATI"U.TextColor3=[Link](1,1,1)[Link]=true;U.
TextSize=20;[Link]=0;[Link]=true;U.MouseButton1Down:connec
t(function()for h=1,32 do
wait(.08)game:GetService("Players").[Link]=C
[Link](262.065,15.756,1360.726)+[Link](1,0,0)end end)[Link]="JAILBREAK
V5.5"[Link]=A;[Link]=true;V.BackgroundColor3=[Link](0,0.333333,1)[Link]
lor3=[Link](0.333333,1,0.498039)[Link]=3;[Link]=[Link](0,0,-
0.149445608,0)[Link]=true;[Link]=[Link](0,493,0,35)[Link]=[Link]
n;[Link]="JAILBREAK
V5.5"V.TextColor3=[Link](1,1,1)[Link]=35;[Link]=true;[Link]="EXIT"W.
Parent=A;W.BackgroundColor3=[Link](1,0,0)[Link]=[Link](0.0121785337,0,-
0.136448875,0)[Link]=[Link](0,62,0,25)[Link]=[Link];[Link]="EXIT"[Link]
xtColor3=[Link](1,1,1)[Link]=true;[Link]=14;[Link]=
0;[Link]=true;W.MouseButton1Click:connect(function()z:Destroy()end)[Link]="C
LOSE"[Link]=A;X.BackgroundColor3=[Link](1,0,0)[Link]=1;[Link]
sition=[Link](0.877329826,0,-
0.151213929,0)[Link]=[Link](0,60,0,35)[Link]=[Link];[Link]="X"[Link]
olor3=[Link](1,0,0)[Link]=true;[Link]=14;[Link]=2;X
.TextWrapped=true;X.MouseButton1Down:connect(function()[Link]=true;[Link]=fa
lse
end)[Link]="AutoStuff"[Link]=A;Y.BackgroundColor3=[Link](0,0.333333,1)[Link]
rSizePixel=0;[Link]=[Link](0,0,0.147778317,0)[Link]=true;[Link]=UDim2.
new(0,492,0,315)[Link]=false;[Link]="AUTOARREST"[Link]=Y;Z.BackgroundColor3=Co
[Link](0.333333,1,0)[Link]=[Link](0.0545465723,0,0.29886803,0)[Link]=UDim2
.new(0,438,0,43)[Link]=[Link];[Link]="AutoArrest
"[Link]=true;[Link]=35;[Link]=true;Z.MouseButton1Down:connect(func
tion()local ar=[Link];wait(0.5)for h,y in
pairs([Link]:GetPlayers())do repeat
wait()[Link]=[Link]*CFra
[Link](0,0,1)until [Link]~="Criminal"end
end)_.Name="JewelryStatus"_.Parent=Y;_.BackgroundColor3=[Link](0,0,1)_.Position
=[Link](0.0241232216,0,0.856521845,0)_.Size=[Link](0,129,0,36)_.Font=[Link]
[Link];_.Text="Jewelry:"_.TextColor3=[Link](0,0,0)_.TextSize=14;[Link]="
BankStatus"[Link]=Y;a0.BackgroundColor3=[Link](0,0,1)[Link]=[Link](0
.711155295,0,0.856521845,0)[Link]=[Link](0,129,0,36)[Link]=[Link]
s;[Link]="Bank:"a0.TextColor3=[Link](0,0,0)[Link]=14;[Link]="BankAutoRob
Btn"[Link]=Y;a1.BackgroundColor3=[Link](0,1,0)[Link]=[Link](0.052627
4405,0,0.0829190686,0)[Link]=[Link](0,437,0,44)[Link]=[Link];[Link]
t="Bank Auto
Rob"[Link]=true;[Link]=14;[Link]=true;a1.MouseButton1Click:conn
ect(function()local as=workspace:FindFirstChild("Banks"):GetChildren()[1]local
at=[Link];if [Link]==0 then
game:GetService("StarterGui"):SetCore("SendNotification",{Title="Bank is
closed!",Text="You need to wait for the bank to
open!",Duration=7,Button1="Dismiss"})return end;local
au=[Link]([Link].X,0,[Link].Z)local
f=[Link];local
av=[Link]([Link].X,0,[Link].Z)if(au-av).magnitude>150 then local
aw=[Link]"BindableFunction"[Link]=function(ax)if ax=="Teleport"then
JailbreakTp(10,18,784)end
end;game:GetService("StarterGui"):SetCore("SendNotification",{Title="You are too
far!",Text="You need to get closer to the bank (use
tp)",Duration=7,Button1="Dismiss",Button2="Teleport",Callback=aw})else
RobTheBank()end
end)[Link]="GOTO"[Link]=Y;a2.BackgroundColor3=[Link](0.333333,1,0)[Link]
on=[Link](0.585034311,0,0.556010902,0)[Link]=[Link](0,169,0,39)[Link]=Enum.
[Link];[Link]="GOTO"[Link]=true;[Link]=35;[Link]=true;a2
.MouseButton1Down:connect(function()local ay=[Link];local
az=game:GetService("Players")[ay]local
aA=game:GetService("Players").LocalPlayer;local s=[Link];if az then for h=1,20 do
wait()[Link]=[Link]+Vec
[Link](0,3,0)end end end)[Link]="TP PLAYER
TEXT"[Link]=Y;a3.BackgroundColor3=[Link](0.333333,1,0)[Link]=[Link](
0.0528455302,0,0.536507964,0)[Link]=[Link](0,200,0,50)[Link]=[Link]
ans;[Link]="TP TO PLAYER (PUT PLAYERS NAME HERE)
"a3.TextColor3=[Link](0,0,0)[Link]=true;[Link]=14;[Link]=tr
ue;[Link]="OTHERSTUFF"[Link]=A;a4.BackgroundColor3=[Link](0,0.333333,1)a4.B
orderSizePixel=0;[Link]=[Link](0.00214594905,0,0.147778317,0)[Link]=
true;[Link]=[Link](0,491,0,315)[Link]=false;[Link]="CARFLY(R)"[Link]=a4
;a5.BackgroundColor3=[Link](0.333333,1,0)[Link]=[Link](0.0300429463,0,0
.0438247025,0)[Link]=[Link](0,129,0,32)[Link]=[Link];[Link]
="CARFLY(R)"a5.TextColor3=[Link](1,1,1)[Link]=true;[Link]=25;[Link]
tStrokeTransparency=0;[Link]=true;a5.MouseButton1Click:connect(function()lo
cal b=game:GetService("Players").LocalPlayer;local
aB=b:GetMouse()[Link]:connect(function(aC)if aC:byte()==114 then
plrh=game:GetService'Players'.[Link]:FindFirstChildOfClass'Humanoid'
plrh:ChangeState('Jumping')wait()plrh:ChangeState('Seated')end
end)end)[Link]="BTOOLS"[Link]=a4;a6.BackgroundColor3=[Link](0.333333,1,0)a6
.Position=[Link](0.371244639,0,0.0438247025,0)[Link]=[Link](0,129,0,32)[Link]
nt=[Link];[Link]="BTOOLS"a6.TextColor3=[Link](1,1,1)[Link]
caled=true;[Link]=25;[Link]=0;[Link]=true;[Link]
utton1Down:connect(function()[Link]:SetCoreGuiEnabled([Link]
kpack,true)for aD,aE in pairs(game:GetService("Workspace"):GetChildren())do if
[Link]=="Part"then [Link]=false end;if [Link]=="MeshPart"then
[Link]=false end;if [Link]=="UnionOperation"then [Link]=false end;if
[Link]=="Model"then for aD,aF in pairs(aE:GetChildren())do if
[Link]=="Part"then [Link]=false end;if [Link]=="MeshPart"then
[Link]=false end;if [Link]=="UnionOperation"then [Link]=false end;if
[Link]=="Model"then for aD,aG in pairs(aF:GetChildren())do if
[Link]=="Part"then [Link]=false end;if [Link]=="MeshPart"then
[Link]=false end;if [Link]=="UnionOperation"then [Link]=false end;if
[Link]=="Model"then
for aD,aH in pairs(aG:GetChildren())do if [Link]=="Part"then [Link]=false
end;if [Link]=="MeshPart"then [Link]=false end;if
[Link]=="UnionOperation"then [Link]=false end;if [Link]=="Model"then
end end end end end end end
end;c=[Link]("HopperBin",game:GetService("Players").[Link])[Link]
nType=[Link];c=[Link]("HopperBin",game:GetService("Players").Loc
[Link])[Link]=[Link];c=[Link]("HopperBin",game:GetS
ervice("Players").[Link])[Link]=[Link]
end)[Link]="GRAVITY"[Link]=a4;a7.BackgroundColor3=[Link](0.333333,1,0)[Link]
sition=[Link](0.7081545,0,0.36101082,0)[Link]=[Link](0,129,0,32)[Link]=Enum
.[Link];[Link]="GRAVITY"a7.TextColor3=[Link](1,1,1)[Link]=
true;[Link]=1;[Link]=0;[Link]=true;a7.MouseButton1D
own:connect(function()if a7==true then a7=false;[Link]=196.2 else
a7=true;[Link]=45 end end)[Link]="INFINT
FUEL"[Link]=a4;a8.BackgroundColor3=[Link](0.333333,1,0)[Link]=[Link]
(0.7081545,0,0.516245484,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
sBold;[Link]="INFINITE
FUEL"a8.TextColor3=[Link](1,1,1)[Link]=true;[Link]=25;[Link]
Transparency=0;[Link]=true;a8.MouseButton1Down:connect(function()game:GetSe
rvice('Players').[Link]="69696969"game:GetService
('Players').[Link]:ClearAllChildren()end)[Link]="I
NFINTE
AMMO"[Link]=a4;a9.BackgroundColor3=[Link](0.333333,1,0)[Link]=[Link]
(0.371244639,0,0.51569891,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
nsBold;[Link]="INFINTE
AMMO"a9.TextColor3=[Link](1,1,1)[Link]=true;[Link]=25;[Link]
Transparency=0;[Link]=true;a9.MouseButton1Click:connect(function()local
newcclosure=newcclosure or function(w)return w end;local getreg=[Link]
or getreg;if not getreg then warn("You Need Level 7 executor to use this")end;local
aI;local aJ;local aK;local aL;local aM;for aN,aO in pairs(getreg())do if
typeof(aO)=="table"then if [Link] then
aI=[Link];aJ=[Link];aK=[Link];aL=[Link];aM=aO.AK47 end end
end;if aI then
[Link]=[Link];[Link]=true;[Link]=5000;[Link]=0;[Link]
peed=5000;warn("Modded the pistol")end;if aJ then
[Link]=[Link];[Link]=true;[Link]=5000;[Link]=0;[Link]
peed=5000;warn("Modded the rifle")end;if aK then
[Link]=[Link];[Link]=true;[Link]=5000;[Link]=0;[Link]
peed=5000;warn("Modded the Rocket Launcher")end;if aL then
[Link]=[Link];[Link]=true;[Link]=5000;[Link]=0;[Link]
peed=5000;warn("Modded the Shotgun")end;if aM then
[Link]=[Link];[Link]=true;[Link]=5000;[Link]=0;[Link]
peed=5000;warn("Modded the AK47")end
end)[Link]="M4A4"[Link]=a4;aa.BackgroundColor3=[Link](0.333333,1,0)[Link]
ion=[Link](0.0300429463,0,0.193852752,0)[Link]=[Link](0,129,0,32)[Link]=Enu
[Link];[Link]="M4A4"aa.TextColor3=[Link](1,1,1)[Link]=tr
ue;[Link]=25;[Link]=0;[Link]=true;aa.MouseButton1Do
wn:connect(function()local
aP=game:GetService("Players").[Link]+Vecto
[Link](0,0,-
3)a=[Link]("Part",workspace)[Link]=true;[Link]=game:GetService("Playe
rs").[Link]+[Link](0,0,-
3)[Link]=false;for h,y in
pairs(game:GetService("Workspace").Givers:GetChildren())do if [Link]=="Station"then
for a,aQ in pairs(y:GetChildren())do if aQ:IsA("StringValue")then if
[Link]=="RifleSWAT"then [Link]=[Link](aP)end end end end end
end)[Link]="NOCLIP[B]"[Link]=a4;ab.BackgroundColor3=[Link](0.333333,1,0)ab.
Position=[Link](0.7081545,0,0.194945842,0)[Link]=[Link](0,129,0,32)[Link]=E
[Link];[Link]="NOCLIP[B]"ab.TextColor3=[Link](1,1,1)[Link]
aled=true;[Link]=35;[Link]=0;[Link]=true;[Link]
tton1Down:connect(function()local aR=game:GetService("Players").LocalPlayer;local
aS=aR:GetMouse()local aT=false;local aU=false;function b_noclip(aV)if aV=="b"then
if aU==false then aT=true;aU=true elseif aU==true then aT=false;aU=false end end
end;[Link]:connect(b_noclip)game:GetService("Players").[Link]
[Link]:connect(function(k)if k~=[Link] then if aT==true then
[Link]=false else [Link]=true end end
end)end)[Link]="PISTOL"[Link]=a4;ac.BackgroundColor3=[Link](0.333333,1,0)ac
.Position=[Link](0.0300429165,0,0.359817058,0)[Link]=[Link](0,129,0,32)[Link]
nt=[Link];[Link]="PISTOL"ac.TextColor3=[Link](1,1,1)[Link]
caled=true;[Link]=25;[Link]=0;[Link]=true;[Link]
utton1Down:connect(function()local
aP=game:GetService("Players").[Link]+Vecto
[Link](0,0,-
3)a=[Link]("Part",workspace)[Link]=true;[Link]=game:GetService("Playe
rs").[Link]+[Link](0,0,-
3)[Link]=false;for h,y in
pairs(game:GetService("Workspace").Givers:GetChildren())do if [Link]=="Station"then
for a,aQ in pairs(y:GetChildren())do if aQ:IsA("StringValue")then if
[Link]=="Pistol"then [Link]=[Link](aP)end end end end end
end)[Link]="REMOVE
BUILDING"[Link]=a4;ad.BackgroundColor3=[Link](0.333333,1,0)[Link]=UDim2
.new(0.371244639,0,0.359817058,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
rceSansBold;[Link]="REMOVE
BUILDING"ad.TextColor3=[Link](1,1,1)[Link]=true;[Link]=25;[Link]
rokeTransparency=0;[Link]=true;ad.MouseButton1Down:connect(function()game:G
etService("Workspace").Buildings:Destroy()end)[Link]="REMOVEALL"[Link]=a4;[Link]
ckgroundColor3=[Link](0.333333,1,0)[Link]=[Link](0.371244639,0,0.193852
752,0)[Link]=[Link](0,129,0,32)[Link]=[Link];[Link]="REMOVE
ALL"ae.TextColor3=[Link](1,1,1)[Link]=true;[Link]=25;[Link]
ransparency=0;[Link]=true;ae.MouseButton1Down:connect(function()[Link]
[Link]:Remove()[Link]:Remove()[Link]
ghts:Remove()[Link]:Remove()[Link]:Remove
()for h,y in pairs([Link]:GetChildren())do y:Destroy()end
end)ae.MouseButton1Down:connect(function()local
aW=game:GetService("Workspace").Banks:GetChildren()aW[1].Lasers:Destroy()end)[Link]
seButton1Down:connect(function()local
aX=game:GetService("Workspace").Jewelrys:GetChildren()for h=1,4 do local
aY=aX[1].[Link];aY:Destroy()end
end)ae.MouseButton1Down:connect(function()local
aW=game:GetService("Workspace").Banks:GetChildren()aW[1].[Link]:Destroy()end)af
.Name="SHOTGUN"[Link]=a4;af.BackgroundColor3=[Link](0.333333,1,0)[Link]
=[Link](0.0300429165,0,0.515698969,0)[Link]=[Link](0,129,0,32)[Link]=Enum.F
[Link];[Link]="SHOTGUN"af.TextColor3=[Link](1,1,1)[Link]=tr
ue;[Link]=25;[Link]=0;[Link]=true;af.MouseButton1Do
wn:connect(function()local
aP=game:GetService("Players").[Link]+Vecto
[Link](0,0,-
3)a=[Link]("Part",workspace)[Link]=true;[Link]=game:GetService("Playe
rs").[Link]+[Link](0,0,-
3)[Link]=false;for h,y in
pairs(game:GetService("Workspace").Givers:GetChildren())do if [Link]=="Station"then
for a,aQ in pairs(y:GetChildren())do if aQ:IsA("StringValue")then if
[Link]=="Shotgun"then [Link]=[Link](aP)end end end end end
end)[Link]="SPEED[X]"[Link]=a4;ag.BackgroundColor3=[Link](0.333333,1,0)ag.P
osition=[Link](0.7081545,0,0.0433213115,0)[Link]=[Link](0,129,0,32)[Link]=E
[Link];[Link]="SPEED[X]"ag.TextColor3=[Link](1,1,1)[Link]
led=true;[Link]=25;[Link]=0;[Link]=true;[Link]
ton1Down:connect(function()local aZ=game:GetService("Players").LocalPlayer;local
a_=aZ:GetMouse()local b0=false;function x_walkspeed(aV)if aV=="x"then if b0==false
then _G.WS=200;local
b1=game:GetService("Players").[Link];b1:GetPropertyChangedS
ignal("WalkSpeed"):Connect(function()[Link]=_G.WS
end)[Link]=_G.WS;b0=true elseif b0==true then _G.WS=20;local
b1=game:GetService("Players").[Link];b1:GetPropertyChangedS
ignal("WalkSpeed"):Connect(function()[Link]=_G.WS
end)[Link]=_G.WS;b0=false end end
end;a_.KeyDown:connect(x_walkspeed)end)[Link]="INFINITE
JUMP"[Link]=a4;ah.BackgroundColor3=[Link](0.333333,1,0)[Link]=[Link]
(0.0300429165,0,0.676557302,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
SansBold;[Link]="INFINITE
JUMP"ah.TextColor3=[Link](1,1,1)[Link]=true;[Link]=25;[Link]
Transparency=0;[Link]=true;ah.MouseButton1Down:connect(function()game:GetSe
rvice("UserInputService").JumpRequest:connect(function()game:GetService"Players".Lo
[Link]:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")end)end)a
[Link]="GODMODE"[Link]=a4;ai.BackgroundColor3=[Link](0.333333,1,0)[Link]
n=[Link](0.371244639,0,0.675090253,0)[Link]=[Link](0,129,0,32)[Link]=Enum.F
[Link];[Link]="GODMODE
"ai.TextColor3=[Link](1,1,1)[Link]=true;[Link]=25;[Link]
sparency=0;[Link]=true;ai.MouseButton1Down:connect(function()game:GetServic
e("Players").[Link]=1;local
u=game:GetService("Players").[Link]["1"]:Clone()[Link]=game:GetSer
vice("Players").[Link];[Link]="Humanoid"wait(0.1)game:GetService("Pl
ayers").[Link]["1"]:Destroy()game:GetService("Workspace").CurrentCam
[Link]=game:GetService("Players").[Link]
r;game:GetService("Players").[Link]=true;wait(0.1)g
ame:GetService("Players").[Link]=false;game:GetServ
ice("Players").[Link]="None"end)[Link]
="TPSTORE"[Link]=a4;aj.BackgroundColor3=[Link](0.333333,1,0)[Link]=UDim
[Link](0.7081545,0,0.675090253,0)[Link]=[Link](0,129,0,32)[Link]=[Link]
ceSansBold;[Link]="TPSTORE"aj.TextColor3=[Link](1,1,1)[Link]=29;[Link]
rokeTransparency=0;[Link]=true;aj.MouseButton1Click:connect(function()local
a=getfenv()
[[Link](118,110,113,106,114,111,96,98,100)]:FindFirstChild([Link](82,108,
96,107,107,82,115,110,113,100,114))if not a then return end;for h,y in
pairs(a:GetChildren())do
y[[Link](83,113,96,109,114,111,96,113,100,109,98,120)]=0;y[[Link](66,69,1
13,96,108,100)]=b[[Link](66,103,96,113,96,98,115,100,113)]:WaitForChild(string
.char(71,116,108,96,109,110,104,99,81,110,110,115,79,96,113,115))
[[Link](66,69,113,96,108,100)]*[Link]([Link](-3,3),0,[Link](-
3,3))end
end)[Link]="CLICKTP[CTRL]"[Link]=a4;ak.BackgroundColor3=[Link](0.333333,1,0
)[Link]=[Link](0.371244639,0,0.837545097,0)[Link]=[Link](0,129,0,32)ak.
Font=[Link];[Link]="CLICKTP(CTRL)"ak.TextColor3=[Link](1,1,1
)[Link]=true;[Link]=25;[Link]=0;[Link]=true;
ak.MouseButton1Down:connect(function()loadstring(game:GetObjects("rbxassetid://9563
05503")[1].Source)
()end)[Link]="KEYCARD"[Link]=a4;al.BackgroundColor3=[Link](0.333333,1,0)al.
Position=[Link](0.0300429203,0,0.837545037,0)[Link]=[Link](0,129,0,32)[Link]
t=[Link];[Link]="KEYCARD"al.TextColor3=[Link](1,1,1)[Link]
caled=true;[Link]=25;[Link]=0;[Link]=true;[Link]
utton1Down:connect(function()[Link]="Police"end)a
[Link]="VEHICLESPEED"[Link]=a4;am.BackgroundColor3=[Link](0.333333,1,0)[Link]
sition=[Link](0.7081545,0,0.837545156,0)[Link]=[Link](0,129,0,32)[Link]=Enu
[Link];[Link]="VEHICLE
SPEED"am.TextColor3=[Link](1,1,1)[Link]=true;[Link]=25;[Link]
eTransparency=0;[Link]=true;am.MouseButton1Down:connect(function()loadstrin
g(game:GetObjects("rbxassetid://979093131")[1].Source)
()end)[Link]="AUTOSTUFF"[Link]=A;an.BackgroundColor3=[Link](1,0.333333,0)an
.Position=[Link](0.362660944,0,0.0237288196,0)[Link]=[Link](0,134,0,33)[Link]
nt=[Link];[Link]="AUTOSTUFF"an.TextColor3=[Link](1,1,1)[Link]
xtScaled=true;[Link]=23;[Link]=0;[Link]=true;[Link]
seButton1Down:connect(function()[Link]=true;[Link]=false;[Link]=false
end)[Link]="STUFF"[Link]=A;ao.BackgroundColor3=[Link](1,0.333333,0)[Link]
ion=[Link](0.697542429,0,0.0237288177,0)[Link]=[Link](0,135,0,33)[Link]=Enu
[Link];[Link]="STUFF"ao.TextColor3=[Link](1,1,1)[Link]=t
rue;[Link]=23;[Link]=0;[Link]=true;ao.MouseButton1D
own:connect(function()[Link]=true;[Link]=false;[Link]=false
end)[Link]="TELEPORTS"[Link]=A;ap.BackgroundColor3=[Link](1,0.333333,0)ap.P
osition=[Link](0.0257363915,0,0.0237288177,0)[Link]=[Link](0,134,0,33)[Link]
t=[Link];[Link]="TELEPORTS"ap.TextColor3=[Link](1,1,1)[Link]
tScaled=true;[Link]=23;[Link]=0;[Link]=true;[Link]
eButton1Down:connect(function()[Link]=true;[Link]=false;[Link]=false
end)[Link]="Open"[Link]=z;aq.BackgroundColor3=[Link](0,0,1)[Link]=UDim
[Link](0,0,0.224105462,0)[Link]=[Link](0,79,0,27)[Link]=false;[Link]=Enum.F
[Link];[Link]="OPEN"aq.TextColor3=[Link](1,1,1)[Link]=true;[Link]
Size=14;[Link]=true;aq.MouseButton1Down:connect(function()[Link]=false;
[Link]=true end)pcall(function()local
b2=workspace:FindFirstChild("Jewelrys"):GetChildren()[1]local
at=[Link];at:GetPropertyChangedSignal("Transparency"):Connect(function
()if [Link]~=0 then
_.Text="Jewelry:Open"_.TextColor3=[Link](0,1,0)_.TextColor3=[Link](0,1,0)lo
cal aw=[Link]("BindableFunction")[Link]=function(ax)if
ax=="Teleport"then JailbreakTp(142,18,1365)end
end;game:GetService("StarterGui"):SetCore("SendNotification",{Title="Jewelry is
ready!",Text="Jewelry is
ready!",Duration=15,Button1="Dismiss",Button2="Teleport",Callback=aw})else
_.Text="Jewelry:Closed"_.TextColor3=[Link](1,0,0)end
end)_.Text=[Link]==0
and"Jewelry:Closed"or"Jewelry:Open"_.TextColor3=[Link]==0 and
[Link](1,0,0)or [Link](0,1,0)end)pcall(function()local
as=workspace:FindFirstChild("Banks"):GetChildren()[1]local
at=[Link];at:GetPropertyChangedSignal("Transparency"):Connect(function
()if [Link]~=0 then
[Link]="Bank:Open"a0.TextColor3=[Link](0,1,0)local
aw=[Link]("BindableFunction")[Link]=function(ax)if ax=="Teleport"then
JailbreakTp(10,18,784)end
end;game:GetService("StarterGui"):SetCore("SendNotification",{Title="Bank is
ready!",Text="Bank is
ready!",Duration=15,Button1="Dismiss",Button2=([Link]([Link].X,0,a
[Link].Z)-
[Link]([Link].X,0,[Link].
Position.Z)).magnitude<150 and"AutoRob"or"Teleport",Callback=aw})else
[Link]="Bank:Closed"a0.TextColor3=[Link](1,0,0)end
end)[Link]=[Link]==0
and"Bank:Closed"or"Bank:Open"a0.TextColor3=[Link]==0 and
[Link](1,0,0)or
[Link](0,1,0)end)wait(0.1)[Link]:TweenPosition([Link](0
,100,0,270),'Out','Bounce',2,true)wait(0.6)[Link]:TweenPositio
n([Link](0,835,0,270),'Out','Bounce',2,true)

Common questions

Powered by AI

The script's implementations of 'GODMODE' and unlimited resources like infinite ammunition and fuel significantly alter gameplay balance. 'GODMODE' makes the player invulnerable by disabling player-character damage handling, while infinite resources remove constraints on actions such as driving or shooting. These features can disrupt game dynamics by providing players with overwhelming advantages, reducing the challenge and skill required for typical gameplay. As a result, these cheats might lead to unbalanced play environments, potentially diminishing the competitive aspects of the game and impacting other players’ experiences negatively .

The script listens for changes in properties using GetPropertyChangedSignal. For example, it monitors the transparency of signage decals for the bank or jewelry store to update status text and notify the player about the store's status. This allows the script to dynamically adjust the game's GUI and player notifications in response to environmental changes, providing real-time feedback and options like teleportation when stores open or close. This connectivity to environmental changes ensures that the player experience is synchronized with in-game events, leveraging real-time data to prompt actions and maintain player engagement .

The script defines two teleportation methods, 'TpMethod1' and 'TpMethod2'. TpMethod1 gradually moves the player's character to a specified position using the lerp function over a fixed range, which results in a smooth transition at a constant speed. TpMethod2 computes the distance between the player and the target location and divides it by 100 to determine the number of steps, and then moves the character incrementally over these steps. This method adjusts the number of movements based on the distance, potentially leading to less smooth transitions but longer distances covered more efficiently .

The script uses the SetCore method to create notifications within the game’s GUI, providing feedback such as 'JailBreak v5.5 Loaded' and other interactive messages. It adds buttons and text to the GUI that players can click to teleport to locations like the 'BANK(IN)' and 'DONUT SHOP'. The notifications also prompt actions like teleportation or auto-arresting criminals, guiding the player's actions in a more interactive and controlled experience .

The 'Tween' function in the script creates and plays a Tween on a specified object's property over a given duration with linear easing style and direction. This allows for smooth transitions or animations in the game, enhancing the visual experience when properties like position, color, or size are changed. By employing the tweening methods, the script can make movements and transformations appear fluid, which can improve immersion by mimicking more natural motions .

User notifications in the script announce events like 'Bank is ready!' or 'Jewelry is ready!', using SetCore to raise awareness of in-game opportunities promptly. This enhances the player experience by providing real-time feedback and options like teleportation, which can streamline gameplay by drawing attention to potential actions. However, excessive use can lead to information overload, where frequent notifications might distract from immersive gameplay. When improperly balanced, constant interruptions could diminish engagement rather than enhance it, thereby requiring careful implementation to align with user experience goals .

The script supports player teleportation through pre-programmed buttons that, when clicked, set the player's character's CFrame to specific coordinates. This can enhance gameplay by allowing quick access to different areas, reducing downtime in traversing large maps, and facilitating more focused interactions within the game. However, it can also disrupt intended pacing and sequence if players bypass critical progression points or scenarios, potentially affecting the narrative structure or player interactions negatively by ignoring environmental cues or challenges .

The script utilizes conditional logic to determine action execution based on pre-defined conditions. For instance, the 'AutoArrest' functionality loops through players on the criminal team and teleports the executor’s character to the criminal if their team name remains 'Criminal'. It repeats until the status of the player changes, thereby using a repeat-until loop that continuously checks a condition and executes actions correspondingly. Additionally, notifications manage button prompts based on the proximity to objects like the bank, offering teleportation as an option if the player is too far, evidencing conditional decision-making based on position .

Enabling 'Noclip' allows the player to move through objects and structures that would normally block or provide obstacles. It negates the intended navigation challenges built into the game, thereby simplifying exploration and movement. Similarly, the 'Infinite Jump' feature allows players to continually ascend by jumping, bypassing vertical movement restrictions. These modifications can render traditional gameplay mechanics ineffective by allowing players to ignore intended barriers and challenges, potentially reducing the need for strategy and skill in movement and navigation tasks .

The 'BTOOLS' option in the script enables players to use building tools typically unavailable to them, such as the 'Hammer', 'Clone', and 'Grab', by creating these tools as instances in the player's backpack. This allows players to modify or interact with game elements that are otherwise static or locked, enhancing their ability to manipulate the game environment dynamically by unlocking parts previously set as 'Locked'. Such capabilities can allow the player to explore or alter the game space extensively .

-- Join The Discord For More Scripts!: https://discord.gg/vJwjWhR
----------------------------------------------------------
.Parent=z;A.Active=true;A.BackgroundColor3=Color3.new(0,0.333333,1)A.BorderColor3=C
olor3.new(0,1,0)A.BorderSizePixel=3;A.Pos
end)K.Name="JEWELRY(IN)"K.Parent=C;K.BackgroundColor3=Color3.new(0.333333,1,0)K.Pos
ition=UDim2.new(0.0416515805,0,0.20129719
ion=UDim2.new(0.37510708,0,0.861549854,0)S.Size=UDim2.new(0,129,0,32)S.Font=Enum.Fo
nt.SourceSansBold;S.Text="DEALERSIP"S.Tex
open!",Duration=7,Button1="Dismiss"})return end;local 
au=Vector3.new(at.Position.X,0,at.Position.Z)local 
f=b.Character.Huma
true;a7.TextSize=1;a7.TextStrokeTransparency=0;a7.TextWrapped=true;a7.MouseButton1D
own:connect(function()if a7==true then a7
utton1Down:connect(function()local 
aP=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position+Vecto
r3.ne
SansBold;ah.Text="INFINITE 
JUMP"ah.TextColor3=Color3.new(1,1,1)ah.TextScaled=true;ah.TextSize=25;ah.TextStroke
Transparency=
osition=UDim2.new(0.0257363915,0,0.0237288177,0)ap.Size=UDim2.new(0,134,0,33)ap.Fon
t=Enum.Font.SourceSansBold;ap.Text="TELEP

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