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Fast Action Football Dice Rules

This document provides the rules and dice rolls for Statis Pro Football, a dice-based football simulation game. It lists the dice rolls and corresponding plays/results for running plays, passing plays, special situations like penalties and injuries, and defensive matchups. Key information includes different dice (D6, D8, D12) being used to determine things like the running back, pass number, penalties, and defensive matchups each turn.
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100% found this document useful (2 votes)
421 views1 page

Fast Action Football Dice Rules

This document provides the rules and dice rolls for Statis Pro Football, a dice-based football simulation game. It lists the dice rolls and corresponding plays/results for running plays, passing plays, special situations like penalties and injuries, and defensive matchups. Key information includes different dice (D6, D8, D12) being used to determine things like the running back, pass number, penalties, and defensive matchups each turn.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
  • Statis Pro Football - Fast Action Dice System

Statis Pro Football - Fast Action Dice System

Running Play - Use D6, D8 Injury Dice Roll


Sweep Left Inside Left Inside Right Sweep Right
Run Number - Use D12
11-12 Break 11-12 Break 11-12 Break 11-12 Break 11 - QB 37-38 - LE 55 - H
13-14 LG 13-15 CN 13-15 CN 13-14 RG 12-22 - BC 41-42 - A 56 - I
15-18 LG+LT 16-22 LG 16-22 RG 15-18 RG+RT Pass Number - Use D6, D8
21-23 LT 23-24 LT 23-24 RT 21-23 RT
23-24 - RE 43-44 - B 57 - J
24-25 LG+LE 25-26 CN+LG 25-26 CN+RG 24-25 RG+RE Subtract 1 from D6 result and 25-26 - RT 45-46 - C 58 - K
26-27 LE 27 Back 27 Back 26-27 RE 27-28 - RG 47-48 - D 61 - L
28 Back 28 Back v G 28 Back v I 28 Back
multiply by 8. 31-32 - CN 51-52 - E 62 - M
31 Back v G 31 Back v H 31 Back v H 31 Back v G Then add D8 result. 33-34 - LG 53 - F 63 - N
32 Back v F 32 Back v I 32 Back v J 32 Back v J
33-34 LGvF 33-36 CNvC 33-36 CNvC 33-34 RGvJ
Example: 35-36 - LT 54 - G 64 - O
35-36 LTvB 37-38 CNvH 37-38 CNvH 35-36 RTvD Roll is 5, 7
37-42 LTvA 41-45 LGvG 41-45 RGvD 37-42 RTvE Pass Number is 39
43 LTvG 46-47 LGvG 46-47 RGvI 43 RTvI Z Results
44-47 LEvF 48 LTvG 48 RTvI 44-47 REvJ
48 LEvH 51-54 B 51-54 D 48 REvH Screen Pass Use D6, D8 Before each quarter, roll D8. That is the
51-54 A 55-58 B+G 55-58 D+I 51-54 E
11-12 - Com x 3 48-54 - Com x 1/2 Z result for that quarter. Must show up
55-58 A+F 61-64 C 61-64 C 55-58 E+J in play’s first 3 rolls.
61-64 B 65-68 C+H 65-68 C+H 61-64 D 13-17 - Com x 2 55-67 - Incomplete
65-68 B+G 65-68 D+I 18-47 - Com 68 - Interception 11-36 - Injury
37-62 - Penalty
Pass Receiver - Use D6, D8 Penalties Use D6, D8 63-65 - Fumble(s)
Situation 1: 66-68 - Fumble
Quick Short Long Rec 11-22 - Off 1 44-46 - Off 3 57 - Off 6 67-68 - Off14
23-33 - Def 1 47-48 - Off 4 58-62 - Off 7
34-37 - Off 2 51-52 - Off 5 63-65 - Def 7
11-32 11-32 11-32 Org 38-43 - Def 2 54-56 - Def 5 66 - Def 9 Solitaire Defense
Situation 2:
33-38 33-38 33-37 LE 1 2 3 4 5 DEF
11-18 - Off 1 36-37 - Off 3 45-54 - Off 7 66 - Def 9
21-27 - Def 1 38 - Off 4 55-57 - Def 7 67 - Off 10 11-22 11-18 11-21 11-17 11-12 P
41-46 41-45 38-44 RE 28-32 - Off 2 41-42 - Off 5 58-61 - Off 8 68 - Off 18
33-35 - Def 2 43-44 - Def 5 62-65 - Def 8 23-26 21-24 22-24 18-22 13 Px2
47-57 46-53 45-51 FL
Situation 3: 27-34 25-33 25-31 23 14-25 R(BC)

58-63 54-57 52-55 B1 11-17 - Kick 1 32-34 - Ret 5 42-61 Ret 11 63-67 - Ret 13 35-61 34-62 32-52 24-25 26-67 R(NK)
18-26 - Ret 1 35-41 - Kick 9 62 - Ret 12 68 - Kick 14
27-31 - Kick 5 62-66 63-66 53-61 26-46 68 PR
64-67 58-63 56-61 B2/FL2
Situation 4: 67 67 62-65 47-56 — PRx2
Pass
68 64-68 62-68 11-13 - Kick 1 16-18 - Kick 5 24-31 - Kick 9 63-65 - Ret 12
Rush 68 68 66-68 57-68 — Blitz
14-15 - Ret 1 21-23 - Ret 5 32-62 - Ret 11 66-68 - Kick 15

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