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Roblox FE Admin Script V3.0.0

This document defines variables and creates GUI elements for an admin GUI in Roblox. It defines settings, variables for players and services, and creates folders and labels for an intro screen. It then creates frames, text boxes, buttons and other elements to display commands, notifications and help the user interact with admin features. Elements are given names, parents, positions and other properties to control their appearance in the GUI.

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GamerHDYTkPro :v
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100% found this document useful (1 vote)
722 views44 pages

Roblox FE Admin Script V3.0.0

This document defines variables and creates GUI elements for an admin GUI in Roblox. It defines settings, variables for players and services, and creates folders and labels for an intro screen. It then creates frames, text boxes, buttons and other elements to display commands, notifications and help the user interact with admin features. Elements are given names, parents, positions and other properties to control their appearance in the GUI.

Uploaded by

GamerHDYTkPro :v
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
  • Initiating Variables and Script Setup
  • Script GUI Components Setup
  • Notification Functions
  • Command Definitions and Parameters
  • Main Scripting Operations
  • Appendix: Advanced Command Scripts

-- first variables

local Settings = {
Prefix = ".",
Version = "3.0.0",

CommandKey = "BackSlash", -- see: "[Link]


reference/enum/KeyCode" for all key codes
GuiLogo = "[Link]
}

--/ Important checks 'n waiting for stuff to load or smthing

repeat
wait()
until game:GetService("Players").LocalPlayer ~= nil

if not game:GetService("Players").[Link] then


game:GetService("Players").[Link]:Wait()
end

for i, v in pairs(game:GetService("CoreGui"):GetChildren()) do
if [Link] == "OverflowScreenGui" then
v:Destroy()
end
end

--/ Variables

local LocalPlayer = game:GetService("Players").LocalPlayer


local Character = [Link]
local Workspace = game:GetService("Workspace")
local UIS = game:GetService("UserInputService")
local Player = game:GetService("Players").LocalPlayer
local Character = [Link]

local Admin = {
Cmds = {},
Events = {},

NotificationFrameAmount = 0
}

--/ Main Gui Creation 'n it's properties

local OverflowScreenGui = [Link]("ScreenGui")


local Intro = [Link]("Folder")
local TitleLabelIntro = [Link]("TextLabel")
local VersionLabelIntroClipDescendants = [Link]("TextLabel")
local VersionLabelIntro = [Link]("TextLabel")
local IntroBlurEffect = [Link]("BlurEffect")

local Main = [Link]("Folder")


local FrameCmdBar = [Link]("Frame")
local ArrowThing = [Link]("TextLabel")
local CmdBar = [Link]("TextBox")
local line = [Link]("Frame")
local Cmdlist = [Link]("ScrollingFrame")
local ExampleCmd = [Link]("Frame")
local line_2 = [Link]("Frame")
local CmdNameBtn = [Link]("TextButton")
local UIListLayout = [Link]("UIListLayout")
local NotificationFrame = [Link]("Frame")
local line_3 = [Link]("Frame")
local Title = [Link]("TextLabel")
local timelabel = [Link]("TextLabel")
local Exit = [Link]("TextButton")
local Body = [Link]("TextLabel")

[Link] = "OverflowScreenGui"
[Link] = game:GetService("CoreGui")
[Link] = [Link]

[Link] = "Intro"
[Link] = OverflowScreenGui

[Link] = "TitleLabelIntro"
[Link] = Intro
[Link] = [Link](0.5, 1)
TitleLabelIntro.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.5, 0, 0.5, 0)
[Link] = [Link](0.300000012, 0, 0.100000001, 0)
[Link] = [Link]
[Link] = "Overflow"
TitleLabelIntro.TextColor3 = [Link](233, 252, 252)
[Link] = 45.000
[Link] = 1.000

[Link] = "VersionLabelIntroClipDescendants"
[Link] = Intro
[Link] = [Link](0.5, 0)
VersionLabelIntroClipDescendants.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = true
[Link] = [Link](0.5, 0, 0.5, 0)
[Link] = [Link](0.300000012, 0, 0.100000001, 0)
[Link] = [Link]
[Link] = ""
VersionLabelIntroClipDescendants.TextColor3 = [Link](205, 255, 233)
[Link] = 30.000
[Link] = 0.900
[Link] = true

[Link] = "VersionLabelIntro"
[Link] = VersionLabelIntroClipDescendants
[Link] = [Link](0.5, 1)
VersionLabelIntro.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.5, 0, 0, 0)
[Link] = [Link](1, 0, 1, 0)
[Link] = [Link]
[Link] = "V3.0.0"
VersionLabelIntro.TextColor3 = [Link](205, 255, 233)
[Link] = 30.000
[Link] = 0
[Link] = 0.9
[Link] = true

[Link] = "Main"
[Link] = OverflowScreenGui

[Link] = "FrameCmdBar"
[Link] = Main
[Link] = [Link](1, 1)
FrameCmdBar.BackgroundColor3 = [Link](56, 56, 56)
[Link] = 0
[Link] = [Link](1.26699996, 0, 1, 0)
[Link] = [Link](0.26699999, 0, 0, 25)

[Link] = "ArrowThing"
[Link] = FrameCmdBar
ArrowThing.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0, 0, -0.0399999991, 0)
[Link] = [Link](0.100000001, 0, 0.925000012, 0)
[Link] = [Link]
[Link] = ">"
ArrowThing.TextColor3 = [Link](255, 255, 255)
[Link] = 25.000

[Link] = "CmdBar"
[Link] = FrameCmdBar
CmdBar.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.109999999, 0, 0, 0)
[Link] = [Link](1, 0, 0.925000012, 0)
[Link] = false
[Link] = [Link]
CmdBar.PlaceholderColor3 = [Link](178, 178, 178)
[Link] = "Command here"
[Link] = ""
CmdBar.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
[Link] = 0.150
[Link] = [Link]

[Link] = "line"
[Link] = FrameCmdBar
[Link] = [Link](0, 1)
line.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0
[Link] = [Link](0, 0, 1, 0)
[Link] = [Link](1, 0, 0.075000003, 0)

[Link] = "-Cmdlist"
[Link] = FrameCmdBar
[Link] = true
[Link] = [Link](0, 1)
Cmdlist.BackgroundColor3 = [Link](35, 35, 35)
[Link] = 0.650
Cmdlist.BorderColor3 = [Link](56, 56, 56)
[Link] = [Link](1, 0, -0.150000006, 0)
[Link] = [Link](1, 0, 0, 221)
[Link] = [Link](0, 0, 20, 0)
[Link] = 5

[Link] = Cmdlist
[Link] = [Link]
[Link] = [Link](0, 6)

[Link] = "ExampleCmd"
[Link] = Cmdlist
[Link] = false
ExampleCmd.BackgroundColor3 = [Link](56, 56, 56)
[Link] = 0
[Link] = [Link](0.975000024, 0, 0, 21)

line_2.Name = "line"
line_2.Parent = ExampleCmd
line_2.AnchorPoint = [Link](0, 1)
line_2.BackgroundColor3 = [Link](255, 255, 255)
line_2.BorderSizePixel = 0
line_2.Position = [Link](0, 0, 1, 0)
line_2.Size = [Link](1, 0, 0.0500000007, 0)

[Link] = "CmdNameBtn"
[Link] = ExampleCmd
CmdNameBtn.BackgroundColor3 = [Link](56, 56, 56)
[Link] = 1
CmdNameBtn.BorderColor3 = [Link](56, 56, 56)
[Link] = [Link](0.045157969, 0, 0.137148857, 0)
[Link] = [Link](0.95, 0, 0, 13)
[Link] = [Link]
[Link] = ""
[Link] = true
CmdNameBtn.TextColor3 = [Link](255, 0, 255)
[Link] = 14.000
[Link] = [Link]
[Link] = [Link]

[Link] = "NotificationFrame"
[Link] = Main
[Link] = [Link](0.5, 0.5)
NotificationFrame.BackgroundColor3 = [Link](56, 56, 56)
[Link] = 0.200
NotificationFrame.BorderColor3 = [Link](56, 56, 56)
[Link] = 0
[Link] = [Link](0.5, 0, -0.275, 0)
[Link] = [Link](0, 336, 0, 105)

line_3.Name = "line"
line_3.Parent = NotificationFrame
line_3.AnchorPoint = [Link](0, 1)
line_3.BackgroundColor3 = [Link](255, 255, 255)
line_3.BorderSizePixel = 0
line_3.Position = [Link](0, 0, 1, 0)
line_3.Size = [Link](0, 336, 0, 4)

[Link] = "Title"
[Link] = NotificationFrame
[Link] = [Link](0.5, 0)
Title.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.5, 0, 0.0149999997, 0)
[Link] = [Link](0.600000024, 0, 0.150000006, 0)
[Link] = [Link]
[Link] = "Title"
Title.TextColor3 = [Link](255, 255, 255)
[Link] = 15.000
[Link] = true

[Link] = "timelabel"
[Link] = NotificationFrame
timelabel.BackgroundColor3 = [Link](74, 84, 88)
[Link] = 1.000
timelabel.BorderColor3 = [Link](74, 84, 88)
[Link] = [Link](0.863610208, 0, 0.74667269, 0)
[Link] = [Link](0, 35, 0, 13)
[Link] = [Link]
[Link] = ""
timelabel.TextColor3 = [Link](255, 0, 255)
[Link] = 13.000

[Link] = "Exit"
[Link] = NotificationFrame
Exit.BackgroundColor3 = [Link](197, 0, 0)
Exit.BorderColor3 = [Link](197, 0, 0)
[Link] = [Link](0.943475246, 0, 0.0666666701, 0)
[Link] = [Link](0, 9, 0, 8)
[Link] = [Link]
[Link] = "X"
Exit.TextColor3 = [Link](197, 191, 186)
[Link] = true
[Link] = 100.000
[Link] = true

[Link] = "Body"
[Link] = NotificationFrame
[Link] = [Link](0.5, 0)
Body.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.5, 0, 0.300000012, 0)
[Link] = [Link](0.600000024, 0, 0.600000024, 0)
[Link] = [Link]
[Link] = "Body"
[Link] = true
Body.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000

[Link] = "IntroBlurEffect"
[Link] = game:GetService("Lighting")
[Link] = true
[Link] = 0 -- 10
--/ Functions

function [Link](subjecttext, bodytext, possibletimer) -- possibletimer[1] =


starttime in seconds, possibletimer[2] = endtime in seconds, possibletimer[3] =
number to decrease timer with
spawn(function()
local Notification = NotificationFrame:Clone()
[Link] = "-NewNotification"
[Link] = false
[Link] = Main
local NotificationRemove = false

[Link] = 1
for i, v in pairs(Notification:GetDescendants()) do
if v:IsA("GuiObject") and [Link] == true then
if [Link] ~= "ImageLabel" and [Link] ~= "ImageButton"
then
[Link] = 1
elseif [Link] == "CmdNameBtn" or [Link] == "TextButton"
and [Link] ~= "timelabel" then
[Link] = 1
[Link] = 1
[Link] = 1
else
[Link] = 1
end
end
end

Notification:WaitForChild("Title").Text = subjecttext
Notification:WaitForChild("Body").Text = bodytext

if [Link] == false then


[Link] = true
end

[Link] = [Link] + 1

[Link] = true

game:GetService("TweenService"):Create(Notification, [Link](0.5,
[Link], [Link]), {BackgroundTransparency =
0.25}):Play()
game:GetService("TweenService"):Create(Notification, [Link](0.5,
[Link], [Link]), {Position = [Link](0.5, 0,
0.45, 0)}):Play()

game:GetService("TweenService"):Create([Link],
[Link](0.5, [Link], [Link]),
{TextTransparency = 0}):Play()
game:GetService("TweenService"):Create([Link],
[Link](0.5, [Link], [Link]),
{TextTransparency = 0}):Play()
game:GetService("TweenService"):Create([Link],
[Link](0.5, [Link], [Link]),
{BackgroundTransparency = 0, TextTransparency = 0}):Play()
game:GetService("TweenService"):Create([Link],
[Link](0.5, [Link], [Link]),
{BackgroundTransparency = 0}):Play()

[Link].MouseButton1Down:Connect(function()
NotificationRemove = true
end)

if typeof(possibletimer) == "table" and typeof(possibletimer[1]) ==


"number" and typeof(possibletimer[2]) == "number" and typeof(possibletimer[3]) ==
"number" then
spawn(function()

for i = possibletimer[1], possibletimer[2], -possibletimer[3] do


if Notification:FindFirstChild("timelabel") then
[Link] = "(" .. i .. ")"
else
break
end

if NotificationRemove == false and


[Link] <= 1 then
wait(possibletimer[3])
else
break
end
end

if NotificationRemove == false then


NotificationRemove = true
end
end)
end

repeat
wait()
until NotificationRemove == true or [Link] ~=
game:GetService("CoreGui") or [Link] > 1

[Link] = [Link] - 1

game:GetService("TweenService"):Create(Notification, [Link](0.5,
[Link], [Link]), {Position = [Link](0.5, 0,
-0.5, 0)}):Play()
wait(0.5)

Notification:Destroy()
end)
end

function [Link](cmdguiobject, cmdlistsettings)


if cmdguiobject and [Link] == "-Cmdlist" and [Link]
== "ScrollingFrame" then

for i, v in pairs(cmdguiobject:GetChildren()) do
if v:IsA("GuiObject") and [Link] ~= "ExampleCmd" then
v:Destroy()
end
end
if typeof(cmdlistsettings) == "table" and cmdlistsettings[1] ~= nil and
cmdlistsettings[1].ClassName == "TextBox" then
if cmdlistsettings[2] == "alphabetical" then

[Link] = [Link](0, 0, 0, 0)

for i, v in pairs([Link]) do
if v[1] ~= nil and [Link]([Link](v[1]),
[Link]([Link](cmdlistsettings[1].Text, " ")[1])) then

local Cmd = ExampleCmd:Clone()


[Link] = v[1] .. "_Cmd"
[Link] = true
[Link] = cmdguiobject

if v[4] ~= nil then


[Link] = v[1] .. " [" .. v[4] .. "]"
else
[Link] = v[1]
end

[Link] = [Link](0.95, 0, 0, 10e100)


[Link] = [Link](0.95, 0, 0,
[Link].Y + 4)
[Link] = [Link](0.95, 0, 0,
[Link].Y)

[Link] =
[Link]([Link], [Link], 0,
[Link] + [Link].Y + 4)

if v[2] ~= nil then


[Link].MouseButton1Down:Connect(function()
local createmsg = v[2] .. "\n Argument(s): "

if v[4] ~= nil then


createmsg = createmsg .. v[4]
else
createmsg = createmsg .. "None."
end

[Link](v[1] .. " Command", createmsg, "none")


end)
end
end
end

elseif cmdlistsettings[2] == "none" then

[Link] = [Link](0, 0, 0, 0)

for i, v in pairs([Link]) do
if v[1] ~= nil then

local Cmd = ExampleCmd:Clone()


[Link] = v[1] .. "_Cmd"
[Link] = true
[Link] = cmdguiobject
if v[4] ~= nil then
[Link] = v[1] .. " [" .. v[4] .. "]"
else
[Link] = v[1]
end

[Link] = [Link](0.95, 0, 0, 10e100)


[Link] = [Link](0.95, 0, 0,
[Link].Y + 4)
[Link] = [Link](0.95, 0, 0,
[Link].Y)

[Link] =
[Link]([Link], [Link], 0,
[Link] + [Link].Y + 4)

if v[2] ~= nil then


[Link].MouseButton1Down:Connect(function()
local createmsg = v[2] .. "\n Argument(s): "

if v[4] ~= nil then


createmsg = createmsg .. v[4]
else
createmsg = createmsg .. "None."
end

[Link](v[1] .. " Command", createmsg, "none")


end)
end
end
end

end
end

end
end

function [Link](name)
name = [Link](tostring(name))

if not game:GetService("Players"):FindFirstChild("me") and name == "me" or


game:GetService("Players"):FindFirstChild("me") and
game:GetService("Players"):FindFirstChild("me").ClassName ~= "Player" and name ==
"me" then
return {LocalPlayer}
end
if not game:GetService("Players"):FindFirstChild("all") and name == "all" or
game:GetService("Players"):FindFirstChild("all") and
game:GetService("Players"):FindFirstChild("all").ClassName ~= "Player" and name ==
"all" then
return game:GetService("Players"):GetPlayers()
end
if not game:GetService("Players"):FindFirstChild("others") and name == "others"
or game:GetService("Players"):FindFirstChild("others") and
game:GetService("Players"):FindFirstChild("others").ClassName ~= "Player" and name
== "others" then
name = game:GetService("Players"):GetPlayers()
for i, v in pairs(name) do
if v == LocalPlayer then
[Link](name, i)
end
end
return name
end

for i, v in pairs([Link]:GetPlayers()) do
if [Link]([Link]([Link], 1, #name)) == name then
return {v}
end
end

return nil
end

function [Link](cmdname, description, mainfunction, cmdargs)


for i, v in pairs([Link]) do
if v[1] ~= nil and [Link](v[1]) == [Link](cmdname) then
return nil
end
end

if typeof(mainfunction) == "function" then


if cmdargs then
[Link]([Link], {cmdname, description, mainfunction, cmdargs})
else
[Link]([Link], {cmdname, description, mainfunction})
end
else
return nil
end
end

function [Link]()
local amount = 0

for i, v in pairs([Link]:GetDescendants()) do
if [Link] == "Accessory" or [Link] == "Hat" then
if v:FindFirstChild("Handle") and [Link] == false and not
[Link]:GetPlayerFromCharacter([Link]) then
amount = amount + 1
elseif v:FindFirstChild("Handle") and [Link] == false and
[Link]:GetPlayerFromCharacter([Link]) == [Link] then
amount = amount + 1
end
end
end

return amount
end

--/ Scripting: Intro

game:GetService("TweenService"):Create(IntroBlurEffect, [Link](0.35,
[Link], [Link]), {Size = 5}):Play()
wait(0.35)

game:GetService("TweenService"):Create(TitleLabelIntro, [Link](0.35,
[Link], [Link]), {TextTransparency = 0,
TextStrokeTransparency = 0.9}):Play()
wait(0.3)
[Link] = "V" .. [Link]
game:GetService("TweenService"):Create(VersionLabelIntro, [Link](0.5,
[Link], [Link]), {Position = [Link](0.5, 0, 1,
0)}):Play()
wait(1.5)

game:GetService("TweenService"):Create(TitleLabelIntro, [Link](0.25,
[Link], [Link]), {TextTransparency = 1,
TextStrokeTransparency = 1}):Play()
wait(0.25 / 4 * 2.75)
game:GetService("TweenService"):Create(VersionLabelIntro, [Link](0.25,
[Link], [Link]), {TextTransparency = 1,
TextStrokeTransparency = 1}):Play()
game:GetService("TweenService"):Create(IntroBlurEffect, [Link](0.3,
[Link], [Link]), {Size = 0}):Play()
wait(0.3)

--/ Main Scripting

-- command box/command(s) functonality/functionalities

if not (typeof([Link]) == "string" and


[Link][[Link]]) then
print("Error in command key, key has been set to back slash.")
Key = "BackSlash"
end

[Link] =
game:GetService("UserInputService").InputBegan:Connect(function(Key)
if [Link] == [Link] then
game:GetService("TweenService"):Create(FrameCmdBar, [Link](0.25,
[Link], [Link]), {Position = [Link](1, 0, 1,
0)}):Play()
wait(0.05)
CmdBar:CaptureFocus()
[Link] = ""
end
end)

[Link]:Connect(function(enterpressed)
if enterpressed == true then

local getcmd = [Link]([Link]([Link]), " ")[1]


local getargs = [Link]([Link]([Link]), " ")

if [Link](getcmd, 1, #[Link]) == [Link] then


getcmd = [Link](getcmd, #[Link] + 1, #getcmd)
end

for i, v in pairs([Link]([Link]([Link]), ",")) do


if i ~= 1 then
[Link](getargs, v)
end
end
for i, v in pairs([Link]([Link]([Link]), ", ")) do
if i ~= 1 then
[Link](getargs, v)
end
end

[Link](getargs, 1)

for i, v in pairs([Link]) do
if v[1] ~= nil and [Link](v[1], "/") then
for i2, VersionLabel in pairs( [Link](v[1], "/") ) do

VersionLabel = [Link](VersionLabel)
if getcmd == VersionLabel then
if v[4] ~= nil then
v[3](unpack(getargs))
else
v[3]()
end
break
end

end
elseif v[1] ~= nil then
v[1] = [Link](v[1])
if getcmd == v[1] then
if v[4] ~= nil then
v[3](unpack(getargs))
else
v[3]()
end
break
end
end
end

game:GetService("TweenService"):Create(FrameCmdBar, [Link](0.25,
[Link], [Link]), {Position = [Link](1.267, 0, 1,
0)}):Play()
game:GetService("TweenService"):Create(Cmdlist, [Link](0.1,
[Link], [Link]), { Position = [Link](1, 0,
-0.15, 0) }):Play()
end
end)

[Link]:Connect(function(msg)
if [Link](msg, 1, #[Link]) == [Link] then

local getcmd = [Link]([Link](msg), " ")[1]


local getargs = [Link]([Link](msg), " ")

getcmd = [Link](getcmd, #[Link] + 1, #getcmd)

for i, v in pairs([Link]([Link](msg), ",")) do


if i ~= 1 then
[Link](getargs, v)
end
end
for i, v in pairs([Link]([Link](msg), ", ")) do
if i ~= 1 then
[Link](getargs, v)
end
end

[Link](getargs, 1)

for i, v in pairs([Link]) do
if v[1] ~= nil and [Link](v[1], "/") then
for i2, VersionLabel in pairs( [Link](v[1], "/") ) do

VersionLabel = [Link](VersionLabel)
if getcmd == VersionLabel then
wait(0.15)
if v[4] ~= nil then
v[3](unpack(getargs))
else
v[3]()
end
break
end

end
elseif v[1] ~= nil then
print(v[1], v[2])
v[1] = [Link](v[1])
if getcmd == v[1] then
if v[4] ~= nil then
v[3](unpack(getargs))
else
v[3]()
end
break
end
end
end

end
end)

CmdBar:GetPropertyChangedSignal("Text"):Connect(function()
[Link](Cmdlist, {CmdBar, "alphabetical"})
game:GetService("TweenService"):Create(Cmdlist, [Link](0.1,
[Link], [Link]), { Position = [Link](0, 0,
-0.15, 0) }):Play()
end)

-- creating and adding the actual commands

[Link]("Credits", "Notifies the creators of this admin", function()


[Link]("Welcome", "OverFlow Admin Gui is brought to you by: \nSynttax,
ANN0B1S, dhruvil123/Destruidor. \nAdditional commands by red_muta/Uncertain_Times",
7.5)
end)
[Link]("Prefix", "Changes the prefix", function(prefix)
if typeof(prefix) == "string" and #prefix <= 3 then
[Link]("Changed prefix", "Prefix was succesfully changed to: " ..
prefix, 5)
elseif #prefix > 3 then
[Link]("Error in prefix", "Prefix cannot be longer than 3
characters", 5)
end
end, "prefix")

[Link]("Runline", "Runs a 1-line of script (a.k.a. the first argument)",


function(scriptline)
local worked, geterror = pcall(function()
loadstring(tostring(scriptline))()
end)

if geterror then
[Link]("Error in script (runline command)", geterror, 10)
end
end, "script")

[Link]("Guicolor", "Sets color gui in RGB", function(R, B, G)


if [Link](tonumber(R), tonumber(B), tonumber(G)) ~= nil then

for i, v in pairs(OverflowScreenGui:GetDescendants()) do
if [Link] == "Frame" and [Link] ~= "line" and not
v:IsDescendantOf(Intro) then
v.BackgroundColor3 = [Link](tonumber(R), tonumber(B),
tonumber(G))
end
end

else
[Link]("Error in gui color command", "Arguments need to be RGB
(ex. ;Guicolor 255 255 255", "none")
end
end, "R, G, B")

[Link]("Defaultcolor", "Sets color gui to default one", function()


for i, v in pairs(OverflowScreenGui:GetDescendants()) do
if [Link] == "Frame" and [Link] ~= "line" and not
v:IsDescendantOf(Intro) or [Link] == "CmdNameBtn" then
v.BackgroundColor3 = [Link](56, 56, 56)
end
end
end)

[Link]("Printid", "Prints the current id your humanoid is using",


function()
for i, v in
pairs([Link]:GetPlayingAnimationTracks()) do
[Link]("Got id!", [Link] .. " | " .. [Link],
5)
end
end)

[Link]("Fixchat", "If your chat is broken in anyways, this will fix it",
function()
[Link]:SetCoreGuiEnabled([Link], true)
end)

[Link]("Antivoid", "Prevents people from voiding you.", function()


[Link]("Success!", "You will not be able to be voided/claimed by anyone.",
7.5)
[Link] = 0/0
end)

[Link]("Netcheck", "Checks for noobs using networkownership", function()

[Link]("Breakroot", "Breats your humanoid root which will prevant things


like voiding, tkilling, ect.", function()
[Link] = nil
Character:FindFirstChild("HumanoidRootPart"):Destroy()
[Link] = workspace
[Link]("Success!", "Your root has been broken.", 7.5)
end)

[Link]("Setspawn", "Sets your spawnpoint to your current humanoid cframe


position", function()
spawnpos, spawnpoint, lastDeath = nil
spawnpos = [Link]
spawnpoint = true
[Link]("Success!", "Your spawn has been set", 7.5)
end)

local CheckIfWorks = pcall(function()


gethiddenproperty(LocalPlayer, "SimulationRadius")
end)

local Plrs = {}
local Msg = ""

if CheckIfWorks then
for i, v in pairs([Link]:GetPlayers()) do
if gethiddenproperty(v, "SimulationRadius") >= 5000 then
[Link](Plrs, [Link])
end
end

if #Plrs <= 0 then


Msg = "Network check ran: No players have been found using
networkownership."
elseif #Plrs == 1 then
Msg = "Network check ran, the player using network: " .. Plrs[1]
elseif #Plrs > 1 then
Msg = "Network check ran, the players using network: "
for i, v in pairs(Plrs) do
Msg = Msg .. v .. ", "
end
Msg = [Link](Msg, 1, #Msg - 2)
end

return [Link]("Check ran", Msg)


else
return [Link]("Uh oh", "Error: exploit doesn't support
gethiddenproperty/sethiddenproperty?")
end
end)

[Link]("Clearhats", "Clears all the hats in the workspace", function()


for i, v in pairs([Link]:GetChildren()) do
if [Link] == "Accessory" or [Link] == "Hat" then
v:Destroy()
end
end

repeat
for i, v in pairs([Link]:GetDescendants()) do
if [Link] == "Accessory" or [Link] == "Hat" then
if v:FindFirstChild("Handle") and [Link] == false and
not [Link]:GetPlayerFromCharacter([Link]) then
repeat
[Link] =
[Link]
wait()
until [Link] == [Link] or
[Link] == nil
v:Destroy()
elseif v:FindFirstChild("Handle") and [Link] == false
and [Link]:GetPlayerFromCharacter([Link]) == [Link] then
v:Destroy()
end
end
end
wait()
until [Link]() <= 0
end)

[Link]("Findplayer", "Notifies you in it can find the player",


function(playername)
if [Link](playername) ~= nil and
#[Link](playername) == 1 then
[Link]("Found player", "Player (" ..
[Link](playername)[1].Name .. ") exists in the server", 10)
else
[Link]("Could not find player", "Such player does not exist in the
server (or username was spelt wrong?)", 10)
end
end, "player")

[Link]("Rejoin", "Rejoins the server", function(playername)


spawnpos, spawnpoint, lastDeath = nil
spawnpos = [Link]
spawnpoint = true
if LocalPlayer then
game:GetService("TeleportService"):TeleportToPlaceInstance([Link],
[Link], LocalPlayer)
else
[Link]("Error in tp command", "Player or LocalPlayer is not loaded
in/is broken?", 10)
end
end, "player")

[Link]("goto/to", "Teleports to player", function(player)


if [Link](player) ~= nil then
local Player
for i, v in pairs([Link](player)) do
Player = v
if not (LocalPlayer and [Link]) or not (Player and
[Link]) then
return [Link]("Error in goto/to command", "Player or
LocalPlayer does not have character/is not loaded in", 5)
elseif not ([Link]:FindFirstChild("HumanoidRootPart") or
[Link]) or not
([Link]:FindFirstChild("HumanoidRootPart") or
[Link]) then
return [Link]("Error in goto/to command", "Player or
LocalPlayer cannot be teleported", 5)
end

if [Link]:FindFirstChild("HumanoidRootPart") and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] =
[Link]
elseif [Link] and
[Link] then

[Link]:SetPrimaryPartCFrame([Link])
end
end
else
[Link]("Could not find player", "Such player does not exist in the
server (or username was spelt wrong?)", 5)
end
end, "player")

[Link]("tp", "Teleports first player argument (player1/players) to second


player argument (player2)", function(player1, player2)
if [Link](player1) ~= nil and
[Link](player2) ~= nil then
local Player1
local Player2

for i, v in pairs([Link](player1)) do
Player1 = v
for i2, VersionLabel in pairs([Link](player2))
do
Player2 = VersionLabel
if not (Player1 and [Link]) or not (Player2 and
[Link]) then
return [Link]("Error in tp command", "Player does not
have character/is not loaded in", 5)
elseif not ([Link]:FindFirstChild("HumanoidRootPart") or
[Link]) or not
([Link]:FindFirstChild("HumanoidRootPart") or
[Link]) then
return [Link]("Error in tp command", "Player cannot be
teleported", 5)
end

if [Link]:FindFirstChild("HumanoidRootPart") and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] =
[Link]
elseif [Link] and
[Link] then

[Link]:SetPrimaryPartCFrame([Link])
end
end

end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player 1, player 2")

[Link]("walkspeed/speed/ws", "Sets walkspeed of player, ONLY REPLICATES


on other players IF player is/players are claimed with claim command (localplayer
doesn't need to be claimed).", function(player, speed)
if [Link](player) ~= nil then
local Player
print(tonumber(speed))
for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in walkspeed/speed/ws command", "Player
does not have character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in walkspeed/speed/ws command", "Player
does not have a humanoid", 5)
end

if [Link]:FindFirstChildOfClass("Humanoid") and
typeof(tonumber(speed)) == "number" then
[Link]:FindFirstChildOfClass("Humanoid").WalkSpeed =
tonumber(speed)
elseif typeof(tonumber(speed)) ~= "number" then
[Link]("Incorrect speed number", "speed value entered is not
a number/could not be turned into a number", 5)
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s), speed")

[Link]("jumppower/jp", "Sets jumppower of player, ONLY REPLICATES on


other players IF player is/players are claimed with claim command (localplayer
doesn't need to be claimed).", function(player, power)
if [Link](player) ~= nil then
local Player

for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in jumppower/jp command", "Player does
not have character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in jumppower/jp command", "Player does
not have a humanoid", 5)
end

if [Link]:FindFirstChildOfClass("Humanoid") and
typeof(tonumber(power)) == "number" then
[Link]:FindFirstChildOfClass("Humanoid").JumpPower =
tonumber(power)
elseif typeof(tonumber(power)) ~= "number" then
[Link]("Incorrect jumppower number", "jumppower value entered
is not a number/could not be turned into a number", 5)
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s), power")

[Link]("hipheight/hh", "Sets hipheight of player, ONLY REPLICATES on


other players IF player is/players are claimed with claim command (localplayer
doesn't need to be claimed).", function(player, height)
if [Link](player) ~= nil then
local Player

for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in hipheight/hh command", "Player does
not have character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in hipheight/hh command", "Player does
not have a humanoid", 5)
end

if [Link]:FindFirstChildOfClass("Humanoid") and
typeof(tonumber(height)) == "number" then
[Link]:FindFirstChildOfClass("Humanoid").HipHeight =
tonumber(height)
elseif typeof(tonumber(height)) ~= "number" then
[Link]("Incorrect hipheight number", "hipheight value entered
is not a number/could not be turned into a number", 5)
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s), height")

[Link]("noclip", "Noclips player until disabled/player dies, ONLY


REPLICATES on other players IF player is/players are claimed with claim command
(localplayer doesn't need to be claimed).", function(player)
if [Link](player) ~= nil then
local Player

for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in noclip command", "Player does not
have character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in noclip command", "Player does not
have a humanoid", 5)
end

if [Link]:FindFirstChild("-Noclipped") then
[Link]:FindFirstChild("-Noclipped"):Destroy()
end

local Noclipped = [Link]("ObjectValue")


[Link] = "-Noclipped"
[Link] = [Link]

local LoopTillEnd
LoopTillEnd = game:GetService("RunService").Stepped:Connect(function()
if Player and [Link] and
[Link]:FindFirstChild("-Noclipped") then
for i2, VersionLabel in
pairs([Link]:GetDescendants()) do
if VersionLabel:IsA("BasePart") then
[Link] = false
end
end
else
LoopTillEnd:Disconnect()
end
end)
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")

[Link]("clip", "Disables player noclip if player is noclipped with noclip


command, ONLY REPLICATES on other players IF player is/players are claimed with
claim command (localplayer doesn't need to be claimed).", function(player)
if [Link](player) ~= nil then
local Player

for i, v in pairs([Link](player)) do
Player = v
if Player and [Link] and [Link]:FindFirstChild("-
Noclipped") then
[Link]:FindFirstChild("-Noclipped"):Destroy()
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")

[Link]("Swim", "Air swims player until disabled/player dies, ONLY


REPLICATES on other players IF player is/players are claimed with claim command
(localplayer doesn't need to be claimed).", function(player)
if [Link](player) ~= nil then
local Player

for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in swim command", "Player does not have
character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in swim command", "Player does not have
a humanoid", 5)
end

if [Link]:FindFirstChild("-Airswimming") then
[Link]:FindFirstChild("-Airswimming"):Destroy()
end

local Noclipped = [Link]("ObjectValue")


[Link] = "-Airswimming"
[Link] = [Link]

local LoopTillEnd
LoopTillEnd = game:GetService("RunService").Stepped:Connect(function()
if Player and [Link] and
[Link]:FindFirstChildOfClass("Humanoid") and
[Link]:FindFirstChild("-Noclipped") then

[Link]:FindFirstChildOfClass("Humanoid"):ChangeState([Link]
[Link], true)
else
LoopTillEnd:Disconnect()
end
end)
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")

[Link]("Unswim", "Disables player swim if player is swimming/airswimming


with swim command, ONLY REPLICATES on other players IF player is/players are
claimed with claim command (localplayer doesn't need to be claimed).",
function(player)
if [Link](player) ~= nil then
local Player

for i, v in pairs([Link](player)) do
Player = v
if Player and [Link] and [Link]:FindFirstChild("-
Airswimming") then
[Link]:FindFirstChild("-Airswimming"):Destroy()
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")
[Link]("changestate", "Changes player's humanoid state until
disabled/player dies, ONLY REPLICATES on other players IF player is/players are
claimed with claim command (localplayer doesn't need to be claimed).",
function(player, numberstate)
if [Link](player) ~= nil then
local Player

for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in changestate command", "Player does
not have character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in changestate command", "Player does
not have a humanoid", 5)
end

if typeof(tonumber(numberstate)) ~= "number" then


return [Link]("Error in changestate command", "number state
is not a number/could not be turned into a number", 5)
end

if [Link]:FindFirstChild("-Statechanging") then
[Link]:FindFirstChild("-Statechanging"):Destroy()
end

local Noclipped = [Link]("ObjectValue")


[Link] = "-Statechanging"
[Link] = [Link]

local LoopTillEnd
LoopTillEnd = game:GetService("RunService").Stepped:Connect(function()
if Player and [Link] and
[Link]:FindFirstChildOfClass("Humanoid") and
[Link]:FindFirstChild("-Statechanging") then
for i2, VersionLabel in
pairs([Link]:GetDescendants()) do
if [Link] == "Humanoid" then
VersionLabel:ChangeState(tonumber(numberstate))
end
end
else
LoopTillEnd:Disconnect()
end
end)
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s), numberstate")

[Link]("unchangestate", "Disables player changestate if player is


statechanged with changestate command, ONLY REPLICATES on other players IF player
is/players are claimed with claim command (localplayer doesn't need to be
claimed).", function(player)
if [Link](player) ~= nil then
local Player
for i, v in pairs([Link](player)) do
Player = v
if Player and [Link] and [Link]:FindFirstChild("-
Statechanging") then
[Link]:FindFirstChild("-Statechanging"):Destroy()
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")

[Link]("kill", "Kills player, ONLY REPLICATES on other players IF player


is/players are claimed with claim command (localplayer doesn't need to be
claimed).", function(player)
if [Link](player) ~= nil then
local Player
for i, v in pairs([Link](player)) do
Player = v
if Player and [Link] and [Link] then
[Link]:BreakJoints()
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")

[Link]("tkill", "TouchKills player", function(player)


if [Link](player) ~= nil then
local Player
for i, v in pairs([Link](player)) do
if i > 1 then
break
end

Player = v

if [Link] ~= nil then


local Character = [Link]
local previous = [Link]

[Link] = true
local Clone = Character:Clone()
[Link] = Clone
wait(3)
[Link] = Character
wait(0.35)

if [Link] and [Link] and


[Link] ~= nil then
if [Link]:FindFirstChildOfClass("Humanoid") then

[Link]:FindFirstChildOfClass("Humanoid"):Destroy()
end

local Humanoid = [Link]("Humanoid")


[Link] = [Link]

local Tool = nil

if [Link]:FindFirstChildOfClass("Tool") then
Tool = [Link]:FindFirstChildOfClass("Tool")
elseif [Link] and
[Link]:FindFirstChildOfClass("Tool") then
Tool = [Link]:FindFirstChildOfClass("Tool")
end
print(Tool)

if Tool ~= nil then


[Link] = [Link]

local Arm = [Link]['Right


Arm'].CFrame * [Link](0, -1, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
[Link] =
Arm:ToObjectSpace([Link]):Inverse()

[Link] = [Link]
[Link] = [Link]
repeat
wait()
until not Tool or Tool and ([Link] == Workspace or
[Link] == [Link])

[Link] = 0
[Link] = nil
end
end

[Link]:Wait()
repeat wait() until [Link] ~= nil

[Link]:SetPrimaryPartCFrame(previous)
else
break
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")

[Link]("frespawn/fastrespawn/fspawn", "Respawns you quicker than usual.",


function()
spawnpos, spawnpoint, lastDeath = nil
spawnpos = [Link]
spawnpoint = true
local originalchar = [Link]
local clonedchar = originalchar:Clone()
local heartbeat
heartbeat = game:GetService("RunService").Heartbeat:Connect(function()
for i = 1, 10 do
[Link] = clonedchar
[Link] = originalchar
end
end)

wait(0.6)
originalchar:FindFirstChildOfClass("Humanoid").Health = 0
[Link]:Wait()
heartbeat:Disconnect()
end)

[Link]("claim", "Claims player with networkownership.", function(player)

if [Link](player) ~= nil then


local Player

if LocalPlayer and [Link] and


([Link]:FindFirstChild("Right Arm") and
[Link]:FindFirstChild("Right Arm"):IsA("BasePart") or
[Link]:FindFirstChild("Right Hand") and
[Link]:FindFirstChild("Right Hand"):IsA("BasePart")) then
if [Link]:FindFirstChildOfClass("Tool") or
[Link]:FindFirstChildOfClass("Tool") then
local Tool = [Link]:FindFirstChildOfClass("Tool") or
[Link]:FindFirstChildOfClass("Tool")

for i, v in pairs([Link](player)) do
Player = v
if Player and [Link] and
([Link]:FindFirstChild("Right Arm") and
[Link]:FindFirstChild("Right Arm"):IsA("BasePart") or
[Link]:FindFirstChild("Right Hand") and
[Link]:FindFirstChild("Right Hand"):IsA("BasePart")) then
[Link]['Left Leg']:Destroy()
[Link]['Right Leg']:Destroy()
[Link]['Left Arm']:Destroy()
wait(0.2544556)

if [Link]:FindFirstChildOfClass("Humanoid")
then

[Link]:FindFirstChildOfClass("Humanoid"):Destroy()
end
[Link]("Humanoid").Parent = [Link]

[Link] = [Link]
if Tool:FindFirstChild("Handle") and
[Link] ~= nil then
repeat

[Link]:SetPrimaryPartCFrame([Link])
game:GetService("RunService").Stepped:Wait()
until [Link] == [Link]

[Link] = 0/1/0
local CurrentCFrame =
[Link]
wait(0.3)

for i = 1, 10 do
[Link] =
CurrentCFrame - [Link](0, [Link], 0)
end
wait(0.3)

for i = 1, 10 do
[Link] =
CurrentCFrame
end

[Link]:Wait()
repeat
wait()
until [Link] and
[Link]:FindFirstChild("Head") and
[Link]:FindFirstChild("Torso") and
[Link]:FindFirstChild("Neck")

if #[Link](player) > 1 then


repeat wait() until
[Link]:FindFirstChildOfClass("Tool") or
[Link]:FindFirstChildOfClass("Tool")
end
end
end
end
else
return [Link]("Need 1 tool", "You need at least 1 tool in
order to claim player", 5)
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")

local NewClaim = function(plr)


if plr then
local Target = plr
local Tool = [Link]:FindFirstChildOfClass("Tool") or
[Link]:FindFirstChildOfClass("Tool")
if Tool then
spawn(function()
game:GetService("RunService").Heartbeat:Connect(function()
[Link] = [Link]([Link],
[Link]) * [Link]
pcall(function() sethiddenproperty(LocalPlayer, "SimulationRadius",
[Link]([Link], [Link]) * [Link]) end)

for i, v in pairs([Link]:GetPlayers()) do
if v ~= LocalPlayer then
[Link] = [Link]([Link],
[Link]) * [Link]
pcall(function() settings().[Link] = false ;
sethiddenproperty(LocalPlayer, "SimulationRadius", [Link]([Link], [Link]) *
[Link]) end)
[Link] = Workspace
end
end
end)
end)
[Link] = -50000
local Pos = [Link]
[Link] = [Link](0, -5000, 0)
local Old = [Link]
[Link] = "1"
local New = Old:Clone()
[Link] = "Humanoid"
[Link] = [Link]
wait(0.1)
Old:Destroy()
wait(0.1)
[Link] = [Link]
spawn(function()
repeat
game:GetService("RunService").RenderStepped:Wait()
if [Link] and [Link] ~= [Link] then
if [Link]:FindFirstChild("Right Arm") then
local Arm = [Link]:FindFirstChild("Right Arm")
local ArmCFrame = [Link] * [Link](0, -1, 0, 1, 0, 0, 0, 0,
1, 0, -1, 0)
local Vic = [Link]
[Link] = Vic
[Link] = ArmCFrame:toObjectSpace(Vic):inverse()
end
end
until [Link] == [Link]
[Link] =
[Link]
[Link] = 0
[Link] = [Link]
wait(0.1)
if [Link]:FindFirstChild("HumanoidRootPart") then
if isnetworkowner([Link]:FindFirstChild("HumanoidRootPart"))
then
print("Successfully!")
[Link]:FindFirstChild("HumanoidRootPart").CFrame = Pos
spawn(function()
for i = 1, 10 do
for i,v in pairs([Link]:GetDescendants()) do
if v:IsA("BasePart") then
[Link] = [Link](0, 0, 0)
end
end
game:GetService("RunService").RenderStepped:Wait()
end
end)
end
end

[Link]:Wait()
repeat game:GetService("RunService").RenderStepped:Wait() until
[Link]:FindFirstChild("HumanoidRootPart")
[Link] = Pos
end)
end
end
end

[Link]("fastclaim/fclaim", "Fast claims player with networkownership.",


function(player)
if [Link](player) ~= nil then
local Player

for i, v in pairs([Link](player)) do
Player = v
NewClaim(Player)
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")

[Link]("clearchar/clearcharacter", "Clears your character", function()


if LocalPlayer and [Link] then
[Link]:ClearAllChildren()
end
end)

[Link]("playid", "Plays and replicates any animation id.", function(id)

if typeof(tonumber(id)) == "number" then

--clone character
[Link] = true
local OldChar = [Link]
local FakeChar = [Link]:Clone()
[Link] = workspace
[Link] = "aeaeaehajkgfhsjkdgfafklgryhugbjfdsjihgler Cloned
Character"
[Link]=[Link]

--network
local NetworkAccess = [Link](function()
while true do game:GetService("RunService").RenderStepped:Wait()
game:GetService("Players").[Link] = workspace
game:GetService("Players").[Link] =
[Link]([Link],[Link])

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",[Link]
ge*[Link]) end end)
[Link](NetworkAccess)

--vanity shit
for i, v in pairs(FakeChar:GetDescendants()) do
if v:IsA("Part") then
[Link] = 1
end
if v:IsA("SpecialMesh") then
[Link] = "rbxassetid://0"
end
end
--noclip
game:GetService('RunService').Stepped:Connect(function()
pcall(function()
FakeChar:FindFirstChild("Head").CanCollide = false
FakeChar:FindFirstChild("Torso").CanCollide = false
for i, v in pairs(FakeChar:GetDescendants()) do if v:IsA'Part' or
v:IsA'Decal' then [Link] = 1 end if v:IsA'Sound' then [Link] = 0 end end
[Link] = false
[Link] = false
end)
end)
game:GetService('RunService').RenderStepped:Connect(function()
pcall(function()
FakeChar:FindFirstChild("Head").CanCollide = false
FakeChar:FindFirstChild("Torso").CanCollide = false
for i, v in pairs(FakeChar:GetDescendants()) do if v:IsA'Part' or
v:IsA'Decal' then [Link] = 1 end if v:IsA'Sound' then [Link] = 0 end end
[Link] = false
[Link] = false
end)
end)
game:GetService('RunService').Heartbeat:Connect(function()
pcall(function()
FakeChar:FindFirstChild("Head").CanCollide = false
FakeChar:FindFirstChild("Torso").CanCollide = false
for i, v in pairs(FakeChar:GetDescendants()) do if v:IsA'Part' or
v:IsA'Decal' then [Link] = 1 end if v:IsA'Sound' then [Link] = 0 end end
[Link] = false
[Link] = false
end)
end)

--functions
function died()
[Link] = OldChar
FakeChar:Destroy()
[Link]:BreakJoints()
end
function Align(Part1,Part0,Position,Angle)
local AlignPos = [Link]('AlignPosition', Part1);
[Link] = false;
[Link] = true;
[Link] = 67752;
[Link] = [Link]/9e110;
[Link] = false;
[Link] = 200;
[Link] = false;
local AlignOri = [Link]('AlignOrientation', Part1);
[Link] = [Link]/9e110;
[Link] = 67752;
[Link] = false;
[Link] = false;
[Link] = 200;
[Link] = false;
local AttachmentA=[Link]('Attachment',Part1);
local AttachmentB=[Link]('Attachment',Part0);
[Link] = Angle
[Link] = Position
AlignPos.Attachment0 = AttachmentA;
AlignPos.Attachment1 = AttachmentB;
AlignOri.Attachment0 = AttachmentA;
AlignOri.Attachment1 = AttachmentB;
end
function LoadLibrary(a)
return loadstring(game:HttpGet("[Link]
true))()
end
--setup character for rigging
[Link]['Right Shoulder']:Destroy()
[Link]['Left Shoulder']:Destroy()
[Link]['Right Hip']:Destroy()
[Link]['Left Hip']:Destroy()
[Link]['RootJoint']:Destroy()
[Link] = true
[Link] = true
FakeChar['Torso'].Position = [Link]['Torso'].Position

-- align bodyparts
for i, v in pairs([Link]:GetChildren()) do
if v:IsA("Part") and [Link] ~= "Head" then
if [Link] == "Torso" then

Align([Link][[Link]],FakeChar[[Link]],[Link](0,0.5,0),Vector3.n
ew(0,0,0))
else

Align([Link][[Link]],FakeChar[[Link]],[Link](0,0,0),[Link]
(0,0,0))
end
end
end

--cleanup
[Link]:Connect(died)
[Link]:Connect(died)

[Link]=FakeChar
wait(.5)

local kfs = game:GetObjects('rbxassetid://' .. tostring(id))[1];


local poses = {};
local frames = {};
local plr = [Link];
local chr = [Link];
local hum = [Link];
for i, v in pairs(kfs:GetChildren()) do
[Link](frames, [Link])
poses[[Link]] = {};
for o, b in pairs(v:GetDescendants()) do
[Link] = v;
[Link](poses[[Link]], b);
end
end
[Link] = nil;
for i, v in pairs(hum:GetPlayingAnimationTracks()) do
v:Stop();
end
function swait(n)
if n > 1 then for i = 1, n do
[Link]:Wait();
end elseif n == 1 then [Link]:Wait() elseif n == 0
then [Link]:Wait() end
end
local timex = 1;
local run = true;
spawn(function() [Link]:Connect(function() run = false print'stop' end)
end);
while run do
for i, v in pairs(frames) do
swait(timex);
for o, b in pairs(poses[v]) do
if [Link] == 'Left Leg' then
[Link]['Left Hip'].Transform = [Link];
end
if [Link] == 'Right Leg' then
[Link]['Right Hip'].Transform = [Link];
end
if [Link] == 'Left Arm' then
[Link]['Left Shoulder'].Transform = [Link];
end
if [Link] == 'Right Arm' then
[Link]['Right Shoulder'].Transform = [Link];
end
if [Link] == 'Torso' then
[Link]['RootJoint'].Transform = [Link];
end
if [Link] == 'Head' then
[Link]['Neck'].Transform = [Link];
end
end
end
end

else
[Link]("Error in playid animation", "ID must be a number/could not be
turned into a number", 5)
end
end, "id")

[Link]("hugkill", "Kills player with a tool by hugging and flinging


player, can NOT be used on yourself", function(player)
if [Link](player) ~= nil then
local Player
local ToolThings = {Tool, PreviousGrip}
for i, v in pairs([Link](player)) do
Player = v
if Player ~= LocalPlayer and [Link] and
[Link]:FindFirstChild("Right Arm") and
[Link]:FindFirstChild("Right Arm").ClassName == "Part" and
[Link] and [Link] then
if [Link]:FindFirstChildOfClass("Tool") and
[Link]:FindFirstChildOfClass("Tool"):FindFirstChildOfClass("Part")
then
[Link] =
[Link]:FindFirstChildOfClass("Tool")
elseif [Link]:FindFirstChildOfClass("Tool") and
[Link]:FindFirstChildOfClass("Tool"):FindFirstChildOfClass("Part")
then
[Link] =
[Link]:FindFirstChildOfClass("Tool")
end

if [Link] ~= nil then


[Link] = [Link]
[Link] = [Link]
wait()
[Link] = [Link]([Link](1e308, 1e308,
1e308))

if [Link]:FindFirstChild("HumanoidRootPart")
then

[Link]:FindFirstChild("HumanoidRootPart").Anchored = true
end
if [Link] then
[Link] = true
end
wait()
[Link] = [Link]
wait()
[Link] = [Link]
wait()
if [Link]:FindFirstChild("HumanoidRootPart")
then

[Link]:FindFirstChild("HumanoidRootPart").Anchored = false
end
if [Link] then
[Link] = false
end

repeat
if [Link]:FindFirstChild("HumanoidRootPart")
then

[Link]:FindFirstChild("HumanoidRootPart").CFrame =
[Link] -
[Link] * 1 -
[Link] * 1 + [Link]([Link](-10,
10) / 100, [Link](-10, 10) / 100, [Link](-10, 10) / 100)
elseif [Link] then

[Link]:SetPrimaryPartCFrame([Link] +
[Link]([Link] * -1 -
[Link] * 1 + [Link]([Link](-10,
10) / 100, [Link](-10, 10) / 100, [Link](-10, 10) / 100)))
end
game:GetService("RunService").Stepped:Wait()
until not (Player and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") and
[Link].X < 100 and
[Link].Y < 100 and
[Link].Z < 100)
or not (Player and [Link] and
[Link] and [Link].X < 100 and
[Link].Y < 100 and
[Link].Z < 100)

[Link] = [Link]
[Link] = [Link]
else
return [Link]("Error in hugkill command", "You need at
least 1 tool for this to work", 5)
end
end
end
end
end, "player(s)")

[Link]("servercrasher", "Crashes server. If not, lags server really


badly.", function(strength)
if typeof(tonumber(strength)) == "number" then
wait(0.45)
local moduleApiTable =
require([Link])

for i = 1, tonumber(strength) do
[Link]:fire([Link](":clean ", 19000))
end
else
return [Link]("Incorrect strength number", "Strength value is not a
number/could not be turned into a number", 5)
end
end, "strength")

[Link]("Fakechat", "Creates a fake white chat message from another user


in chat", function(player)
if [Link](player) ~= nil then
local Player

for i, v in pairs([Link](player)) do
Player = v
local msg = ""

if [Link]([Link]([Link]), " ")[3] then


for i2, v2 in pairs([Link]([Link]([Link]), " "))
do
if i2 >= 3 then
msg = msg .. " " .. v2
end
end
end

if [Link]([Link]([Link]), ",")[3] then


for i2, v2 in pairs([Link]([Link]([Link]), ","))
do
if i2 >= 3 then
msg = msg .. "," .. v2
end
end
end

if [Link]([Link]([Link]), ", ")[3] then


for i2, v2 in pairs([Link]([Link]([Link]), ", "))
do
if i2 >= 3 then
msg = msg .. ", " .. v2
end
end
end

if typeof(tostring(msg)) == "string" then


msg = tostring(msg)
local Worked = nil
Worked = pcall(function()

game:GetService("ReplicatedStorage").[Link]:
FireServer("What? ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎
๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎
๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎
๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷[" .. [Link] .. "]: " ..
msg, "ALL")
end)

if not Worked then


Worked = pcall(function()
setclipboard("What? ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎
๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎
๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎
๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷[" ..
[Link] .. "]: " .. msg)
end)
if Worked then
[Link]("Error", "Game might have custom chat instead
of default chat, ", 5)
wait(0.1)
[Link]("Copied fake message instead", "Copied the
message to your clipboard to paste in chat.", 5)
else
[Link]("Error", "Game might have custom chat instead
of default chat, ", 5)
wait(0.1)
[Link]("Could not copy fake message", "Attempted to
copy fake message but failed, exploit doesn't support setclipboard() function?", 5)
end
end
end
end
end
end, "player(s)", "message")

[Link]("GrabKnife", "Loads FE grab knife remake", function()


local KnifeAccessory

if LocalPlayer:FindFirstChild("-Running") then
return [Link]("Command: " .. LocalPlayer["-Running"].Value .. " is
already running.", 7)
elseif not [Link]:FindFirstChildOfClass("Accessory") then
return [Link]("You need at least 1 hat or preferably accessory:
[Link] 7)
else

if [Link]:FindFirstChild("YandereKnife") and
[Link]["YandereKnife"].ClassName == "Accessory" then
KnifeAccessory = [Link]["YandereKnife"]
else
KnifeAccessory =
[Link]:FindFirstChildOfClass("Accessory")
end

local Running = [Link]("StringValue")


[Link] = LocalPlayer
[Link] = "-Running"
[Link] = "Grab Knife"

local LeftArm = [Link]["Left Arm"]:Clone()


[Link] = [Link]
[Link] = "LeftArm"
[Link] = 1
LeftArm:ClearAllChildren()

local RightArm = [Link]["Right Arm"]:Clone()


[Link] = [Link]
[Link] = "RightArm"
[Link] = 1
RightArm:ClearAllChildren()

local Stuff = {
Events = {},
Debounces = {Button1DownDebounce = false},
PlrHeld = nil,
Mode = 1 -- 1 = kill, 2 = throw, 3 = let go, 4 = suicide
}

if [Link]:FindFirstChild("-GrabKnife") then
[Link]:FindFirstChild("-GrabKnife"):Destroy()
end
if [Link]:FindFirstChild("GrabKnifeLA") then
[Link]:FindFirstChild("GrabKnifeLA"):Destroy()
end
if [Link]:FindFirstChild("GrabKnifeRA") then
[Link]:FindFirstChild("GrabKnifeRA"):Destroy()
end

local LA
local RA

local RS = [Link]["Right Shoulder"]:Clone()


[Link]["Right Shoulder"]:Destroy()
[Link] = [Link]
RS.Part0 = [Link]
RS.Part1 = RightArm

local Attach0 = [Link]("Attachment")


[Link] = [Link]["Right Arm"]
local Attach1 = [Link]("Attachment")
[Link] = RightArm

local Pos = [Link]("AlignPosition")


[Link] = [Link]
[Link] = true
Pos.Attachment0, Pos.Attachment1 = Attach0, Attach1

local Rot = [Link]("AlignOrientation")


[Link] = [Link]
[Link] = true
Rot.Attachment0, Rot.Attachment1 = Attach0, Attach1

local LS = [Link]["Left Shoulder"]:Clone()


[Link]["Left Shoulder"]:Destroy()

[Link] = [Link]
LS.Part0 = [Link]
LS.Part1 = LeftArm

local Attach0 = [Link]("Attachment")


[Link] = [Link]["Left Arm"]
local Attach1 = [Link]("Attachment")
[Link] = LeftArm

local Pos = [Link]("AlignPosition")


[Link] = [Link]
[Link] = true
Pos.Attachment0, Pos.Attachment1 = Attach0, Attach1

local Rot = [Link]("AlignOrientation")


[Link] = [Link]
[Link] = true
Rot.Attachment0, Rot.Attachment1 = Attach0, Attach1

local Knife = [Link]("Part")


[Link] = "-GrabKnife"
[Link] = [Link]
[Link] = [Link](0.25, 2, 0.25)
[Link] = 1
[Link] = false

local KnifeWeld = [Link]("Weld")


[Link] = Knife
KnifeWeld.Part0 = LeftArm
KnifeWeld.Part1 = Knife
KnifeWeld.C0 = [Link]([Link](0.2, -0.85, 0)) *
[Link]([Link](0), [Link](00), [Link](0))
KnifeWeld.C1 = [Link]([Link](0, 0.75, -0.125)) *
[Link]([Link](0), [Link](0), [Link](0))
[Link]:Destroy()
local Attach0 = [Link]("Attachment")
[Link] = [Link]
[Link] = [Link]([Link](-0.5, 0, -0.5)) *
[Link]([Link](0), [Link](-90), [Link](-90))
local Attach1 = [Link]("Attachment")
[Link] = Knife

local Pos = [Link]("AlignPosition")


[Link] = Knife
[Link] = true
Pos.Attachment0, Pos.Attachment1 = Attach0, Attach1

local Rot = [Link]("AlignOrientation")


[Link] = Knife
[Link] = true
Rot.Attachment0, Rot.Attachment1 = Attach0, Attach1

[Link] =
game:GetService("UserInputService").InputBegan:Connect(function(Key)
if [Link] == [Link].Q then
[Link] = 1
elseif [Link] == [Link].E then
[Link] = 2
elseif [Link] == [Link].R then
[Link] = 3
elseif [Link] == [Link].T then
[Link] = 4
end
end)

[Link].Button1DownEvent =
LocalPlayer:GetMouse().Button1Down:Connect(function()
if [Link].Button1DownDebounce == false and [Link] ==
nil and [Link] ~= 4 then

[Link].Button1DownDebounce = true

LA = [Link]("Weld")
[Link] = "GrabKnifeLA"
[Link] = [Link]
LA.Part0 = [Link]
LA.Part1 = LeftArm
LA.C0 = [Link]([Link](-1, 1, 0)) *
[Link]([Link](10), [Link](10), [Link](-10))
LA.C1 = [Link]([Link](0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))

RA = [Link]("Weld")
[Link] = "GrabKnifeRA"
[Link] = [Link]
RA.Part0 = [Link]
RA.Part1 = RightArm
RA.C0 = [Link]([Link](1, 1, 0)) *
[Link]([Link](10), [Link](-10), [Link](10))
RA.C1 = [Link]([Link](-0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))
wait(0.1)
game:GetService("TweenService"):Create(LA, [Link](0.25,
[Link], [Link]), { C0 =
[Link]([Link](-1, 0.75, 0)) * [Link]([Link](80), [Link](-90),
[Link](-10)) }):Play()
game:GetService("TweenService"):Create(RA, [Link](0.25,
[Link], [Link]), { C0 =
[Link]([Link](1, 0.75, 0)) * [Link]([Link](70), [Link](40),
[Link](10)) }):Play()

local PossiblePlr
for i = 1, 20 do
if [Link] == nil then
PossiblePlr =
[Link]:FindPartOnRay([Link]([Link]
n, [Link] * 2))
if PossiblePlr ~= nil and
[Link]:GetPlayerFromCharacter([Link]) and
[Link]:GetPlayerFromCharacter([Link]).Character then
[Link] =
[Link]:GetPlayerFromCharacter([Link])
break
end
wait(0.0375)
end
end
LA:Destroy()
RA:Destroy()
LA = nil
RA = nil
[Link].Button1DownDebounce = false

elseif [Link] ~= 4 and [Link] ~= nil and


[Link] == "Player" and [Link] and
[Link] and
[Link]:FindFirstChildOfClass("Humanoid") and
[Link]:FindFirstChildOfClass("Humanoid").Health > 0 then

if [Link] == 1 then -- kill


game:GetService("TweenService"):Create(LA, [Link](0.25,
[Link], [Link]), { C0 =
[Link]([Link](-1, 0.75, 0)) * [Link]([Link](90), [Link](-100),
[Link](-10)) }):Play()
wait(0.35)
game:GetService("TweenService"):Create(LA, [Link](0.175,
[Link], [Link]), { C0 =
[Link]([Link](-1, 0.75, 0)) * [Link]([Link](50), [Link](-60),
[Link](-20)) }):Play()
wait(0.175)

[Link]:FindFirstChildOfClass("Humanoid").Health = 0
wait(0.25)
[Link] = nil
if LA then
LA:Destroy()
LA = nil
end
if RA then
RA:Destroy()
RA = nil
end
elseif [Link] == 2 then -- throw
game:GetService("TweenService"):Create(LA, [Link](0.15,
[Link], [Link]), { C0 = [Link]([Link](-
1, 0.75, 0)) * [Link]([Link](0), [Link](10), [Link](-10)) }):Play()
game:GetService("TweenService"):Create(RA, [Link](0.15,
[Link], [Link]), { C0 =
[Link]([Link](1, 0.75, 1)) * [Link]([Link](70), [Link](60),
[Link](10)) }):Play()
wait(0.075)

[Link]:FindFirstChildOfClass("Humanoid").PlatformStand = true
local BF = [Link]("BodyForce")
[Link] = [Link]
[Link] = [Link](0, 20, 0) +
[Link] * 20
wait(0.25)
BF:Destroy()
wait(0.25)

[Link]:FindFirstChildOfClass("Humanoid").PlatformStand = false
if
[Link]:FindFirstChild("CFrameFix") then

[Link]:FindFirstChild("CFrameFix"):Destroy()
end
[Link] = nil
if LA then
LA:Destroy()
LA = nil
end
if RA then
RA:Destroy()
RA = nil
end
elseif [Link] == 3 then -- let go
if
[Link]:FindFirstChild("CFrameFix") then

[Link]:FindFirstChild("CFrameFix"):Destroy()
end

[Link]:FindFirstChildOfClass("Humanoid").PlatformStand = false
[Link] = nil
if LA then
LA:Destroy()
LA = nil
end
if RA then
RA:Destroy()
RA = nil
end
end

elseif [Link] == 4 then -- suicide

if LA then
LA:Destroy()
LA = nil
end
if RA then
RA:Destroy()
RA = nil
end

LA = [Link]("Weld")
[Link] = "GrabKnifeLA"
[Link] = [Link]
LA.Part0 = [Link]
LA.Part1 = LeftArm
LA.C0 = [Link]([Link](-1, 0.75, 0)) *
[Link]([Link](10), [Link](10), [Link](-10))
LA.C1 = [Link]([Link](0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))
wait(0.5)

game:GetService("TweenService"):Create(LA, [Link](1,
[Link], [Link]), { C0 = [Link]([Link](-
1.5, 0.75, 0)) * [Link]([Link](80), [Link](-100), [Link](-
10)) }):Play()
wait(1.5)

game:GetService("TweenService"):Create(LA, [Link](0.075,
[Link], [Link]), { C0 = [Link]([Link](-
1.5, 0.75, 1)) * [Link]([Link](30), [Link](-130), [Link](-
10)) }):Play()
wait(0.1)
if [Link]:FindFirstChildOfClass("Humanoid") then
[Link]:FindFirstChildOfClass("Humanoid").Health
= 0
end

end
end)

repeat
if [Link] ~= nil and [Link] == "Player" and
[Link] and [Link] and
[Link]:FindFirstChildOfClass("Humanoid") and
[Link]:FindFirstChildOfClass("Humanoid").Health > 0 then
if LA == nil then
LA = [Link]("Weld")
[Link] = "GrabKnifeLA"
[Link] = [Link]
LA.Part0 = [Link]
LA.Part1 = LeftArm
LA.C0 = [Link]([Link](-1, 0.75, 0)) *
[Link]([Link](80), [Link](-90), [Link](-10))
LA.C1 = [Link]([Link](0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))
end
if RA == nil then
RA = [Link]("Weld")
[Link] = "GrabKnifeRA"
[Link] = [Link]
RA.Part0 = [Link]
RA.Part1 = RightArm
RA.C0 = [Link]([Link](1, 0.75, 0)) *
[Link]([Link](70), [Link](40), [Link](10))
RA.C1 = [Link]([Link](-0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))
end
for i, v in pairs([Link]:GetDescendants()) do
if v:IsA("BasePart") then
[Link] = false
end
end

[Link]:FindFirstChildOfClass("Humanoid").PlatformStand = true
if not
[Link]:FindFirstChild("CFrameFix") then
local bv = [Link]("BodyVelocity")
[Link] = "CFrameFix"
[Link] = [Link]
[Link] = [Link](0, 0, 0)
end

[Link]:SetPrimaryPartCFrame([Link]
me + [Link] *
[Link].Z)
end
game:GetService("RunService").Stepped:Wait()
until not (LocalPlayer and [Link] and Knife and [Link]
== [Link] and
[Link]:FindFirstChildOfClass("Humanoid") and
[Link]:FindFirstChildOfClass("Humanoid").Health > 0)

if LA ~= nil then
LA:Destroy()
LA = nil
end
if RA ~= nil then
RA:Destroy()
RA = nil
end

for i, v in pairs([Link]) do
v:Disconnect()
end

if LocalPlayer:FindFirstChild("-Running") then
LocalPlayer:FindFirstChild("-Running"):Destroy()
end

if LocalPlayer and [Link] and


[Link]:FindFirstChildOfClass("Humanoid") then
[Link]:FindFirstChildOfClass("Humanoid").Health = 0
end

end
end)

local function Punish(Target)


if Target and Target ~= LocalPlayer then
local Before =
game:GetService("Players").[Link]:FindFirstChildOfClass("Humanoid").
[Link]
game:GetService("Players").[Link]:Destroy()
game:GetService("Players").[Link]:wait()
local OldHum =
game:GetService("Players").[Link]:FindFirstChildOfClass("Humanoid")
local NewHum = OldHum:Clone()
[Link] = game:GetService("Players").[Link]
wait(0.1)
OldHum:Destroy()
local Tool =
game:GetService'Players'.[Link]:FindFirstChildOfClass("Tool")

game:GetService("Players").[Link]:FindFirstChildOfClass("Humanoid"):
EquipTool(Tool)
repeat
game["Run Service"].Heartbeat:wait()
[Link] = [Link]
until [Link] == [Link]
game:GetService("Players").[Link] =
[Link]([Link](10000,750000000,10000))
game:GetService("Players").[Link]:wait()

game:GetService("Players").[Link]:FindFirstChildOfClass("Humanoid").
[Link] = Before
end
end

[Link]("punish", "Punishes player with a tool, can NOT be used on


yourself", function(player)
if [Link](player) ~= nil then
local Player
for i, v in pairs([Link](player)) do
Player = v

Punish(Player)
local IsPunished = [Link]("ObjectValue")
[Link] = "-Punished"
[Link] = Player

local PunishTillStopped
PunishTillStopped = [Link]:Connect(function()
if [Link] == Player then
Punish(Player)
else
PunishTillStopped:Disconnect()
end
end)
end
end
end, "player(s)")

[Link]("unpunish", "Unpunishes player with a tool, can NOT be used on


yourself", function(player)
if [Link](player) ~= nil then
local Player
for i, v in pairs([Link](player)) do
Player = v
if Player:FindFirstChild("-Punished") then
Player:FindFirstChild("-Punished"):Destroy()
end
end
end
end, "player(s)")

[Link]("Dupetools", "Dupes tools (for testing purposes, only works in


fencing)", function(amount)
amount = tonumber(amount)
if [Link] == 12109643 and amount ~= nil then

local Tools = {}
local Pos = [Link]
local Pos1 = [Link](0,100000,0)

for _ = 1, amount do
[Link] = Pos1
wait(.2)
[Link] = true
[Link]:UnequipTools()

for _,v in
pairs(LocalPlayer:FindFirstChildOfClass("Backpack"):GetChildren()) do
if v:IsA("Tool") and v:FindFirstChild("Handle") then
[Link] = [Link]
[Link] = true
[Link] = workspace
[Link](Tools,v)
end
end

[Link]:FindFirstChildOfClass("Humanoid"):ChangeState(15)

[Link]:wait():WaitForChild("HumanoidRootPart").CFrame = Pos
end

if type(firetouchinterest) == "function" then

for _,v in pairs(Tools) do


pcall([Link](function()
[Link] = false
firetouchinterest([Link],
[Link]:WaitForChild("HumanoidRootPart"), 0)
repeat
wait()
until [Link] == [Link]
firetouchinterest([Link],
[Link],1)
end))
end

else

[Link] = true
wait(0.15)

for _,v in pairs(Tools) do


spawn(function()
[Link] = false
while [Link] ~= [Link] and
game:GetService("RunService").Heartbeat:wait() do
[Link] =
[Link]:WaitForChild("HumanoidRootPart").CFrame
end
end)
end

wait((function(num)
local a = 0
for _ = 1, num do
a = a + .1
end
return a
end)(#Tools))
[Link] = false
end

elseif [Link] == 12109643 and amount == nil then


return [Link]("Error in dupetool command", "First argument must be a
number", 5)
elseif [Link] ~= 12109643 then
return [Link]("Error in dupetool command", "Game isn't correct
fencing place (12109643)", 5)
end
end, "amount")

-- cmdlist updates when changes happen to [Link] so we might aswell update it


once here
[Link](Cmdlist, {CmdBar, "alphabetical"})

-- creating notification popup to welcome the user

[Link]("Welcome", "Welcome to OverFlow Admin Gui, brought to you by:


\nSynttax, ANN0B1S, dhruvil123/Destruidor. Prefix is: " .. [Link], 7.5)

while true do
if OverflowScreenGui and [Link] ==
game:GetService("CoreGui") then
wait()
else
for i, v in pairs([Link]) do
v:Disconnect()
end
Admin = nil

break
end
end

-- first variables
local Settings = {
    Prefix = ".", 
    Version = "3.0.0", 
    
    CommandKey = "BackSlash", -- see: "
local IntroBlurEffect = Instance.new("BlurEffect")
local Main = Instance.new("Folder")
local FrameCmdBar = Instance.new("Fram
VersionLabelIntro.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
VersionLabelIntro.BackgroundTransparency = 1.000
VersionLa
Cmdlist.Parent = FrameCmdBar
Cmdlist.Active = true
Cmdlist.AnchorPoint = Vector2.new(0, 1)
Cmdlist.BackgroundColor3 = Color3.
line_3.BorderSizePixel = 0
line_3.Position = UDim2.new(0, 0, 1, 0)
line_3.Size = UDim2.new(0, 336, 0, 4)
Title.Name = "Title"
--/ Functions
function Admin.Notify(subjecttext, bodytext, possibletimer) -- possibletimer[1] = 
starttime in seconds, possib
TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), 
{BackgroundTransparency = 0}):Play()
if typeof(cmdlistsettings) == "table" and cmdlistsettings[1] ~= nil and 
cmdlistsettings[1].ClassName == "TextBox" th
if v[4] ~= nil then
                            Cmd.CmdNameBtn.Text = v[1] .. " [" .. v[4] .. "]"
if v == LocalPlayer then
                table.remove(name, i)
            end
        end
        return name

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