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Reflection in Visualization Design Studies

This document summarizes a panel discussion on reflection in design study research methodology for information visualization. The panelists, who have expertise in areas like qualitative analysis, controlled studies, technique design, and methodology, discussed when and how they reflect during design studies, how they record reflections, and how reflection can make study contributions more trustworthy. Based on the discussion, priorities for further developing reflection practices in visualization research are proposed.
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0% found this document useful (0 votes)
21 views10 pages

Reflection in Visualization Design Studies

This document summarizes a panel discussion on reflection in design study research methodology for information visualization. The panelists, who have expertise in areas like qualitative analysis, controlled studies, technique design, and methodology, discussed when and how they reflect during design studies, how they record reflections, and how reflection can make study contributions more trustworthy. Based on the discussion, priorities for further developing reflection practices in visualization research are proposed.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Reflection On Reflection In Design Study

Jason Dykes, City, University of London


Miriah Meyer, University of Utah

Abstract
Visualization design study research methodologies emphasize the need for reflection to
generate knowledge. And yet, there is very little guidance in the literature specifying what
reflection in the context of design studies actually involves. We initiated a community discussion
on this topic through a panel at the 2017 IEEE VIS Conference -- this report documents the
panel discussion. We analyze the panel content through the lense of our own reflective
experiences and propose several priorities for ongoing thinking on reflection in applied
visualization research.

Introduction
In 2012 Sedlmair et al. proposed a design study methodology, laying out a call to the
visualization community to take a more structured and methodical approach to design-focused
applied visualization research [1]. While some guidance in the methodology is specific to design
studies, there are many ideas that cross-cut applied visualization research more generally. One
of these is the role of reflection in generating and validating knowledge from highly situated
research settings.

The paper notes that "​reflection is where research emerges from engineering​", and provides this
guidance for reporting on design study research: “​a careful selection of decisions made, and
their justification, is imperative for narrating a compelling story about a design study and are
worth discussing as part of the reflections on lessons learned.​ " Best practice according to the
paper might involve “​reflecting on lessons learned from the specific situation of study in order to
derive new or refined general guidelines [, which] typically requires an iterative process of
thinking and writing​.” This limited guidance is the extent of existing advice in the visualization
literature on the role of reflection, and what it might entail for applied visualization research.

In our own research groups we use reflection throughout the process of designing new
visualization techniques and systems, as well as when we try to understand the broader
implications of the applied research that we do. The specifics of our reflective practices,
however, are not always the same. Furthermore, we don’t actually know how we should be
reflecting or even how we ​could​ ​be reflecting — the limited discussion in our literature is not
enough. What works, what doesn’t, and how certain are we about any of this?
These questions led us to look at research communities beyond visualization that engage
heavily in reflective practices, including education, management, and healthcare. The literature
from these fields present a range of definitions for reflection. For example, in the seminal work
on the topic, Schon defines reflection as “​the practice by which professionals become aware of
their implicit knowledge base and learn from their experience”​ [2]. In McGill and Brockbank’s
pragmatic guide, they provide this definition: “​a process by which experience is brought into
consideration … to achieve meaning and the capacity to look at things as potentially other than
they appear​” [3]. More recently, Bolton characterized reflection as "​paying critical attention to the
practical values and theories which inform everyday actions, by examining practice reflectively
and reflexively… leading to developmental insight​” [4].

These definitions predominantly focus on reflection in practice — do they apply to research?


And if so, how? More specifically, how do they apply to ​visualization​ research? We believe that
the visualization community is lacking consensus as to the role of reflection in our research
practices, as well as an articulation of standards of good practice for reflection within design
studies, and applied visualization research more broadly. This leads us to ask: how do we use
reflection to make implicit knowledge explicit, to interpret what we observe in applied contexts
critically and authentically, and to use experience and multiple perspectives to derive reliable
knowledge from the people, software, and contexts that we study in our visualization research?

To reflect on the role of reflection in design studies we organized a panel on the topic at the
2017 IEEE VIS conference, the premier venue for visualization research. The experience of the
panelists spans the gamut of visualization approaches: qualitative analysis, controlled studies,
technique and systems design, methodology, and design studies. Some of the panelists
conduct design studies, some consume them, and one of them established their role in the
visualization community. The audience consisted of a cross section of conference attendees
with expertise across visualization, and who participated in the conversation through traditional
questions and answers as well as through live polls conducted using web-based technology.

In this report we describe the content of the panel session and provide a short, reflective
summary of key themes we identified in the content. The content was captured through an
audio recording of the panel, notes taken during the session and a spreadsheet that logged
audience responses to key questions raised through the live polls — this content is publicly
available via links in this paper. Based on this summary and our own reflective experiences, we
propose several priorities for ongoing thinking on reflection in applied visualization research.

Panelists
REMCO CHANG
Associate Professor in the Computer Science Department at Tufts University, Remco received
his PhD in Computer Science from UNC Charlotte in 2009. Prior to his PhD, he worked for
Boeing where he developed real-time flight tracking and visualization software. His current
research interests include visual analytics, information visualization, human-computer
interaction, and databases.
[Link]

NATHALIE HENRY RICHE


A researcher in the Extended Perception Interaction Cognition group at Microsoft Research,
Nathalie holds a Ph.D. in computer science from the University of Paris-Sud/Inria and the
University of Sydney. Her research interests span human-computer interaction with a focus on
data and information visualization. Nathalie is a firm believer in user-centered and participatory
design methods and creates novel interactive visualizations for exploring, thinking and
communicating with data with people who need and use these systems.
[Link]

UTA HINRICHS
Lecturer at the Human-Computer Interaction Group at the University of St Andrews, Uta holds a
PhD in Computer Science with specialization in Computational Media Design from the
University of Calgary. Uta’s research, driven by interdisciplinary collaborations, focuses on
information exploration and analysis as part of professional activities and everyday life. She
combines design explorations with qualitative research methods to investigate in-situ how visual
information exploration tools are being used.
[Link]

PETRA ISENBERG
A research scientist at INRIA, Saclay, France, Petra holds a PhD from the University of Calgary.
Her main research areas are information visualization and visual analytics with a focus on
collaborative work scenarios, interaction, and evaluation. Petra is interested in exploring how
people can most effectively work together when analyzing large and complex data sets on novel
display technology such as small touch-screens, wall displays, and tabletops.
[Link]

HEIDI LAM
A research scientist at Tableau Software, Heidi received a PhD from the University of British
Columbia. Her current research focuses on understanding how visualization can be used to
support data analysis, as well as finding new methodologies to achieve that understanding. A
tool-builder at heart, Heidi hopes that such understanding can be applied to visualization tools to
enable a wider set of people to better understand our complex and interesting world.
[Link]

TAMARA MUNZNER
Professor of Computer Science at the University of British Columbia, Tamara holds a PhD from
Stanford. She has worked on problem-driven visualization in many domains including genomics,
computational linguistics, web log analysis, and journalism. Beyond coining the term ​design
studies​, Tamara is also known for her technique interests in graph drawing and dimensionality
reduction, as well as her evaluation interests including controlled experiments in a laboratory
setting and qualitative studies in the field.
[Link]

Methods
As co-organizers, we developed initial ideas for the panel content based on our own interest in
qualitative research methods and applied visualization research. We focused on topics that we
believe to be poorly understood and ill-defined by the visualization research community, and
found reflective practice to be a core thread. Our selection of panelists was then based on their
expertise that cross-cuts both reflective practice and applied visualization research.

Once the panelists were confirmed we sent each an initial set of questions to guide their
individual reflection on the panel topic, and asked for short responses in return. The questions
were:
1. When and how do you reflect when conducting a design study?
2. How do you record the process and results of any reflection during a design study?
3. How might we make contributions generated through reflection in design studies more
trustworthy and useful?
4. How and when does cross-study reflection occur? Do you learn from, or transfer
knowledge to other studies beyond your own experience?
5. Has this reflection on your own practice resulted in any further thoughts or ideas about
reflection in design studies?

We compiled the panelists’ responses and sent them around to the group. We asked that each
panelist consider all other responses when developing position statements for the panel
session. The position statements were tightly constrained to ensure that messages were clear
and that there was plenty of room for discussion: 1 slide, presented in 4 minutes. Additionally,
we asked that panelists structure their statements around the following questions:
1. What do you think reflection is?
2. Do you think reflection is important in visualization research? If so, ​how ​and ​when​? If

not, ​why not?
3. And then, depending on your interest and experience, address either…
● Where and how does reflection occur in your design study research?
● Provide some examples of the results of reflection that you have used in your
research or design​.

At the IEEE VIS conference, hosted in Phoenix, Arizona (October 2017), we invited the
panelists to lunch one day prior to the panel session to discuss the panel logistics — all
accepted our invitation. We deliberately kept the conversation away from any discussion of the
panel topic itself but did give the panelists opportunities to get to know each other a little and
ask questions about panel format and expectations. As organizers we also reviewed the
panelists’ position statements at the conference and developed a targeted question for each to
ask during the session.

The panel session followed a traditional format: it began with an opening statement by the
organizers, followed by position statements from each panelist, and concluded with an
interactive question and answer phase in which the audience raised issues for discussion.
Additionally, we included web-based polling technology ([Link]) to collect
ideas and questions from the audience throughout the session. The live polling results were
displayed and discussed during the question and answer phase.

The polls initially asked the audience for two pieces of information:
1. What is your area of expertise?
2. When do you reflect?
Following the question and answer phase we then polled for ideas about reflection stimulated by
the discussion and thinking that had occurred in the session. These were solicited in three
categories. We gave the panelists and audience ten minutes to log their contributions through a
poll:
● best practice:​ what ways of reflecting have worked well for you?
● possible pitfalls:​ what has, or could go wrong?
● open questions:​ what else do we need to know about reflection?

After the session we collected two sources of raw data from the panel — an audio recording of
the session and the poll results. One of the organizers cleaned the poll results and analyzed the
data using thematic analysis [5], and the other created a summarized transcript from the audio
recording and notes. We individually listened to the audio recording of the session and reflected
on the content before coming together to: develop a coarse summary of the data content; draw
some initial conclusions; and identify areas for further work and analysis.

Data
The first data source of the panel content are responses made to three polls conducted during
the session. The responses are provided in a spreadsheet that contains a worksheet for each
poll, with each response tagged with its submission time:
[Link] Figures 1 and 2 present overviews of the
responses to the first two poll questions: 1) What is your area of expertise?; and 2) When do
you reflect?
Figure 1. Word cloud showing multi-term responses to the poll asking about expertise of panel
attendees.

Figure 2. Word cloud showing terms used in reporting when panel attendees reflected.

The third poll question asked participants for ideas about reflection, and to specifically tag these
ideas with a key letter to indicate if they were examples of best practice ​[B]​, possible pitfalls ​[P],
or open questions ​[Q]. ​We assigned a key letter to any response without one, including
assigning an ​[X]​ to three responses that did not easily fit into one of these categories. This poll
was live during the question and answer period, and attendees were able to ​up-vote ​or
down-vote​ responses that were displayed on screen.
.

The second data source is a summarized and anonymized transcript of the panel session:
[Link] This summary captures the points made by both
the panelists and the audience throughout the session, along with quotes that concisely (and
sometimes colorfully) capture the sentiment of the responses. Points made by panelists are
labeled P1-P6, audience points are labeled A1-A11, and organizer points are labeled
ORGANIZER. The panel introduction by the organizers is not included in this summary, but is
instead reflected in the introduction of this report.

Key Themes
This section provides a high-level categorization of the content found in the panel data sources.
Categories 1-4 explicitly consider ideas around reflection in design studies, and in visualization
research more generally. Category 5 summarizes content focused broadly on the value of
design studies, a theme that recurred in the question and answer phase and was initiated and
developed by both audience and panelists.

1. What to reflect on
The importance of artifacts and insights to stimulate reflection was evident with several
examples identified as being conducive to reflection. A range of different foci for the reflective
process were suggested, including: visualizations as externalizations of mental models;
moments of learning as pinpointed through questions by external researchers; and visualization
design failures. Systems design research was given as an example beyond designs studies
where reflection is critical.

2. When to reflect
A number of comments explicitly emphasized the role of paper writing at the end of a project as
a clear opportunity for reflection. Others participants indicated that they reflect throughout the
entire design process. It was noted that internal, personal reflection after the completion of a
project is useful in identifying fruitful future directions.

3. How to reflect
Two specific modalities described in the comments for inducing reflection were writing and
giving talks. Writing schemes include drafting a paper’s abstract or introduction, developing a
slide deck of ideas, or filling out a questionnaire early-on about a project’s goals. Giving talks,
particularly to external colleagues, was noted as an opportunity for prodding questions that
reveal assumptions and internalized, learned knowledge. Open questions remain as to how to
capture internalized and unintentional reflection, particularly over long periods of time and
across multiple research projects.

4. How to report reflections


A significant number of comments focused on a lack of guidance or opportunity for reporting on
reflection. Several pointed specifically to a need for more structured guidance on what goes into
a reflection section of a research paper, including a richer description of the problem context.
Reporting reflection on failures was seen as likely to provide valuable knowledge, but the lack of
clear venue or mechanism for doing so was identified as a problem given the perceived
importance of successful artifacts in academic papers.

5. The value of design studies


Many comments drifted from reflection as a process to instead address the value of design
studies. Some noted the time-consuming nature of design study research, and questioned the
trade-off of time with acquired knowledge. Others lamented the tension between the goals of
visualization researchers, designers and other stakeholders, as as well as that between
reporting design studies across broad audiences. As an indirect reference to reflection, several
comments emphasized the value of design studies stemming from the learning that occurs
during the design process, as opposed to the resulting software artifact.

Priorities: Reflection on Reflection on Reflection


This report is not intended to be a research paper; our goal is to log data for the community and
to informally summarize key ideas from what was an active and enjoyable panel session.
Despite this, we feel compelled to make some suggestions based on what we learned for further
thinking about how to use reflective practice to produce reliable knowledge in applied
visualization research.

Establish good practice for reflection


Comments by both the panelists and the audience made it clear that many researchers in the
visualization community actively engage with reflective practice, albeit in an ad-hoc and limited
way. We believe that a more structured and purposeful approach to reflection will enable the
community to make better use of this practice, and to move the discipline forward in new and
interesting ways.

While it is clear that reflection plays a role in how we synthesize months, or years, worth of work
during the process of drafting an academic paper, there is little concurrence in the practice of
structured reflection ​during​ the design process. When does reflection occur, what triggers it, and
what should we be capturing from it? We speculate that this gap has led to lost insights and
opportunities for learning, and more fundamentally, may pose a threat to the underlying validity
of our design research.

As a first step, the community needs rich(er) descriptions of design activities and reflective
synthesis. This can address some of the challenges associated with: developing evidence to
support claims; reducing possible cognitive biases associated with memory at paper writing
time; and linking evidence across applied visualization projects in meta-studies. But there are
also clear difficulties and tensions with developing and using these rich descriptions — the
processes for logging information and ongoing reflection must be useful, manageable, and not
inhibit what are naturally rapid and reactive design processes; the processes for synthesizing
this information must be reported and robust.

Develop appropriate formats for recording and reporting reflections


The lack of consensus on what is useful to include in rich description points to the need for
varying levels of granularity in both the recording and reporting of reflective synthesis. While
some panelists encouraged recording and reporting ​everything​ — from screenshots to
transcripts to notes to slide decks — others pleaded for annotations and reflective
summarizations to accompany the artifacts. We believe that multiple levels of granularity are
important as different levels are useful for different types of analysis: low-level, raw artifacts and
reflections may be a source of inspiration for transferring ideas to other problems and domains,
while high-level reflective synthesis will benefit meta-analysis across multiple projects.

The familiar ​overview+detail​ approach for navigating complex data could be a useful model for
organizing and guiding reflective practice. The ways that a rich description could be used — for
the reflective researcher throughout the project, as inspiration for other projects, in validation of
insights, for studying patterns across many projects — necessitate varying levels of details and
analysis, as well as an accessible organizational structure. This requires a reporting outlet free
from the constraints of a traditional academic paper; supplemental materials, design reports,
and companion repositories offer opportunities that we may wish to explore.

Understand the role of reflection in existing methodologies


Despite the extensive use of reflective practice in the visualization community, and the intense
and animated dialog in the panel session, we note a lack of discussion around the relationship
between reflection and research methodologies, or the role of reflection in validating findings
and conclusions. The explicit statement in the design study methodology that "​reflection is
where research emerges from engineering"​ [1]​ a ​ cknowledges the critical role of this practice in
generating new knowledge — however, the community has yet to clearly define or deeply
integrate reflection into the core methods and methodologies used by visualization researchers
today. In our view, it is critical that we rectify this gap to ensure that the research findings that
emerge from our engineering are credible and reliable.

Continue the healthy discussion about design studies


To our surprise — and despite our best efforts to focus on reflection — discussions throughout
the panel session involved a clear and persistent focus on the nature of design studies, their
value to the visualization research community, and the nuts-and-bolts of conducting them
successfully. This debate was informative and useful​, a​ nd a nice example of reflection in
practice. It drew attention to some important issues associated with design study research: the
risks involved due to their time-intensive commitment, and the problems with failure for young
researchers and external collaborators. Even though design studies are now a common and
well-defined approach to visualization research, there is still significant opportunity to further
refine their role in what, and how, we study as visualization researchers. We speculate that
reflection — and our lack of understanding and consensus of this practice — underlies these
continued debates.

Conclusion
The​ Reflection On Reflection In Design Studies​ panel at the 2017 IEEE VIS conference
provided plenty of evidence that reflection is occurring and valued in visualization design
research. It confirmed our suspicions established through discussion of our own practices that
the ​when,​ ​how​, and ​what​ of reflection vary widely. The priorities in this report reflect our own
interpretations of the themes that we took from the panel, as well as our own experiences of
using reflection. We would like to thank the panelists and attendees for their insightful
contributions to the debate, and the conference panel chairs for providing the platform. The
panel helped us identify a significant opportunity for the community to define how we can use
reflection effectively in our research approaches, how we can judge work that relies upon it in a
consistent and fair way, and how we can use knowledge acquired through reflection to improve
understanding of our domain.

We need to work out the role of reflection in visualization research and how we can use this
practice effectively — learning from other disciplines could provide a useful first step. To start,
we need to develop ideas about the key themes identified in this report: when to reflect, what to
reflect on, and how to structure, report, use, and validate reflection within and beyond the
context of an academic research paper. We believe that structured guidance for reflective
practice has the potential to increase the reliability, quality, and impact of applied visualization
research, and that the activity, themes and priorities that we report here move us forwards in
community efforts to achieve this.

References
1. M. Sedlmair, M. Meyer, and T. Munzner. Design study methodology: Reflections from
the trenches and the stacks. IEEE Trans. Vis. Comput. Graphics, 18(12):2431–2440,
2012.
2. D. A. Schon. The Reflective Practitioner. Basic Books, New York City, NY, USA, 1988.
3. A. Brockbank and I. McGill. The action learning handbook: Powerful techniques for
education, professional development and training. Routledge, 2003.
4. G. Bolton. Reflective practice: Writing and professional development. Sage publications,
2010.
5. V. Braunand and V. Clarke. Using thematic analysis in psychology. Qualitative Res.
Psychology, 3(2):77–101, 2006.

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