Roblox FE Admin Script V3.0.0
Roblox FE Admin Script V3.0.0
local Settings = {
Prefix = ".",
Version = "3.0.0",
repeat
wait()
until game:GetService("Players").LocalPlayer ~= nil
for i, v in pairs(game:GetService("CoreGui"):GetChildren()) do
if [Link] == "OverflowScreenGui" then
v:Destroy()
end
end
--/ Variables
local Admin = {
Cmds = {},
Events = {},
NotificationFrameAmount = 0
}
[Link] = "OverflowScreenGui"
[Link] = game:GetService("CoreGui")
[Link] = [Link]
[Link] = "Intro"
[Link] = OverflowScreenGui
[Link] = "TitleLabelIntro"
[Link] = Intro
[Link] = [Link](0.5, 1)
TitleLabelIntro.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.5, 0, 0.5, 0)
[Link] = [Link](0.300000012, 0, 0.100000001, 0)
[Link] = [Link]
[Link] = "Overflow"
TitleLabelIntro.TextColor3 = [Link](233, 252, 252)
[Link] = 45.000
[Link] = 1.000
[Link] = "VersionLabelIntroClipDescendants"
[Link] = Intro
[Link] = [Link](0.5, 0)
VersionLabelIntroClipDescendants.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = true
[Link] = [Link](0.5, 0, 0.5, 0)
[Link] = [Link](0.300000012, 0, 0.100000001, 0)
[Link] = [Link]
[Link] = ""
VersionLabelIntroClipDescendants.TextColor3 = [Link](205, 255, 233)
[Link] = 30.000
[Link] = 0.900
[Link] = true
[Link] = "VersionLabelIntro"
[Link] = VersionLabelIntroClipDescendants
[Link] = [Link](0.5, 1)
VersionLabelIntro.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.5, 0, 0, 0)
[Link] = [Link](1, 0, 1, 0)
[Link] = [Link]
[Link] = "V3.0.0"
VersionLabelIntro.TextColor3 = [Link](205, 255, 233)
[Link] = 30.000
[Link] = 0
[Link] = 0.9
[Link] = true
[Link] = "Main"
[Link] = OverflowScreenGui
[Link] = "FrameCmdBar"
[Link] = Main
[Link] = [Link](1, 1)
FrameCmdBar.BackgroundColor3 = [Link](56, 56, 56)
[Link] = 0
[Link] = [Link](1.26699996, 0, 1, 0)
[Link] = [Link](0.26699999, 0, 0, 25)
[Link] = "ArrowThing"
[Link] = FrameCmdBar
ArrowThing.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0, 0, -0.0399999991, 0)
[Link] = [Link](0.100000001, 0, 0.925000012, 0)
[Link] = [Link]
[Link] = ">"
ArrowThing.TextColor3 = [Link](255, 255, 255)
[Link] = 25.000
[Link] = "CmdBar"
[Link] = FrameCmdBar
CmdBar.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.109999999, 0, 0, 0)
[Link] = [Link](1, 0, 0.925000012, 0)
[Link] = false
[Link] = [Link]
CmdBar.PlaceholderColor3 = [Link](178, 178, 178)
[Link] = "Command here"
[Link] = ""
CmdBar.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
[Link] = 0.150
[Link] = [Link]
[Link] = "line"
[Link] = FrameCmdBar
[Link] = [Link](0, 1)
line.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0
[Link] = [Link](0, 0, 1, 0)
[Link] = [Link](1, 0, 0.075000003, 0)
[Link] = "-Cmdlist"
[Link] = FrameCmdBar
[Link] = true
[Link] = [Link](0, 1)
Cmdlist.BackgroundColor3 = [Link](35, 35, 35)
[Link] = 0.650
Cmdlist.BorderColor3 = [Link](56, 56, 56)
[Link] = [Link](1, 0, -0.150000006, 0)
[Link] = [Link](1, 0, 0, 221)
[Link] = [Link](0, 0, 20, 0)
[Link] = 5
[Link] = Cmdlist
[Link] = [Link]
[Link] = [Link](0, 6)
[Link] = "ExampleCmd"
[Link] = Cmdlist
[Link] = false
ExampleCmd.BackgroundColor3 = [Link](56, 56, 56)
[Link] = 0
[Link] = [Link](0.975000024, 0, 0, 21)
line_2.Name = "line"
line_2.Parent = ExampleCmd
line_2.AnchorPoint = [Link](0, 1)
line_2.BackgroundColor3 = [Link](255, 255, 255)
line_2.BorderSizePixel = 0
line_2.Position = [Link](0, 0, 1, 0)
line_2.Size = [Link](1, 0, 0.0500000007, 0)
[Link] = "CmdNameBtn"
[Link] = ExampleCmd
CmdNameBtn.BackgroundColor3 = [Link](56, 56, 56)
[Link] = 1
CmdNameBtn.BorderColor3 = [Link](56, 56, 56)
[Link] = [Link](0.045157969, 0, 0.137148857, 0)
[Link] = [Link](0.95, 0, 0, 13)
[Link] = [Link]
[Link] = ""
[Link] = true
CmdNameBtn.TextColor3 = [Link](255, 0, 255)
[Link] = 14.000
[Link] = [Link]
[Link] = [Link]
[Link] = "NotificationFrame"
[Link] = Main
[Link] = [Link](0.5, 0.5)
NotificationFrame.BackgroundColor3 = [Link](56, 56, 56)
[Link] = 0.200
NotificationFrame.BorderColor3 = [Link](56, 56, 56)
[Link] = 0
[Link] = [Link](0.5, 0, -0.275, 0)
[Link] = [Link](0, 336, 0, 105)
line_3.Name = "line"
line_3.Parent = NotificationFrame
line_3.AnchorPoint = [Link](0, 1)
line_3.BackgroundColor3 = [Link](255, 255, 255)
line_3.BorderSizePixel = 0
line_3.Position = [Link](0, 0, 1, 0)
line_3.Size = [Link](0, 336, 0, 4)
[Link] = "Title"
[Link] = NotificationFrame
[Link] = [Link](0.5, 0)
Title.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.5, 0, 0.0149999997, 0)
[Link] = [Link](0.600000024, 0, 0.150000006, 0)
[Link] = [Link]
[Link] = "Title"
Title.TextColor3 = [Link](255, 255, 255)
[Link] = 15.000
[Link] = true
[Link] = "timelabel"
[Link] = NotificationFrame
timelabel.BackgroundColor3 = [Link](74, 84, 88)
[Link] = 1.000
timelabel.BorderColor3 = [Link](74, 84, 88)
[Link] = [Link](0.863610208, 0, 0.74667269, 0)
[Link] = [Link](0, 35, 0, 13)
[Link] = [Link]
[Link] = ""
timelabel.TextColor3 = [Link](255, 0, 255)
[Link] = 13.000
[Link] = "Exit"
[Link] = NotificationFrame
Exit.BackgroundColor3 = [Link](197, 0, 0)
Exit.BorderColor3 = [Link](197, 0, 0)
[Link] = [Link](0.943475246, 0, 0.0666666701, 0)
[Link] = [Link](0, 9, 0, 8)
[Link] = [Link]
[Link] = "X"
Exit.TextColor3 = [Link](197, 191, 186)
[Link] = true
[Link] = 100.000
[Link] = true
[Link] = "Body"
[Link] = NotificationFrame
[Link] = [Link](0.5, 0)
Body.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.5, 0, 0.300000012, 0)
[Link] = [Link](0.600000024, 0, 0.600000024, 0)
[Link] = [Link]
[Link] = "Body"
[Link] = true
Body.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000
[Link] = "IntroBlurEffect"
[Link] = game:GetService("Lighting")
[Link] = true
[Link] = 0 -- 10
--/ Functions
[Link] = 1
for i, v in pairs(Notification:GetDescendants()) do
if v:IsA("GuiObject") and [Link] == true then
if [Link] ~= "ImageLabel" and [Link] ~= "ImageButton"
then
[Link] = 1
elseif [Link] == "CmdNameBtn" or [Link] == "TextButton"
and [Link] ~= "timelabel" then
[Link] = 1
[Link] = 1
[Link] = 1
else
[Link] = 1
end
end
end
Notification:WaitForChild("Title").Text = subjecttext
Notification:WaitForChild("Body").Text = bodytext
[Link] = [Link] + 1
[Link] = true
game:GetService("TweenService"):Create(Notification, [Link](0.5,
[Link], [Link]), {BackgroundTransparency =
0.25}):Play()
game:GetService("TweenService"):Create(Notification, [Link](0.5,
[Link], [Link]), {Position = [Link](0.5, 0,
0.45, 0)}):Play()
game:GetService("TweenService"):Create([Link],
[Link](0.5, [Link], [Link]),
{TextTransparency = 0}):Play()
game:GetService("TweenService"):Create([Link],
[Link](0.5, [Link], [Link]),
{TextTransparency = 0}):Play()
game:GetService("TweenService"):Create([Link],
[Link](0.5, [Link], [Link]),
{BackgroundTransparency = 0, TextTransparency = 0}):Play()
game:GetService("TweenService"):Create([Link],
[Link](0.5, [Link], [Link]),
{BackgroundTransparency = 0}):Play()
[Link].MouseButton1Down:Connect(function()
NotificationRemove = true
end)
repeat
wait()
until NotificationRemove == true or [Link] ~=
game:GetService("CoreGui") or [Link] > 1
[Link] = [Link] - 1
game:GetService("TweenService"):Create(Notification, [Link](0.5,
[Link], [Link]), {Position = [Link](0.5, 0,
-0.5, 0)}):Play()
wait(0.5)
Notification:Destroy()
end)
end
for i, v in pairs(cmdguiobject:GetChildren()) do
if v:IsA("GuiObject") and [Link] ~= "ExampleCmd" then
v:Destroy()
end
end
if typeof(cmdlistsettings) == "table" and cmdlistsettings[1] ~= nil and
cmdlistsettings[1].ClassName == "TextBox" then
if cmdlistsettings[2] == "alphabetical" then
[Link] = [Link](0, 0, 0, 0)
for i, v in pairs([Link]) do
if v[1] ~= nil and [Link]([Link](v[1]),
[Link]([Link](cmdlistsettings[1].Text, " ")[1])) then
[Link] =
[Link]([Link], [Link], 0,
[Link] + [Link].Y + 4)
[Link] = [Link](0, 0, 0, 0)
for i, v in pairs([Link]) do
if v[1] ~= nil then
[Link] =
[Link]([Link], [Link], 0,
[Link] + [Link].Y + 4)
end
end
end
end
function [Link](name)
name = [Link](tostring(name))
for i, v in pairs([Link]:GetPlayers()) do
if [Link]([Link]([Link], 1, #name)) == name then
return {v}
end
end
return nil
end
function [Link]()
local amount = 0
for i, v in pairs([Link]:GetDescendants()) do
if [Link] == "Accessory" or [Link] == "Hat" then
if v:FindFirstChild("Handle") and [Link] == false and not
[Link]:GetPlayerFromCharacter([Link]) then
amount = amount + 1
elseif v:FindFirstChild("Handle") and [Link] == false and
[Link]:GetPlayerFromCharacter([Link]) == [Link] then
amount = amount + 1
end
end
end
return amount
end
game:GetService("TweenService"):Create(IntroBlurEffect, [Link](0.35,
[Link], [Link]), {Size = 5}):Play()
wait(0.35)
game:GetService("TweenService"):Create(TitleLabelIntro, [Link](0.35,
[Link], [Link]), {TextTransparency = 0,
TextStrokeTransparency = 0.9}):Play()
wait(0.3)
[Link] = "V" .. [Link]
game:GetService("TweenService"):Create(VersionLabelIntro, [Link](0.5,
[Link], [Link]), {Position = [Link](0.5, 0, 1,
0)}):Play()
wait(1.5)
game:GetService("TweenService"):Create(TitleLabelIntro, [Link](0.25,
[Link], [Link]), {TextTransparency = 1,
TextStrokeTransparency = 1}):Play()
wait(0.25 / 4 * 2.75)
game:GetService("TweenService"):Create(VersionLabelIntro, [Link](0.25,
[Link], [Link]), {TextTransparency = 1,
TextStrokeTransparency = 1}):Play()
game:GetService("TweenService"):Create(IntroBlurEffect, [Link](0.3,
[Link], [Link]), {Size = 0}):Play()
wait(0.3)
[Link] =
game:GetService("UserInputService").InputBegan:Connect(function(Key)
if [Link] == [Link] then
game:GetService("TweenService"):Create(FrameCmdBar, [Link](0.25,
[Link], [Link]), {Position = [Link](1, 0, 1,
0)}):Play()
wait(0.05)
CmdBar:CaptureFocus()
[Link] = ""
end
end)
[Link]:Connect(function(enterpressed)
if enterpressed == true then
[Link](getargs, 1)
for i, v in pairs([Link]) do
if v[1] ~= nil and [Link](v[1], "/") then
for i2, VersionLabel in pairs( [Link](v[1], "/") ) do
VersionLabel = [Link](VersionLabel)
if getcmd == VersionLabel then
if v[4] ~= nil then
v[3](unpack(getargs))
else
v[3]()
end
break
end
end
elseif v[1] ~= nil then
v[1] = [Link](v[1])
if getcmd == v[1] then
if v[4] ~= nil then
v[3](unpack(getargs))
else
v[3]()
end
break
end
end
end
game:GetService("TweenService"):Create(FrameCmdBar, [Link](0.25,
[Link], [Link]), {Position = [Link](1.267, 0, 1,
0)}):Play()
game:GetService("TweenService"):Create(Cmdlist, [Link](0.1,
[Link], [Link]), { Position = [Link](1, 0,
-0.15, 0) }):Play()
end
end)
[Link]:Connect(function(msg)
if [Link](msg, 1, #[Link]) == [Link] then
[Link](getargs, 1)
for i, v in pairs([Link]) do
if v[1] ~= nil and [Link](v[1], "/") then
for i2, VersionLabel in pairs( [Link](v[1], "/") ) do
VersionLabel = [Link](VersionLabel)
if getcmd == VersionLabel then
wait(0.15)
if v[4] ~= nil then
v[3](unpack(getargs))
else
v[3]()
end
break
end
end
elseif v[1] ~= nil then
print(v[1], v[2])
v[1] = [Link](v[1])
if getcmd == v[1] then
if v[4] ~= nil then
v[3](unpack(getargs))
else
v[3]()
end
break
end
end
end
end
end)
CmdBar:GetPropertyChangedSignal("Text"):Connect(function()
[Link](Cmdlist, {CmdBar, "alphabetical"})
game:GetService("TweenService"):Create(Cmdlist, [Link](0.1,
[Link], [Link]), { Position = [Link](0, 0,
-0.15, 0) }):Play()
end)
if geterror then
[Link]("Error in script (runline command)", geterror, 10)
end
end, "script")
for i, v in pairs(OverflowScreenGui:GetDescendants()) do
if [Link] == "Frame" and [Link] ~= "line" and not
v:IsDescendantOf(Intro) then
v.BackgroundColor3 = [Link](tonumber(R), tonumber(B),
tonumber(G))
end
end
else
[Link]("Error in gui color command", "Arguments need to be RGB
(ex. ;Guicolor 255 255 255", "none")
end
end, "R, G, B")
[Link]("Fixchat", "If your chat is broken in anyways, this will fix it",
function()
[Link]:SetCoreGuiEnabled([Link], true)
end)
local Plrs = {}
local Msg = ""
if CheckIfWorks then
for i, v in pairs([Link]:GetPlayers()) do
if gethiddenproperty(v, "SimulationRadius") >= 5000 then
[Link](Plrs, [Link])
end
end
repeat
for i, v in pairs([Link]:GetDescendants()) do
if [Link] == "Accessory" or [Link] == "Hat" then
if v:FindFirstChild("Handle") and [Link] == false and
not [Link]:GetPlayerFromCharacter([Link]) then
repeat
[Link] =
[Link]
wait()
until [Link] == [Link] or
[Link] == nil
v:Destroy()
elseif v:FindFirstChild("Handle") and [Link] == false
and [Link]:GetPlayerFromCharacter([Link]) == [Link] then
v:Destroy()
end
end
end
wait()
until [Link]() <= 0
end)
if [Link]:FindFirstChild("HumanoidRootPart") and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] =
[Link]
elseif [Link] and
[Link] then
[Link]:SetPrimaryPartCFrame([Link])
end
end
else
[Link]("Could not find player", "Such player does not exist in the
server (or username was spelt wrong?)", 5)
end
end, "player")
for i, v in pairs([Link](player1)) do
Player1 = v
for i2, VersionLabel in pairs([Link](player2))
do
Player2 = VersionLabel
if not (Player1 and [Link]) or not (Player2 and
[Link]) then
return [Link]("Error in tp command", "Player does not
have character/is not loaded in", 5)
elseif not ([Link]:FindFirstChild("HumanoidRootPart") or
[Link]) or not
([Link]:FindFirstChild("HumanoidRootPart") or
[Link]) then
return [Link]("Error in tp command", "Player cannot be
teleported", 5)
end
if [Link]:FindFirstChild("HumanoidRootPart") and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] =
[Link]
elseif [Link] and
[Link] then
[Link]:SetPrimaryPartCFrame([Link])
end
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player 1, player 2")
if [Link]:FindFirstChildOfClass("Humanoid") and
typeof(tonumber(speed)) == "number" then
[Link]:FindFirstChildOfClass("Humanoid").WalkSpeed =
tonumber(speed)
elseif typeof(tonumber(speed)) ~= "number" then
[Link]("Incorrect speed number", "speed value entered is not
a number/could not be turned into a number", 5)
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s), speed")
for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in jumppower/jp command", "Player does
not have character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in jumppower/jp command", "Player does
not have a humanoid", 5)
end
if [Link]:FindFirstChildOfClass("Humanoid") and
typeof(tonumber(power)) == "number" then
[Link]:FindFirstChildOfClass("Humanoid").JumpPower =
tonumber(power)
elseif typeof(tonumber(power)) ~= "number" then
[Link]("Incorrect jumppower number", "jumppower value entered
is not a number/could not be turned into a number", 5)
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s), power")
for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in hipheight/hh command", "Player does
not have character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in hipheight/hh command", "Player does
not have a humanoid", 5)
end
if [Link]:FindFirstChildOfClass("Humanoid") and
typeof(tonumber(height)) == "number" then
[Link]:FindFirstChildOfClass("Humanoid").HipHeight =
tonumber(height)
elseif typeof(tonumber(height)) ~= "number" then
[Link]("Incorrect hipheight number", "hipheight value entered
is not a number/could not be turned into a number", 5)
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s), height")
for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in noclip command", "Player does not
have character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in noclip command", "Player does not
have a humanoid", 5)
end
if [Link]:FindFirstChild("-Noclipped") then
[Link]:FindFirstChild("-Noclipped"):Destroy()
end
local LoopTillEnd
LoopTillEnd = game:GetService("RunService").Stepped:Connect(function()
if Player and [Link] and
[Link]:FindFirstChild("-Noclipped") then
for i2, VersionLabel in
pairs([Link]:GetDescendants()) do
if VersionLabel:IsA("BasePart") then
[Link] = false
end
end
else
LoopTillEnd:Disconnect()
end
end)
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")
for i, v in pairs([Link](player)) do
Player = v
if Player and [Link] and [Link]:FindFirstChild("-
Noclipped") then
[Link]:FindFirstChild("-Noclipped"):Destroy()
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")
for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in swim command", "Player does not have
character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in swim command", "Player does not have
a humanoid", 5)
end
if [Link]:FindFirstChild("-Airswimming") then
[Link]:FindFirstChild("-Airswimming"):Destroy()
end
local LoopTillEnd
LoopTillEnd = game:GetService("RunService").Stepped:Connect(function()
if Player and [Link] and
[Link]:FindFirstChildOfClass("Humanoid") and
[Link]:FindFirstChild("-Noclipped") then
[Link]:FindFirstChildOfClass("Humanoid"):ChangeState([Link]
[Link], true)
else
LoopTillEnd:Disconnect()
end
end)
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")
for i, v in pairs([Link](player)) do
Player = v
if Player and [Link] and [Link]:FindFirstChild("-
Airswimming") then
[Link]:FindFirstChild("-Airswimming"):Destroy()
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")
[Link]("changestate", "Changes player's humanoid state until
disabled/player dies, ONLY REPLICATES on other players IF player is/players are
claimed with claim command (localplayer doesn't need to be claimed).",
function(player, numberstate)
if [Link](player) ~= nil then
local Player
for i, v in pairs([Link](player)) do
Player = v
if not (Player and [Link]) then
return [Link]("Error in changestate command", "Player does
not have character/is not loaded in", 5)
elseif not [Link]:FindFirstChildOfClass("Humanoid") then
return [Link]("Error in changestate command", "Player does
not have a humanoid", 5)
end
if [Link]:FindFirstChild("-Statechanging") then
[Link]:FindFirstChild("-Statechanging"):Destroy()
end
local LoopTillEnd
LoopTillEnd = game:GetService("RunService").Stepped:Connect(function()
if Player and [Link] and
[Link]:FindFirstChildOfClass("Humanoid") and
[Link]:FindFirstChild("-Statechanging") then
for i2, VersionLabel in
pairs([Link]:GetDescendants()) do
if [Link] == "Humanoid" then
VersionLabel:ChangeState(tonumber(numberstate))
end
end
else
LoopTillEnd:Disconnect()
end
end)
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s), numberstate")
Player = v
[Link] = true
local Clone = Character:Clone()
[Link] = Clone
wait(3)
[Link] = Character
wait(0.35)
[Link]:FindFirstChildOfClass("Humanoid"):Destroy()
end
if [Link]:FindFirstChildOfClass("Tool") then
Tool = [Link]:FindFirstChildOfClass("Tool")
elseif [Link] and
[Link]:FindFirstChildOfClass("Tool") then
Tool = [Link]:FindFirstChildOfClass("Tool")
end
print(Tool)
[Link] = [Link]
[Link] = [Link]
repeat
wait()
until not Tool or Tool and ([Link] == Workspace or
[Link] == [Link])
[Link] = 0
[Link] = nil
end
end
[Link]:Wait()
repeat wait() until [Link] ~= nil
[Link]:SetPrimaryPartCFrame(previous)
else
break
end
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")
wait(0.6)
originalchar:FindFirstChildOfClass("Humanoid").Health = 0
[Link]:Wait()
heartbeat:Disconnect()
end)
for i, v in pairs([Link](player)) do
Player = v
if Player and [Link] and
([Link]:FindFirstChild("Right Arm") and
[Link]:FindFirstChild("Right Arm"):IsA("BasePart") or
[Link]:FindFirstChild("Right Hand") and
[Link]:FindFirstChild("Right Hand"):IsA("BasePart")) then
[Link]['Left Leg']:Destroy()
[Link]['Right Leg']:Destroy()
[Link]['Left Arm']:Destroy()
wait(0.2544556)
if [Link]:FindFirstChildOfClass("Humanoid")
then
[Link]:FindFirstChildOfClass("Humanoid"):Destroy()
end
[Link]("Humanoid").Parent = [Link]
[Link] = [Link]
if Tool:FindFirstChild("Handle") and
[Link] ~= nil then
repeat
[Link]:SetPrimaryPartCFrame([Link])
game:GetService("RunService").Stepped:Wait()
until [Link] == [Link]
[Link] = 0/1/0
local CurrentCFrame =
[Link]
wait(0.3)
for i = 1, 10 do
[Link] =
CurrentCFrame - [Link](0, [Link], 0)
end
wait(0.3)
for i = 1, 10 do
[Link] =
CurrentCFrame
end
[Link]:Wait()
repeat
wait()
until [Link] and
[Link]:FindFirstChild("Head") and
[Link]:FindFirstChild("Torso") and
[Link]:FindFirstChild("Neck")
for i, v in pairs([Link]:GetPlayers()) do
if v ~= LocalPlayer then
[Link] = [Link]([Link],
[Link]) * [Link]
pcall(function() settings().[Link] = false ;
sethiddenproperty(LocalPlayer, "SimulationRadius", [Link]([Link], [Link]) *
[Link]) end)
[Link] = Workspace
end
end
end)
end)
[Link] = -50000
local Pos = [Link]
[Link] = [Link](0, -5000, 0)
local Old = [Link]
[Link] = "1"
local New = Old:Clone()
[Link] = "Humanoid"
[Link] = [Link]
wait(0.1)
Old:Destroy()
wait(0.1)
[Link] = [Link]
spawn(function()
repeat
game:GetService("RunService").RenderStepped:Wait()
if [Link] and [Link] ~= [Link] then
if [Link]:FindFirstChild("Right Arm") then
local Arm = [Link]:FindFirstChild("Right Arm")
local ArmCFrame = [Link] * [Link](0, -1, 0, 1, 0, 0, 0, 0,
1, 0, -1, 0)
local Vic = [Link]
[Link] = Vic
[Link] = ArmCFrame:toObjectSpace(Vic):inverse()
end
end
until [Link] == [Link]
[Link] =
[Link]
[Link] = 0
[Link] = [Link]
wait(0.1)
if [Link]:FindFirstChild("HumanoidRootPart") then
if isnetworkowner([Link]:FindFirstChild("HumanoidRootPart"))
then
print("Successfully!")
[Link]:FindFirstChild("HumanoidRootPart").CFrame = Pos
spawn(function()
for i = 1, 10 do
for i,v in pairs([Link]:GetDescendants()) do
if v:IsA("BasePart") then
[Link] = [Link](0, 0, 0)
end
end
game:GetService("RunService").RenderStepped:Wait()
end
end)
end
end
[Link]:Wait()
repeat game:GetService("RunService").RenderStepped:Wait() until
[Link]:FindFirstChild("HumanoidRootPart")
[Link] = Pos
end)
end
end
end
for i, v in pairs([Link](player)) do
Player = v
NewClaim(Player)
end
else
[Link]("Could not find player(s)", "Could not find player(s). perhaps
username was/usernames were spelt wrong?", 5)
end
end, "player(s)")
--clone character
[Link] = true
local OldChar = [Link]
local FakeChar = [Link]:Clone()
[Link] = workspace
[Link] = "aeaeaehajkgfhsjkdgfafklgryhugbjfdsjihgler Cloned
Character"
[Link]=[Link]
--network
local NetworkAccess = [Link](function()
while true do game:GetService("RunService").RenderStepped:Wait()
game:GetService("Players").[Link] = workspace
game:GetService("Players").[Link] =
[Link]([Link],[Link])
sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",[Link]
ge*[Link]) end end)
[Link](NetworkAccess)
--vanity shit
for i, v in pairs(FakeChar:GetDescendants()) do
if v:IsA("Part") then
[Link] = 1
end
if v:IsA("SpecialMesh") then
[Link] = "rbxassetid://0"
end
end
--noclip
game:GetService('RunService').Stepped:Connect(function()
pcall(function()
FakeChar:FindFirstChild("Head").CanCollide = false
FakeChar:FindFirstChild("Torso").CanCollide = false
for i, v in pairs(FakeChar:GetDescendants()) do if v:IsA'Part' or
v:IsA'Decal' then [Link] = 1 end if v:IsA'Sound' then [Link] = 0 end end
[Link] = false
[Link] = false
end)
end)
game:GetService('RunService').RenderStepped:Connect(function()
pcall(function()
FakeChar:FindFirstChild("Head").CanCollide = false
FakeChar:FindFirstChild("Torso").CanCollide = false
for i, v in pairs(FakeChar:GetDescendants()) do if v:IsA'Part' or
v:IsA'Decal' then [Link] = 1 end if v:IsA'Sound' then [Link] = 0 end end
[Link] = false
[Link] = false
end)
end)
game:GetService('RunService').Heartbeat:Connect(function()
pcall(function()
FakeChar:FindFirstChild("Head").CanCollide = false
FakeChar:FindFirstChild("Torso").CanCollide = false
for i, v in pairs(FakeChar:GetDescendants()) do if v:IsA'Part' or
v:IsA'Decal' then [Link] = 1 end if v:IsA'Sound' then [Link] = 0 end end
[Link] = false
[Link] = false
end)
end)
--functions
function died()
[Link] = OldChar
FakeChar:Destroy()
[Link]:BreakJoints()
end
function Align(Part1,Part0,Position,Angle)
local AlignPos = [Link]('AlignPosition', Part1);
[Link] = false;
[Link] = true;
[Link] = 67752;
[Link] = [Link]/9e110;
[Link] = false;
[Link] = 200;
[Link] = false;
local AlignOri = [Link]('AlignOrientation', Part1);
[Link] = [Link]/9e110;
[Link] = 67752;
[Link] = false;
[Link] = false;
[Link] = 200;
[Link] = false;
local AttachmentA=[Link]('Attachment',Part1);
local AttachmentB=[Link]('Attachment',Part0);
[Link] = Angle
[Link] = Position
AlignPos.Attachment0 = AttachmentA;
AlignPos.Attachment1 = AttachmentB;
AlignOri.Attachment0 = AttachmentA;
AlignOri.Attachment1 = AttachmentB;
end
function LoadLibrary(a)
return loadstring(game:HttpGet("[Link]
true))()
end
--setup character for rigging
[Link]['Right Shoulder']:Destroy()
[Link]['Left Shoulder']:Destroy()
[Link]['Right Hip']:Destroy()
[Link]['Left Hip']:Destroy()
[Link]['RootJoint']:Destroy()
[Link] = true
[Link] = true
FakeChar['Torso'].Position = [Link]['Torso'].Position
-- align bodyparts
for i, v in pairs([Link]:GetChildren()) do
if v:IsA("Part") and [Link] ~= "Head" then
if [Link] == "Torso" then
Align([Link][[Link]],FakeChar[[Link]],[Link](0,0.5,0),Vector3.n
ew(0,0,0))
else
Align([Link][[Link]],FakeChar[[Link]],[Link](0,0,0),[Link]
(0,0,0))
end
end
end
--cleanup
[Link]:Connect(died)
[Link]:Connect(died)
[Link]=FakeChar
wait(.5)
else
[Link]("Error in playid animation", "ID must be a number/could not be
turned into a number", 5)
end
end, "id")
if [Link]:FindFirstChild("HumanoidRootPart")
then
[Link]:FindFirstChild("HumanoidRootPart").Anchored = true
end
if [Link] then
[Link] = true
end
wait()
[Link] = [Link]
wait()
[Link] = [Link]
wait()
if [Link]:FindFirstChild("HumanoidRootPart")
then
[Link]:FindFirstChild("HumanoidRootPart").Anchored = false
end
if [Link] then
[Link] = false
end
repeat
if [Link]:FindFirstChild("HumanoidRootPart")
then
[Link]:FindFirstChild("HumanoidRootPart").CFrame =
[Link] -
[Link] * 1 -
[Link] * 1 + [Link]([Link](-10,
10) / 100, [Link](-10, 10) / 100, [Link](-10, 10) / 100)
elseif [Link] then
[Link]:SetPrimaryPartCFrame([Link] +
[Link]([Link] * -1 -
[Link] * 1 + [Link]([Link](-10,
10) / 100, [Link](-10, 10) / 100, [Link](-10, 10) / 100)))
end
game:GetService("RunService").Stepped:Wait()
until not (Player and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") and
[Link].X < 100 and
[Link].Y < 100 and
[Link].Z < 100)
or not (Player and [Link] and
[Link] and [Link].X < 100 and
[Link].Y < 100 and
[Link].Z < 100)
[Link] = [Link]
[Link] = [Link]
else
return [Link]("Error in hugkill command", "You need at
least 1 tool for this to work", 5)
end
end
end
end
end, "player(s)")
for i = 1, tonumber(strength) do
[Link]:fire([Link](":clean ", 19000))
end
else
return [Link]("Incorrect strength number", "Strength value is not a
number/could not be turned into a number", 5)
end
end, "strength")
for i, v in pairs([Link](player)) do
Player = v
local msg = ""
game:GetService("ReplicatedStorage").[Link]:
FireServer("What? ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎
๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎
๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎
๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷๎ ๎̷[" .. [Link] .. "]: " ..
msg, "ALL")
end)
if LocalPlayer:FindFirstChild("-Running") then
return [Link]("Command: " .. LocalPlayer["-Running"].Value .. " is
already running.", 7)
elseif not [Link]:FindFirstChildOfClass("Accessory") then
return [Link]("You need at least 1 hat or preferably accessory:
[Link] 7)
else
if [Link]:FindFirstChild("YandereKnife") and
[Link]["YandereKnife"].ClassName == "Accessory" then
KnifeAccessory = [Link]["YandereKnife"]
else
KnifeAccessory =
[Link]:FindFirstChildOfClass("Accessory")
end
local Stuff = {
Events = {},
Debounces = {Button1DownDebounce = false},
PlrHeld = nil,
Mode = 1 -- 1 = kill, 2 = throw, 3 = let go, 4 = suicide
}
if [Link]:FindFirstChild("-GrabKnife") then
[Link]:FindFirstChild("-GrabKnife"):Destroy()
end
if [Link]:FindFirstChild("GrabKnifeLA") then
[Link]:FindFirstChild("GrabKnifeLA"):Destroy()
end
if [Link]:FindFirstChild("GrabKnifeRA") then
[Link]:FindFirstChild("GrabKnifeRA"):Destroy()
end
local LA
local RA
[Link] = [Link]
LS.Part0 = [Link]
LS.Part1 = LeftArm
[Link] =
game:GetService("UserInputService").InputBegan:Connect(function(Key)
if [Link] == [Link].Q then
[Link] = 1
elseif [Link] == [Link].E then
[Link] = 2
elseif [Link] == [Link].R then
[Link] = 3
elseif [Link] == [Link].T then
[Link] = 4
end
end)
[Link].Button1DownEvent =
LocalPlayer:GetMouse().Button1Down:Connect(function()
if [Link].Button1DownDebounce == false and [Link] ==
nil and [Link] ~= 4 then
[Link].Button1DownDebounce = true
LA = [Link]("Weld")
[Link] = "GrabKnifeLA"
[Link] = [Link]
LA.Part0 = [Link]
LA.Part1 = LeftArm
LA.C0 = [Link]([Link](-1, 1, 0)) *
[Link]([Link](10), [Link](10), [Link](-10))
LA.C1 = [Link]([Link](0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))
RA = [Link]("Weld")
[Link] = "GrabKnifeRA"
[Link] = [Link]
RA.Part0 = [Link]
RA.Part1 = RightArm
RA.C0 = [Link]([Link](1, 1, 0)) *
[Link]([Link](10), [Link](-10), [Link](10))
RA.C1 = [Link]([Link](-0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))
wait(0.1)
game:GetService("TweenService"):Create(LA, [Link](0.25,
[Link], [Link]), { C0 =
[Link]([Link](-1, 0.75, 0)) * [Link]([Link](80), [Link](-90),
[Link](-10)) }):Play()
game:GetService("TweenService"):Create(RA, [Link](0.25,
[Link], [Link]), { C0 =
[Link]([Link](1, 0.75, 0)) * [Link]([Link](70), [Link](40),
[Link](10)) }):Play()
local PossiblePlr
for i = 1, 20 do
if [Link] == nil then
PossiblePlr =
[Link]:FindPartOnRay([Link]([Link]
n, [Link] * 2))
if PossiblePlr ~= nil and
[Link]:GetPlayerFromCharacter([Link]) and
[Link]:GetPlayerFromCharacter([Link]).Character then
[Link] =
[Link]:GetPlayerFromCharacter([Link])
break
end
wait(0.0375)
end
end
LA:Destroy()
RA:Destroy()
LA = nil
RA = nil
[Link].Button1DownDebounce = false
[Link]:FindFirstChildOfClass("Humanoid").Health = 0
wait(0.25)
[Link] = nil
if LA then
LA:Destroy()
LA = nil
end
if RA then
RA:Destroy()
RA = nil
end
elseif [Link] == 2 then -- throw
game:GetService("TweenService"):Create(LA, [Link](0.15,
[Link], [Link]), { C0 = [Link]([Link](-
1, 0.75, 0)) * [Link]([Link](0), [Link](10), [Link](-10)) }):Play()
game:GetService("TweenService"):Create(RA, [Link](0.15,
[Link], [Link]), { C0 =
[Link]([Link](1, 0.75, 1)) * [Link]([Link](70), [Link](60),
[Link](10)) }):Play()
wait(0.075)
[Link]:FindFirstChildOfClass("Humanoid").PlatformStand = true
local BF = [Link]("BodyForce")
[Link] = [Link]
[Link] = [Link](0, 20, 0) +
[Link] * 20
wait(0.25)
BF:Destroy()
wait(0.25)
[Link]:FindFirstChildOfClass("Humanoid").PlatformStand = false
if
[Link]:FindFirstChild("CFrameFix") then
[Link]:FindFirstChild("CFrameFix"):Destroy()
end
[Link] = nil
if LA then
LA:Destroy()
LA = nil
end
if RA then
RA:Destroy()
RA = nil
end
elseif [Link] == 3 then -- let go
if
[Link]:FindFirstChild("CFrameFix") then
[Link]:FindFirstChild("CFrameFix"):Destroy()
end
[Link]:FindFirstChildOfClass("Humanoid").PlatformStand = false
[Link] = nil
if LA then
LA:Destroy()
LA = nil
end
if RA then
RA:Destroy()
RA = nil
end
end
if LA then
LA:Destroy()
LA = nil
end
if RA then
RA:Destroy()
RA = nil
end
LA = [Link]("Weld")
[Link] = "GrabKnifeLA"
[Link] = [Link]
LA.Part0 = [Link]
LA.Part1 = LeftArm
LA.C0 = [Link]([Link](-1, 0.75, 0)) *
[Link]([Link](10), [Link](10), [Link](-10))
LA.C1 = [Link]([Link](0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))
wait(0.5)
game:GetService("TweenService"):Create(LA, [Link](1,
[Link], [Link]), { C0 = [Link]([Link](-
1.5, 0.75, 0)) * [Link]([Link](80), [Link](-100), [Link](-
10)) }):Play()
wait(1.5)
game:GetService("TweenService"):Create(LA, [Link](0.075,
[Link], [Link]), { C0 = [Link]([Link](-
1.5, 0.75, 1)) * [Link]([Link](30), [Link](-130), [Link](-
10)) }):Play()
wait(0.1)
if [Link]:FindFirstChildOfClass("Humanoid") then
[Link]:FindFirstChildOfClass("Humanoid").Health
= 0
end
end
end)
repeat
if [Link] ~= nil and [Link] == "Player" and
[Link] and [Link] and
[Link]:FindFirstChildOfClass("Humanoid") and
[Link]:FindFirstChildOfClass("Humanoid").Health > 0 then
if LA == nil then
LA = [Link]("Weld")
[Link] = "GrabKnifeLA"
[Link] = [Link]
LA.Part0 = [Link]
LA.Part1 = LeftArm
LA.C0 = [Link]([Link](-1, 0.75, 0)) *
[Link]([Link](80), [Link](-90), [Link](-10))
LA.C1 = [Link]([Link](0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))
end
if RA == nil then
RA = [Link]("Weld")
[Link] = "GrabKnifeRA"
[Link] = [Link]
RA.Part0 = [Link]
RA.Part1 = RightArm
RA.C0 = [Link]([Link](1, 0.75, 0)) *
[Link]([Link](70), [Link](40), [Link](10))
RA.C1 = [Link]([Link](-0.5, 1, 0)) *
[Link]([Link](0), [Link](0), [Link](0))
end
for i, v in pairs([Link]:GetDescendants()) do
if v:IsA("BasePart") then
[Link] = false
end
end
[Link]:FindFirstChildOfClass("Humanoid").PlatformStand = true
if not
[Link]:FindFirstChild("CFrameFix") then
local bv = [Link]("BodyVelocity")
[Link] = "CFrameFix"
[Link] = [Link]
[Link] = [Link](0, 0, 0)
end
[Link]:SetPrimaryPartCFrame([Link]
me + [Link] *
[Link].Z)
end
game:GetService("RunService").Stepped:Wait()
until not (LocalPlayer and [Link] and Knife and [Link]
== [Link] and
[Link]:FindFirstChildOfClass("Humanoid") and
[Link]:FindFirstChildOfClass("Humanoid").Health > 0)
if LA ~= nil then
LA:Destroy()
LA = nil
end
if RA ~= nil then
RA:Destroy()
RA = nil
end
for i, v in pairs([Link]) do
v:Disconnect()
end
if LocalPlayer:FindFirstChild("-Running") then
LocalPlayer:FindFirstChild("-Running"):Destroy()
end
end
end)
game:GetService("Players").[Link]:FindFirstChildOfClass("Humanoid"):
EquipTool(Tool)
repeat
game["Run Service"].Heartbeat:wait()
[Link] = [Link]
until [Link] == [Link]
game:GetService("Players").[Link] =
[Link]([Link](10000,750000000,10000))
game:GetService("Players").[Link]:wait()
game:GetService("Players").[Link]:FindFirstChildOfClass("Humanoid").
[Link] = Before
end
end
Punish(Player)
local IsPunished = [Link]("ObjectValue")
[Link] = "-Punished"
[Link] = Player
local PunishTillStopped
PunishTillStopped = [Link]:Connect(function()
if [Link] == Player then
Punish(Player)
else
PunishTillStopped:Disconnect()
end
end)
end
end
end, "player(s)")
local Tools = {}
local Pos = [Link]
local Pos1 = [Link](0,100000,0)
for _ = 1, amount do
[Link] = Pos1
wait(.2)
[Link] = true
[Link]:UnequipTools()
for _,v in
pairs(LocalPlayer:FindFirstChildOfClass("Backpack"):GetChildren()) do
if v:IsA("Tool") and v:FindFirstChild("Handle") then
[Link] = [Link]
[Link] = true
[Link] = workspace
[Link](Tools,v)
end
end
[Link]:FindFirstChildOfClass("Humanoid"):ChangeState(15)
[Link]:wait():WaitForChild("HumanoidRootPart").CFrame = Pos
end
else
[Link] = true
wait(0.15)
wait((function(num)
local a = 0
for _ = 1, num do
a = a + .1
end
return a
end)(#Tools))
[Link] = false
end
while true do
if OverflowScreenGui and [Link] ==
game:GetService("CoreGui") then
wait()
else
for i, v in pairs([Link]) do
v:Disconnect()
end
Admin = nil
break
end
end





![--/ Functions
function Admin.Notify(subjecttext, bodytext, possibletimer) -- possibletimer[1] =
starttime in seconds, possib](/p?url=https%3A%2F%2Fscreenshots.scribd.com%2FScribd%2F252_100_85%2F326%2F492886238%2F6.jpeg&__src=https%3A%2F%2Fwww.scribd.com%2Fdocument%2F492886238%2Ffe-admin-panel-OP-Linkvertise&__type=image)

![if typeof(cmdlistsettings) == "table" and cmdlistsettings[1] ~= nil and
cmdlistsettings[1].ClassName == "TextBox" th](/p?url=https%3A%2F%2Fscreenshots.scribd.com%2FScribd%2F252_100_85%2F326%2F492886238%2F8.jpeg&__src=https%3A%2F%2Fwww.scribd.com%2Fdocument%2F492886238%2Ffe-admin-panel-OP-Linkvertise&__type=image)
![if v[4] ~= nil then
Cmd.CmdNameBtn.Text = v[1] .. " [" .. v[4] .. "]"](/p?url=https%3A%2F%2Fscreenshots.scribd.com%2FScribd%2F252_100_85%2F326%2F492886238%2F9.jpeg&__src=https%3A%2F%2Fwww.scribd.com%2Fdocument%2F492886238%2Ffe-admin-panel-OP-Linkvertise&__type=image)
