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PCSX2 1.6.0 Configuration Report

PCSX2 1.6.0 was initialized on a Windows 10 64-bit system with an AMD Ryzen 7 2700X processor and NVIDIA GeForce GTX 1650 GPU. The plugins were loaded successfully and Omega Boost was loaded from an ISO file. Memory cards were created and the BIOS was initialized for a USA PlayStation 2.

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0% found this document useful (0 votes)
53 views2 pages

PCSX2 1.6.0 Configuration Report

PCSX2 1.6.0 was initialized on a Windows 10 64-bit system with an AMD Ryzen 7 2700X processor and NVIDIA GeForce GTX 1650 GPU. The plugins were loaded successfully and Omega Boost was loaded from an ISO file. Memory cards were created and the BIOS was initialized for a USA PlayStation 2.

Uploaded by

Dan Do That
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

PCSX2 1.6.

0-20200506140834- compiled on May 6 2020


Savestate version: 0x9a0e0000

Host Machine Init:


Operating System = Microsoft Windows 10 Pro (build 18363), 64-bit
Physical RAM = 8142 MB
CPU name = AMD Ryzen 7 2700X Eight-Core Processor
Vendor/Model = AuthenticAMD (stepping 02)
CPU speed = 3.699 ghz (16 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 7ed8320b
x86EFlags = 2fd3fbff

x86 Features Detected:


SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...


(GameDB) 9858 games on record (loaded in 110ms)
Bound GS: [Link] [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2)
1.2.0]
Bound PAD: [Link] [LilyPad (20200506140834) 0.12.1]
Bound SPU2: [Link] [SPU2-X 20200506140834 2.0.0]
Bound CDVD: [Link] [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: [Link] [USBnull Driver 20200506140834 0.7.0]
Bound FW: [Link] [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: [Link] [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\dan\Downloads\Omega Boost\Omega [Link]
Image type = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (247711 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1650/PCIe/SSE2. Vendor: NVIDIA Corporation.
Driver: NVIDIA 457.30
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)


Available VRAM/RAM:3840MB for textures
McdSlot 0 [File]: C:\Users\dan\Documents\PCSX2\memcards\Mcd001.ps2
(FileMcd) Creating new 8MB memory card:
C:\Users\dan\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\dan\Documents\PCSX2\memcards\Mcd002.ps2
(FileMcd) Creating new 8MB memory card:
C:\Users\dan\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
[wx] can't open file 'C:\Program Files (x86)\PCSX2\bios\[Link]' (error 5:
access is denied.)
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Delete 0 Shaders, 34 Programs, 28 Pipelines
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(pxActionEvent) Failed to read/write NVM/MEC file.(thread:EE Core)
(GameDB) Unloading...

Common questions

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The document reports an access denial error when attempting to open the file 'C:\Program Files (x86)\PCSX2\bios\scph39001.nvm'. This could pose significant challenges for proper BIOS initialization and emulation stability as it might prevent the emulator from saving or loading console-specific configuration or system status, potentially impacting game performance or functionality .

The term 'Bound' signifies that specific plugins (e.g., GSdx32-AVX2.dll for graphics, LilyPad.dll for input) are linked or integrated into the emulator's current session, indicating that they are set up and ready to handle their designated functions within PCSX2 .

While plugins initializing successfully ensures that core emulation components will run, the absence of BIOS rom1, rom2, and erom modules means potential missing functionalities, such as region-specific features and system stability, since those modules sometimes contain critical firmware necessary for full emulation .

GSdx32-AVX2.dll, labeled with AVX2, indicates it is a graphics rendering plugin utilizing AVX2 instruction sets for optimized visual processing. LilyPad.dll is the controller input plugin, responsible for managing user inputs via various control devices such as keyboards or game controllers .

PCSX2 reserves memory for recompilers, creates new 8MB memory cards for game saves, and maps these to file paths on the host system. The memory card setup implies an emulation of the PS2's memory card behavior, allowing for persistent storage of game data, although issues like failed NVM access might interfere with complete memory functionality .

During initialization, PCSX2 1.6.0 detects the BIOS version USA v01.60(07/02/2002), but it skips loading the rom1, rom2, and erom modules as they are not found in the BIOS directory .

The system features 8GB of RAM and 3840MB of VRAM available for textures, which should suffice for most PS2 titles, considering their original hardware constraints. However, higher demand titles or those relying heavily on post-processing might require more VRAM or intricate configuration adjustments to maintain performance and visual fidelity, reflecting both adequate baseline capabilities and potential for bottlenecks .

The AMD Ryzen 7 2700X processor is an Eight-Core Processor with a CPU speed of 3.699 GHz and supports features like SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2, and FMA .

The system is equipped with an NVIDIA GeForce GTX 1650 GPU, which supports OpenGL hardware rendering. Various OpenGL ARB extensions indicate a modern capability suitable for PCSX2 emulation, although GL_ARB_sparse_texture is not supported. This suggests the system can handle complex graphics tasks required by PCSX2 while utilizing multiple OpenGL features for optimization .

The GameDB for PCSX2 records a total of 9858 games. This database is used to ensure compatibility and optimal settings for different games, suggesting a comprehensive coverage of available PlayStation 2 titles within the emulator’s framework .

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