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Educational Apps: Pros and Cons for Kids

This proposal discusses the advantages and disadvantages of educational apps for children aged 7 to 9, such as delivering remote learning and entertainment while learning. However, not all students have access to the resources like smartphones and internet needed to use these apps. The proposal suggests providing students from poor families with smartphones and improving internet access through government funding as possible courses of action to address these disadvantages. If implemented, these actions could help make educational apps a more feasible learning method and deliver quality education to more students.

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Albert Valeza
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0% found this document useful (0 votes)
93 views2 pages

Educational Apps: Pros and Cons for Kids

This proposal discusses the advantages and disadvantages of educational apps for children aged 7 to 9, such as delivering remote learning and entertainment while learning. However, not all students have access to the resources like smartphones and internet needed to use these apps. The proposal suggests providing students from poor families with smartphones and improving internet access through government funding as possible courses of action to address these disadvantages. If implemented, these actions could help make educational apps a more feasible learning method and deliver quality education to more students.

Uploaded by

Albert Valeza
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

PROJECT PROPOSAL

TITLE: Advantages and Disadvantages of Educational Apps for Children Aged from 7 to 9
years old

RATIONALE:

An educational app platform is an integration of learning management systems and


technologies to provide a customized, end-to-end, education solution. It requires gadgets and
even an internet connection depending on the app. Examples of these apps are Youtube kids,
Crossword Puzzles, Class Dojo, etc. This offers many advantages but some disadvantages.
Educational apps offer remote learning, which may be useful in the time of the pandemic, deliver
education and entertainment, where students can learn lessons while still being entertained, and
offer better communication. However, relying too much on mobile applications may decline the
development of the sociability of the student. Additionally, not all students, especially in the
Philippines, have access to the resources needed in mobile applications like gadgets and internet
connection. This proposal will state possible courses of action to mitigate the disadvantages in
learning through educational apps.
EXPECTED OUTCOME
           This proposal should be able to contribute to the feasibility of using educational apps as a
modality in learning. This would provide additional learning methods to deliver quality
education.
COURSE OF ACTION

The possible courses of action are stated in the table below:

Course of Action Resources needed


1 Supply of mobile phones for poor students Mobile phones (one for every family)
enough for requirements in educational
applications (students will only borrow mobile
phones from the school)
2 Improvement of the area’s internet service. Funding on internet companies by the
government
3 Supply of mobile data plans. School budget
The mobile phones given to families should be treated as a school property and will be
returned after every school year. Unnecessary apps like games should not be installed on the
phone and will be monitored by parents or guardians. The teacher will install all the educational
apps necessary for lessons. Monthly mobile plans will be given if the educational apps need
internet connection. The government’s support is highly needed to achieve the courses of action.

Common questions

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Relying heavily on educational apps may negatively impact students' sociability by reducing face-to-face interactions critical for developing social skills . Over-dependence on these digital tools might limit opportunities for students to engage in interpersonal communication, collaboration, and social play, which are essential for social development and emotional intelligence .

The economic implications include significant initial costs for supplying mobile phones and funding improvements in internet service . While these investments could strain school and government budgets, they may also yield long-term benefits by enhancing educational access and quality. Challenges include ensuring sustainable funding and managing resources efficiently to maximize educational outcomes without undue financial burden .

The proposal recommends managing the use of mobile phones by restricting installations to only necessary educational apps, which will be handled by teachers. Parents or guardians are to monitor phone use, and the phones are to be treated as school property and returned at the end of each school year .

The proposal expects to make educational apps a viable modality in learning, contributing to delivering quality education by supplementing traditional teaching methods with digital ones . By offering diverse learning styles and resources, the plan aims to improve student engagement and learning outcomes, potentially setting a precedent for wider integration of technology in education .

The proposal suggests ensuring equitable access by supplying mobile phones on loan to families who can't afford them and improving internet service with government support. It also proposes providing mobile data plans funded by the school .

Educational apps provide remote learning opportunities, deliver education and entertainment, and facilitate communication, especially useful during the pandemic . However, they also pose disadvantages, such as potential declines in student sociability due to over-reliance on mobile applications and issues with accessibility, as not all students have the necessary gadgets or internet access . To address these challenges, the proposal suggests supplying mobile phones to families lacking resources, improving internet service with government funding, and providing mobile data plans funded by the school budget .

The proposal addresses the digital divide by supplying mobile devices to students lacking them and improving internet access with government aid . To further enhance effectiveness, additional measures such as community training workshops on digital literacy and partnerships with tech companies for subsidized devices could be implemented to ensure comprehensive digital inclusion .

Government support is crucial for funding internet service improvements necessary for effective app use . By providing financial resources to enhance internet infrastructure, the government can facilitate broader access to educational technologies, ensuring equity and effectiveness in digital learning environments .

Educational apps can align well with the learning needs of children aged 7 to 9 by providing interactive and engaging content tailored to developmental stages . However, factors such as lack of personalized interactions, potential over-reliance on technology, and uneven access among socio-economic groups may limit their effectiveness. Ensuring alignment with pedagogical goals and providing teacher support are crucial to overcome these limitations .

The proposal suggests strategies such as supplying devices, improving internet access, and monitoring app use to facilitate adoption . These strategies may lead to more blended learning approaches, incorporating technology into traditional pedagogies, thereby potentially transforming teaching methods to be more interactive and student-centered .

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