Project Design Document
mm/dd/yyyy
Name
Project Concept
1 You control a in this
Player playerType top Down / side view / isometric game
Control
where makes the player
user input type description of player movement.
2 During the game, from
Basic types of objects appear area(s) of the screen
Gameplay
and the goal of the game is to
goal of the game.
3 There will be sound effects and particle effects
Sound description of sound effects description of particle effects
& Effects
[optional] There will also be
description of any other expected special effects or animation in the project.
4 As the game progresses, making it
Gameplay description of gameplay mechanic, effect of gameplay mechanic
Mechanics
[optional] There will also be
description of any other gameplay mechanic(s) and their effect on the game.
5 The will whenever
User score/lives/time increase/decrease condition to change score/lives/timer.
Interface r
At the start of the game, the title and the game will end when
“Working title will appear condition to end the game.
6
Any other notes about the project that you don’t feel were addressed in the above.
Other
Features
Project Timeline
Milestone Description Due
#1 - Functional feature(s) by milestone #1 mm/dd
#2 -Functional feature(s) by milestone #2 mm/dd
#3 -Functional feature(s) by milestone #3 mm/dd
#4 -Functional feature(s) by milestone #4 mm/dd
#5 -Functional feature(s) by milestone #5 mm/dd
-Feature on backlog - not a part of the minimum viable product
Backlog -Feature on backlog - not a part of the minimum viable product mm/dd
-Feature on backlog - not a part of the minimum viable product
Project Sketch