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Writing Effective Learning Objectives

The document discusses educational objectives and their importance in guiding lesson planning and student assessment. It defines educational objectives as measurable statements of what students will be able to do after instruction. Objectives should clearly outline the observable behavior, conditions, and proficiency criteria. The document also categorizes objectives according to domains - cognitive (knowledge), affective (values/attitudes), and psychomotor (physical skills). Each domain is broken down into levels of increasing complexity, from basic recall/imitation to evaluation/articulation.

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nika marl Tindoc
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0% found this document useful (0 votes)
20 views30 pages

Writing Effective Learning Objectives

The document discusses educational objectives and their importance in guiding lesson planning and student assessment. It defines educational objectives as measurable statements of what students will be able to do after instruction. Objectives should clearly outline the observable behavior, conditions, and proficiency criteria. The document also categorizes objectives according to domains - cognitive (knowledge), affective (values/attitudes), and psychomotor (physical skills). Each domain is broken down into levels of increasing complexity, from basic recall/imitation to evaluation/articulation.

Uploaded by

nika marl Tindoc
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Learning Objectives

Write the Objective

Teach Based on the Objective

Test Over the Objective


Educational Goals

• Goals are general statements of intent


• Goals guide objectives
Legislators develop Aims
Administrators place Goals
Teachers write Objectives
Educational Objectives
(AKA “Learning, Behavioral, Student”)

• A learning objective is a statement of the


measurable learning that is intended to
take place as a result of instruction.
• Complete objectives …
– State what the student will be able to do
(observable behavior)
– With the conditions under which they should
be able to demonstrate (condition)
– Under the expected degree of proficiency
(criterion)
Objectives
• Without notes or references, the students
should be able to list in order the steps in
troubleshooting a BASIC computer program
with no mistakes.
Objectives
• Without notes or references, the students
should be able to list in order the steps in
troubleshooting a BASIC computer program
with no mistakes.
Objectives
• Without notes or references, the students
should be able to list in order the steps in
troubleshooting a BASIC computer program
with no mistakes.
Objectives
• Without notes or references, the students
should be able to list in order the steps in
troubleshooting a BASIC computer program
with no mistakes.

• Given the values of two of the three


variables in Ohm’s law, the students should
be able to calculate the value of the
remaining variable 90% of the time.
Objectives
• Without notes or references, the students
should be able to list in order the steps in
troubleshooting a BASIC computer program
with no mistakes.

• Given the values of two of the three


variables in Ohm’s law, the students should
be able to calculate the value of the
remaining variable 90% of the time.
Objectives
• Without notes or references, the students
should be able to list in order the steps in
troubleshooting a BASIC computer program
with no mistakes.

• Given the values of two of the three


variables in Ohm’s law, the students should
be able to calculate the value of the
remaining variable 90% of the time.
Objectives
• Without notes or references, the students
should be able to list in order the steps in
troubleshooting a BASIC computer program
with no mistakes.

• Given the values of two of the three


variables in Ohm’s law, the students should
be able to calculate the value of the
remaining variable 90% of the time.
Types (domains) of learning
objectives
• Cognitive objectives
– Describe the knowledge that
learners are to acquire
• Affective objectives
– Describe the attitudes, feelings, and
dispositions that learners are expected to develop
• Psychomotor objectives
– Relate to the manipulative and motor
skills that learners are to master
The Cognitive Domain

- deals with how we acquire,


process, and use knowledge. It is
the “thinking” domain.
Remember
-Retrieve relevant knowledge from long-term
memory.
*Arrange
*Cite
*Choose
*Count
*Define
*Describe
*Duplicate
*Identify
*Label
*List
Understand
- Construct meaning instructional messages, including
oral, written and graphic communication.
* Abstract
*Associate
*Clarify
*Classify
*Compare
*Conclude
*Contrast
*Operate
*Explain
*Generalize
Apply
- Carry out or use a procedure in a given situation.

*Apply
*Carry out
*Demonstrate
*Determine
*Develop
*Employ
*Execute
*Sketch
*Show
*Use
Analyze
- Break material into its constituent parts and determine how the
parts relate to one another and to an overall structure or
purpose.
*Analyze
*Attribute
*Deconstruct
*Differentiate
*Discriminate
*Distinguish
*Focus
*Organize
*Parse
*Select
Evaluate
- Make judgments based on criteria and
standards.
*Argue
*Assess
*Check
*Conclude
*Coordinate
*Criticize
*Critique
*Detect
*Judge
*Justify
Create
- Put elements together to form a coherent or
functional whole, reorganize elements into a
new pattern or structure
*Create
*Design
*Make
The Affective Domain
- deals with our attitudes, values, and emotions.
It is the “valuing” domain.
Receiving
- Openness to new information or experiences
*Ask
*Choose
*Describe
*Follow
*Give
Valuing
- Attaching value or worth to new information or
experiences
*Complete
*Demonstrate
*Differentiate
*Initiate
*Justify
Organization
- Incorporating new information or experiences
into existing value system.
*Adhere
*Alter
*Arrange
*Combine
*Defend
Characterization
- Full integration/internalization resulting in new
and consistent attitudes, beliefs, and/or
behaviors.
*Act
*Discriminate
*Display
*Influence
*Listen
The Psychomotor Domain
- deals with manual or physical skills, it is the
“doing” domain.
Imitation
- Observing and copying another’s action/skill
*Adhere
*Copy
*Follow
*Repeat
*Replicate
Manipulation
- Reproducing action/skill through instruction.

*Build
*Execute
*Implement
*Perform
*Recreate
Precision
- Accurately executing action/skill on own.
*Calibrate
*Complete
*Control
*Demonstrate
*Show
Articulation
- Integrating multiple actions/skills and
performing consistently.
*Adapt
*Combine
*Construct
*Coordinate
*Develop
Articulation
- Integrating multiple actions/skills and
performing consistently.
*Adapt
*Combine
*Construct
*Coordinate
*Develop
- Naturally and automatically performing actions/skills
at high level.
*Design
*Design *Invent
*Invent *Manage
*Manage *Project
*Project *Specify
*Specify

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